Is MSMQ obsolescent? - rabbitmq

We are designing a distributed .NET application on W2008R2 servers and need to send a low volume of messages to multiple known nodes. We looked at RabbitMQ and liked it, but found that we hardly need any of its numerous features that would justify the additional complexity of a separate product (and let's not forget Erlang). It appears that good old MSMQ would actually satisfy our needs.
In looking around, there are signs that maybe MSMQ is no longer being used that much. Many postings about it are old and there don't appear to be any new books about it on Amazon, etc.
What we like about MSMQ is the fact that it's already part of the OS. However, when embarking on a major new system, is MSMQ really still a viable technology choice?

We have been using MSMQ with Win Server 2008 and now Win Server 2012. As you said it's part of a system and just works. If you are a Windows guy, use it without fear. It is not obsolete.
Just other frameworks/technologies build on top of mqmq. If you happy with the features, then why would you add an extra dependency on RabitMQ or ActiveMQ, apart from more stuff to learn, and more things to fail?

Related

NServiceBus and Rabbit MQ or Kafka

I am trying to learn messaging system. I have found that RabbitMq and NServiceBus are using together in few places. My questions are
If I am using the RabbitMQ then why do i need NServiceBus? and vice versa
What NServiceBus can do but RabbitMQ or Kafka cannot?
Can I use NServiceBus and kafka together? Or Apache-Kafka does not require NServiceBus
Years ago, I asked myself the same question. I was looking at NServiceBus to work with a different message queue, but the question was the same.
I decided not to use NServiceBus.
6 Month later, I realized I had re-built half of what NServiceBus did... only much more poorly.
The equivalent question of why would you need NServiceBus with RabbitMQ, is to ask why you would need the .NET Framework with ASP.NET MVC, or WinForms, or XAML, or any of the built-in libraries that .NET ships with, when you have the Common Language Runtime.
Shouldn't the CLR be enough, after all?
Of course not. Having the runtime on which code can execute - the MSIL interpreter and execution engine - is not nearly enough to be productive.
Sure, you can write command-line applications that take input and produce output. But try to build a real application without the common libraries - without the built-in SQL Server drivers; without any 3rd party controls or libraries. Build a Windows Desktop app without the System.Windows namespace.
You need those libraries to give you collections, and database access, and window objects and UI controls.
Similarly, RabbitMQ gives you everything you need to get started and working, but not enough to maintain productivity.
Sure, you can grab the .NET driver for RabbitMQ and start producing and consuming messages.
For a while, this will work just fine.
Pretty soon, you'll find yourself creating a wrapper around the driver, so you can reduce the amount of code you need to write.
Then you'll find yourself needing to deal with ack vs nack, and you'll create a simple API for that.
Then the need for dead-letter queues will pop up with nack calls, and you'll wrap that up in your API - simplified compared to the rabbitmq driver, of course.
Eventually, you'll want to deal with poison messages - messages that are malformed and causing exceptions. Once again, you don't want to write one-off code for this, so you'll write a library to handle it.
The list goes on and on.
6 months from now, you'll find yourself working with a half-written, barely specified, untestable library that only mimics the value and capabilities of NServiceBus (or MassTransit or whatever other service bus library you choose).
I won't say you have to use NServiceBus. And I would say you should learn how RabbitMQ works, without it. But once you get beyond the basics of sending and receiving messages, the value of NServiceBus and other service bus implementations, becomes very apparent, very quickly.
It seems there is community support for Kafka transport in NServiceBus now: https://docs.particular.net/nservicebus/kafka/
(haven't tried it myself yet).

Best ESB/Message Queue for appharbor

I'm currently trying to find the best message queue solution for an appharbor application. Most of the ones of looked at assume you have a windows environment with MSMQ and DTC installed, which I don't believe the appharbor environment provides.
I would like something that works well with ravendb, as that is the database we are using. Something who's only dependence is on raven would be ideal, especially if it integrates with our existing unit of work. Ie, when save changes is called in our controller action the messages are saved in the same transaction.
It would also need a host that works in a console application for background processing.
Ideally I would like something that "just works" in a development environment also. With raven, for example, we use the embedded mode while developing and I would like something that doesn't require installation.
I've looked at nServicebus, which seems to fail these conditions because it needs a transport (msmq, sql, etc) and much of the documentation is out of date.
I also looked at rhino service bus but there is a distinct lack of documentation and community. I'm also not sure if it can depend entirely on ravendb.
The others I looked at all seemed quite heavyweight and required installation and configuration to run in a development environment.
Edit: the other option, is to implement our own.
First of all, congratulations on being the 1000th NServiceBus question on StackOverflow!
Second, if you were to use SQL for persisting your business data, then you could run NServiceBus on top of that same SQL where all the messages go through tables (instead of queues) and then you wouldn't need the DTC.
Third, if you did want to go with RavenDB as your transport for NServiceBus, you would have to implement the ISendMessages and IReceiveMessages interfaces on top of it, but I believe that somebody in the community has already started working on that, so possibly you could join forces with them.
Finally, I wouldn't recommend writing your own ESB these days - not when there are so many good choices already out there. You mentioned the issues of community and documentation - those tend to be handled the worst when writing your own infrastructure.

