Properties in a module - properties

Is there a way to define a property in a TypeScript module?
None of these compile:
module My {
// doesnt work
get Value(): number { return 42; }
// doesn't work either
get function Value(): number { return 42; }
// nope
function get Value(): number { return 42; }
}
Right now I'm forced to use this:
module My {
declare var Value: number;
Object.defineProperty(My, "Value", {
get: () => 42
});
}
The second form seems messy to me and the code hinting doesn't really treat it as a read-only property but as a plain variable.
Is there any standard way of defining properties directly inside modules?

No, there's not a way to declare a property on a module in TypeScript using any documented language features.
You can do it in several slightly round-about techniques.
A module can extend an existing class or function. So, I've created a class with a static property, and then later created a module that uses the same name as the class.
class My
{
static get Value():Number {
return 42;
}
}
module My {
var works: boolean = true;
}
alert(My.Value);
It does generate one oddity in the JavaScript generated code that you wouldn't do manually (and should be removed by most optimizers anyway) ... it will redeclare the variable My when the module is created. This does not cause a run-time issue as the variable was already lifted in JavaScript and will not conflict with the first usage.
Here's another option:
module Global {
class Inner {
get Value():Number {
return 42;
}
}
export var My;
My = new Inner();
}
var My = Global.My;
alert(My.Value);
While it presents an extra namespace, you can manipulate it however you'd like and use the inner class or change it as needed. This way, the My variable is global, just like it would be as a module.

Instead of using the module keyword, consider instead using export, which will allow you to do what you want to do, treating the file itself as a module (which is how CommonJS and AMD both work).
// in My.ts
var My = {
get value() {
return 42;
}
};
export = My;
// in foo.ts
import My = require('My');
console.log(My.value);
I describe this in greater detail in a blog post, The Definitive Guide to TypeScript.

I tried the singleton
let My = {
get value() {
return 42;
}
}
export My
but ran into an issue where the emitted JS still said get value() and didn't work on older versions of Node. I tried Object.defineProperty but then lost TypeScript compatibility. Here's my bridge that fixes both cases:
interface My {
value: number
}
// type assertion fixes TypeScript usage
let my = <My>{}
// defineProperty fixes JS usage
Object.defineProperty(my, 'value', {
get: () => 42
});
export = my;
It's used like a module in typescript
import * as my from './my'
my.property // returns 42
// my.property = doesn't work

I know it's a "little" late for this but using typescript 4.8 you can do this:
export module MyModule {
export var myVariable: string = "test";
}
then use it like:
MyModule.myVariable = "something else";

Related

WebdriverIO function reusability pattern

I am transitioning from Selenium to WebdriverIO and I'm running into some difficulty regarding function reusability. Let me demonstrate with an example:
<nav>
<div><a>Clients</a></div>
<div><a>Accounts</a></div>
<div><a>Packages</a></div>
</nav>
lets say I have a navigation bar with 3 links above. When I land on this page, I want to check if each link exists. My function may look something like this:
class LoginPage extends Page {
get clientsLink() { return $('//a[contains(., "Clients")]'); }
isTabDisplayed() {
if (this.clientsLink.isDisplayed()) {
return true;
} else {
false
}
}
}
this is fine except I would have to write 2 more getters for Accounts and Packages and so my class would look like this:
class LoginPage extends Page {
get clientsLink() { return $('//a[contains(., "Clients")]'); }
get accountsLink() { return $('//a[contains(., "Accounts")]'); }
get packagesLink() { return $('//a[contains(., "Packages")]'); }
isClientTabDisplayed(tab) {
if (this.clientsLink.isDisplayed()) {
return true;
} else {
false
}
}
isAccountsTabDisplayed(tab) {
if (this.accountsLink.isDisplayed()) {
return true;
} else {
false
}
}
isPackagesTabDisplayed(tab) {
if (this.packagesLink.isDisplayed()) {
return true;
} else {
false
}
}
}
at this point, my anxiety kicks in and I start to think of ways I can reuse the isTabDisplayed function where I can pass a string to the getter with my tab name, or something along the lines of that.
Unfortunately, getters do not accept parameters and so far I have not found any resources on google that can help me to solve this issue (most common being Page Object Model which doesn't seem to address this problem)
Is my thought process out of line that I am striving for reusable code in UI testing or am I not googling for correct patterns?
Page Objects in WebdriverIO are just plain ES6 classes. Have a look through the documentation on ES6 classes to understand how you can create functions that you can pass arguments in to.
Now, that being said, what you're doing here isn't necessary. Instead of creating a function which references a getter, why not just reference that getter directly in your test?
const login = new LoginPage();
const isAccountsTabDisplayed = login.accountsLink.isDisplayed();
There's really no reason to create a wrapper function around this.

