Hello I a class of type NSObject:
ProductDetails *details = [[ProductDetails alloc] init];
details.name = #"Soap1";
details.color = #"Red";
details.quantity = 4;
I want to pass the "details" object to a dictionary.
I did,
NSDictionary *dict = [NSDictionary dictionaryWithObject:details forKey:#"details"];
I am passing this dict to another method which performs a check on JSONSerialization:
if(![NSJSONSerialization isValidJSONObject:dict])
And I am getting a crash on this check. Am I doing anything wrong here? I know that the details I am getting is a JSON object and I am assigning it to the properties in my ProductDetails class.
Please help me. I am a noob in Objective-C.
I now tried:
NSError* error;
NSDictionary* json = [NSJSONSerialization JSONObjectWithData:(NSData*)details options:kNilOptions error:&error];
All I need here is an easy way to convert details to NSData.
I noticed that I have an array inside my object may be thats why all the ways I tried is throwing an exception. However since this question is becoming to big, I have started an another question thread for it where I have displayed the data I am getting inside the object - https://stackoverflow.com/questions/19081104/convert-nsobject-to-nsdictionary
This may well be the easiest way to achieve it. Do import #import <objc/runtime.h> in your class file.
#import <objc/runtime.h>
ProductDetails *details = [[ProductDetails alloc] init];
details.name = #"Soap1";
details.color = #"Red";
details.quantity = 4;
NSDictionary *dict = [self dictionaryWithPropertiesOfObject: details];
NSLog(#"%#", dict);
//Add this utility method in your class.
- (NSDictionary *) dictionaryWithPropertiesOfObject:(id)obj
{
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
unsigned count;
objc_property_t *properties = class_copyPropertyList([obj class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
[dict setObject:[obj valueForKey:key] forKey:key];
}
free(properties);
return [NSDictionary dictionaryWithDictionary:dict];
}
NSDictionary *details = {#"name":product.name,#"color":product.color,#"quantity":#(product.quantity)};
NSError *error;
NSData *jsonData = [NSJSONSerialization dataWithJSONObject:details
options:NSJSONWritingPrettyPrinted // Pass 0 if you don't care about the readability of the generated string
error:&error];
if (! jsonData) {
NSLog(#"Got an error: %#", error);
} else {
NSString *jsonString = [[NSString alloc] initWithData:jsonData encoding:NSUTF8StringEncoding];
}
Second part's source: Generate JSON string from NSDictionary in iOS
As mmackh said, you want to define a custom method for your ProductDetails object that will return a simple NSDictionary of values, e.g.:
#implementation ProductDetails
- (id)jsonObject
{
return #{#"name" : self.name,
#"color" : self.color,
#"quantity" : #(self.quantity)};
}
...
Let's assume that we added manufacturer property to our ProductDetails, which referenced a ManufacturerDetails class. We'd just write a jsonObject for that class, too:
#implementation ManufacturerDetails
- (id)jsonObject
{
return #{#"name" : self.name,
#"address1" : self.address1,
#"address2" : self.address2,
#"city" : self.city,
...
#"phone" : self.phone};
}
...
And then change the jsonObject for ProductDetails to employ that, e.g.:
#implementation ProductDetails
- (id)jsonObject
{
return #{#"name" : self.name,
#"color" : self.color,
#"quantity" : #(self.quantity),
#"manufacturer" : [self.manufacturer jsonObject]};
}
...
If you have potentially nested collection objects (arrays and/or dictionaries) with custom objects that you want to encode, you could write a jsonObject method for each of those, too:
#interface NSDictionary (JsonObject)
- (id)jsonObject;
#end
#implementation NSDictionary (JsonObject)
- (id)jsonObject
{
NSMutableDictionary *dictionary = [NSMutableDictionary dictionary];
[self enumerateKeysAndObjectsUsingBlock:^(id key, id obj, BOOL *stop) {
if ([obj respondsToSelector:#selector(jsonObject)])
[dictionary setObject:[obj jsonObject] forKey:key];
else
[dictionary setObject:obj forKey:key];
}];
return [NSDictionary dictionaryWithDictionary:dictionary];
}
#end
#interface NSArray (JsonObject)
- (id)jsonObject;
#end
#implementation NSArray (JsonObject)
- (id)jsonObject
{
NSMutableArray *array = [NSMutableArray array];
[self enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) {
if ([obj respondsToSelector:#selector(jsonObject)])
[array addObject:[obj jsonObject]];
else
[array addObject:obj];
}];
return [NSArray arrayWithArray:array];
}
#end
If you do something like that, you can now convert arrays or dictionaries of your custom objects object into something that can be used for generating JSON:
NSArray *products = #[[[Product alloc] initWithName:#"Prius" color:#"Green" quantity:3],
[[Product alloc] initWithName:#"Accord" color:#"Black" quantity:1],
[[Product alloc] initWithName:#"Civic" color:#"Blue" quantity:2]];
id productsJsonObject = [products jsonObject];
NSError *error = nil;
NSData *data = [NSJSONSerialization dataWithJSONObject:productsJsonObject options:0 error:&error];
If you're simply trying to save these objects in a file, I'd suggest NSKeyedArchiver and NSKeyedUnarchiver. But if you need to generate JSON objects for your own private classes, you can do something like the above might work.
