SharePoint upload issue - sharepoint-2010

I'm working on existing web application where users fill out some forms and upload files. When the application is submitted the files are synced with SharePoint site. The upload code is below.
// Upload files to the Document Set.
for (int i = 0; i < originalPathAndFileNames.Count; i++)
{
string targetLocation = string.Format("{0}/{1}/{2}/{3}", web.ServerRelativeUrl, libraryName, documentSetName, newFileNames[i]);
using (var fs = new System.IO.FileStream(originalPathAndFileNames[i], System.IO.FileMode.Open))
{
Microsoft.SharePoint.Client.File.SaveBinaryDirect(clientContext, targetLocation, fs, true);
}
}
However, sometimes all files are uploaded to SharePoint, sometimes none, and sometimes only some of them. And this happens randomly. SharePoint is located on a different server than the web app, so I'm suspecting the problem could be with the transfer over HTTP.
Any ideas on how to solve this problem? Thanks.

Related

How to get full directory path of BlazorInputFile in blazor web assembly

Team,
I have a blazor web assembly app, which upload the file and process it later. However , I would like to know the base path of the file from where it it picked in the machine.
My code goes as follows . Does anyone has idea to get the file path such as "C:\myfile.txt".
With the File object, I cannot achieve the full path, I can access only its memory stream.
<h1>FILE UPLAOD </h1>
<InputFile OnChange="HandleSelection" ></InputFile>
#code
{
string status;
async Task HandleSelection(IFileListEntry[] files)
{
var file = files.FirstOrDefault();
if (file != null)
{
// Just load into .NET memory to show it can be done
// Alternatively it could be saved to disk, or parsed in memory, or similar
var ms = new MemoryStream();
await file.Data.CopyToAsync(ms);
Console.WriteLine(ms);
status = $"Finished loading {file.Size} bytes from {file.Name}";
var content = new MultipartFormDataContent
{
{ new ByteArrayContent(ms.GetBuffer()),"\"upload\"", file.Name}
};
await client.PostAsync("upload", content);
}
}
}
Even if you get the fullpath (C:\myfile.txt") file won't load
by default, all browser has a security mechanism that any local disk file won't be loaded into a website until you disable that security for your website

File Uploading service gets failed from android whereas works with IOS

I had created the WCF service for file uploading. Its working fine when the service hits from web application or from IOS device. But its throwing an exception when it comes from Android device.
I tried to multiparse the streamdata. Its throwing an exception as like file unavailable.
public OASIS.Entity.Shared.UserFileUpload FileUpload(Stream data, string UploadMode)
{
OASIS.Entity.Shared.UserFileUpload userFileUpload = new Entity.Shared.UserFileUpload();
try
{
MultipartParser parser = new MultipartParser(data);
string fileName = string.Empty;
string filePath = string.Empty;
string allowedExtensions = string.Empty;
int allowedFileSizeMB = 0;
if (parser.FileAvailable)
{
// File Available for IOS / Web application.
// userFileUpload
}
else
{
// From android device file is getting not available.
}
}
catch (Exception exp)
{
OASIS.Utility.ExceptionManager.HandleException(exp);
userFileUpload = null;
}
return userFileUpload;
}
Expecting it should get work for android device too.
By default, WCF does not support form data files, so it looks like you are using MultipartParser to convert form data (data from a file stream uploaded through a form-data).
If this class can handle data submitted in IOS, it should also be able to handle data submitted through forms in Andriod, after all, the HTTP protocol is cross-platform.
thereby I would like to know, how do you upload data in the Andriod system?
By adding breakpoint debugging, can you use this class to parse form data properly?
I suggest you handle the form-data by creating the service with asp.net WebAPI.
https://learn.microsoft.com/en-us/aspnet/web-api/overview/advanced/sending-html-form-data-part-2
Feel free to let me know if there is anything I can help with.

Amazon S3 Response DotNetZip MVC

My application (MVC) needs to download, zip and return one or many files from Amazon S3. I am using the .NET SDK and GetObject to receive the files, and want to use DotNetZip to then zip them up and return the generated zip file as a file stream result for the user to download.
Can anyone suggest the most efficient way of doing this, I am seeing OutOfMemory exceptions when downloading large files from S3, they could be up to 1gb in size for example.
My code so far;
using (
var client = AWSClientFactory.CreateAmazonS3Client(
"apikey",
"apisecret",
new AmazonS3Config { RegionEndpoint = RegionEndpoint.EUWest1 })
)
{
foreach (var file in files)
{
var request = new GetObjectRequest { BucketName = "bucketname", Key = file };
using (var response = client.GetObject(request))
{
}
}
}
If I copy the response into a memory stream and add that to the zip, all works ok (on small files), but with large files assume I cannot store the entire thing in memory?

