How to override the default BackKey button when page created - windows-8

Here the default backKey button when a page is created:
The problem:
How to override this ? I want to check something before this backKey canGoBack !
<Button Content="Button" Click="GoBack" IsEnabled="{Binding Frame.CanGoBack, ElementName=pageRoot}" Style="{StaticResource BackButtonStyle}" HorizontalAlignment="Left"
Margin="16,15,0,0" VerticalAlignment="Top" Height="55"/>
---- Update : in LayoutAwarePage.cs
protected virtual void GoBack(object sender, RoutedEventArgs e)
{
// Use the navigation frame to return to the previous page
if (this.Frame != null && this.Frame.CanGoBack) this.Frame.GoBack();
}

UPDATE 1
protected override void GoBack(object sender, RoutedEventArgs e)
{
base.GoBack(sender, e);
//Your logic goes here
}
I think you are using LayoutAwarePage class. It has implementation of GoBack event. You can edit the implementation. LayoutAwarePage.cs will be in common folder of project.

Related

Trying to play video after splash screen in uwp

Hi I'm trying to play a video of 3sec after splash screen .But the issue is that not any video is playing for 3sec and then it redirect to "Home" screen.
Here is the code for that.Any help would be appreciated.
xaml
<Grid>
<MediaElement x:Name="myMediaElement" CurrentStateChanged="MediaElement_CurrentStateChanged"/>
</Grid>
Cs code
public sealed partial class MainPage : Page
{
internal Frame rootFrame;
public MainPage()
{
this.InitializeComponent();
myMediaElement.Source = new Uri("ms-appx:///Assets/Videos/splash_3.mp4");
myMediaElement.AutoPlay = true;
DissmissExtendedSplash();
}
private void MediaElement_CurrentStateChanged(object sender, RoutedEventArgs e)
{
if (myMediaElement.CurrentState == MediaElementState.Paused)
{
this.Frame.Navigate(typeof(Home));
}
}
MediaElement has CurrentStateChanged Event which is what you are looking for. Move your Navigation even to this method and it should work for you as intended.
<Grid>
<MediaElement x:Name="myMediaElement" CurrentStateChanged="MediaElement_CurrentStateChanged"/>
</Grid>
Below is how you need to check MediaElement.CurrentState to Navigate.
private void MediaElement_CurrentStateChanged(object sender, RoutedEventArgs e)
{
if (myMediaElement.CurrentState == MediaElementState.Paused)
{
this.Frame.Navigate(typeof(Home));
}
}

PropertyChangedCallback is not getting fired during callback when a value in ViewModel is changed