In .h File
#import <Foundation/Foundation.h>
#interface ContactDetail : NSObject
#property (nonatomic) NSString *firstName;
#property (nonatomic) NSString *lastName;
#property (nonatomic) NSString *fullName;
#property (nonatomic) NSMutableArray *mobileNumbers;
#property (nonatomic) NSMutableArray *Emails;
#property (assign) bool Isopen;
#property (assign) bool IsChecked;
-(NSDictionary *)dictionary;
#end
in .m file
#import "ContactDetail.h"
#import <objc/runtime.h>
#implementation ContactDetail
#synthesize firstName;
#synthesize lastName;
#synthesize fullName;
#synthesize mobileNumbers;
#synthesize Emails;
#synthesize IsChecked,Isopen;
//-(NSDictionary *)dictionary {
// return [NSDictionary dictionaryWithObjectsAndKeys:self.fullName,#"fullname",self.mobileNumbers,#"mobileNumbers",self.Emails,#"emails", nil];
//}
- (NSDictionary *)dictionary {
unsigned int count = 0;
NSMutableDictionary *dictionary = [NSMutableDictionary new];
objc_property_t *properties = class_copyPropertyList([self class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
id value = [self valueForKey:key];
if (value == nil) {
// nothing todo
}
else if ([value isKindOfClass:[NSNumber class]]
|| [value isKindOfClass:[NSString class]]
|| [value isKindOfClass:[NSDictionary class]] || [value isKindOfClass:[NSMutableArray class]]) {
// TODO: extend to other types
[dictionary setObject:value forKey:key];
}
else if ([value isKindOfClass:[NSObject class]]) {
[dictionary setObject:[value dictionary] forKey:key];
}
else {
NSLog(#"Invalid type for %# (%#)", NSStringFromClass([self class]), key);
}
}
free(properties);
return dictionary;
}
#end
if any crash ,You check the property (NSMutableArray,NSString,etc ) in else if condition inside of for.
In Your Controller, in any func...
-(void)addItemViewController:(ConatctViewController *)controller didFinishEnteringItem:(NSMutableArray *)SelectedContact
{
NSLog(#"%#",SelectedContact);
NSMutableArray *myData = [[NSMutableArray alloc] init];
for (ContactDetail *cont in SelectedContact) {
[myData addObject:[cont dictionary]];
}
NSError *error = nil;
NSData *jsonData = [NSJSONSerialization dataWithJSONObject:myData options:NSJSONWritingPrettyPrinted error:&error];
if ([jsonData length] > 0 &&
error == nil){
// NSLog(#"Successfully serialized the dictionary into data = %#", jsonData);
NSString *jsonString = [[NSString alloc] initWithData:jsonData
encoding:NSUTF8StringEncoding];
NSLog(#"JSON String = %#", jsonString);
}
else if ([jsonData length] == 0 &&
error == nil){
NSLog(#"No data was returned after serialization.");
}
else if (error != nil){
NSLog(#"An error happened = %#", error);
}
}
Try this:
#import <objc/runtime.h>
+ (NSDictionary *)dictionaryWithPropertiesOfObject:(id)obj {
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
unsigned count;
objc_property_t *properties = class_copyPropertyList([obj class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
[dict setObject:[obj valueForKey:key] ? [obj valueForKey:key] : #"" forKey:key];
}
free(properties);
return [NSDictionary dictionaryWithDictionary:dict];
}
The perfect way to do this is by using a library for serialization/deserialization
many libraries are available but one i like is
JagPropertyConverter
https://github.com/jagill/JAGPropertyConverter
it can convert your Custom object into NSDictionary and vice versa
even it support to convert dictionary or array or any custom object within your object (i.e Composition)
JAGPropertyConverter *converter = [[JAGPropertyConverter alloc]init];
converter.classesToConvert = [NSSet setWithObjects:[ProductDetails class], nil];
//For Object to Dictionary
NSDictionary *dictDetail = [converter convertToDictionary:detail];
NSDictionary* json = [NSJSONSerialization JSONObjectWithData:dictDetail options:NSJSONWritingPrettyPrinted error:&error];
You can convert object (say modelObject) to dictionary at runtime with the help of objc/runtime.h class but that has certain limitations and is not recommended.
