In my Storyboard, I am using a UINavigationController with a navigation bar to present a view controller. This view controller, ViewController2, is pushed to the stack by tapping a UIBarButtonItem that I placed in the navigation bar. I made this connection in Interface Builder by dragging from the bar button to the ViewController2 scene and selecting "push" for the segue. To return back to the first view controller, I have an IBAction that calls the popViewControllerAnimated method. I'm using the delegate method to send data back to the first view controller but the string from ViewController2 is not being sent back to ViewController.
How can I pass the text entered in ViewController2 back to the first ViewController using the delegate method?
ViewController.h
#import <UIKit/UIKit.h>
#interface ViewController : UIViewController
#end
ViewController.m
#import "ViewController.h"
#import "ViewController2.h"
#interface ViewController () <UITableViewDelegate,UITableViewDataSource,Vc2Delegate>
#property (strong,nonatomic) NSArray *tableArray;
#property (weak,nonatomic) IBOutlet UITableView *listTableView;
#end
#implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
[self.listTableView setDelegate:self];
[self.listTableView setDataSource:self];
self.tableArray = #[#"item 1",#"item 2",#"item 3"];
ViewController2 *vc2 = [[ViewController2 alloc] init];
[vc2 setDelegate:self];
}
# pragma mark - TableView
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return self.tableArray.count;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"ItemCell" forIndexPath:indexPath];
cell.textLabel.text = [self.tableArray objectAtIndex:indexPath.row];
return cell;
}
#pragma mark - Delegate Method
- (void)returnFromVc2:(NSString *)userString {
NSLog(#"delegate text is %#",userString);
}
#end
ViewController2.h
#import <UIKit/UIKit.h>
#protocol Vc2Delegate <NSObject>
- (void)returnFromVc2:(NSString *)userString;
#end
#interface ViewController2 : UIViewController
#property (weak,nonatomic) id <Vc2Delegate> delegate;
#end
ViewController2.m
#import "ViewController2.h"
#interface ViewController2 ()
#property (weak,nonatomic) IBOutlet UITextField *textField;
#end
#implementation ViewController2
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
}
- (IBAction)toPreviousVC:(id)sender {
NSLog(#"user text is: %#",self.textField.text);
[self.delegate returnFromVc2:self.textField.text];
[self.navigationController popViewControllerAnimated:YES];
}
#end
You set the delegate to a local variable that won't be the same instance as the one you push.
- (void)viewDidLoad {
....
ViewController2 *vc2 = [[ViewController2 alloc] init];
[vc2 setDelegate:self];
....
}
You should also make a habit of checking if your delegate can respond to the message sent.
- (IBAction)toPreviousVC:(id)sender {
NSLog(#"user text is: %#",self.textField.text);
if ( [self.delegate respondsToSelector(#selector(returnFromVc2:))] ) {
[self.delegate returnFromVc2:self.textField.text];
}
[self.navigationController popViewControllerAnimated:YES];
}
Related
I have two UIViewController class with names : (RootViewController & SecondViewController).
I have one UIButton Outlet in my SecondViewController.now I want give action method to my UIButton in RootViewController.but I don't know about it.
please guide me and tell me how to get my UIButton in another View and give action method on it in another View....
I'm not sure why you are doing this, it doesn't look good.
Anyway, here's the way.
SecondViewController.h
#interface SecondViewcontroller:UIViewController
#property (nonatomic, weak) IBOutlet UIButton *theButton;
#end
RootViewController.m
SecondViewContoller * sv = [[SecondViewController alloc] init];
[sv.theButton addTarget:self action:#selector(buttonHandler:) forControlEvents:UIControlEventTouchUpInside];
You have to removeTarget when you've done with the button.
Why don't you use delegate or block callback?