Why use AMQP/ZeroMQ/RabbitMQ

as opposed to writing your own library.
We're working on a project here that will be a self-dividing server pool, if one section grows too heavy, the manager would divide it and put it on another machine as a separate process. It would also alert all connected clients this affects to connect to the new server.
I am curious about using ZeroMQ for inter-server and inter-process communication. My partner would prefer to roll his own. I'm looking to the community to answer this question.
I'm a fairly novice programmer myself and just learned about messaging queues. As i've googled and read, it seems everyone is using messaging queues for all sorts of things, but why? What makes them better than writing your own library? Why are they so common and why are there so many?
what makes them better than writing your own library?
When rolling out the first version of your app, probably nothing: your needs are well defined and you will develop a messaging system that will fit your needs: small feature list, small source code etc.
Those tools are very useful after the first release, when you actually have to extend your application and add more features to it.
Let me give you a few use cases:
your app will have to talk to a big endian machine (sparc/powerpc) from a little endian machine (x86, intel/amd). Your messaging system had some endian ordering assumption: go and fix it
you designed your app so it is not a binary protocol/messaging system and now it is very slow because you spend most of your time parsing it (the number of messages increased and parsing became a bottleneck): adapt it so it can transport binary/fixed encoding
at the beginning you had 3 machine inside a lan, no noticeable delays everything gets to every machine. your client/boss/pointy-haired-devil-boss shows up and tell you that you will install the app on WAN you do not manage - and then you start having connection failures, bad latency etc. you need to store message and retry sending them later on: go back to the code and plug this stuff in (and enjoy)
messages sent need to have replies, but not all of them: you send some parameters in and expect a spreadsheet as a result instead of just sending and acknowledges, go back to code and plug this stuff in (and enjoy.)
some messages are critical and there reception/sending needs proper backup/persistence/. Why you ask ? auditing purposes
And many other use cases that I forgot ...
You can implement it yourself, but do not spend much time doing so: you will probably replace it later on anyway.
That's very much like asking: why use a database when you can write your own?
The answer is that using a tool that has been around for a while and is well understood in lots of different use cases, pays off more and more over time and as your requirements evolve. This is especially true if more than one developer is involved in a project. Do you want to become support staff for a queueing system if you change to a new project? Using a tool prevents that from happening. It becomes someone else's problem.
Case in point: persistence. Writing a tool to store one message on disk is easy. Writing a persistor that scales and performs well and stably, in many different use cases, and is manageable, and cheap to support, is hard. If you want to see someone complaining about how hard it is then look at this: http://www.lshift.net/blog/2009/12/07/rabbitmq-at-the-skills-matter-functional-programming-exchange
Anyway, I hope this helps. By all means write your own tool. Many many people have done so. Whatever solves your problem, is good.
I'm considering using ZeroMQ myself - hence I stumbled across this question.
Let's assume for the moment that you have the ability to implement a message queuing system that meets all of your requirements. Why would you adopt ZeroMQ (or other third party library) over the roll-your-own approach? Simple - cost.
Let's assume for a moment that ZeroMQ already meets all of your requirements. All that needs to be done is integrating it into your build, read some doco and then start using it. That's got to be far less effort than rolling your own. Plus, the maintenance burden has been shifted to another company. Since ZeroMQ is free, it's like you've just grown your development team to include (part of) the ZeroMQ team.
If you ran a Software Development business, then I think that you would balance the cost/risk of using third party libraries against rolling your own, and in this case, using ZeroMQ would win hands down.
Perhaps you (or rather, your partner) suffer, as so many developers do, from the "Not Invented Here" syndrome? If so, adjust your attitude and reassess the use of ZeroMQ. Personally, I much prefer the benefits of Proudly Found Elsewhere attitude. I'm hoping I can proud of finding ZeroMQ... time will tell.
EDIT: I came across this video from the ZeroMQ developers that talks about why you should use ZeroMQ.
what makes them better than writing your own library?
Message queuing systems are transactional, which is conceptually easy to use as a client, but hard to get right as an implementor, especially considering persistent queues. You might think you can get away with writing a quick messaging library, but without transactions and persistence, you'd not have the full benefits of a messaging system.
Persistence in this context means that the messaging middleware keeps unhandled messages in permanent storage (on disk) in case the server goes down; after a restart, the messages can be handled and no retransmit is necessary (the sender does not even know there was a problem). Transactional means that you can read messages from different queues and write messages to different queues in a transactional manner, meaning that either all reads and writes succeed or (if one or more fail) none succeeds. This is not really much different from the transactionality known from interfacing with databases and has the same benefits (it simplifies error handling; without transactions, you would have to assure that each individual read/write succeeds, and if one or more fail, you have to roll back those changes that did succeed).
Before writing your own library, read the 0MQ Guide here: http://zguide.zeromq.org/page:all
Chances are that you will either decide to install RabbitMQ, or else you will make your library on top of ZeroMQ since they have already done all the hard parts.
If you have a little time give it a try and roll out your own implemntation! The learnings of this excercise will convince you about the wisdom of using an already tested library.

