I created Google packaged app (not extension). Now i am going to use chromecast device. Is chromecast API working with packaged apps?
Currently this is not supported but it is on our radar to provide support in future.
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I see WebRTC is the the best way for developing it. But there are some paid frameworks in market for establisting video chat between wide range of clients like Web-Web, Web-Mobile(IOS, Andriod, Windows, etc.,).
Web-Web communication flow is very simple to implement. Now, I want the same for Web-to-Mobile and vice versa without using any external frameworks built on top of Native WebRTC. Please suggest me some best approach to achieve this.
The latest Chrome on Android is WebRTC friendly, that means if you have a web app that implements WebRTC. It will be working on Android's Chrome.
If you decided to create you own native app that implements WebRTC. Here are some great sources.
iOS WebRTC: https://webrtc.org/native-code/ios/
Android WebRTC: https://webrtc.org/native-code/android/
Follow the instructions in each allow you to build the native WebRTC framework that you can later on import them into your native projects.
The WebRTC APIs are somewhat related to the ones you are using in your web application. You need to do more documentation reading for those as you are using the official framework that built from the source, not a third library.
Before starting you need to review and test platform to make sure it works fine for all your target user categories. You can do that by reviewing references and also testing some existing apps for user types you plan to support.
As you mentioned wide range of clients, you need to identify the limitations of WebRTC technology. You can also evaluate other technologies: in example you could reliably serve most client types with mobile and web apps that use RTMP.
I am developing a mac app with objective-c. I need a database service that is easy to use. I'm considering firebase but I found it doesn't provide any documentation for desktop app. :( I wonder whether I can use its ios documentation for mac app? Or is there any other similar database service that is easy to use support mac app?
Thanks in advance!
We are using WebRTC jingle on our website and now we want to use OpenTok in IOS app. Is it possible to connect these two?
The OpenTok mobile SDKs are only designed to work with web clients that also use the OpenTok JS SDK. My suggestion is to just use the OpenTok JavaScript SDK for your site. If there are some features missing or something you need in addition, let me or anyone else at TokBox know.
Trying to use the webrtc widget on an ipad and it is saying that the browser does not support webrtc.
Is there a work around that people are using for this? A number that people can call into on their phone.
What are the approaches taken to get people on a mobile device into the conference.
Currently there's no support for WebRTC on most mobile platforms, the notable exception at the moment is the latest version of Android running the Chrome browser.
Additionally, WebRTC does not have any native support for phone dial-in, however providers such as Twilio have begun development of WebRTC - phone interfaces (https://www.twilio.com/docs/client). Also, development of a dial-in feature would require the addition of a server to handle the authentication credentials associated with a service such as Twilio.
Video chat on the iPad/iPhone will likely be supported as soon as Apple's Safari browser adopts the WebRTC specification. However, telephone dial-in is not currently something on our immediate roadmap for the video chat widget.
As stated in the Google Talk for Developers site, you can use the provided APIs to build a client that connects to the Google Talk service.
I would like to know if it's possible (or it will be in the near future) to build a similar client to the google hangouts.
What we pretend is to build something similar to cloud print, that provides printing services to the cloud, but for audio/video streaming: a camera and microphone would replace the
printer.
Thanks a lot.
Talk and all the XMPP stuff is going to be put down soon.
The new Hangouts infrastructure is proprietary. It only has API to integrate Hangouts into web pages and applications, but no API or protocol to create an alternative Hangouts client software.
https://github.com/tdryer/hangups is a library that does exactly that, with a command-line client for Linux.
https://github.com/xmikos/qhangups is a PyQt-based cross-platform app that aims to provide an open-source alternative to the Chrome-based official desktop app. Unfortunately it's not working at the time of posting, but the author is investigating the issue.