as i attempt to load modules with the creation of a gridx/grid, my script goes to that strange place where errors are handled by code that looks like gobbledy gook.
if i create the grid without the modules attribute the rows are displayed just fine. i am coding with worklight 6.1 in rational app developer 9.1, using dojo 1.9 that's (delivered with RAD).
my dojo includes are specified like this:
function dojoInit() {
require([ "dojo/ready", "dojo/parser", "dojox/mobile", "dojo/dom",
"dijit/registry", "dojox/mobile/ScrollableView",
"dojox/mobile/Heading", "dojox/mobile/ScrollablePane",
"dojox/mobile/Pane", "dojox/mobile/TextArea", "dojox/mobile/ContentPane",
"dojo/Deferred", "dojo/store/Memory",
"gridx/Grid", "gridx/core/model/cache/Sync", "dojox/mobile/Container",
"gridx/modules/SingleSort"],
function(ready) { ...
Here are my stylesheet links:
<link rel="stylesheet" href="css/dojo.css" />
<link rel="stylesheet" href="css/claro.css" />
<link rel="stylesheet" href="css/document.css" />
<link rel="stylesheet" href="css/Gridx.css" />
<link rel="stylesheet" href="css/Gridx_rtl.css" />
i moved the css files from gridx/resources/claro/Gridx.css and other locations within the dojo toolkit library to a known relative location, temporarily, in order to eliminate the possibility that the css files could not be resolved. and i am specifying just the 'claro' class in the div wherein this grid is placed. there is no difference in the behavior of the grid in either case.
My grid is created like this:
toStore=new dojo.store.Memory({ idProperty: 'PICYNO', data: resultSet });
toColumns=[
{ id: 'PICYNO', field: 'PICYNO', name: 'Cycle' , width: '80px' , editable: true },
{ id: 'PIDSC1', field: 'PIDSC1', name: 'Description' , width: '300px', editable: true },
{ id: 'PICYCS', field: 'PICYCS', name: 'Status' , width: '60px' , editable: true },
{ id: 'PPICSDJ',field: 'PPICSDJ', name: 'Date' , width: '80px' , editable: true },
{ id: 'PICYIT', field: 'PICYIT', name: 'Items' , width: '60px' , editable: true },
{ id: 'PICYLO', field: 'PICYLO', name: 'Locations' , width: '60px' , editable: true }
];
var cacheClass = "gridx/core/model/cache/Sync";
var tsGrid = new gridx.Grid({
id: 'idHeaderGrid',
cacheClass: cacheClass,
store: toStore,
// modules:[modules.SingleSort, modules.SelectRow],
// modules:[gridx.modules.SingleSort],
// modules:[gridx/modules/SingleSort],
// modules: [ SingleSort ],
// modules: [ Sort ],
structure: toColumns
});
tsGrid.placeAt('idGridContentPane');
tsGrid.startup();
if i comment all the lines that specifiy 'modules:' as you see, then the grid is displayed (but it's ugly, as if the stylesheets weren't applied at all.)
if i try any variation of specifying the standard sort module, this function will tank. i know it's probably because i'm not specifying my environment correctly, but i can't see how.
Any known problems with any of the versions that i'm using? any suggestion is appreciated.
--------- Updated ------------
I have progressed to the extent that i can display a grid, but the formatting is still off.