singleton object in react native

I'm new in react native.I want store multiple small small strings to common singleton object class and want to access it from singleton object for all component. Can anyone help me singleton object implementation for react native.
Ex
Component 1 -- Login button -- >> success --> need to store userID into singleton object.
Component 2 --> get stored userID from singleton object. How can i implement it.
Here is a simple way of doing it...
export default class CommonDataManager {
static myInstance = null;
_userID = "";
/**
* #returns {CommonDataManager}
*/
static getInstance() {
if (CommonDataManager.myInstance == null) {
CommonDataManager.myInstance = new CommonDataManager();
}
return this.myInstance;
}
getUserID() {
return this._userID;
}
setUserID(id) {
this._userID = id;
}
}
And here is how to use it...
import CommonDataManager from './CommonDataManager';
// When storing data.
let commonData = CommonDataManager.getInstance();
commonData.setUserID("User1");
// When retrieving stored data.
let commonData = CommonDataManager.getInstance();
let userId = commonData.getUserID();
console.log(userId);
Hope this works out for you :)
I suggest making a static class that stores data using AsyncStorage.
You mentioned in a comment that you are already using AsyncStorage, but don't like spreading this functionality throughout your app. (i.e. try-catches all over the place, each component needing to check if a key is available, etc.) If this functionality were in a single class, it would clean up your code a lot.
Another bonus to this approach is that you could swap out the implementation pretty easily, for example, you could choose to use an in-memory object or AsyncStorage or whatever and you would only have to change this one file
NOTE: AsyncStorage is not a safe way to store sensitive information. See this question for more info on the security of AsyncStorage and alternatives.
That said, this is how I imagine a global data holder class might look:
export default class dataManager {
static storeKeyValue(key, value) {
// your choice of implementation:
// check if key is used
// wrap in try-catch
// etc.
}
static getValueForKey(key) {
// get the value out for the given key
}
// etc...
}
Then to use this class anywhere in your app, just import wherever it's needed like so:
import dataManager from 'path/to/dataManager.js';
// store value
dataManager.storeKeyValue('myKey', 'myValue');
// get value
const storedValue = dataManager.getValueForKey('myKey');
EDIT: Using Flux, Redux, or a similar technology is probably the preferred/suggested way to do this in most cases, but if you feel the Singleton pattern works best for your app then this is a good way to go. See You Might Not Need Redux
There is a workaround for this, react native packager require all the modules in the compilation phase for a generating a bundle , and after first require it generates an internal id for the module, which is from then on referenced in the whole run-time memory , so if we export an instance of a class from the file, that object will be referenced every-time whenever that file is imported .
TLDR;
Solution I :
class abc {
}
module.exports = new abc()
Solution II : I assume you want to get your strings which are static and wont change , so you can declare them as static and access them directly with class name
FYI :this works with webpack also.
I might be too late for this, but I might as well share my own implementation based on Yeshan Jay's answer.
export default class Data {
static instance = null;
_state = {};
static get inst() {
if (Data.instance == null) {
Data.instance = new Data();
}
return this.instance;
}
static get state() {
return Data.inst._state;
}
static set state(state) {
Data.inst._state = state;
}
static setState(state) {
Data.inst._state = {...Data.inst._state, ...state}
}
}
And here's how you use it. It's pretty much mimicking React Component's state behavior, so you should feel at home with little to no adjustment, without the need to frequently modify the Singleton to add new properties now and then.
import Data from './Data'
// change the whole singleton data
Data.state = { userId: "11231244", accessToken: "fa7sd87a8sdf7as" }
// change only a property
Data.setState ({ userId: "1231234" })
// get a single property directly
console.log("User Id: ", Data.state.userId)
// get a single property or more via object deconstruction
const { userId, property } = Data.state
console.log("User Id: ", userId)
TS Class Example:
export class SingletonClass
{
private static _instance: SingletonClass;
public anyMetod(_value:any):any
{
return _value;
}
public static getInstance(): SingletonClass
{
if (SingletonClass._instance == null)
{
SingletonClass._instance = new SingletonClass();
}
return this._instance;
}
constructor()
{
if(SingletonClass._instance)
{
throw new Error("Error: Instantiation failed: Use SingletonClass.getInstance() instead of new.");
}
}
}
Use:
SingletonClass.getInstance().anyMetod(1);

