I've just uploaded a new universal HD version of my iOS game that has leaderboards and achievements that are grouped with the iPhone only version.
What we see is that in the new page for the updated version there is only a reference link to the id (bundle) that identifies the leaderbords and achievements group (we click and see all the leaderboards and achievements in a popoup), but the list is empty while in the live version the list is filled. This makes sense to us since the leaderboards and achievements are shared between two games and can be changed or updated in the game center section, but we are not sure if the updated version will inherit the leaderboards and achievements. Is there anyone that had the same problem ?
Related
I have question is their way to customize the main store listing? I want to remove the table requirements because the app want to apply on the phone devices not in the tablet devices.
I read some articles or post that I need to go this section in the google console.
Reach and devices -> Device Catalog
You can limit your app to Phones only from the app manifest for more on this see this answer.
for Google Play store listing, you can add 1 screenshot for each tablet size using a phone screen shot, in that way you will only target phones.
the problem with "Device Catalog" approach that you will need to do this every time new devices were added to google play console which is very hard to do.
My app is live on Appstore and Google Play Store. This is what I want. Except other countries where I have my app. I want to share with different screenshots. For example, my current country is Turkey and my screenshots are in Turkish. I want the screenshots to be in english in other regions. For this, I set up a special store entry in GooglePlaystore. But I can't find how to do it in Appstore.
This will need a new update on App Store.
Make new update
Then from Prepare for submissions tab go the language menu on the right and scroll down to "not localized" languages and choose English (see the image below)
Is their a reason why this may happen? I have emailed Apple via the iTunes Connect support link but not had a response.
The Game Center leaderboard has been live since the original version but will not pull through to latest version.
Screenshot
https://developer.apple.com/library/prerelease/content/releasenotes/General/WhatsNewIniOS/Articles/iOS10.html Apple kill the Game Center App but still it works online GameKit. Also Game Center going on for developers https://developer.apple.com/game-center/
So the app is no longer avaliable in iphone.
I'm working to create a MonoGame game as a Win8.1 universal app.
As I remember from my previous WinPhone 8 / WinPhone 8.1 Silverlight apps, in order for the OS to understand that an app is a game and should be shown in the Games Hub (or Xbox section or however MS decides to call it), we had to edit the WMAppManifest.xml file and add in the App node a Genre attribute with the value "apps.games", as can be seen in SO questions like:
How to make an app appear in games (xbox) section of wp 7/8
How to make an app appear in games sections of windows phone
However, WMAppManifest.xml is not used in WP8.1 non-Silverlight apps. It has been more or less replaced by Package.appxmanfest, that does not accept the Genre attribute.
So, the question is: How can we declare to the OS that our app is game in Universal (w8.1/wp8.1) apps?
You set the app categories on the dashboard when you upload your app:
Submissions->App Properites->Category and Subcategory
The Category would be Games. The Subcategory the genre.
See the Enter app properties docs and the Category and subcategory table for more details.
I spent all day searching for a tutorial on how to integrate Game Center into my iPhone app with no luck. I found few of them but they are either incomplete or obsolete.
1. I need a tutorial or documentation or any working source code.
2. Do I absolutly have to add my app in iTunes Connect during dev/test phases?
Here's some documentation about GameCenter that should get you started: GameCenter Programming Guide.
And yes, you absolutely have to add your game to iTC during development as well as prepare all your leaderboards and achievements (if any). If your game isn't completed yet, I have found it useful to just add any screenshots to iTunes Connect until you finish. If you don't have any previous apps, simply put in any image of the correct size, same goes for the app icon.
Hope this helps!