generating a random number between 1 and 20 - vba

The code I previously used was
Randomvariable = 1 + Int((20 - 1 + 1) * Rnd())
I'm a bit concerned it wasn't right because the format I'm seeing online in guides is
random_number = Int(20 * Rnd) + 1
Was my way equivalent to this?

Have a read about the Rnd() function
The general formula is
Int ((upperbound - lowerbound + 1) * Rnd + lowerbound)
Therefore if you want to generate random numbers between 1 and 20 use
Int((20 - 1 + 1 ) * Rnd + 1)

Related

Calculating Time Complexity of a recursive function

.0 < c < 1 ,T(n) = T(cn) + T((1 - c)n) + 1
Base level:
if(n<=1) return;
data type - positive integers
I have to find the Big-Theta function of this recursive function.
I've tried to develop the recursive equation but it gets complicated from level to level and no formation is seen.
I also tried this -
assume that c<(1-c).
so -
2T(cn) + 1 <= T(cn) + T((1-c)n)+1 <= 2T((1-c)n)+1
It gave me some lower bound and upper bound but not a theta bound :(
As c approaches either 0 or 1, the recursion approaches T(n) = T(n-1) + 2 (assuming that T(0) = 1 as well). This has as a solution the linear function T(n) = 2n - 1 for n > 0.
For c = 1/2, the recursion becomes T(n) = 2T(n/2) + 1. It looks like T(n) = 2n - 1 is a solution to this for n > 0.
This seems like strong evidence that the function T(n) = 2n - 1 is a solution for all c: it works on both ends and in the middle. If we sub in...
2n - 1 = 2cn - 1 + 2(1-c)n - 1 + 1
= 2cn - 1 + 2n - 2cn - 1 + 1
= 2n - 1
We find that T(n) = 2n - 1 is a solution for the general case.

Why is the second line executed n (n + 1 / 2)

1. for i = 1 to n
2. for j = i + 1 to n
[...]
Why does my textbook say that the second line is executed n (n + 1 / 2) + 1 times?
I know that the first line will be executed n + 1 times because the + 1 will break the loop
The nested loop iteration count will be reduced by one each time ( see the picture below). Nevertheless , the whole code is in O(n^2). O(n*( (n+1)/2) = O( n*n/2+n/2) =O(n^2)
n=5
*****
****
***
**
*
The outer loop will result in n iterations of the inner loop. Each of these iterations will result in n-i loops. Since i ranges from i to n this thus results in a sum that looks like:
n + n-1 + n-2 + ... 1
This is a known sum. The sum of i with i from 1 to n is the same as:
n
---
\ n * (n + 1)
/ i = -----------
--- 2
i=1

complexity of the sum of the squares of geometric progression

I have a question in my data structure course homework and I thought of 2 algorithms to solve this question, one of them is O(n^2) time and the other one is:
T(n) = 3 * n + 1*1 + 2*2 + 4*4 + 8*8 + 16*16 + ... + logn*logn
And I'm not sure which one is better.
I know that the sum of geometric progression from 1 to logn is O(logn) because I can use the geometric series formula for that. But here I have the squares of the geometric progression and I have no idea how to calculate this.
You can rewrite it as:
log n * log n + ((log n) / 2) * ((log n) / 2) + ((log n) / 4) * ((log n) / 4) ... + 1
if you substitute (for easier understanding) log^2 n with x, you get:
x + x/4 + x/16 + x/64 + ... + 1
You can use formula to sum the series, but if you dont have to be formal, then basic logic is enough. Just imagine you have 1/4 of pie and then add 1/16 pie and 1/64 etc., you can clearly see, it will never reach whole piece therefore:
x + x/4 + x/16 + x/64 + ... + 1 < 2x
Which means its O(x)
Changing back the x for log^2 n:
T(n) = O(3*n + log^2 n) = O(n)

Is there a more concise way to calculate the P value for the Anderson-Darling A-squared statistic with VBA?