ADDED
delegate
SecondViewController.h
#protocol SecondViewControllerDelegate <NSObject>
- (void)theButtonPressed;
#end
#interface SecondViewController : UIViewController
#property (nonatomic, strong) id<SecondViewControllerDelegate>delegate;
#end
SecondViewController.m
#interface SecondViewController ()
{
UIButton *theButton;
}
#end
#implementation SecondViewController
- (void)viewDidLoad
{
[super viewDidLoad];
[theButton addTarget:self.delegate action:#selector(theButtonPressed) forControlEvents:UIControlEventTouchUpInside];
}
#end
RootViewcontroller.h
#interface RootViewController : UIViewController <SecondViewControllerDelegate>
#end
RootViewController.m
SecondViewController *sv = [[SecondViewController alloc] init];
[sv setDelegate:self];
and
- (void)theButtonPressed
{
}
block
SecondViewController.h
typedef void(^TheButtonTouched)(void);
#interface SecondViewController : UIViewController
- (void)addButtonEvent:(TheButtonTouched)event;
#end
SecondViewController.m
#interface SecondViewController ()
{
UIButton *theButton;
TheButtonTouched buttonBlock;
}
#end
#implementation SecondViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// button alloc init here and..
[theButton addTarget:self action:#selector(buttonEvent:) forControlEvents:UIControlEventTouchUpInside];
}
- (void)buttonEvent:(UIButton *)sender
{
if(buttonBlock)
{
buttonBlock();
}
}
- (void)addButtonEvent:(TheButtonTouched)event
{
buttonBlock = event;
}
#end
RootViewController.m
SecondViewController *sv = [[SecondViewController alloc] init];
[sv addButtonEvent:^{
// ADD SOMTHING HERE
}];
You need to create the button's iboutlet property.
Than using object of secondclass.button name you can assign selector.
[classobjectname..btnname addTarget:objectname.class action:#selector(objectname.methodname:);
Just Create RootViewController 's Object and passed into target parameter.
e.g.
[btnShow addTarget:self.rootCtrlObj action:#selector(viewPhoto_click:)
forControlEvents:UIControlEventTouchUpInside];
where rootCtrlObj is #property inside SecondViewController.h file
and when you push this controller in RootViewController you have to pass reference of RootViewController .
For Example,
secVCObj.rootCtrlObj = self;
[self.navigationController pushViewController:secVCObj animated:YES];
as i said custom delegate methods will work perfect for these cases,
in SecondViewController.h file define a custom delegate method like below
#import <UIKit/UIKit.h>
#import "ViewController.h"
#protocol SecondControllerDelegate<NSObject>
- (void)someActionToPerformInRootController;
#end
#interface SecondViewController : UIViewController
#property (nonatomic, assign) id<SecondControllerDelegate>delegate; //declare a custom delegate
#end
in SecondViewController.m file lets take an action of some button
- (IBAction)myButtonActionMethod:(id)sender
{
if([self.delegate respondsToSelector:#selector(someActionToPerformInRootController)])
{
[self.delegate someActionToPerformInRootController]; //this will call the delegate method in first view conroller( root view controller) //do what ever u want t do in the action method of rootviewcontroller
}
}
in RootViewController.h file
#import "SecondViewController.h"
#interface RootViewController : UIViewController < SecondControllerDelegate> //confirmas to delegate
in RootViewController.m while presenting the SecondViewController set the delegate to self
- (IBAction)showAction:(id)sender
{
SecondViewController *secondController = [[SecondViewController alloc]initWithNibName:#"SecondViewController" bundle:nil];
secondController.delegate = self; //call back to this controller
[self presentViewController:secondController animated:YES completion:nil];
}
//this method called from the secondViewcontroller
- (void) someActionToPerformInRootController
{
NSLog(#"perform action in root view controller");
}
I'm just trying to understand how delegate works and I'm in troubles.
I have two classes (both UIViewController) connected into the storyboard, the first one (ViewController.h/m) hold a TableView with cells and the second one (AddNameViewController.h/m) simply hold a TextField (where I want to write) and a button (Add Name)
as you surely understand I want the button pressed to send to the TableView what is written into the TextField, pretty simple.
