Different width of UIDatePicker iPhone and iPad in iOS 7 - ios7

I'm working on conversion of a universal app for iOS 7. I found difference in behaviour of UIDatePicker in iPad and iPhone.Code is same for both the devices but It's not showing full screen width in iPhone. However in iPad Date picker width is fullscreen. Please help me. Thanks

Related

UIView scaling between iOS devices

I'm fairly new to using the auto layout in the storyboard, so I was wondering if I could get some help as to why my UIViews seem to be scaling to many times the width they should be on iPhone 6/6+.
The first image is the simulator for 5s, second is for 6.
http://imgur.com/a/ybV1X

Xcode 6 ViewController content is smaller than the simulator screen

i'm developing app for both IOS7 & IOS8, and using storyBoard with size classes enabled.
app works fine in all simulators from iPhone 4s IOS7 to iPhone 6+
but the viewController is smaller than the screen in iPhone 5 with iOS7
app supports different orientations, i tried and canceled orientations but didn't work. i rested the simulator content, didn't work. I tried to change the initial view controller, didn't work. I cleaned the project, didn't work
To run your application in fullscreen in iPhone5 you must provide Launch Image for iPhone5 with resolution 640x1136.
If you are not including Launch Image of the size iPhone5 require then app will run in the centre of the screen, showing black area at top and bottom.
You can also refer here for more information.
Make sure there is a Default-568#2x.png in the supporting files

UIMenuController tap and hold zoom bubble fails in landscape mode

Supporting iOS 7. (non-AutoLayout)
Running iPhone 6 (iOS 8.1)
The UIMenuController doesn't show in Landscape mode, in effect breaking the UI for my users.
What's causing this to break?
Maybe it's the same problem that I have:
iPhone6 (no display zoom mode) UIMenuController truncated
The solution for me is to compile against iOS SDK 7.1. All others tries didn't help.

App runs in iPhone 4 size on iPhone 5 Simulator and Device

When I run my app from Xcode 5.0.2 on an iPhone 5 simulator or device, it runs it at the iPhone 4 height although I already specified 4" screen in Storyboard.
Can't attach an image because of lack of reputation, but there is black space on top and bottom of the app while running.
You need to add a correctly sized (1136x640) splash screen image file, named "Default-568h#2x.png".
More info can be found in this related question.
When you build your app, on the top left it should say iPhone Retina (3.5-inch). Change it to iPhone Retina (4-inch)

text on iPad looks blurry

i have created the iPhone app
on iPhone it works perfectly but when i run it on my ipad and move it to 2x
text in my apps display blurry
is there any solution where on my retina ipad text also looks smooth as on iPhone
I had the same issue few month ago, it is because your application is only for iPhone. Please do not worry about this issue because this problem will only on iPad (non-Retina). and for iPad with Retina I will work fine. You will see the smooth font on retina (iPad). and If you want the same on iPad (non-retina) then go for a universal app. I solve this using universal app.