Based on the results of experimenting with a non-worklight project where i was able to materialize the grid with modules, and also realizing that with either type of project (web or worklight), i was able to resolve dojo and Gridx objects even though the javascript resources are configured differently, i decided to try a local require statement to specify the dojo modules in the immediate context and it worked. The original dojo configuration in worklight was ocnfigured in the main.js object that's automatically generated with a worklight application. it looked like this:
function wlCommonInit() {
require([ "layers/core-web-layer", "layers/mobile-ui-layer" ], dojoInit);
}
function dojoInit() {
require([ "dojo/ready", "dojo/parser", "dojox/mobile", "dojo/dom",
"dijit/registry", "dojox/mobile/ScrollableView",
"dojox/mobile/Heading", "dojox/mobile/ScrollablePane",
"dojox/mobile/Pane", "dojox/mobile/TextArea", "dojox/mobile/ContentPane",
"dojo/Deferred", "dojo/store/Memory", "dojox/mobile/Container",
"gridx/modules/SingleSort", "gridx/modules/ColumnResizer", "gridx/modules/RowHeader"
],
function(ready) {
ready(function() {
ccInit();
});
});
}
I removed the module declarations from the main.js and added them in the ccInit.js application where the grid is created, like this:
function populateGrid() {
require([
'dojo/store/Memory',
'gridx/Grid',
'gridx/core/model/cache/Sync',
'gridx/modules/SingleSort',
'gridx/modules/ColumnResizer',
'gridx/modules/RowHeader'
], function(Store, Grid, Cache, Sort, ColumnResizer, RowHeader) {
. . .
var tsGrid = new gridx.Grid({
id: 'idHeaderGrid',
cacheClass: Cache,
store: toStore,
modules: [ Sort, ColumnResizer, RowHeader ],
structure: toColumns,
selectRowTriggerOnCell: true
});
...
The grid is created successfully when it is created within an immediate require context as shown. Lots of dojo calls and even a grid without modules will work if i use the non-immediate approach.
The syles are still messed up, though. Column headings are blank and the table looks nothing like a claro-styled grid. I am sure that i have set up the css includes in the html header correctly (using my working web project as a model). Is there some worklight initialization or 'skin' overlay that's messing this up?
Thanks for any comment.
--- workaround is to refer to all classes, locally.
I solved the problem with stylesheets by creating the gridx.css in the common\css folder, then I edited it by replacing each #import with a copy/paste of the imported css source. So my gridx.css is a merge of all the source code from all the imports. i point to that css\gridx in my header link and i get reasonable results.
So in summary, i had to explicitly require the gridx classes in the custom function rather than in the dojo require statement in the main.js. And i had to merge all of the gridx styles and refer to them locally as well. The problem where gridx.css and other style sheets are not resolved through relative path includes that point to the dojo toolkit seems like a bug. Those stylesheets seem to be loaded in the run-time-generated server as evidenced by the console messages that look like this:
Failed to load resource: the server responded with a status of 404 (Not Found) http://myWLdevServer.mycomputer.local:10080/JustGridx/apps/services/preview/JustGridx/common/0/default/dojo/gridx/resources/claro/Gridx.css
If a developer is supposed to do some kind of server config to point to those CSS files, then I'm not seeing it.
I am leaving this post as unsolved in case someone agrees with me that this is a bug at worst or is not intuitive and should be documented at best.
From the comments by user3208130:
Sorry for not following up for all this time. i did finally work
around the problem by not importing anything. I copied the main
gridx.css from gridx\resources into my project, and then for each of
the imports listed in that file, i copy/pasted the source from the
various locations within the gridx collection as well as all of the
claro css files since gridx only uses that font. i had to turn off
theme switching depending on the device since claro looks awful on
windows8 and android otherwise.
I know this makes no sense, but i tried every variation of relative and explicit path that i could imagine for the import
statements in both of the html header and within the main css files
and nothing else worked. i suspected that the css files are not copied
automatically when device environments are created but i couldn't
prove that.
Related
I have been trying to get someone to explain to me how the dojo AMD loading works and to get a simple piece of code to work. I understand that if using for example the CDN, one has to call the dojo library and load all modules you wish to use. I have tried to implement other javascript functions based on activity from the main page and I will always get the function either undefined or an error related to a dojo control undefined. It seems that all the modules that initially load are not available to the rest of the code. Any helpful explanations would be really appreciated.