And since I have two different Controllers and an Array containing the data holds by the tableview, I want to connect them with a delegate (just to learn it).
here is some code:
ViewController.h
#import "AddNameViewController.h"
#interface ViewController : UIViewController <UITableViewDelegate, UITableViewDataSource, AddNameViewControllerDelegate>
#property (strong, nonatomic) NSMutableArray *array;
#end
ViewController.m
#import "ViewController.h"
#import "AddNameViewController.h"
#inferface ViewController ()
#end
#implementation ViewController
#synthesize array;
-(void)addStringWithString:(NSString*)string
{
[self.array addObject:string];
NSLog(#"%#", array);
}
-(void)viewDidLoad
{
AddNameViewController *anvc = [[AddNameViewController alloc] init];
anvc.delegate = self;
array = [[NSMutableArray alloc] initWithObjects:#"first", #"second", nil];
NSLog(#"%#", array);
[super viewDidLoad];
}
-(NSInteger)tableView:(UITableView*)tableView cellForRowAtIndexPath:(NSindexPath*)indexPath
{
static NSString *simpleTableIdentifier = #"RecipeCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
}
cell.textLabel.text = [array objectAtIndex:indexPath.row];
return cell;
}
#end
AddNameViewController.h
#protocol AddNameViewControllerDelegate <NSObject>
-(void)addStringWithString:(NSString*)string;
#end
#interface AddNameViewController : UIViewController
#property (weak, nonatomic) id <AddNameViewControllerDelegate> delegate;
#property (weak, nonatomic) IBOutlet UITextField *myTextField;
-(IBAction)add:(id)sender;
#end
finally the AddNameViewController.m
#import "ViewController.h"
#interface AddNameViewController ()
#end
#implementation AddNameViewController
#synthesize myTextField, delegate;
-(id)initWithNibName:(NSString*)nibNameOrNil bundle:(NSBundle*)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
}
return self;
}
-(void)viewDidLoad
{
[super viewDidLoad];
}
-(IBAction)add:(id)sender
{
[self.delegate addStringWithString:self.myTextField.text];
// I've also tried with this but nothing --> [self.delegate addStringWithString:#"aa"];
}
#end
The array is initialized properly, no errors, no warnings, no crashes, simply seems like the method "addStringWithString" is not even called, because is not even NSLog anything.
obviously everything in connected in the storyboard, methods and outlets, thanks for your help.
in interface builder of AddNameViewController, did you connect the button event (Touch Up inside) into the action -(IBAction)add:(id)sender ?
also try this
-(IBAction)add:(id)sender
{
if([self.delegate respondsToSelector:#selector(addStringWithString:)]) {
[self.delegate addStringWithString:self.myTextField.text];
}
// I've also tried with this but nothing --> [self.delegate addStringWithString:#"aa"];
}
I have a simple utility app, with a MainViewController.m & h and a FlipsideViewController.m & h. Within my storyboard I have a button on MainViewController. I want to be able to click the button and run a method in FlipsideViewController.m is this possible? this is my first app and I am a total novice. all comments / suggestion welcome.
enter code here
i have this in my FlipsideViewController.m this is what i want to call when i click the button.
- (void)SaveFPQData
{
NSLog(#"Data Saved");
}
and this is what i have in MainViewController.m
- (IBAction)saveButton:(id)sender
{
}
This is the code I have so far;
MainViewController.h
#import "FlipsideViewController.h"
#import "sqlite3.h"
#import "FPQCheck.h"
#interface MainViewController : UIViewController <FlipsideViewControllerDelegate>
#property (weak, nonatomic) IBOutlet UITextField *nameField;
#property (weak, nonatomic) IBOutlet UITextField *checkField;
#property (weak, nonatomic) IBOutlet UITextField *commentsField;
#property (weak, nonatomic) FlipsideViewController *flipsidecontroller;
- (IBAction)saveButton:(id)sender;
- (IBAction)showHistoryButton:(id)sender;
#end
MainViewController.m
#import "MainViewController.h"
#import "FlipsideViewController.h"
#import "sqlite3.h"
#interface MainViewController ()
#end
#implementation MainViewController
- (void)viewDidLoad
{
[super viewDidLoad];
}
// Do any additional setup after loading the view, typically from a nib.