Windows Mobile Development - Where to begin? [closed]

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Okay, I will shortly be starting down the path of windows mobile development. I know nothing about the subject really and I am looking for people with experience to let me know of any gottchas you may know of.
Right now I dont even have a breif of what is requied but the assumption is that the application will be very little more than a bunch of CRUD forms for updating data. The only other requirment knowladge I have is that the application will need to support offline storage when there is no signal avaliable. This in turn will obviously require some kind of syncronization when signal returns.
My initial thoughts are that the application will primarily be a front end to interact with a web service layer. Im assuming that WCF will be an appropriate technology for building these services? I also thought that SQL Server CE would be a good route to go down with regards to the offline storage issues.
Any knowlage that you feel is useful within this domain would be appreciated. Advice, links, books anything appreciated.
EDIT: It has been noted that there are two ways to go with off-line synchronization. To either use some form of message queuing or to use SQL synchronization tools. Could anyone offer a good comparison and introduction to these?
EDIT 2: After a little more digging I get the impression that there are basically 3 different approaches I can use here:
Emmbeded Database to query against then syncronization online, when able
MSMQ along with .NET remoting
WCF with ExchangeWebServiceMailTransport bindings using Exchange Server.
Now, there has been a nice few points raised on the first issue, and I think I understand at some level the issues I would face. But I'd like to get a little more information regarding MSMQ implementations and using WCFs new bindings.
Here a few words from my experience so far (about 9 months) of .net Windows Mobile development.
Well you are occasionally connected. (Or more likely occasionally disconnected). You have to choose whether you are going to use messaging with queues (i.e. WCF/SOAP/XML or something like it) or database synchronisation. I choose the SQL synchronisation route so I can't really comment on messaging. The SQL synchronisation route is not hassle free!
If you go down the sync route with SQL compact like me you basically have two choices. SQL Server merge replication or the newer ADO.NET Synchronisation services. If you choose the former you need to be really careful with your DB design to ensure it can be easily partitioned between mobile subscribers and the publisher. You really need to think about conflicts, and splitting tables that wouldn't normally be split in a normalised DB design is one way of doing that. You have to consider situations where a device goes offline for some time and the publisher DB (i.e. main DB) and/or a subscriber alters the same data. What happens when the device comes back online? It might mean resolving conflicts even if you have partitioned things well. This is where I got burnt. But SQL Merge Replication can work well and reduces the amount of code you have to write.
Roll your own DAL. Don't attempt to use datareaders etc. directly from UI code and don't use typed datasets either. There may be third party DALs that work with Windows Mobile (i.e. I know LLBLGEN does, might be worth a look) but Linq-to-SQL is not supported and anyway you need something lightweight. The chances are the DAL won't be too big so roll it yourself.
If you are using .net you'll probably end up wanting some unimplemented platform features. I recommend using this inexpensive framework to give you what your missing (especially as related to connectivity and power management) - http://www.opennetcf.com/Products/SmartDeviceFramework/tabid/65/Default.aspx
Windows Mobile devices partially switch off to save power when not in use. If you are doing a polling type design you'll need to wake them up every x mins. A normal .net timer class won't do this. You'll need to use a platform feature which can be used from OpenNetCF (above). The timer class is called LargeIntervalTimer and is in the OpenNetCF.WindowsCE assembly/namespace (I think).
Good Luck!
SqlCE is only one of the options available for local data storage on a Windows Mobile device, and although it's an excellent database it has limitations. For one thing, SqlCE will not work (period) under encryption (in other words, if your user encrypts the location where your SDF file is, you will no longer be able to access the data).
The second (and most critical) weakness of SqlCE lies in the RDA/Merge Replication tools. SqlCE Merge Replication is not 100% reliable in situations where the network connection can drop during replication (obviously very common in Windows Mobile devices). If you enjoy trying to explain missing or corrupted data to your clients, go ahead and use SqlCE and merge replication.
Oracle Lite is a good alternative to SqlCE, although it too doesn't work properly under encryption. If encryption is a potential problem, you need to find a database engine that works under encryption (I don't know of one) or else write your own persistence component using XML or something.
Writing a WM application as a front end that primarily interacts with a web service in real time will only work in an always-connected environment. A better approach is to write your application as a front end that primarily interacts with local data (SqlCE, Oracle Lite, XML or whatever), and then create a separate Synchronization component that handles pushing and pulling data.
Again, SqlCE merge replication does this pushing and pulling beautifully and elegantly - it just doesn't work all the time. If you want a replication mechanism that works reliably, you'll have to write your own. Oracle Lite has something called a snapshot table that works very well for this purpose. A snapshot table in Olite tracks changes (like adds, updates and deletes) and allows you to query the changes separately and update the central database (through a web service) to match.
This thread I just posted on SO a few days ago has proven to be a great resource for me thus far.