<link rel="stylesheet" type=
"text/css" href="http://ajax.googleapis.com/ajax/libs/dojo/1.8.4/dojo/resources
/dojo.css" />
<link rel="stylesheet" type=
"text/css" href="http://ajax.googleapis.com/ajax/libs/dojo/1.8.4/dijit/themes/
tundra/tundra.css" />
<link rel="stylesheet" type=
"text/css" href="http://ajax.googleapis.com/ajax/libs/dojo/1.8.4/dojox/mobile/themes/
iphone/iphone.css" />
<title> DOJO </title>
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/dojo/1.8.4/
dojo/dojo.js"
data-dojo-config="async:true"></script>
<script type="text/javascript" src="Scripts/login.js"></script>
<script type="text/javascript">
require(["dojox/mobile/parser",
"dojo/parser",
"dojo/on",
"dojo/request/xhr",
"dijit/form/Form",
"dojo/store/Observable",
"dojo/store/Memory",
"dijit/Toolbar",
"dijit/Dialog",
"dojo/io/script",
"dojo/query",
"dojo/_base/lang",
"dijit/layout/ContentPane",
"dojox/mobile/Button",
"dojox/mobile/deviceTheme",
"dojox/mobile/compat",
"dojox/mobile/Heading",
"dojox/mobile/TextBox",
"dojox/mobile/Opener",
"dijit/form/TextBox",
"dijit/form/HorizontalSlider",
"dijit/form/ValidationTextBox",
"dijit/Calendar",
"dojox/mobile/ScrollableView",
"dojo/dom",
"dojo/domReady!",
"dojox/mobile"],
function (dom, domReady ,mobile, ScrollableView,
parser, query, domClass, domStyle, on, event, xhr,Form,
lang, Button, deviceTheme, compat, Heading) {
dojox.mobile.parser.parse();
});
</script>
From my understanding is that the way I have the code above is that my interface will load correctly and all widgets in the body of html will be displayed and it works fine. The problem is that I have a form that gets input from the user and on a button click event calls a function that handles the webrequests. I could not get this to work and it is merely a problem with where I am placing this function. I have added a simplified version:
What I have done is add that function to a script file to separate it from the rest of the code:
var dojoXhr;
function correctInput(div, td, msg) {
dojo.domStyle.set(div, 'display', '');
td.innerHTML = msg;
}
require(["dojo/_base/declare", "dojo/parser", "dojo/query", "dojo/dom-class",
"dojo/dom-style", "dojo/on",
"dojo/_base/event",
"dojo/request/xhr", "dijit/form/ValidationTextBox", "dojo/domReady!"],
function chklogin(declare, parser, query, dom-class, dom-style,
on, event, xhr,ValidationTextBox, domReady) {
var lname = dijit.byId('login').get('value');
var psswd = dijit.byId('password').get('value');
var feedback = document.getElementById('feedback');
var feedbackTD = dojo.query('td.feedback')[0];
if (lname == '' || psswd == '') {
correctInput(feedback, feedbackTD, 'Please enter a valid login!');
dojo.domStyle.set(feedback, 'display', '');
dojo.domStyle.set(document.getElementById('msgBodyOutter'), 'display', 'none');
feedbackTD.innerHTML = "Please enter a valid login!";
return;
}
if (!(lname == 'login') || !(psswd == 'password')) {
correctInput(feedback, feedbackTD, 'Please enter a valid login!');
return;
}
else {
dojo.domStyle.set(feedback, 'display', '');
dojo.domStyle.set(document.getElementById('msgBodyOutter'), 'display', 'none');
feedbackTD.innerHTML = "THATS IT BRO!";
return;
}
});
I got advice on the dojo forum to put my function in a define function and then use a require to call it all. I could not figure out how to do this.
It seems that all the modules that initially load are not available to
the rest of the code.
You are using a CDN to load the dojo toolkit. When you use CDN you are required to define the location of the module packages. You need to edit the dojoConfig for the code to work.
See this article about Using Custom Modules with a CDN. The important part is the packages object.