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Flipside View
- (void)flipsideViewControllerDidFinish:(FlipsideViewController *)controller
{
[self dismissViewControllerAnimated:YES completion:nil];
}
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([[segue identifier] isEqualToString:#"showAlternate"]) {
[[segue destinationViewController] setDelegate:self];
}
}
- (IBAction)saveButton:(id)sender
{
[self.flipsidecontroller SaveFPQData];
//[[NSNotificationCenter defaultCenter] postNotificationName:#"SaveFPQData" object:nil];
}
- (IBAction)showHistoryButton:(id)sender
{
}
#end
FlipSideViewController.h
#import <UIKit/UIKit.h>
#import "FPQCheck.h"
#class FlipsideViewController;
#protocol FlipsideViewControllerDelegate
- (void)flipsideViewControllerDidFinish:(FlipsideViewController *)controller;
#end
#interface FlipsideViewController : UIViewController <UITableViewDelegate, UITableViewDataSource>
#property (weak, nonatomic) IBOutlet UITableView *myTableView;
#property (weak, nonatomic) id <FlipsideViewControllerDelegate> delegate;
-(void)SaveFPQData;
- (IBAction)done:(id)sender;
- (IBAction)deleteEntry:(id)sender;
#end
FlipSideViewController.m
#import "FlipsideViewController.h"
#import "MainViewController.h"
#interface FlipsideViewController ()
{
NSMutableArray *arrayOfCheck;
sqlite3 *fpqDB;
NSString *dbPathString;
}
#end
#implementation FlipsideViewController
- (void)viewDidLoad
{
/*
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(SaveFPQData)
name:#"SaveFPQData"
object:nil];
*/
[super viewDidLoad];
arrayOfCheck = [[NSMutableArray alloc]init];
[self creatOrOpenDB];
[[self myTableView]setDelegate:self];
[[self myTableView]setDataSource:self];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)SaveFPQData
{
NSLog(#"Data Saved");
}
-(void)creatOrOpenDB
{
NSArray *path = NSSearchPathForDirectoriesInDomains(NSDocumentationDirectory, NSUserDomainMask, YES);
NSString *docPath = [path objectAtIndex:0];
dbPathString = [docPath stringByAppendingPathComponent:#"FPQ.db"];
char *error;
NSFileManager *fileManager = [NSFileManager defaultManager];
if (![fileManager fileExistsAtPath:dbPathString]) {
const char *dbPath = [dbPathString UTF8String];
//create db
if (sqlite3_open(dbPath, &fpqDB)==SQLITE_OK) {
const char *sql_stmt = "CREATE TABLE IF NOT EXISTS FPQ (ID INTEGER PRIMARY KEY AUTOINCREMENT, NAME TEXT, CHECK INTEGER, COMMENTS TEXT)";
sqlite3_exec(fpqDB, sql_stmt, NULL, NULL, &error);
sqlite3_close(fpqDB);
}
}
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Actions
- (IBAction)done:(id)sender
{
[self.delegate flipsideViewControllerDidFinish:self];}
- (IBAction)deleteEntry:(id)sender {
}
-(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
-(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [arrayOfCheck count];
}
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (!cell){
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
FPQCheck *fpqCheck = [arrayOfCheck objectAtIndex:indexPath.row];
NSString *nameANDcheck = [NSString stringWithFormat:#"%#%d", fpqCheck.name, fpqCheck.check];
cell.textLabel.text = nameANDcheck;
cell.detailTextLabel.text = fpqCheck.comments;
return cell;
}
#end
You have mainly two ways:
add a property (eg. self.flipSideController) to your MainViewController to store a reference to the FlipsideViewController; then call SaveFPQData though it (eg. [self.flipSideController SaveFPQData]; or
use notification center to post a notification from saveButton: that triggers SaveFPQData; this would go like this:
//-- in flipsidecontroller `viewDidLoad`:
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(SaveFPQData)
name:#"SaveFPQData"
object:nil];
//-- in saveButton:
[[NSNotificationCenter defaultCenter] postNotificationName:#"SaveFPQData" object:nil];
The second method is the simplest to implement, IMO, and it allows for the loosest coupling, at the expense of some clock cycles.