Dynamic Getters/Setters with ES6 Classes

I've been searching the web and found some solutions but not an easy to implement solution for dynamic setters in an ES6 Class.
What I'd like is to have is a dynamic setter inside my class so that when I add any possible property from the outside, a certain operation will occur on that property. I've read on Proxies and that does seem to be the reasonable solution for this. However, I wasn't able to understand how to correctly implement it and would like your guys' input on this.
Thanks!
let property_one = 'one';
let property_two = 'two';
/**
* ConfigurationClass class.
*/
class ConfigurationClass
{
/**
* Constructor.
*
* Create instance.
*/
constructor(config = {
'property_one' : property_one,
'property_two' : property_two,
})
{
this.__proto__ = new Proxy(config, {
get: (container, property) => (property in container) ? container[property] : undefined,
set: (container, property, value) => (container[property] = value) ? true : true
});
}
};
let configurationClass = new ConfigurationClass();
console.log(configurationClass.property_one); // one
console.log(configurationClass.property_two); // two
console.log(configurationClass.property_three); // undefined

can not read get property of undefined angular 2 error

hi I am trying to get city name from google api but getting that error below is my code
appcomponent class
import {Component, OnInit} from 'angular2/core';
import {marketComponent} from './market.component';
import {RouteConfig, ROUTER_DIRECTIVES} from 'angular2/router';
import {introComponent} from './intro.component';
import {geoService} from './service.geo';
import {JSONP_PROVIDERS} from 'angular2/http';
declare var google: any;
#Component({
selector: 'my-app',
templateUrl: 'app/app.component.html',
directives: [ROUTER_DIRECTIVES],
providers: [JSONP_PROVIDERS, geoService]
})
#RouteConfig([
{ path: '/intro', name: 'Intro', component: introComponent, useAsDefault: true },
{ path: '/market', name: 'Market', component: marketComponent },
])
export class AppComponent {
constructor(private _http: geoService) { }
public maps;
public cat_error: Boolean = false;
public xml_Latitude :string;
public xml_Lang: string;
ngOnInit() {
if (navigator.geolocation) {
navigator.geolocation.getCurrentPosition(this.showPosition);
} else {
alert("Geolocation is not supported by this browser.");
}
var input: any = document.getElementById('google_places_ac');
var autocomplete = new google.maps.places.Autocomplete(input, {});
google.maps.event.addListener(autocomplete, 'place_changed', function () {
var place = autocomplete.getPlace();
console.log(place)
});
}
showPosition(position) {
this.xml_Latitude = position.coords.latitude;
this.xml_Lang = position.coords.longitude;
this._http.getPlaces(this.xml_Latitude, this.xml_Lang).subscribe(
data => { this.maps = data },
err => { this.cat_error = true }
);
var result = this.maps.results;
var city = result[0].address_components[4].long_name + "," + result[0].address_components[6].long_name;
alert(city);
}
}
and geoservice file
import {Injectable} from 'angular2/core';
import { Response, Jsonp} from 'angular2/http';
import 'rxjs/add/operator/map';
#Injectable()
export class geoService {
constructor(private http: Jsonp) { }
public xml_Latitude: string;
public xml_Lang: string;
public getPlaces(xml_Latitude, xml_Lang) {
return this.http.get(`http://maps.googleapis.com/maps/api/geocode/json?latlng=
'${this.xml_Latitude}','${this.xml_Lang}'&sensor=true`)
.map((res: Response) => res.json())
.catch(this.handleError);
}
private handleError(error: Response) {
console.error(error);
return error.json().error || 'Server error';
}
}
error also says getplaces is not a function, I think I am missing something but don't know what....
In addition to the callback ordering problem identified by Thierry, you have a lost this context on this line:
navigator.geolocation.getCurrentPosition(this.showPosition);
The Problem
You have the classic JavaScript problem known as the incorrect this context.
The this keyword in JavaScript behaves differently than in does in other languages like C# and Java.
How this works
The this keyword, in a function, is determined as follows:
* If the function was created through a call to .bind, the this value is the argument provided to bind
* If the function was invoked through a method call, e.g. expr.func(args), then this is expr