I have a view that uses the SearchBox user control, The SearchBox has two radio buttons to select the search modes - Instant and delayed. I have binded the searchmodes to SearchMode property, and also I have created a custom dependency property for the Search Mode.
View
<controls:SearchBox Grid.Row="0"
HorizontalAlignment="Right"
Margin="2" Width="200"
SearchMode="{Binding DataContext.SearchMode, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged }" />
ViewModel.cs
private Mode mSearchMode;
public Mode SearchMode
{
get
{
return mSearchMode;
}
set
{
mSearchMode = value;
NotifyOfPropertyChange();
}
}
// Called when application is restarted.
private void ActivateLastSelectedSearchMode(Mode lastselectedMode)
{
// Sets the last selected mode to the search mode
SearchMode = lastselectedMode;
}
public enum Mode
{
Instant,
Delayed,
}
SearchBox.xaml
<UserControl x:Class = "abc.SearchBox"
DataContext="{Binding RelativeSource={RelativeSource Self}}" >
<UserControl.Resources>
<converters:EnumToBooleanConverter x:Key="EnumToBooleanConverter" />
</UserControl.Resources>
<StackPanel Orientation="Vertical">
<RadioButton Content="{lex:Loc SearchBox:SearchModelInstatOption}"
IsChecked="{Binding Path=SearchMode, Converter={StaticResource EnumToBooleanConverter}, ConverterParameter={x:Static local:Mode.Instant}}" />
<RadioButton Content="{lex:Loc SearchBox:SearchModeDelayedOption}"
IsChecked="{Binding Path=SearchMode, Converter={StaticResource EnumToBooleanConverter}, ConverterParameter={x:Static local:Mode.Delayed}}" />
</StackPanel>
</UserControl>
SearchBox.xaml.cs
public partial class SearchBox : UserControl
{
public static DependencyProperty SearchModeProperty =
DependencyProperty.Register(
"SearchMode",
typeof(Mode),
typeof(SearchBox),
new FrameworkPropertyMetadata(default(Mode), FrameworkPropertyMetadataOptions.BindsTwoWayByDefault, OnIsSearchModeChanged));
static void OnIsSearchModeChanged(DependencyObject obj, DependencyPropertyChangedEventArgs e)
{
var searchBox = obj as SearchBox;
searchBox.SearchMode = (Mode)e.NewValue;
}
public Mode SearchMode
{
get { return (Mode)GetValue(SearchModeProperty); }
set { SetValue(SearchModeProperty, value); }
}
}
I want the OnIsSearchModeChanged() to be fired each time when SearchMode is set during call back i e, ActivateLastSelectedSearchMode() is invoked in ViewModel.cs. I am absolutely clueless..where I am missing, I am unable to achieve success.
//snip
private Mode mSearchMode;
public Mode SearchMode
{
get
{
return mSearchMode;
}
set
{
mSearchMode = value;
NotifyOfPropertyChange(()=>SearchMode); //Change
}
}
does the reflected change make any difference? Other option would be to create a custom convention for your user control
You should create an Event in you View Model and subscribe to it from your code behind.
In your View Model :
public event SearchModeAction SearchModeChanged;
public delegate void SearchModeAction(object sender, EventArgs e);
public void SearchModeHasChanged()
{
SearchModeAction Handler = SearchModeChanged;
if (Handler != null)
{
Handler(this, null);
}
}
private void ActivateLastSelectedSearchMode(Mode lastselectedMode)
{
// Sets the last selected mode to the search mode
SearchMode = lastselectedMode;
SearchModeHasChanged()
}
In your Code Behind :
private void Window_Loaded(object sender, RoutedEventArgs e)
{
((YourViewModelClass)DataContext).SearchModeChanged += OnIsSearchModeChanged;
}
private void OnIsSearchModeChanged(object sender, EventArgs e)
{
var searchBox = obj as SearchBox;
searchBox.SearchMode = (Mode)e.NewValue;
}
This way each time you arrive in your ActivateLastSelectedSearchMode method in your View Model, you will call your OnIsSearchModeChanged method in your View.
Ahh..the reason was the EnumToBooleanConverter.
Though the value of 'parameter' and 'value' was same, There was a difference between their object types as both were referencing to different namespaces. So I created a public enum called 'Mode' and ensured that the 'Instant' and 'Delayed' reference to the same namespace.
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (value == null)
{
return false;
}
return value.Equals(parameter); // This always returned false despite the values being the same
}