RavenDB in embedded mode - Raven Silverlight Studio (Raven.Studio.xap) not working

I have a small console application doing some persistence with Raven which is working fine, but I just can't get the Raven Studio Web-App working.
I think I have read every article/blog post on the web which is around, but I haven't got it working.
The project is referencing the Raven.Client.Embedded, Raven.Client.Lightweight and Raven.Storage.Esent assemblies)
Here is the really simple code starting up my console app:
class Program
{
static void Main(string[] args)
{
EmbeddableDocumentStore store = new EmbeddableDocumentStore { DataDirectory = #"C:\temp\ravendata", UseEmbeddedHttpServer = true };
store.Initialize();
Console.WriteLine("Initialized");
while (true)
{
string line = Console.ReadLine();
if (line == "w")
{
Changeset cs = CreateChangeset();
using (var session = store.OpenSession())
{
session.Store(cs);
session.SaveChanges();
}
Console.WriteLine("Written.");
}
}
The question is: Where to put the Raven.Studio.xap in order to get it running in the browser (http://localhost:8080/Raven/studio.html)?
It's not working in the bin/debug output folder of my console app (which would be the most logical area where it should be), as well as it isn't if I put it in the root of my console application.
Sorry to ask this thing again, but it seems there is some point I am missing on this to get it up and running. ;)
Thanks for your help, R's, Rene
You are right, I've tried it using a new console application project and had the same issues, altough I copied the file Raven.Studio.xap into the \bin\debug AFTER I had seen the error message for the first time.
I found out, that the reason for this has to do with browser-caching. Even though the file would be available now, the embedded http-server returns 304 Not Modified, because it had sent the If-None-Match header into the request. Therefore, the cached "not-found" page in the browser cache will be used.
I fixed it and sent a patch to Ayende. However the solution now is:
1) make sure Raven.Studio.xap is under \bin\debug
2) clear the browsers cache

Self updating .net CF application

I need to make my CF app self-updating through the web service.
I found one article on MSDN from 2003 that explains it quite well. However, I would like to talk practice here. Anyone really done it before or does everyone rely on third party solutions?
I have been specifically asked to do it this way, so if you know of any tips/caveats, any info is appreciated.
Thanks!
This is relatively easy to do. Basically, your application calls a web service to compare its version with the version available on the server. If the server version is newer, your application downloads the new EXE as a byte[] array.
Next, because you can't delete or overwrite a running EXE file, your application renames its original EXE file to something like "MyApplication.old" (the OS allows this, fortunately). Your app then saves the downloaded byte[] array in the same folder as the original EXE file, and with the same original name (e.g. "MyApplication.exe"). You then display a message to the user (e.g. "new version detected, please restart") and close.
When the user restarts the app, it will be the new version they're starting. The new version deletes the old file ("MyApplication.old") and the update is complete.
Having an application update itself without requiring the user to restart is a huge pain in the butt (you have to kick off a separate process to do the updating, which means a separate updater application that cannot itself be auto-updated) and I've never been able to make it work 100% reliably. I've never had a customer complain about the required restart.
I asked this same question a while back:
How to Auto-Update Windows Mobile application
Basically you need two applications.
App1: Launches the actual application, but also checks for a CAB file (installer). If the cab file is there, it executes the CAB file.
App2: Actual application. It will call a web service, passing a version number to the service and retrieve a URL back if a new version exists (). Once downloaded, you can optionally install the cab file and shut down.
One potiencial issue: if you have files that one install puts on the file system, but can't overwrite (database file, log, etc), you will need two separate installs.
To install a cab: look up wceload.exe http://msdn.microsoft.com/en-us/library/bb158700.aspx
private static bool LaunchInstaller(string cabFile)
{
// Info on WceLoad.exe
//http://msdn.microsoft.com/en-us/library/bb158700.aspx
const string installerExe = "\\windows\\wceload.exe";
const string processOptions = "";
try
{
ProcessStartInfo processInfo = new ProcessStartInfo();
processInfo.FileName = installerExe;
processInfo.Arguments = processOptions + " \"" + cabFile + "\"";
var process = Process.Start(processInfo);
if (process != null)
{
process.WaitForExit();
}
return InstallationSuccessCheck(cabFile);
}
catch (Exception e)
{
MessageBox.Show("Sorry, for some reason this installation failed.\n" + e.Message);
Console.WriteLine(e);
throw;
}
}
private static bool InstallationSuccessCheck(string cabFile)
{
if (File.Exists(cabFile))
{
MessageBox.Show("Something in the install went wrong. Please contact support.");
return false;
}
return true;
}
To get the version number: Assembly.GetExecutingAssembly().GetName().Version.ToString()
To download a cab:
public void DownloadUpdatedVersion(string updateUrl)
{
var request = WebRequest.Create(updateUrl);
request.Credentials = CredentialCache.DefaultCredentials;
var response = request.GetResponse();
try
{
var dataStream = response.GetResponseStream();
string fileName = GetFileName();
var fileStream = new FileStream(fileName, FileMode.CreateNew);
ReadWriteStream(dataStream, fileStream);
}
finally
{
response.Close();
}
}
What exactly do you mean by "self-updating"? If you're referring to configuration or data, then webservices should work great. If you're talking about automatically downloading and installing a new version of itself, that's a different story.
Found this downloadable sample from Microsoft- looks like it should help.
If you want to use a third-party component, have a look at AppToDate developed by the guys at MoDaCo.