<script data-dojo-config="async: 1, dojoBlankHtmlUrl: '/blank.html',
packages: [ {
name: 'custom',
location: location.pathname.replace(/\/[^/]+$/, '') + '/js/custom'
} ]"
src="//ajax.googleapis.com/ajax/libs/dojo/1.9.1/dojo/dojo.js">
</script>
Edit: Below is a simple dojo application.
So in my case create a module called chklogin, then require it, and
when the user clicks the button it will call that module chklogin from
within the main require[] function. Correct?
I would say yes. You are correct. I think your concept is a viable option. I hope this example helps with implementing define() to create your own modules. I will try to help where I can as you develop your idea. You can download the project here while available.
Directory Structure:
/index.html
/js/config.js
/js/controller/Controller.js
/js/modules/MyFirstModule.js
/index.html
<!doctype html>
<html>
<head>
<meta charset="UTF-8">
<title>Demo</title>
<link rel="stylesheet" href="http://ajax.googleapis.com/ajax/libs/dojo/1.9.1/dijit/themes/claro/claro.css">
<script src="js/config.js"></script>
<script src="http://ajax.googleapis.com/ajax/libs/dojo/1.9.1/dojo/dojo.js"></script>
<script>
require(["app/Controller", "dojo/domReady!"], function(Controller) {
//Initiate the entire application by calling main method of our Controller class.
Controller.main();
//Call our getter method of the Controller class to show how to access a private variable.
console.log(Controller.getWelcomeMessage());
});
</script>
</head>
<body class="claro" id="appBody"></body>
</html>
/js/config.js
We use packages to reference the CDN dojo files. Now we can call dojo classes by our package name
For example, "dojo/domReady!", "dijit/form/Button", "dojox/app/main". The dojo files
are stored on the google servers, which is referenced by the
<script src='http://ajax.googleapis.com/ajax/libs/dojo/1.9.1/dojo/dojo.js'>< /script>
in the index.html file.
Here we create our own custom packages. This could be for your modules, widgets, etc. The package
locations will map to the javascript directory that you store your custom dojo files in.
For example, myModules can be found in the /js/modules directory. You will reference any custom
dojo files via "myModules/MyModule", which locates and loads "/myModules/MyModule.js" file.
For an explanation of the baseURL, see: http://dojotoolkit.org/documentation/tutorials/1.9/hello_dojo/
"Defining and Requiring Modules". This code registers the correct location of our own packages so
we can load Dojo from the CDN whilst still being able to load local modules.
I created a package called "app" as you can see below. This is how I initialize my app in my project.
This was designed to allow me to keep the separation of code the best I know how. It is loaded and
called in the index.html page. So i give it a package name of app. It is physically located in the
js/controller/Controller.js file.
This dojoConfig object is used in the index.html and must be loaded prior to < script src='...dojo.js' > tag.
var dojoConfig = {
async: true,
tlmSiblingOfDojo: false,
baseUrl: location.pathname.replace(/\/[^/]*$/, ''),
packages: [
{ name: "myModules", location: "js/modules" },
{ name: "app", location: "js/controller", main: "Controller" }
]
};
if you choose to host the dojo files on your own server, you can reference them like below. Assuming the dojo js files are located in the "/js/dojo/*" directory.
packages: [
{ name: "dojo", location: "dojo/dojo" },
{ name: "dijit", location: "dojo/dijit" },
{ name: "dojox", location: "dojo/dojox" },
{ name: "myModules", location: "js/modules" },
{ name: "app", location: "js/controller", main: "Controller" }
]
/js/controller/Controller.js
Here is the controller which I use to initialize the web app.
define(["myModules/MyFirstModule"], function(MyFirstModule) {
//Private Variables...
var privateVariable1 = "Welcome to my Dojo Application!";
var privateVariable2;
/**
* init. This is a private function that is only available within this object.
*/
init = function() {
// proceed directly with startup
console.log("Startup functions are firing...");
//Render our "form" which only contains a single text box.
renderForm();
},
renderForm = function() {
MyFirstModule.createForm("appBody");
}
/**
* Enclose all public methods in the return object
*/
return {
/**
* main. This is a public function that can be called from other code.