UWP ListView drag behavior for touch

When using touch to trigger a drag and drop action for a ListView item, it would appear that the behavior has changed between WinRT (Windows 8/8.1) and UWP (Windows 10) apps.
In WinRT, "tearing" an item to the left or right would cause it to get detached, initiating the drag behavior. In UWP, the user has to tap and hold an item for a short while, after which moving it initiates the drag action.
My question is: is there a way to revert to/implement the old WinRT-style behavior? The new way is not very obvious and in limited user testing I haven't seen one person work it out without having it explained to them.
As a quick example, the following XAML works for both WinRT and UWP, however the touch-based interactions are much discoverable in WinRT.
<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<ListView AllowDrop="True" CanReorderItems="True">
<ListView.Items>
<x:String>Item 1</x:String>
<x:String>Item 2</x:String>
<x:String>Item 3</x:String>
<x:String>Item 4</x:String>
<x:String>Item 5</x:String>
</ListView.Items>
</ListView>
</Grid>
I wanted similar behaviour that was questioned here as I was annoyed with the default win10 behaviour. There might be better solutions, but this one is what I came up.
<GridView Name="MySourceGridView" ItemsSource="{x:Bind Animals}" ScrollViewer.VerticalScrollMode="Disabled" >
<GridView.ItemTemplate>
<DataTemplate x:DataType="data:Animal">
<StackPanel Margin="20" Width="200" Height="200" PointerPressed="StackPanel_PointerPressed" DragStarting="StackPanel_DragStarting">
<StackPanel.Background>
<SolidColorBrush Color="{x:Bind Color}" />
</StackPanel.Background>
<TextBlock Text="{x:Bind Name}" />
</StackPanel>
</DataTemplate>
</GridView.ItemTemplate>
</GridView>
Above is my GridView and binded data. I noticed that if I use gridviews candrop and dragstarted events, I just couldn't do what I liked. So I used datatemplates stackpanels pointerpressed, which launches immediatly on touch.
private async void StackPanel_PointerPressed(object sender, PointerRoutedEventArgs e)
{
var obj = (StackPanel)sender;
if (obj != null)
{
var pointerPoint = e.GetCurrentPoint(sender as UIElement);
await obj.StartDragAsync(pointerPoint);
}
}
There you have the pointerPoint too. The dragstarted on the stackpanel to move the data.
private void StackPanel_DragStarting(UIElement sender, DragStartingEventArgs args)
{
var senderElement = sender as FrameworkElement;
var ani = (Animal)senderElement.DataContext;
args.Data.SetText(ani.ID.ToString());
args.Data.RequestedOperation = DataPackageOperation.Copy;
}
Rest is just the normal data catching after I managed to pass the ID of the Animal in my list of animals forward.
private void MyTargetRectangle_DragEnter(object sender, DragEventArgs e)
{
e.AcceptedOperation = DataPackageOperation.Copy;
e.DragUIOverride.Caption = "Kokeiles";
e.DragUIOverride.IsCaptionVisible = true;
e.DragUIOverride.IsContentVisible = true;
e.DragUIOverride.IsGlyphVisible = false;
}
private async void MyTargetRectangle_Drop(object sender, DragEventArgs e)
{
var droppedAnimalId = await e.DataView.GetTextAsync();
Animal ani = Animals.Where(p => p.ID == int.Parse(droppedAnimalId)).FirstOrDefault();
MyTargetRectangle.Fill = new SolidColorBrush(ani.Color);
}
I hope this helps someone and is not too long answer.
I've finally figured out how to get back the old Windows 8.1 behavior for the ListView. It still allows Scrolling with touch and starts a drag operation of one item if you swipe perpendicularly to the scroll axis. It's based on the Comet library and is implemented by a custom ListView. The idea is to allow TranslateX/TranslateY and System Manipulations in the ListViewItem. For this you need to override the default ListViewItem's style.
If you want to use the control, you have to bear in mind a few things:
Copy the styles in Themes/Generic.xaml and adapt the local2 Namespace.
If you use a horizontally scrolling ListView, you must set the Orientation property of the ListView accordingly. The control doesn't detect the used ItemsPanel.
You can still use the regular UWP drag & drop mechanism, but you must subscribe to a second Event called ItemStartDragging for the old Windows 8.1 style dragging.
If you handle the Drop event when using the 8.1 style dragging, the data can be found in DragEventArgs.DataView, whereas it could be found in DragEventArgs.Data.GetView() when using DragItemStarting (=default event). Don't know why they behave differently.
The styles are very basic. You might want to change them and make them more akin to the original ListViewItem styles.
Here's the code:
public class DraggingListView : ListView
{
public DraggingListView()
{
}
protected override DependencyObject GetContainerForItemOverride()
{
if (Orientation == Orientation.Horizontal)
return new HorizontalDraggingListItem(this);
else
return new VerticalDraggingListItem(this);
}
protected override void PrepareContainerForItemOverride(DependencyObject element, object item)
{
base.PrepareContainerForItemOverride(element, item);
(element as DraggingListItem).DataContext = item;
(element as DraggingListItem).MouseSlidingEnabled = MouseSlidingEnabled;
}
public event EventHandler<ListItemStartDraggingEventArgs> ItemStartDragging;
public void OnChildItemDragged(DraggingListItem item, Windows.ApplicationModel.DataTransfer.DataPackage data)
{
if (ItemStartDragging == null)
return;
ItemStartDragging(this, new ListItemStartDraggingEventArgs(data, item.DataContext));
}
public Orientation Orientation
{
get { return (Orientation)GetValue(OrientationProperty); }
set { SetValue(OrientationProperty, value); }
}
public static readonly DependencyProperty OrientationProperty =
DependencyProperty.Register("Orientation", typeof(Orientation), typeof(DraggingListView), new PropertyMetadata(Orientation.Vertical));
/// <summary>
/// Gets or sets the ability to slide the control with the mouse. False by default
/// </summary>
public bool MouseSlidingEnabled