Considering MVC, mapping logic should be implemented in Model class.
#interface ModelObject : NSObject
#property (nonatomic) NSString *p1;
#property (nonatomic) NSString *p2;
-(NSDictionary *)dictionary;
#end
#import "ModelObject.h"
#implementation ModelObject
-(NSDictionary *)dictionary
{
NSMutableDictionary *dict = [[NSMutableDictionary alloc] init];
[dict setValue:self.p1 forKey:#"p1"];// you can give different key name here if you want
[dict setValue:self.p2 forKey:#"p2" ];
return dict;
}
#end
Uses:
NSDictionary *modelObjDict = [modelObj dictionary];
Try using
NSDictionary *dict = [details valuesForAttributes:#[#"name", #"color"]];
And compare what the dictionary contains. Then try to convert it to JSON. And look at the JSON spec - what data types can go into a JSON encoded file?
You also can use the NSObject+APObjectMapping category which is available on GitHub: https://github.com/aperechnev/APObjectMapping
It's a quit easy. Just describe the mapping rules in your class:
#import <Foundation/Foundation.h>
#import "NSObject+APObjectMapping.h"
#interface MyCustomClass : NSObject
#property (nonatomic, strong) NSNumber * someNumber;
#property (nonatomic, strong) NSString * someString;
#end
#implementation MyCustomClass
+ (NSMutableDictionary *)objectMapping {
NSMutableDictionary * mapping = [super objectMapping];
if (mapping) {
NSDictionary * objectMapping = #{ #"someNumber": #"some_number",
#"someString": #"some_string" };
}
return mapping
}
#end
And then you can easily map your object to dictionary:
MyCustomClass * myObj = [[MyCustomClass alloc] init];
myObj.someNumber = #1;
myObj.someString = #"some string";
NSDictionary * myDict = [myObj mapToDictionary];
Also you can parse your object from dictionary:
NSDictionary * myDict = #{ #"some_number": #123,
#"some_string": #"some string" };
MyCustomClass * myObj = [[MyCustomClass alloc] initWithDictionary:myDict];
Swift
Now the swift is very popular and most of the SDK's are written in Objective C, we need to convert NSObject to NSDictionary, With the Help of #thatzprem Answer, I wrote an extension for Swift which will convert our NSObject into NSDictionary, then we can use that NSDictionary to simple Dictionary or JSON Object or other purpose. I hope so this will help out the Swift User.
extension NSObject {
func convertNSObjectToNSDictionary() -> [AnyHashable : Any]? {
var dict: [AnyHashable : Any] = [:]
var count: UInt32 = 0
let properties = class_copyPropertyList(type(of: self), UnsafeMutablePointer<UInt32>(mutating: &count)) //as? objc_property_t
for i in 0..<Int(count) {
var key: String? = nil
if let property = properties?[i] as? objc_property_t {
key = String(utf8String: property_getName(property))
}
//dict[key] = (obj as? NSObject)?.value(forKey: key ?? "")
dict[key] = (self).value(forKey: key ?? "")
}
free(properties)
return dict
}
}
Related
I am new to Objective-C. I am trying to create a weather app where I parsed data from open weather map. I have stored the parsed data to an array. Now want to access the array value from other class but getting null value.
Can anyone help me?
