VB.net Video Streaming Via UDP Port Error - vb.net

Good Day to all
I am Currently developing a video chat application with Vb.NET
I used the example as explained in this VIDEO. The application runs, but only up to the point I can see my own Webcam but I can't connect to the client unit.
I used try, and an exception came out saying ("The Operation is Not Allowed on Non Connected Sockets") I traced the problem to this code:
Publisher.Send(sendBytes, Bitmapz)
I tried the following
Disabling my firewall
selecting a different port
I set the port to the one in the video btw, (2013)
What should I do to get past the error?

OK i have actually seen this before, remove the blocking lines of code and try again. eg
the listener.blocking = false, just remove it

Related

Can I poll my USB HID device without first sending a command

I was able to make a working HID USB stack on my "StartUSB for PIC" board for the 18F2550 microcontroller. I based it on one of the MLA libraries, which was made for the 18F45K50 (MLA 2018_11_26, hid_custom, picdem_fs_usb_k50.x), but I converted it to work with the 18F2550 (there might have been easier ways, but only learned to work with PIC about 1 month ago). On the host side, I'm using LibUsbDotNet (also here, there might be easier ways - the documentation on this library really sucks) on a Windows 10 machine.
I'm using the HID class, full speed, and all seems to work. Although, I get some random errors on the host PC (see below), but doing one close/re-open cycle on the host side when getting the error is kind of solving it. Dirty, but it works. So I kind of ignore this now.
Win32Error:Win32Error:GetOverlappedResult Ep 0x01
995:The I/O operation has been aborted because of either a thread exit or an application request.
I'm not an expert on USB (yet). But all examples I'm seeing are based on 1) you send first a command to the device and 2) then you retrieve the answer from the device. I did some performance tests, and see that this indeed shows that I can do about 500 cycles/second. I think that is correct, because each cycle, sending command and retrieving answer, each takes 1 msec.
But do I really need to send a command? Can't I just keep reading endlessly, and when the device has somthing to say, it does send the data in an IN transaction, and when not it ignores which creates a timeout on the host side. That would mean that I can poll at 1000 cycles/second? Unfortunately, I have tried it by changing my implementation on the PIC, but I get very weird results. I think I have issues with suspend mode. That brings me to another question - how can I make the device get out of suspend mode (means that not the host, but the device should be triggering this event). I have searched the MLA library for command such as "wakeup", "resume", ... but couldn't find anything.
So, to summarize, 2 questions:
Conceptual: Can I send data from device to host without being requested for it by a command from the host?
For PIC experts: How can I have a device trigger for a wakeup from suspend mode?
And indeed, the answer is Yes on the first question.
In the meantime, I found another link on the web that contains a Visual Studio C# implementation of a USB library including all the source files.
If you're interested, this is the link
This C# host implementation works as a charm. Without sending a command to the device, I get notified immediately if a button is pressed. Great!
It also proofs that my earlier device implementation based on the original MicroChip MLA, is 100% correct. I stress tested the implementation by sending a "toggle LED command" as fast as I could, and I reach 1000 commands/second. Again great!
I think that LibUsbDotNet isn't that perfect after all. As I wrote above, I get rather unstable communication (Win32Error). But with this implementation, I don't get a single error, even after running for half an hour # 1000 commands/second.
So for me, case closed.

How to debug audio node connections?

I'm working on a large scale music app and I'm having trouble with some nodes not connecting and disconnecting properly.
Is there a method in web audio to see a list of current connections a AudioNode has?
I've tried using Firefox's Developer browser as this shows a view of all current connections but the problem is that it's viewer really can't handle more than about 15 connections.
It would be great if there was something like: osc.connections(); which would return an array of nodes the osc is connected to.
If the Firefox tools doesn't do the trick, then I think the answer is no. I think I saw a Chrome extension which did something similar way back, but I can't find any trace of it.
Your best option is probably to keep track of the connections yourself, unfortunately.

What is the protocol of GPS tracking device TK103?

I am currently working on getting a location of a vehicle to a server. I am using TK103 as my GPS device. It is sending ##,imei:<my_imei>,A; to the server when the server is started.
This is the only document of the protocol I could find on internet: https://web.archive.org/web/20140401000000*/http://www.zhyichina.com/en/gpstracking/gprs-data-protocol.xls
I followed it. But it does not work properly. It needs to send "ON" command many times to work and any of other commands did not work. Could you please help me to identify the problem.
When you get message like ##,imei:123456789012345,A; you need to respond with LOAD.
When you receive just IMEI number like 123456789012345; you need to respond with ON.
Here you can find the source code of the decoder for this protocol:
https://github.com/tananaev/traccar/blob/master/src/org/traccar/protocol/Gps103ProtocolDecoder.java

How to to do socket programming in titanium?

I did socket programming in phone gap using plugin .Now I am using titanium so I need some example so that I can understand well .I have my Socket Server Ip(where my exc file is running from there I want to fetch data from server).I have also port number.
With the Ti.Network.Socket.TCP
http://docs.appcelerator.com/titanium/3.0/#!/api/Titanium.Network.Socket.TCP
There are also code examples on that page as well.

Repeated NAK seem to overwrite payload

I'm new to driver programming in general and also to USB. However, I managed to write a driver for Windows CE (6.0) and I also had access to an USB-Sniffer to read all traffic between the host and the device.
The problem now occurs on some boards (2 out of the 3 I have):
When the device has no data to send and I issue an Interrupt-In-Transfer the device sends an ACK.
So far this is expected. However, something (I guess either the USB-Controller or WinCE) seems to automatically issue more IN-Transfers (3 on one board, 4 on another) and I get subsequent ACK. This isn't a problem so far either.
But the next IN-Transfer will also result in an ACK, no matter if there is data to send or not, I receive zero bytes in the driver.
Yet, when I look at the USB-Sniffer the proper telegram was send, however 2 more IN-Transfers are automatically issued and are responded with an ACK. So it seems like the data is overwritten by the ACK.
I tried everything that came to my mind so far: Reset the pipe, close and reopen the connection, but nothing seems to work out properly. Resetting the Pipe solves the problem in about half of the cases though. I really ran out of ideas for solving the problem.
Is there a way to tell the USB-Controller (or WinCE or whatever causes this behaviour) to always only issue one single transfer?
EDIT
Turns out it was a threading issue. Unfortunately I wasn't the one who fixed it and I have no access to the working solution, thus I cannot give further details.