Also the Windows Mobile MSDN WebCasts are a wealth of information on everything from just getting started up to advanced development.
I would suggest Sqlite for local storage. From the last benchmark I ran it was much better than SqlCe and you don't have to do stupid things like retain an open connection for performance improvements.
Trade-offs being that the toolset is less rich and the integration with other MSSql products is nil. :(
you might want to refer to this:
getting-started-with-windows-mobile-development
You shouldn't be intimidated for windows mobile development. It isn't much different from desktop development. I strongly recommend that you use .NET Compact Framework for development and not C++/MFC.
Some useful links:
Mobile section at the Code
Project. You would find a lot of
articles, a little digging is needed
to find the appropriate one.
Smart
Device Framework from OpenNetCF
offer valuable extensions to the
compact framework.
When you install
the Mobile SDK, you will find under the
Community folder links for the
Windows Mobile and CF framework
blogs. These are also valuable
resources.
Regarding your application, you are right about the WCF and the SQL Server CE. These are the proper ways for handling communication and storage.
Some hints for people coming from a desktop world:
You need to have some sort of power management. The device may automatically go to suspend state. Also, you shouldn't consume power when you don't have to.
Network connectivity is a difficult issue. You can register notifications for when a specific network (Wi-Fi, GPRS) becomes available or unavailable. You can also set the preferred means of communication.
Make the UI as simple as possible. The user uses his thumb and/or a pen and he is probably on the move.
Test in a real device as early as possible.
"24 Hours of Windows Mobile Application Development" from the Windows Mobile Team Blog has some good resources
If you can, try to start from the user use cases and work back to the code, rather than vice versa. It's really easy to spend a lot more time working on the tools than working on the business problem. And thinking through user requirements will help you consider alternate strategies, because a lot of the patterns you know from normal .NET don't apply.
I've done lots of intermittent application development of exactly the type you are describing, and an on-board database works just fine. The MSMQ/WCF stuff just adds conceptual overhead without adding much value. You need a logical datastore locally anyway, and replication at this level is a simple concept that you want to keep simple, so the audit trail is easily monitored and debugged. MSMQ and WCF tend to hide things in unfamiliar places.
I upvoted the SqlLite suggestion BTW. MS doesn't have their persistence story stabilized yet for CE.
For the database replication bit I highly recommend Sybase Ultralite. In terms of flexibility and performance it knocks the socks off SQL CE
I had to do this once. Weird setup with Macs for development, and we were all Java programmers. And a short deadline. PowerPC macs too, so no chance to install Windows for Visual Studio development, never mind that the money for this would never have appeared.
We ended up writing applications using Java, running on the IBM J9 virtual machine, with SWT for a user interface. Entirely free development stack. Easy to deploy. Code ran on any platform we desired, not just PocketPC/WinMob.
Most of the work was on the server side anyway - the database, the web service server. The logic. The reporting engine. The client side wasn't totally simple however - would get the form templates from the server (because they changed frequently), the site details (multi-site deployment), generate a UI from the form template (using some SWT GUI components that are wonderful for PocketPC development, like the ExpandBar), gather data with a point and click interface (minimising keyboard entry where possible), and then submit it back to the server.
For offline storage we used XML files on the device itself. More than enough for our needs, but yours may differ. Maybe consider SQLite?
There are a couple links you can check out to start with:
http://developer.windowsmobile.com
http://msdn.microsoft.com/en-us/windowsmobile/default.aspx
If you have a sticking point while developing, there are also Windows Mobile dedicated chats on MSDN that you can attend and ask your questions. The calendar hasn't been updated yet, but the next ones should be in January. You can find the schedule here: http://msdn.microsoft.com/en-us/chats/default.aspx
I am going to add an additional question to this post, as its been active enough and hopefully will be helpful to others as well as me. Ok, so after playing around I now realize that standard class libraries cannot be included in windows mobile applications.
Now the overwhelming advice here seems to be use an embedded database, though I now do have use cases and it appears that I will need to have document synchronization as well as relational data. With this in mind service layer interaction seems inevitable. So my question is how would I share common domain objects and interfaces between the layers?
"Document synchronization" - does that mean bidirectional? Or cumulative write-only? I can think of mobile architectures that would mainly collect and submit transactions for a shared document - if that's your requirement, then we should discuss offline - it's a long (and interesting) conversation.
Owen you can share code from Compact Framework -> Desktop, it's only Desktop -> Compact Framework that has compatability issues if you use certain objects that are not supported by the CF.
While a desktop lib doesn't work on CF a CF lib WILL work on the desktop, you can also run CF.exes on the desktop!
Just create a CF library as the project that defines your base objects / interfaces etc.
This book sshould e essential reading for all Windows Mobile developers: http://www.microsoft.com/learning/en/us/books/10294.aspx
For developing windows mobile applications you must have the basic tools like silverlight, visual studio, windows phone emulator and sqlite as your database storage.

