I have the code below to draw a partial image according to the value given in numericalUpDown control:
'Creates a new Bitmap from an existing image
Dim cards As New Bitmap(My.Resources.bar)
' Draws the rectangle
Dim srcRect As New Rectangle(0, 0, 22, NumericUpDown1.Value)
' Clones the partial image from the original image
Dim card As Bitmap = DirectCast(cards.Clone(srcRect, cards.PixelFormat), Bitmap)
'Locates the new image into the picturebox
PictureBox1.Image = card
It starts painting from top to down, but I want to start showing the image partials from bottom to top.
Any ideas?
Related
I have this small application which capture the screen and save it as a pdf. I am running this application on my PC which has 1080P primary display and 1080P TV as an extended display. When i put the application on the extended TV display (full screen mode) it doesn't capture entire screen. It capture only 1/4 of the screen. But i want to capture the entire screen. How do i fix this. Please help
Here is the code;
Private Sub SaveForm_shift1()
Dim yesterday As String = DateTime.Now.ToString("yyyy-MM-dd")
Dim filePath As String = "C:\Autodesk" + yesterday + ".jpg"
Dim bmpScreenshot As Bitmap = New Bitmap(Width, Height, PixelFormat.Format32bppArgb)
Dim gfxScreenshot As Graphics = Graphics.FromImage(bmpScreenshot)
gfxScreenshot.CopyFromScreen(Me.Location.X, Me.Location.Y, 0, 0, Me.Size, CopyPixelOperation.SourceCopy)
Try
gfxScreenshot.Dispose()
' Save the screenshot
bmpScreenshot.Save(filePath)
saveToPdf_shift1(filePath)
deleteImg(filePath)
Catch ex As Exception
MessageBox.Show(ex.ToString)
End Try
End Sub
Use this function to get a Bitmap with all the screens
Public Function GetScreenShot() As Bitmap
Dim bmp As Bitmap = New Bitmap(Screen.AllScreens.Sum(Function(s As Screen) s.Bounds.Width),
Screen.AllScreens.Max(Function(s As Screen) s.Bounds.Height))
Dim gfx As Graphics = Graphics.FromImage(bmp)
gfx.CopyFromScreen(New Point(0, 0), New Point(0, 0), bmp.Size)
Return bmp
End Function
If you have strange staggered screen positions, the empty areas will be black in the resulting bitmap.
This question already has answers here:
Drawing Graphics Disappear in VB.net
(4 answers)
Closed 5 years ago.
I was successful in loading an image from a file into a picturebox in visual basic. Or so i thought. I had a msgbox in the code and the picture showed up in the picturebox. take the msgbox out and no picture. Any Ideas? Thanks
Private Sub DrawImageinSquarePanel(Panelname As PictureBox, ImageFile As String)
g = Panelname.CreateGraphics() 'creates new graphics element in panel
Dim newImage As Image = Image.FromFile(ImageFile) ' Create image.
Dim SquareDim As Integer 'Size of longest dimension in source image
If newImage.Width > newImage.Height Then
SquareDim = newImage.Width
Else
SquareDim = newImage.Height
End If
MsgBox(Panelname.Width & " " & Panelname.Height) 'the magic msgbox!!
' scale factor
Dim imageAttr As New ImageAttributes
imageAttr.SetGamma(Panelname.Width / SquareDim)
Dim ScaleFactor As Single = Panelname.Width / SquareDim
' Create rectangle for source and destination image.
Dim srcRect As New Rectangle(0, 0, newImage.Width, newImage.Height)
Dim destRect As New Rectangle((Panelname.Width - newImage.Width * ScaleFactor) / 2, (Panelname.Height - newImage.Height * ScaleFactor) / 2, newImage.Width * ScaleFactor, newImage.Height * ScaleFactor)
Dim units As GraphicsUnit = GraphicsUnit.Pixel
' Draw image to screen.
g.DrawImage(newImage, destRect, srcRect, units)
End Sub
Your title says "Picturebox" but there's no PictureBox there at all. If you want to display an Image in a PictureBox then assign the Image object to the Image property of that PictureBox.
Don't use GDI+ to draw it on a Panel and, if you ever do use GDI+ to draw, NEVER call CreateGraphics. Always draw on a control in its Paint event handler. The reason that your drawing disappears is that all drawing is erased on every Paint event. By doing your drawing in the Paint event handler, you ensure that it gets reinstated each time.