What I have tried:
Here is my NSObject class where I am storing data and trying to send that to view controller:
- (void)getCurrentWeather:(NSString *)query
{
NSString *const BASE_URL_STRING = #"http://api.openweathermap.org/data/2.5/weather?q=";
NSString *const API_KEY = #"&APPID=APIKEYSTRING";
NSString *weatherURLText = [NSString stringWithFormat:#"%#%#%#",
BASE_URL_STRING, query,API_KEY];
NSURL *weatherURL = [NSURL URLWithString:weatherURLText];
dispatch_async(kBgQueue, ^{
NSData* data = [NSData dataWithContentsOfURL:weatherURL];
[self performSelectorOnMainThread:#selector(fetchedDataSmile | :) withObject:data waitUntilDone:YES];
});
}
- (void)fetchedData:(NSData *)responseData {
NSError* error;
NSDictionary *json = [NSJSONSerialization JSONObjectWithData:responseData options:kNilOptions error:&error];
NSString* cityName = [json objectForKey:#"name"];
int currentTempCelsius = (int)[[[json objectForKey:#"main"] objectForKey:#"temp"] intValue] - ZERO_CELSIUS_IN_KELVIN;
int maxTemp = (int)[[[json objectForKey:#"main"] objectForKey:#"temp_max"] intValue] - ZERO_CELSIUS_IN_KELVIN;
int minTemp = (int)[[[json objectForKey:#"main"] objectForKey:#"temp_min"] intValue] - ZERO_CELSIUS_IN_KELVIN;
NSString *weatherDescription = [[[json objectForKey:#"weather"] objectAtIndexBlush | :O ] objectForKey:#"description"];
weatherArray = [[NSMutableArray alloc] initWithObjects:cityName, weatherDescription,
[NSString stringWithFormat:#"%d", currentTempCelsius],
[NSString stringWithFormat:#"%d", maxTemp],
[NSString stringWithFormat:#"%d", minTemp],nil];
I have NSObject.h file as:
#interface WeatherData : NSObject
#property (nonatomic) NSString *weatherDescription;
#property (strong, nonatomic) NSString *currentTemp;
#property (nonatomic) int maxTempCelsius;
#property (nonatomic) int minTempCelsius;
#property (nonatomic, retain) NSMutableArray *weatherArray;
- (void)getCurrentWeather:(NSString *)query;
#end
In my view controller:
.h file:
#property (nonatomic, retain) NSMutableArray *weatherResultArray;
.m file:
-(void)searchButtonClicked:(UIButton*)sender
{
[self.view endEditing:YES];
WeatherData *weather = [[WeatherData alloc] init];
[weather getCurrentWeather:_textField.text];
self.weatherResultArray = weather.weatherArray;
//temperatureLabel.text = [NSString stringWithFormat:#"%d°",weather.currentTempCelsius];
}
I just want to show the results in UILabel.
Have you tried returning NSMutable array in this method
- (NSMutableArray*)getCurrentWeather:(NSString *)query
instead of this,
- (void)getCurrentWeather:(NSString *)query
This would be the easiest way to verify and also value can be retrieved in single statement as:
self.weatherResultArray = [weather getCurrentWeather:_textField.text];
One more thing, Don't forget to allocate and initialise your weatherResultArray as:
self.weatherResultArray = [[NSMutableArray alloc]init];
In NSObject class, define a weather protocol.
//NSObject.h file
#protocol WeatherDelegate<NSObject>
-(void)getWeatherData:(YourNSObjectClass*)viewController getWeatherData:(NSMutableArray*)array;
#end
//NSObject.m file, in
- (void)fetchedData:(NSData *)responseData {
NSError* error;
NSDictionary *json = [NSJSONSerialization JSONObjectWithData:responseData options:kNilOptions error:&error];
NSString* cityName = [json objectForKey:#"name"];
int currentTempCelsius = (int)[[[json objectForKey:#"main"] objectForKey:#"temp"] intValue] - ZERO_CELSIUS_IN_KELVIN;
int maxTemp = (int)[[[json objectForKey:#"main"] objectForKey:#"temp_max"] intValue] - ZERO_CELSIUS_IN_KELVIN;
int minTemp = (int)[[[json objectForKey:#"main"] objectForKey:#"temp_min"] intValue] - ZERO_CELSIUS_IN_KELVIN;
NSString *weatherDescription = [[[json objectForKey:#"weather"] objectAtIndexBlush | :O ] objectForKey:#"description"];
weatherArray = [[NSMutableArray alloc] initWithObjects:cityName, weatherDescription,
[NSString stringWithFormat:#"%d", currentTempCelsius],
[NSString stringWithFormat:#"%d", maxTemp],
[NSString stringWithFormat:#"%d", minTemp],nil];
id<WeatherDelegate> strongDelegate = self.delegate;
if ([strongDelegate respondsToSelector:#selector(getWeatherData:getWeatherData:)])
{
[strongDelegate getWeatherData:self getWeatherData:weatherArray];
}
}
In yourViewController class,Add this WeatherData protocol and add the delegate function in .m file to fetch the data.