{
get { return (bool)GetValue(MouseSlidingEnabledProperty); }
set { SetValue(MouseSlidingEnabledProperty, value); }
}
public static readonly DependencyProperty MouseSlidingEnabledProperty =
DependencyProperty.Register("MouseSlidingEnabled", typeof(bool), typeof(DraggingListView), new PropertyMetadata(false));
}
public class ListItemStartDraggingEventArgs : EventArgs
{
public Windows.ApplicationModel.DataTransfer.DataPackage Data { get; private set; }
public object Item { get; private set; }
public ListItemStartDraggingEventArgs(Windows.ApplicationModel.DataTransfer.DataPackage data, object item)
{
Data = data;
Item = item;
}
}
public class HorizontalDraggingListItem : DraggingListItem
{
public HorizontalDraggingListItem(DraggingListView listView) : base(listView)
{
this.DefaultStyleKey = typeof(HorizontalDraggingListItem);
}
protected override bool DetectDrag(ManipulationDelta delta)
{
return Math.Abs(delta.Translation.Y) > 2;
}
}
public class VerticalDraggingListItem : DraggingListItem
{
public VerticalDraggingListItem(DraggingListView listView) : base(listView)
{
this.DefaultStyleKey = typeof(VerticalDraggingListItem);
}
protected override bool DetectDrag(ManipulationDelta delta)
{
return Math.Abs(delta.Translation.X) > 2;
}
}
[TemplatePart(Name = PART_CONTENT_GRID, Type = typeof(Grid))]
public abstract class DraggingListItem : ListViewItem
{
const string PART_CONTENT_GRID = "ContentGrid";
private Grid contentGrid;
private DraggingListView _listView;
public DraggingListItem(DraggingListView listView)
{
_listView = listView;
this.DragStarting += OnDragStarting;
}
private void OnDragStarting(UIElement sender, DragStartingEventArgs args)
{
_listView.OnChildItemDragged(this, args.Data);
}
protected override void OnApplyTemplate()
{
contentGrid = this.GetTemplateChild(PART_CONTENT_GRID) as Grid;
contentGrid.ManipulationDelta += ContentGrid_ManipulationDelta;
contentGrid.ManipulationCompleted += ContentGrid_ManipulationCompleted;
contentGrid.PointerPressed += ContentGrid_PointerPressed;
base.OnApplyTemplate();
}
private PointerPoint pp = null;
private void ContentGrid_PointerPressed(object sender, PointerRoutedEventArgs e)
{
if (!MouseSlidingEnabled && e.Pointer.PointerDeviceType == Windows.Devices.Input.PointerDeviceType.Mouse)
return;
pp = e.GetCurrentPoint(sender as UIElement);
}
private void ContentGrid_ManipulationCompleted(object sender, ManipulationCompletedRoutedEventArgs e)
{
if (!MouseSlidingEnabled && e.PointerDeviceType == Windows.Devices.Input.PointerDeviceType.Mouse)
return;
pp = null;
}
private async void ContentGrid_ManipulationDelta(object sender, ManipulationDeltaRoutedEventArgs e)
{
if (!MouseSlidingEnabled && e.PointerDeviceType == Windows.Devices.Input.PointerDeviceType.Mouse)
return;
if (DetectDrag(e.Delta) && pp != null)
{
var pointer = pp;
pp = null;
await StartDragAsync(pointer);
}
}
protected abstract bool DetectDrag(ManipulationDelta delta);
#region Dependency Properties
/// <summary>
/// Gets or sets the ability to slide the control with the mouse. False by default
/// </summary>
public bool MouseSlidingEnabled
{
get { return (bool)GetValue(MouseSlidingEnabledProperty); }
set { SetValue(MouseSlidingEnabledProperty, value); }
}
public static readonly DependencyProperty MouseSlidingEnabledProperty =
DependencyProperty.Register("MouseSlidingEnabled", typeof(bool), typeof(DraggingListItem), new PropertyMetadata(false));
#endregion
}
And this is the XAML in Generic.xaml:
<Style TargetType="local2:HorizontalDraggingListItem" >
<Setter Property="VerticalAlignment" Value="Stretch"></Setter>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="local2:HorizontalDraggingListItem">
<Grid ManipulationMode="TranslateY,System" x:Name="ContentGrid" Background="{TemplateBinding Background}">
<ContentPresenter />
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<Style TargetType="local2:VerticalDraggingListItem" >
<Setter Property="HorizontalAlignment" Value="Stretch"></Setter>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="local2:VerticalDraggingListItem">
<Grid ManipulationMode="TranslateX,System" x:Name="ContentGrid" Background="{TemplateBinding Background}">
<ContentPresenter />
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
In WinRT, "tearing" an item to the left or right would cause it to get detached, initiating the drag behavior. In UWP, the user has to tap and hold an item for a short while, after which moving it initiates the drag action.
Yes, the Behavior to start Drag action has been changed in UWP app.
My question is: is there a way to revert to/implement the old WinRT-style behavior?
The possible way is to create a Drag Behavior and attach to ListView, in this Behavior, we can handle the related touch event and use UIElement.StartDragAsync method to initiates a drag-and-drop operation programmatically, to find the current ListViewItem,
public class FrameworkElementDragBehavior : DependencyObject, IBehavior
{
private bool isMouseClicked = false;
public DependencyObject AssociatedObject { get; private set; }
public void Attach(DependencyObject associatedObject)
{
var control = associatedObject as Control;
if (control == null)
throw new ArgumentException(
"FrameworkElementDragBehavior can be attached only to Control");
AssociatedObject = associatedObject;
((FrameworkElement)this.AssociatedObject).Holding += FrameworkElementDragBehavior_Holding;
((FrameworkElement)this.AssociatedObject).DragStarting += FrameworkElementDragBehavior_DragStarting;
}
private void FrameworkElementDragBehavior_Holding(object sender, Windows.UI.Xaml.Input.HoldingRoutedEventArgs e)
{
//Just for example, not the completed code
var obj = ((ListView)sender).SelectedItem as ListViewItem;
if (obj != null)
{
//Call the UIElement.StartDragAsync method
}
}
private void FrameworkElementDragBehavior_DragStarting(UIElement sender, DragStartingEventArgs args)
{
throw new NotImplementedException();
}
public void Detach()
{
AssociatedObject = null;
}
}