I have two bits of code in VBA for Excel. One calculates the A-squared statistic for the Anderson-Darling test, this bit of code calculates the P value of the A-squared statistic. I am curious if there is a more concise way or more efficient way to calculate this value in VBA:
Function AndDarP(AndDar, Elements)
'Calculates P value for level of significance for the
'Anderson-Darling Test for Normality
'AndDar is the Anderson-Darling Test Statistic
'Elements is the count of elements used in the
'Anderson-Darling test statistic.
'based on calculations at
'http://www.kevinotto.com/RSS/Software/Anderson-Darling%20Normality%20Test%20Calculator.xls
'accessed 21 May 2010
'www.kevinotto.com
'kevin_n_otto#yahoo.com
'Version 6.0
'Permission to freely distribute and modify when properly
'referenced and contact information maintained.
'
'"Keep in mind the test assumes normality, and is looking for sufficient evidence to reject normality.
'That is, a large p-value (often p > alpha = 0.05) would indicate normality.
' * * *
'Test Hypotheses:
'Ho: Data is sampled from a population that is normally distributed
'(no difference between the data and normal data).
'Ha: Data is sampled from a population that is not normally distributed"
Dim M As Double
M = AndDar * (1 + 0.75 / Elements + 2.25 / Elements ^ 2)
Select Case M
Case Is < 0.2
AndDarP = 1 - Exp(-13.436 + 101.14 * M - 223.73 * M ^ 2)
Case Is < 0.34
AndDarP = 1 - Exp(-8.318 + 42.796 * M - 59.938 * M ^ 2)
Case Is < 0.6
AndDarP = Exp(0.9177 - 4.279 * M - 1.38 * M ^ 2)
Case Is < 13
AndDarP = Exp(1.2937 - 5.709 * M + 0.0186 * M ^ 2)
Case Else
AndDarP = 0
End Select
End Function

Checkerboard indexing in CUDA

So, here's the question. I want to do a computation in CUDA where I have a large 1D array (which represents a lattice), I partition it into subarrays of length #part, and I want each thread to do a couple of computations on each subarray.
More specifically, let's say that we have a number of threads, #threads, and a number of blocks, #blocks. The array is of size N = 2 * #part * #threads * #blocks. If we number the subarrays from 1 to 2*#blocks*#threads, we want to first use the #threads*#blocks threads to do computation on the subarrays with an even number and then the same number of threads to do computation on the subarrays with an odd number.
I thought that I could have a local index in each thread which would denote from where it's subarray would start.
So, I used the following index :
localIndex = #part * (2 * threadIdx.x + var) + 2 * #part * #Nthreads * blockIdx.x;
var is either 1 or 0, depending on if we want to have the thread do computation on an subarray with an even or an odd number.
I've tried to run it and it seems that something goes wrong when I use more than one blocks. Have I done something wrong with the indexing?
Thanks.
Why is it important that the threads collectively do first even, then the odd subarrays, since block and thread execution is not guaranteed to be in order there is no benefit?
Assuming you index only using x-dimension for your kernel dimension setup:
subArrayIndexEven = 2 * (blockIdx.x * blockDim.x + threadIdx.x) * part
subArrayIndexOdd = subArrayIndexEven + part
Prove:
BLOCK_SIZE = 3
NUM_OF_BLOCKS = 2
PART = 4
N = 2 * 3 * 2 * 4 = 48
T(threadIdx.x, blockIdx.x)
T(0, 1) -> even = 2 * (1 * 3 + 0) * 4 = 24, odd = 28
T(1, 1) -> even = 2 * (1 * 3 + 1) * 4 = 32, odd = 36
T(2, 1) -> even = 2 * (1 * 3 + 2) * 4 = 40, odd = 44
idx = threads_per_block*blockIdx.x + threadIdx.x;
int my_even_offset, my_odd_offset, my_even_idx, my_odd_idx;
int my_offset = floor(float(idx)/float(num_part));
my_even_offset = 2*my_offset*num_part;
my_odd_offset = (2*my_offset+1)*num_part;
my_even_idx = idx + my_even_offset;
my_odd_idx = idx + my_odd_offset;
//Do stuff with the indices.