*/
main: function() {
//Run init() method.
init();
},
/**
* getWelcomeMessage. This public function returns the value of the privateVariable1.
* This mimics a getter method.
*/
getWelcomeMessage: function() {
return privateVariable1;
}
};
}); //end define
/js/modules/MyFirstModule.js
This is an example of a custom Module. It is required by the Controller class as a dependency.
define([
//The required dependencies for this module.
"dojo/dom", "dojo/on", "dijit/form/TextBox", "dijit/form/Button"
], function(dom, on, TextBox, Button){
// Once all modules in the dependency list have loaded, this
// function is called to define the myModules/myFirstModule module.
//
// The dojo/dom module is passed as the first argument to this
// function; additional modules in the dependency list would be
// passed in as subsequent arguments (on, TextBox, and Button).
// Private variables
var firstNameTextBox;
var submitButton;
privateFunction = function() {
console.log("I am a private function. I can only be called from this class.");
};
// This returned object becomes the defined value of this module when called elsewhere.
return {
/**
* createForm. This method creates a simple form. Textbox and button.
* #param placeMeHere This is where to place the form elements. In this demo, the are placed in the
* body of the html document. This is executed in the Controller class.
*/
createForm: function(placeMeHere) {
//Create new TextBox.
firstNameTextBox = new TextBox({
name: "firstname",
value: "" /* no or empty value! */,
placeHolder: "type in your name"
}, "firstname");
//Place me in the DOM.
firstNameTextBox.placeAt(placeMeHere);
//Render
firstNameTextBox.startup();
//Create Button
submitButton = new Button({
label: "Say Hi"
}, "submitButton");
submitButton.placeAt(placeMeHere);
submitButton.startup();
//Greet the user.
on(submitButton, "click", function(evt){
console.log("Hi there, " + firstNameTextBox.get("value"));
});
}
};
});
I want to load Dojo1.9 amd modules from an ad-hoc server on the www, but I won't know from where until runtime (with url params).
In essence, I want to do the equivalent of this:
require(['http://www.foo.com/SomeRandomModule'], function( SomeRandomModule ) {
// use SomeRandomModule
});
Quick and dirty way
Might have some unexpected quirks when it comes to the module system and relative paths, I haven't used it enough to say:
require([ "//host/myext/mod1/mod2.js" ],function(mod2){
// If current webpage is http:// or https:// or file://
// it tries to use the same protocol
});
Better way
Configure require() to treat all modules that start with a certain package name (e.g. foo) as coming from a particular URL. From your starter page, something like:
<script src="dojo/dojo.js"
data-dojo-config="packages:[{name:'myext',location:'//host/js/myext'}], async: 1, >
</script>
This lets you vastly improve your first example to:
require([ "myext/mod1/mod2" ],function(mod2){
});
If you are using a Dojo Bootstrap installation instead, you can avoid touching your data-dojo-config and instead put it inside the run.js startup file:
require({
baseUrl: '',
packages: [
'dojo',
'dijit',
'dojox',
'myapp',
{ name: 'myext', location: '//host/js/myext', map: {} }
]
}, [ 'myapp' ]);
I have a problem about requiring my own self defined functions.
In my test.html, I wrote:
require(["dojo/query", "new"], function(query, New) {New();});
New is the new.js file, which is located in the same place as the dojo folder.
In new.js I wrote:
define(["dojo/dom"], function(dom){return dom.byId("d1")});
In this case, I can call my New function, when I require it.
But if I change the place of new.js, then when I require "new" again,
there is a dojo Loader error.
if I change the place of new.js, for test.html how should I write it? Like:
require(["dojo/query", "../new"], function(query, New) {...});
this did not work.
Does someone know, how to require self defined js file, which is located not in the same place with the dojo folder?
Thanks...
I have solved the problem like this.
