Syntax error on token "boolean", # expected - testing

I want to check whether an alert message is present. For that i tried the code,
public boolean IsAlertPresent()
{
try
{
driver.switchTo().alert();
return true;
}
catch (NoAlertPresentException Ex)
{
return false;
}
}
But, error messages are shown in boolean and IsAlertPresent(). Boolean shows a message 'Syntax error on token "boolean", # expected' and IsAlertPresent() shows a message 'IsAlertPresent cannot be resolved to a type'.

I believe you have defined the method IsAlertPresent() inside another method. This is not allowed in Java. Define the method separately any your error will go away.

If you are writing the IsAlertPresent method in a jsp file, declare it in the <%! section rather than the <% section.
That way the method is part of the jsp class

Related

How to write custom errors and return messages with error keyword Solidity

I tried to make a custom error but it doesn't return a message to revert
How could I make it return a message?
/// custom error
error MyCustomError(address _address);
if user { revert MyCustomError({address: msg.sender}) }
I got this error
Runtime error: revert
There are two errors:
1- if statement should be inside a function
2- when you defined the custom error,you defined the named parameter as _address
contract Test {
address public user;
/// custom error
error MyCustomError(address _address);
function revertError() public view {
// I just had to pass a valid condition. address(0)=0x0000000000000000000000000000000000000000
// if(user) would give this error: "Type address is not implicitly convertible to expected type bool"
if(user!=address(0))
{
revert MyCustomError({_address: msg.sender});
}
}
}

How to show firebase auth error messages different in UI

I am using the firebase auth now I want to show a different message in UI for every error message
You have to check for specific error messages in your catch block and add custom handling.
You don't mention the language you're working in (and I'm not familiar with all of the different libraries), but C# will throw a FirebaseAuthException containing the property AuthErrorCode which is an enum representing the error. You could check that in, say, a switch statement to get the required message.
try {
userRecord = await _FirebaseAuth.GetUserByEmailAsync(email, token)
.ConfigureAwait(false);
}
catch (FirebaseAuthException ex) {
if (ex.AuthErrorCode == AuthErrorCode.UserNotFound) {
DisplayError($"Error retrieving user record for {email}");
}
}

return type for wep api for easy error handling

I have a web api which I call from my angularjs application. I have a method where (if all is OK) I return a list of strings. But if something goes wrong and I catch an exception, how should I handle this?
I'm quite new to this and I'm wondering how I should do about error handling? Are there any best practices for what return type I should use in a case like this?
1.
[HttpGet]
[Route("{user}")]
public IHttpActionResult GetItems(string user)
{
try
{
return Ok(adObject.GetItems(user)); //List of strings
}
catch (Exception e)
{
//return e how? Or log error? Both?
throw;
}
}
2.
[HttpGet]
[Route("{user}")]
public List<string> GetItems(string user)
{
return adObject.GetItems(user);
}
You should return a 500 http status code with enough information to tell the UI that an error occurred without revealing the inner workings of the API. For instance, you might say "unable to insert a new record". If the error is a result of the UI sending bad data, you would instead send a 400 series status code such as a 422.
To do all of this, there are two options. You can simply send back an InternalServerError like this:
[HttpGet]
[Route("{user}")]
public IHttpActionResult GetItems(string user)
{
try
{
return Ok(adObject.GetItems(user)); //List of strings
}
catch (Exception e)
{
Return InternalServerError();
LogError(e);
}
}
Which will just return a 500 error and log the the exception (you would need to write the LogError method).
You could also call ResponseMessage instead of InternalServerError and return your own HttpResponseMessage with more detail on the problem. Both of these methods are on the ApiController if you want to investigate their signatures or see others that you might be able to use.
The other option is to create a custom exception filter that inherits from ExceptionHandler. A good example of how to do this is available on this website:
http://www.brytheitguy.com/?p=29
Hope that helps.