EDIT:
It is not entirely clear to me what you are trying to do (specifically, I don't understand fully how you can push the button in MainViewController once you FlipsideViewController is displayed; on the other hand, if you do not segue to the FlipsideViewController, then it is not there, so you cannot send a message to it), anyway you could try and initialise your self.flipsideViewController property in prepareForSegue:
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([[segue identifier] isEqualToString:#"showAlternate"]) {
UIViewController* controller = [segue destinationViewController];
[controller setDelegate:self];
if ([controller isKindOfClass:[FlipsideViewController class]])
self.flipsideViewController = (id)controller;
}
}
after doing that, your MainViewController will be able to send the saveFPQ message to the FlipsideViewController.
If you mean you would like to send the saveFPQ message before segue-ing to the FlipsideViewController, you should make the saveButton segue to it and the call the saveFPQ method.
What I suspect is you need some kind of "model" object accessible both from the main view and the flipside view controller.
Hope this helps.
my problem - I want to pass information from the TableView in DetailView, but somewhere in the self.detailViewController.detailItem no value is passed.
that is:
self.detailViewController.detailItem =#"123";
NSString *sss = self.detailViewController.detailItem;
NSLog(#"%#", sss);
In NSLog output (null)
Here is my source code:
DetailViewController.h
#import <UIKit/UIKit.h>
#interface DetailViewController : UIViewController <UISplitViewControllerDelegate>
#property id detailItem;
#property id TitleOfDetail;
#property (weak, nonatomic) IBOutlet UILabel *detailDescriptionLabel;
#end
DetailViewController.m
#import "DetailViewController.h"
#interface DetailViewController ()
#property (strong, nonatomic) UIPopoverController *masterPopoverController;
- (void)configureView;
#end
#implementation DetailViewController
#pragma mark - Managing the detail item
-(void)setTitleOfDetail:(id)newTitleOfDetail {
NSLog(#"123");
if (_TitleOfDetail != newTitleOfDetail) {
_TitleOfDetail = newTitleOfDetail;
// Update the view.
[self configureView];
}
}
-(void)setDetailItem:(id)newDetailItem
{
NSLog(#"123");
if (_detailItem != newDetailItem) {
_detailItem = newDetailItem;
// Update the view.
[self configureView];
}
if (self.masterPopoverController != nil) {
self.title = self.TitleOfDetail;
[self.masterPopoverController dismissPopoverAnimated:YES];
}
}
- (void)configureView
{
// Update the user interface for the detail item.
NSLog(#"1%#", self.TitleOfDetail);
NSLog(#"2%#", [self.detailItem description]);
if (self.TitleOfDetail) {
self.title = self.TitleOfDetail;
}
if (self.detailItem) {
self.detailDescriptionLabel.text = [self.detailItem description];
}
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
[self configureView];
}
…
myclass.h
#class DetailViewController;
#interface myclass : UITableViewController
#property DetailViewController *detailViewController;
#end
myclass.m
#import "choiseAvtoController.h"
#import "DetailViewController.h"
#interface myclass ()
#end
#implementation myclass
#synthesize detailViewController;
…
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
self.detailViewController.detailItem =#"123";
NSString *sss = self.detailViewController.detailItem;
NSLog(#"%#", sss);
}
In what may be the problem and how to fix it?
P.S. Sorry for my english, I'm just learning))
Since you are using a storyboard, you should be opening the detail controller on a segue.
Look up the segue identifier (say, it's OpenDetail) in the story board, then add the following code to your initial controller:
-(void)prepareForSegue:(UIStoryboardPopoverSegue*)segue sender:(id)sender {
if ([segue.identifier isEqualToString:#"OpenDetail"]) {
DetailViewController *dest = segue.destinationViewController;
dest.detailItem =#"123";
}
}
Bah. I've pulled my hair out over this problem for the past couple days now, but I know I must be overlooking the obvious. I've made my PickerViewController(.h./m) and PickerViewAppDelegate(.h/.m) files and they run fine as a standalone program, but I would like to have the picker pop up after a procedureal event occurs in my "helloworld.m" file. I can get the picker to show up, but I cannot for the life of me figure out how to populate it so that it isn't blank. I THINK I've done everything right up until I try to pass my array to my pickerview object. What am I doing wrong?