First I include dojo in my <head> like this:
<script type="text/javascript"
src="https://myserver.com/dojo/1.7.2/dojo/dojo.js"></script>
Now dojo can be found in a require. Just so it is clear, my directory listing of dojo is like this:
https://myserver.com/dojo/1.7.2/
Also you could try using dojo from a CDN.
Second, I have all my javascript in a folder, /js. When I require, I include the folder name like this "js/MyGrid.js". js is deployed into the root of my project on the server. Now I can require like this:
require([ "dojo", "dijit/Dialog", "dojo/parser", "dojo/_base/lang",
"dojo/query", "dojo/dom-class", "js/MyGrid.js", "js/MyUploader.js",
"dijit/form/TextBox", "dijit/form/Textarea", "js/MyJsonHelper.js",
"dijit/form/SimpleTextarea", "dojox/form/BusyButton", "dojo/dom-attr",
"dijit/form/Select", "dijit/ProgressBar", "js/MyArray.js",
"dojo/domReady!" ],
function(dojo, Dialog, parser, lang, query, domClass) {
PS: In no way am I advocating this as a best practice. It worked for me. I know there are other ways of doing it, like setting up your data-dojo-config like this:
var dojoConfig = {
packages: [
{ name: "my", location: "js", main: "app" }
]
};
http://dojotoolkit.org/documentation/tutorials/1.7/modules/
I need some help as well as some advice on how to use Dojo correctly in my project. At the moment, this is what I'm doing:
Say I setup a project named 'Test'. Test.html is the first file hit, and in that file I have the following:
<script type="text/javascript" data-dojo-config="isDebug: false, async: true, parseOnLoad: true" src="dojo/dojo.js"></script>
<script type="text/javascript" src="dojo/core-web-layer.js"></script>
<script type="text/javascript" src="dojo/mobile-ui-layer.js"></script>
<script type="text/javascript" src="dojo/mobile-compat-layer.js"></script>
<script type="text/javascript">
require(
// Set of module identifiers
[ "dojo", "dojox/mobile/parser", "dojox/mobile/SwapView", "dojox/mobile", "dojox/mobile/compat", "dojox/mobile/deviceTheme", "dojox/mobile/ScrollableView" ],
// Callback function, invoked on dependencies evaluation results
function(dojo) {
dojo.ready(function() {});
});
</script>
I also have this in Test.js:
require([ "dojo", "dojox/mobile/parser", "dojox/mobile/deviceTheme",
"dojox/mobile/ScrollableView", "dojox/mobile/compat", "dojox/mobile",
"dojox/mobile/Button", "dojox/mobile/View", "dojox/mobile/Heading",
"dojox/mobile/TabBarButton", "dojox/mobile/TabBar",
"dojox/mobile/TextBox", "dojox/mobile/RoundRectList",
"dojox/mobile/ListItem", "dojox/mobile/Button",
"dojox/mobile/SpinWheel", "dojox/mobile/SpinWheelSlot",
"dojox/mobile/IconContainer", "dojox/mobile/SwapView" ],
function(dojo, parser) {
dojo.ready(function() {
});
});
Now, when I click a on one of my buttons, it triggers the WL.Page.Load method and my pagePort div now shows my new page inside of my Test.html page (let's say this is Page2.html), however, there's a problem. The Dojo stuff works fine on page one, but now it doesn't work on page two. I'm not sure what's happening behind the scenes but I feel I'm missing a step (do I need to unload Dojo? Declare it again in the next page?).
If somebody could help me get Dojo working on this second page so I'm able to use Dojo on further pages (after learning what I'm doing wrong) I would be really grateful!
My best guess based on the info you've given is that Page2.html is not really inside Test.html and its a new page. In this case you will need to have the script references in Page2 as well.
If you're testing your code in a web browser you can view the Console and hopefully gain some insight as to what exactly is going wrong.