* Otherwise
* If the code is in strict mode, this is undefined
* Otherwise, this is window (in a browser)
Let's look at how this works in practice:
class Foo {
value = 10;
doSomething() {
// Prints 'undefined', not '10'
console.log(this.value);
}
}
let f = new Foo();
window.setTimeout(f.doSomething, 100);
This code will print undefined (or, in strict mode, throw an exception).
This is because we ended up in the last branch of the decision tree above.
The doSomething function was invoked, the function wasn't a result of a bind call, and it wasn't invoked in a method syntax position.
We can't see the code for setTimeout to see what its invocation looks like, but we don't need to.
Something to realize is that all doSomething methods point to the same function object.
In other words:
let f1 = new Foo();
let f2 = new Foo();
// 'true'
console.log(f1.doSomething === f2.doSomething);
We know that setTimeout can only see the function we passed it, so when it invokes that function,
there's no way for it to know which this to provide.
The this context has been lost due to our referencing the method without invoking it.
The Red Flag
Once you know about this problems, they're easy to spot:
class Foo {
value = 10;
method1() {
doSomething(this.method2); // DANGER, method reference without invocation
}
method2() {
console.log(this.value);
}
}
The Solution
You have a few options here, each with its own trade-offs.
The best option depends on how often the method in question is invoked from differing call sites.
Arrow Function in Class Definition
Instead of using the normal method syntax, use an arrow function to initialize a per-instance member.
class DemonstrateScopingProblems {
private status = "blah";
public run = () => {
// OK
console.log(this.status);
}
}
let d = new DemonstrateScopingProblems();
window.setTimeout(d.run); // OK
Good/bad: This creates an additional closure per method per instance of your class. If this method is usually only used in regular method calls, this is overkill. However, if it's used a lot in callback positions, it's more efficient for the class instance to capture the this context instead of each call site creating a new closure upon invoke.
Good: Impossible for external callers to forget to handle this context
Good: Typesafe in TypeScript
Good: No extra work if the function has parameters
Bad: Derived classes can't call base class methods written this way using super.
Bad: The exact semantics of which methods are "pre-bound" and which aren't create an additional non-typesafe contract between your class and its consumers.
Function Expression at Reference Site
Shown here with some dummy parameters for explanatory reasons:
class DemonstrateScopingProblems {
private status = "blah";
public something() {
console.log(this.status);
}
public run(x: any, y: any) {
// OK
console.log(this.status + ': ' + x + ',' + y);
}
}
let d = new DemonstrateScopingProblems();
// With parameters
someCallback((n, m) => d.run(n, m));
// Without parameters
window.setTimeout(() => d.something(), 100);
Good/bad: Opposite memory/performance trade-off compared to the first method
Good: In TypeScript, this has 100% type safety
Good: Works in ECMAScript 3
Good: You only have to type the instance name once
Bad: You'll have to type the parameters twice
Bad: Doesn't easily work with variadic parameters
I think that you should move the result block into the subscribe callback associated the getPlaces method call:
showPosition(position) {
this.xml_Latitude = position.coords.latitude;
this.xml_Lang = position.coords.longitude;
this._http.getPlaces(this.xml_Latitude, this.xml_Lang).subscribe(
data => {
this.maps = data;
var result = this.maps.results; // <----------
var city = result[0].address_components[4].long_name + "," + result[0].address_components[6].long_name;
alert(city);
},
err => { this.cat_error = true }
);
}
It's because this.maps is undefined before the callback is called. And you try tyo get the result attribute before (this.maps.results).
Edit
I also see a problem at the line navigator.geolocation.getCurrentPosition. You could refactor your code this way:
if (navigator.geolocation) {
navigator.geolocation.getCurrentPosition((position) => { // <----
this.showPosition(position);
});
} else {
alert("Geolocation is not supported by this browser.");
}