Handling Windows Store App exceptions from GetFileAsync

I have a problem with the following code example:
Windows::Storage::StorageFolder^ location = Package::Current->InstalledLocation;
try
{
task<StorageFile^> GetFileTask(location->GetFileAsync(sn));
GetFileTask.then([=](StorageFile^ file)
{
try
{
task<IBuffer^> ReadFileTask(FileIO::ReadBufferAsync(file));
ReadFileTask.then([=](IBuffer^ readBuffer)
{
// process file contents here
});
}
catch(Platform::Exception^ ex)
{
// Handle error here
}
});
}
catch(Platform::Exception^ ex)
{
// Handle error here
}
When using a filename that doesn't exist the function throws an exception:
Unhandled exception at 0x0FFCC531 (msvcr110d.dll) in GameTest2.exe: An invalid parameter was passed to a function that considers invalid parameters fatal.
I've been searching the internet and this exception breaks only when connected to the debugger. I'm using VS 2012. I've turned off all the relevant 'break on exception' but it still causes the debugger to break and non of my handlers are getting a chance to handle the exception.
If the file is missing I would expect the GetFileAsync method to throw a 'File doesn't exist' exception. Not sure why it keeps throwing the 'Invalid parameter' exception.
This is starting to bother me and I just can't find any known solution to this issue. Anyone have any ideas?
I'm going to try and change the method to not use the task<> code. Instead I'll call the GetFileAsync using 'await'. However I believe 'await' will just cause the calling thread to wait until the GetFileAsync has finished, which kind of defeats the point of asynchronous loading.
I'm wondering if this is a common issue with exception handling when using tasks.
Update:
OK, I've now found the solution:
task<StorageFile^>( location->GetFileAsync(sn)).then([](StorageFile^ openedFile)
{
return FileIO::ReadBufferAsync(openedFile);
}).then([](IBuffer^ readBuffer)
{
// Process file
}).then([](task<void> t)
{
try
{
t.get();
}
catch(Platform::Exception^ e)
{
// Handle error
}
});
It seems there needs to be an extra 'then' condition added to the end of the chain to pick up the exception.

Force antlr3 to immediately exit when a rule fails

I've got a rule like this:
declaration returns [RuntimeObject obj]:
DECLARE label value { $obj = new RuntimeObject($label.text, $value.text); };
Unfortunately, it throws an exception in the RuntimeObject constructor because $label.text is null. Examining the debug output and some other things reveals that the match against "label" actually failed, but the Antlr runtime "helpfully" continues with the match for the purpose of giving a more helpful error message (http://www.antlr.org/blog/antlr3/error.handling.tml).
Okay, I can see how this would be useful for some situations, but how can I tell Antlr to stop doing that? The defaultErrorHandler=false option from v2 seems to be gone.
I don't know much about Antlr, so this may be way off base, but the section entitled "Error Handling" on this migration page looks helpful.
It suggests you can either use #rulecatch { } to disable error handling entirely, or override the mismatch() method of the BaseRecogniser with your own implementation that doesn't attempt to recover. From your problem description, the example on that page seems like it does exactly what you want.
You could also override the reportError(RecognitionException) method, to make it rethrow the exception instead of print it, like so:
#parser::members {
#Override
public void reportError(RecognitionException e) {
throw new RuntimeException(e);
}
}
However, I'm not sure you want this (or the solution by ire_and_curses), because you will only get one error per parse attempt, which you can then fix, just to find the next error. If you try to recover (ANTLR does it okay) you can get multiple errors in one try, and fix all of them.
You need to override the mismatch and recoverFromMismatchedSet methods to ensure an exception is thrown immediately (examples are for Java):
#members {
protected void mismatch(IntStream input, int ttype, BitSet follow) throws RecognitionException {
throw new MismatchedTokenException(ttype, input);
}
public Object recoverFromMismatchedSet(IntStream input, RecognitionException e, BitSet follow) throws RecognitionException {
throw e;
}
}
then you need to change how the parser deals with those exceptions so they're not swallowed:
#rulecatch {
catch (RecognitionException e) {
throw e;
}
}
(The bodies of all the rule-matching methods in your parser will be enclosed in try blocks, with this as the catch block.)
For comparison, the default implementation of recoverFromMismatchedSet inherited from BaseRecognizer:
public Object recoverFromMismatchedSet(IntStream input, RecognitionException e, BitSet follow) throws RecognitionException {
if (mismatchIsMissingToken(input, follow)) {
reportError(e);
return getMissingSymbol(input, e, Token.INVALID_TOKEN_TYPE, follow);
}
throw e;
}
and the default rulecatch:
catch (RecognitionException re) {
reportError(re);
recover(input,re);
}