You can also try working with the Worklight logger to help locate the problem.
http://wpcertification.blogspot.com/2012/03/enabling-debuglog-console-in-worklight.html
Here is a general link for "Problem Determination" from IBM as well
http://publib.boulder.ibm.com/infocenter/ieduasst/v1r1m0/index.jsp?topic=/com.ibm.iea.worklight/worklight/5.0/Problem_Determination/IMFV50_ProblemDetermination/player.html
As Nick said if you load totally different HTML page you will have that page to declare the classes your are using. In dojox/mobile/tests see test_IconContainer.html for example.
That said you could proceed differently by for example having your alternate views defined in the same HTML or as your are in Worklight by using the fragment mechanism (see https://www.ibm.com/developerworks/mobile/worklight/getting-started/ modules 60.1, 2 and 3).
I'm working on a project that requires that some custom Dojo widgets (i.e., widgets we have written ourselves) are loaded from another server. Despite my best efforts over several days, I cannot seem to get Dojo to load the widgets.
Dojo is loaded from the Google CDN, the widget is loaded from www.example.com, and the website is located at www.foo.com.
I cannot post the actual project files (this is a project for a company), but I have reproduced the error with smaller test files.
Test.html (on www.foo.com):
<html>
<div id="content"></div>
<script>
var djConfig = {
isDebug: true,
modulePaths: {
'com.example': 'http://example.com/some/path/com.example'
}
}
</script>
<script src="https://ajax.googleapis.com/ajax/libs/dojo/1.4.3/dojo/dojo.xd.js.uncompressed.js"></script>
<script type="text/javascript">
dojo.require("dijit._Widget");
dojo.require("dijit._Templated");
dojo.addOnLoad(function() {
dojo.require("com.example.widget.Test", false);
dojo.addOnLoad(function() {
new com.example.widget.Test().placeAt(dojo.byId('content'));
});
});
</script>
</html>
Test.xd.js (at www.example.com/some/path/com.example/widget/Test.xd.js):
dojo.provide("com.example.widget.Test");
dojo.require("dijit._Widget");
dojo.require("dijit._Templated");
dojo.declare("com.example.widget.Test", [dijit._Widget, dijit._Templated], {
templateString: "<div dojoAttachPoint=\"div\">This is a test</div>",
postCreate: function() {
console.log("In postCreate");
console.log(this.div);
this.div.innerHTML += '!!!';
}
});
In Firebug, I am seeing an error after a delay of a few seconds saying that the cross-domain resource com.example.widget.Test cannot be loaded. However, in the 'Net' tab I am able to see that Test.xd.js is successfully downloaded, and I am able to set a breakpoint and see that the dojo.declare executes and completes without error.
I appreciate any help. Please let me know if there is any other information I can provide.
There is a different way for handling the module declarations in XD-loader. This is due to how the loader handles 'module-ready' event. You will most likely experience, that the dojo.addOnLoad never runs, since it 'knows' that certainly - some required modules are not declared.
Even so, they may very well be declared - and the change in 1.7+ versions of dojotoolkit seem to reckognize that fact. The reason for this, i believe, is that the mechanism for 'module-ready' is not implemented correctly in your myModule.xd.js modules.
It is basically a 'header' or 'closure' of the declaration, involving a few steps - wrapping everything in your basic module from dojo.provide and eof
Standard example boiler module file '{{modulePath}}/my/Tree.js'
dojo.provide("my.Tree");
dojo.require("dijit.Tree");
dojo.declare("my.Tree", dijit.Tree, {
// class definition
});
X-Domain example boiler module file '{{modulePath}}/my/Tree.xd.js
dojo._xdResourceLoaded(function(){
return {
depends: [
["provide", "my.Tree"],
["require", "dijit.Tree"]
],
defineResource: function(dojo) {
///////////////////////////////
/// Begin standard declaration
dojo.provide("my.Tree");
dojo.require("dijit.Tree");
dojo.declare("my.Tree", dijit.Tree, {
// class definition
});
/// End standard declaration
///////////////////////////////
}
}
})();