XAML ListBox Items binding to an Activity

I'm using Microsoft Activity Library Designer; For some reasons I need to use ListBox to show some information in it.But I have a problem with it's ItemsSource binding.My Activity side property is like this:
private ObservableCollection<string> _selectedItems;
public ObservableCollection<string> SelectedItems
{
get
{
if (_selectedItems == null)
{
ObservableCollection<string> items = new ObservableCollection<string>();
return items;
}
return _selectedItems;
}
set
{
_selectedItems = value;
}
}
And my XAML side code is like this:
....
<Button Content="Add Item" HorizontalAlignment="Stretch" Grid.Column="0"
Click="Button_Click" Margin="5, 0, 5, 5"/>
<Button Content="Remove Item" HorizontalAlignment="Stretch" Grid.Column="1"
Click="DelButton_Click" Margin="5, 0, 5, 5"/>
....
<ListBox x:Name="LstSelectedPosts" MinHeight="20" ItemsSource="{Binding Path=ModelItem.Selecteditems, Mode=TwoWay}"/>
....
Now when I try to Add/Remove an item to/from this ListBox in Add Item and Remove Item buttons click event, debugger shows me an error that tells I can't modify the ListBox binding source.
So how can I change this Listbox's Items?
Ok there are some errors in your code that could cause the problem.
In the getter, I think you should have this.
if (_selectedItems == null)
{
_selectedItems = new ObservableCollection<string>();
}
return _selectedItems;
In your version, _selectedItems never get initialized.
In the Xaml code, when you set the ItemSource, you wrote Seleceteditems instead of SelectedItems this error doesn't cause an error when you compile but your listBox doesn't have its itemSource setted to the correct element.
And then, you didn't specify the source in
ItemsSource="{Binding Path=ModelItem.Selecteditems, Mode=TwoWay}
that means the source is by default, the DataContext of your object and that DataContext should be initialized with an object that has a public property named ModelItem which has in turn a public property named Selecteditems.
Hope it works.
Here is a small example.
in my xaml file
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<ListBox Height="287" HorizontalAlignment="Left" Margin="12,12,0,0" x:Name="LstSelectedPosts" VerticalAlignment="Top" Width="294"
ItemsSource="{Binding Path=SelectedItems, Mode=TwoWay}"/>
<Button Content="Add Item" HorizontalAlignment="Stretch" Click="Button_Click" Margin="321,110,68,170"/>
<Button Content="Remove Item" HorizontalAlignment="Stretch" Click="DelButton_Click" Margin="321,147,68,129"/>
</Grid>
in my xaml.cs file
public partial class MainWindow : Window
{
private CDataContext _myCDataContext;
public MainWindow()
{
InitializeComponent();
_myCDataContext = new CDataContext();
DataContext = _myCDataContext;
}
private void Button_Click(object sender, RoutedEventArgs e)
{
_myCDataContext.Add();
}
private void DelButton_Click(object sender, RoutedEventArgs e)
{
_myCDataContext.Remove(LstSelectedPosts.SelectedItem.ToString());
}
}
and my CDataContext class
class CDataContext
{
private int _count = 0;
private ObservableCollection<string> _selectedItems;
public ObservableCollection<string> SelectedItems
{
get
{
if (_selectedItems == null)
{
_selectedItems = new ObservableCollection<string>();
}
return _selectedItems;
}
set
{
_selectedItems = value;
}
}
public void Remove(string s)
{
SelectedItems.Remove(s);
}
public void Add()
{
SelectedItems.Add(_count.ToString());
_count++;
}
}