WCF in the enterprise, any pointers from your experience?

Looking to hear from people who are using WCF in an enterprise environment.
What were the major hurdles with the roll out?
Performance issues?
Any and all tips appreciated!
Please provide some general statistics and server configs if you can!
WCF can be configuration hell. Be sure to familiarize yourself with its diagnostics and svcTraceViewer, lest you get madenning cryptic, useless exceptions. And watch out for the generated client's broken implementation of the disposable pattern.
I've been recently hired to a company that previously handled their client/server communication with traditional asp.net web services and passing dataset's back and forth.
I re-wrote the core so now there is a Net.Tcp "connected" client... and everything is done through there. It was a week worth of "in-production-discoveries"... but well worth it.
The pain points we had to find out late in the game was:
1) The default throttling blocked the 11th user onward (it defaults to allow only 10).
2) The default "maxBufferSize" was set to 65k, so the first bitmap that needed to be downloaded crashed the server :)
3) Other default configurations (max concurent connections, max concurrent calls, etc).
All in all, it was absolutely worth it... the app is a lot faster just by changing their infrustructure and now that we have "connected" users... the server can send messages down to the clients.
Other beautiful gains is that, since we know 100% who is connected, we can actually enforce our licensing policy at the application level. Before now (and before I was hired) my company had to simply log, and then at the end of the month bill the clients extra for connecting too many times.
As already stated, configuration nightmare and exceptions can be cryptic. You can enable tracing and use the trace log viewer to generally troubleshoot a problem but its definitely a shifting of gears to troubleshoot a WCF service, especially once you've deployed it and you are experiencing problems before your code is even executing.
For communication between components within my organization I ended up using [NetDataContract] on my services and proxies which is recommended against (you can't integrate with platforms outside of .NET and to integrate you need the assembly that has the contracts) though I found the performance to be stellar and my overall development time reduced by using it. For us it was the right solution.
WCF is definitely great for enterprise stuff as it is designed with scalability, extensibility, security, etc... in mind.
as maxidad said, it can be very hard though as exceptions often tell you nearly nothing, if you use security (obvisously for enterprise scenarios) you have to deal with certificates, meaningless MessageSecurityExceptions and so on.
Dealing with WCF services is definitely harder than with old asmx service, but it's worth the effort once you're in.
supplying server configs will not be useful to you as it has to fit to your scenario. using the right bindings is very important, as well as security, concurreny. there is no single way to go when using wcf. just think about your requirements. do you need callbacks, what are your users? what kind of security do you need?
however, WCF will be definitely the right technology for enterprise scale applications.