If you want to modify the image before displaying it then what you should do is create a new Bitmap object, use GDI+ to draw the modified image onto that and then assign that to the Image property of the PictureBox, e.g.
Using originalImage = Image.FromFile(filePath)
Dim newImage As New Bitmap(originalImage.Width, originalImage.Height)
Using g = Graphics.FromImage(newImage)
g.DrawImage(originalImage, Point.Empty)
End Using
'Dispose the existing image if there is one.
PictureBox1.Image?.Dispose()
PictureBox1.Image = newImage
End Using
I have a picturebox as the main image and it has a filled rectangle drawn onto it. Then I have another picturebox which has an image and a label which has some text. I want to draw the second picturebox's image and the label's text onto the first picturebox's image and display it in a third picturebox.
I have the following code:
Dim BMP As New Bitmap(PicBanner.Image)
Dim g As Graphics = Graphics.FromImage(BMP)
Dim Brsh As New SolidBrush(Color.FromName(CBForeClr.SelectedItem))
g.DrawImageUnscaled(PicLogo.Image, PicLogo.Location.X, PicLogo.Location.Y)
g.DrawString(LblText.Text, LblText.Font, Brsh, LblText.Left, LblText.Top)
PicBanner.DrawToBitmap(BMP, New Rectangle(0, 0, PicPreview.Width, PicPreview.Height))
PicPreview.Image = BMP
Instead of drawing the picturebox's image and the text onto the first picturebox, it displays only the filled rectangle in the preview box.
What is wrong with my code?
I used the following code in a VB.Net forms application:
Dim btnShowHideSize As New Size(30, 30)
btnShowHide.Size = btnShowHideSize
Dim img As New Bitmap(Resources.change2)
Dim img2 As New Bitmap(img, btnShowHideSize)
btnShowHide.BackgroundImage = img2
btnShowHide.BackgroundImageLayout = ImageLayout.Stretch
The image will expand, but not shrink. When I step through, I see that img size is 80,80 and img2 size is 30,30. Howewver, the image is not shrinking - it is getting cut off. If I go above 80,80 e.g. 200,200, the image does expand.
Is shrinking an image not possible?
As you'll can see the first image is the size of (1024*768) and it is correctly displayed in the picturebox and in the second case the image size is (1600*900) and it is displayed to half of the picturebox and the remaining is missing .So No I would like to fir that image in the picturebox no matter what the size is and even though it is greater than the size of the picturebox.I need to scale that Image.So how do I do that?And one more thing is that I need to resize the picturebox automatically when the image loads to it just as we see in the lightbox effect..
http://www.lokeshdhakar.com/projects/lightbox2/ -------->example.
Any help will be appreciated!
Here is what I am getting.
If it's a winforms app, you can set the SizeMode property of the PictureBox to PictureBoxSizeMode.Zoom. Note that this will increase the size of smaller images to fill the frame, so you might want to measure the image first, in order to check if either edge is too long, and then setting SizeMode to either PictureBoxSizeMode.Zoom or PictureBoxSizeMode.Normal.
I know this is marked answered, but I wrote this for one of my own apps. Hope it helps somebody..
Private Sub ScaleImage(ByVal p As PictureBox, ByRef i As Bitmap)
If i.Height > p.Height Then
Dim diff As Integer = i.Height - p.Height
Dim Resized As Bitmap = New Bitmap(i, New Size(i.Width - diff, i.Height - diff))
i = Resized
End If
If i.Width > p.Width Then
Dim diff As Integer = i.Width - p.Width
Dim Resized As Bitmap = New Bitmap(i, New Size(i.Width - diff, i.Height - diff))
i = Resized
End If
End Sub
The two Easiest Ways to Fit an Image to Any Size of PictureBox is:
-to set the Image as Background Image
OR
-to set it as picturebox image then set sizemode to StretchImage
1.Background Image
-use the BackgroundImage property of the PictureBox
picturebox.BackgroundImage = Image.FromStream(New IO.MemoryStream(CType(data, Byte())))
-Then Set its BackgroundImageLayout to stretch Like This:
picturebox.BackgroundImageLayout = ImageLayout.Stretch
Image
-use the Image property of the PictureBox
picturebox.Image = Image.FromStream(New IO.MemoryStream(CType(data, Byte())))
-Then Set its' sizeMode to StretchImage Like This:
picturebox.SizeMode = PictureBoxSizeMode.StretchImage
This will make any Picture / Image / Canvas Stroke (converted to Byte Array) fit according to the height and width of the picturebox
Hope This Helps :)