PickerViewController.h
#import <UIKit/UIKit.h>
#interface PickerViewController : UIViewController <UIPickerViewDataSource, UIPickerViewDelegate> {
IBOutlet UIPickerView *pickerView;
NSMutableArray *scrollerData;
}
#property (nonatomic, retain) IBOutlet UIPickerView *pickerView;
#property (nonatomic, retain) NSMutableArray *scrollerData;
-(void)setScrollerData:(NSMutableArray *)array;
#end
PickerViewController.m
#import "PickerViewController.h"
#implementation PickerViewController
#synthesize pickerView, scrollerData;
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
self.pickerView.delegate = self;
self.pickerView.dataSource = self;
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview
// Release anything that's not essential, such as cached data
}
- (void)dealloc {
// [arrayColors release];
[super dealloc];
}
-(void)setScrollerData:(NSMutableArray *)array
{
//[self.scrollerData arrayByAddingObjectsFromArray:array];
scrollerData = array;
}
#pragma mark -
#pragma mark Picker View Methods
- (NSInteger)numberOfComponentsInPickerView:(UIPickerView *)thePickerView {
return 1;
}
- (NSInteger)pickerView:(UIPickerView *)thePickerView numberOfRowsInComponent:(NSInteger)component {
return [scrollerData count];
}
- (NSString *)pickerView:(UIPickerView *)thePickerView titleForRow:(NSInteger)row forComponent:(NSInteger)component {
return [scrollerData objectAtIndex:row];
}
- (void)pickerView:(UIPickerView *)thePickerView didSelectRow:(NSInteger)row inComponent:(NSInteger)component {
NSLog(#"Selected Number: %#. Index of selected numbers: %i", [scrollerData objectAtIndex:row], row);
}
PickerViewAppDelegate.h
#import <UIKit/UIKit.h>
#class PickerViewController;
#interface PickerViewAppDelegate : NSObject <UIApplicationDelegate> {
UIWindow *window;
PickerViewController *pvController;
}
#property (nonatomic, retain) IBOutlet UIWindow *window;
#end
PickerViewAppDelegate.m
#import "PickerViewAppDelegate.h"
#import "PickerViewController.h"
#implementation PickerViewAppDelegate
#synthesize window;
- (void)applicationDidFinishLaunching:(UIApplication *)application {
pvController = [[PickerViewController alloc] initWithNibName:#"PickerView" bundle:[NSBundle mainBundle]];
[window addSubview:pvController.view];
// Override point for customization after application launch
[window makeKeyAndVisible];
}
- (void)dealloc {
[pvController release];
[window release];
[super dealloc];
}
#end
Helloworld.m
...
UIView* view = [[CCDirector sharedDirector] openGLView];
UIPickerView *pickerView=[[UIPickerView alloc] init];
pickerView.frame=CGRectMake(100,100, 200, 200);
NSMutableArray *arrayNumbers = [[NSMutableArray alloc] init];
[arrayNumbers addObject:#"30"];
[arrayNumbers addObject:#"31"];
[arrayNumbers addObject:#"32"];
[arrayNumbers addObject:#"33"];
[arrayNumbers addObject:#"34"];
[arrayNumbers addObject:#"35"];
[arrayNumbers addObject:#"36"];
[pickerView setscrollerData: arrayNumbers];//Should I be calling pickerView here or something else?
[view addSubview: pickerView];
pickerView.hidden=NO;
...
You have overridden the setter method generated by #synthesize in PickerViewController, so you are no longer retaining it.
Then, you are calling setScrollerData on your pickerView (this should be giving you a warning or crashing since pickerView doesn't respond to that method).
You are not setting PickerViewController as the delegate or datasource of your picker view in helloworld.m.
I can't see where your hello world code fits in. It seems to be adding a new picker view rather than using the one from the xib of PickerViewController. You should be instantiating pickerviewcontroller from your hello world and adding its .view as a subview or presenting it as a modal view controller rather than setting up a new picker view. You can then pass your array to the instance of pickerviewcontroller. Note though that it is not standard to have a separate view controller for what is essentially a subview, though I don't have much knowledge of cocos2d so I don't know if this is normal when using that framework.
Well, i think you should just pass the array from HelloWorld class to PickerViewController class using property/synthesize.