Binding UI Element Dependency Property with a Data Member of class

I need to bind all the check boxes(IsChecked Property) in an StackPannel with a bool value which is defined in a class. Attaching my Xaml with my question, please help
<!--ContentPanel - place additional content here-->
<Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">
<StackPanel Height="287" HorizontalAlignment="Left" Margin="78,65,0,0" Name="stackPanel1" VerticalAlignment="Top" Width="309" DataContext="checkFlag">
<CheckBox Content="" Height="71" Name="checkBox1" IsChecked="{Binding Path=Binding.MainPage,Source=checkFlag,Mode=TwoWay}"/>
<CheckBox Content="" Height="71" Name="checkBox2" IsChecked="{Binding Path=Binding.MainPage,Source=checkFlag,Mode=TwoWay}"/>
</StackPanel>
<Button Content="Button" Height="72" HorizontalAlignment="Left" Margin="78,400,0,0" Name="button1" VerticalAlignment="Top" Width="160" Click="button1_Click" />
<Button Content="Button" Height="72" HorizontalAlignment="Left" Margin="227,400,0,0" Name="button2" VerticalAlignment="Top" Width="160" Click="button2_Click" />
The checkboxes are not getting check/uncheck on set/reset of checkFlag. Should i implement "INotifyPropertyChanged" for the flag Or something else. Adding the class behind also, Please have a look.'
namespace Binding
{
public partial class MainPage : PhoneApplicationPage
{
public bool checkFlag;
// Constructor
public MainPage()
{
InitializeComponent();
}
private void button1_Click(object sender, RoutedEventArgs e)
{
checkFlag = true;
}
private void button2_Click(object sender, RoutedEventArgs e)
{
checkFlag = false;
}
}
it looks to me like you need to implement, as you guess, INotifyPropertyChanged here is a link to the MSDN documentation
here is some demo code....
public class MyData : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected void RaisePropertyChanged(string property)
{
PropertyChangedEventArgs args = new PropertyChangedEventArgs(property);
var handler = this.PropertyChanged;
if (handler != null)
{
handler(this, args);
}
}
int _someInt = 0;
public int SomeInt
{
get { return _someInt ;}
set { if ( value == _someInt ) return;
_someInt = value;
RaisePropertyChanged("SomeInt");
}
}
string _someString = string.Empty;
public string SomeString
{
get { return _someString ;}
set { if ( value == _someString ) return;
_someString = value;
RaisePropertyChanged("SomeString ");
}
}
}
you set up your private variables, then add a property for each one you want to expose.
in the getter, just return the value... in the setter, check if the value has changed and if so assign the value and raise the property changed event. make sure that the name you are passing in as a string is the same as the property... same capitalization, same spelling, etc.