Aurelia DataTables Recompile

I've been exploring Aurelia and so far have loved what I've seen. I've come accross an issue that I'm not really sure how to solve. I used jquery datatables for large results in my current app with angular, using server side fetches. Datatables has a function you can call whenever a new row is added to the table (fnRowCallback - http://legacy.datatables.net/ref#fnRowCallback, or "createdRow" - https://datatables.net/examples/advanced_init/row_callback.html#) - This is really handy as you can recompile the dom after each row (costly I know).
This enables you to reference functions that exist in the current scope (or viewModel) that the datatable exists in. For example:
In my view model:
export class DataTableTest{
test(){
alert('this is a test');
}
}
In the return results from a datatable fetch:
{name:'blah',age:40,actions:"<a click.delegate='test();'>Test</a>"}
For some reason I can't seem to figure out how to recompile an element once it has been added to the dom.
Does anyone have any ideas how you could do this?
UPDATE:
These are the original options I pass to datatables:
var options = {
"fnRowCallback": function (nRow) {
$compile($(nRow).contents())(scope);
}
};
I've tried the following after injecting that compiler service:
"fnRowCallback": function (nRow) {
this.compiler.compile($(nRow).contents()).fragment.innerHTML;
},
But I always get Uncaught TypeError: Cannot read property 'compile' of undefined - I do this in the "attached" function.. If I console.log(this.compiler) outside of these options, it's available. Also, we don't need to return html back to datatables, just run the compile on the contents. Many thanks for all your help!
You can use a compiler service to compile the element:
import {inject, ViewCompiler, ViewResources, Container} from 'aurelia-framework';
/**
* Compiler service
*
* compiles an HTML element with aurelia
*/
#inject(ViewCompiler, ViewResources, Container)
export class Compiler {
viewCompiler: any;
resources: any;
container: any;
constructor(viewCompiler, resources, container) {
this.viewCompiler = viewCompiler;
this.resources = resources;
this.container = container;
}
compile(templateOrFragment, ctx = null, viewSlot = null):any {
if (typeof templateOrFragment === "string") {
var temp = document.createElement('span');
temp.innerHTML = templateOrFragment;
templateOrFragment = temp;
}
var view = this.viewCompiler.compile(templateOrFragment, this.resources).create(this.container, ctx);
return view;
}
}
I use this in Kendo in the cell template callback function (it lets you return a string that will become the cell contents)
function(dataItem) {
var cellctx = { "$item": dataItem, "$parent": ctx };
return this.compiler.compile(templateString, cellctx).fragment.innerHTML;
}
(this happens in Aurelia's bind callback so the ctx is the executionContext)
I just wrap the current data item up in a context and alias it as $item so I can work with it.
Looks something like this:
<kendo-grid>
<kendo-grid-col title="Main Office" field="IsMainOffice">
<kendo-template><img if.bind="$item.IsMainOffice" src="/content/img/accept.png" /></kendo-template>
</kendo-grid-col>
</kendo-grid>