#interface yourViewControllerClass()<WeatherDelegate>
{
YourNSObjectClass *nsClass;
NSMutableArray *dataArray;
}
-(void)getWeatherData:(YourNSObjectClass*)viewController getWeatherData:(NSMutableArray*)array{
dataArray = [[NSMutableArray alloc]initWithArray:array];
}
-(void)searchButtonClicked:(UIButton*)sender
{
[self.view endEditing:YES];
WeatherData *weather = [[WeatherData alloc] init];
[weather getCurrentWeather:_textField.text];
self.weatherResultArray = dataArray;
//temperatureLabel.text = [NSString stringWithFormat:#"%d°",weather.currentTempCelsius];
}
I'm sorry to ask this question again, but I'm still stuck.
I have a city object trying to fetch weather from a weather fetcher object
#interface WeatherFetcher : NSObject {
}
#property (nonatomic, strong) NSMutableDictionary *weatherData;
- (void)fetchWeather:(NSString *)cityName;
- (void)handleNetworkErorr:(NSError *)error;
- (void)handleNetworkResponse:(NSData *)myData;
#end
This is were I assign the value to weatherData
#import "WeatherFetcher.h"
#implementation WeatherFetcher
- (void)fetchWeather:(NSString *)cityName
{
NSString *urlString = #"http://api.openweathermap.org/data/2.5/weather?q=";
urlString = [urlString stringByAppendingString:cityName];
urlString = [urlString stringByAppendingString:#",Aus"];
NSURL *url = [NSURL URLWithString:urlString];
NSURLRequest *request = [[NSURLRequest alloc] initWithURL:url];
[NSURLConnection sendAsynchronousRequest:request
queue:[NSOperationQueue mainQueue]
completionHandler:^(NSURLResponse *response, NSData *data, NSError *connectionError) {
if (connectionError)
{
[self handleNetworkErorr:connectionError];
}
else
{
[self handleNetworkResponse:data];
}
}];
}
#pragma mark - Private Failure Methods
- (void)handleNetworkErorr:(NSError *)error
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Network Error" message:#"Please try again later" delegate:nil cancelButtonTitle:nil otherButtonTitles:#"OK", nil];
[alert show];
}
#pragma mark - Private Success Methods
- (void)handleNetworkResponse:(NSData *)myData
{
//NSMutableDictionary *data = [NSMutableDictionary dictionary];
NSMutableDictionary *data = [[NSMutableDictionary alloc] init];
// now we'll parse our data using NSJSONSerialization
id myJSON = [NSJSONSerialization JSONObjectWithData:myData options:NSJSONReadingMutableContainers error:nil];
// typecast an array and list its contents
NSDictionary *jsonArray = (NSDictionary *)myJSON;
//NSLog([jsonArray description]);
// take a look at all elements in the array
for (id element in jsonArray) {
id key = [element description];
id innerArr = [jsonArray objectForKey:key];
NSDictionary *inner = (NSDictionary *)innerArr;
if ([inner conformsToProtocol:#protocol(NSFastEnumeration)]) {
for(id ele in inner) {
if ([ele conformsToProtocol:#protocol(NSFastEnumeration)]) {
NSDictionary *innerInner = (NSDictionary *)ele;
for(id eleEle in innerInner) {
id innerInnerKey = [eleEle description];
[data setObject:[[inner valueForKey:innerInnerKey] description] forKey:[eleEle description]];
}
}
else {
id innerKey = [ele description];
[data setObject:[[inner valueForKey:innerKey] description] forKey:[ele description]];
}
}
}
else {
[data setObject:[inner description] forKey:[element description]];
}
}
self.weatherData = data;
NSLog([self.weatherData description]) **//there is data**
}
#end
However every time I call this from by city object I get nothing back at all.
#import <Foundation/Foundation.h>
#import "WeatherFetcher.h"
#interface City : NSObject {
}
#property (nonatomic, strong) NSString *cityName;
#property (nonatomic, strong) NSString *stateName;
#property (nonatomic, strong) UIImage *cityPicture;
#property (nonatomic, strong) NSString *weather;
#property (nonatomic, strong) NSMutableDictionary *weatherData;
-(NSString *)getWeather;
#end
UI calls getWeather by a button press to get the string value to be displayed on screen
#implementation City {
}
-(NSString *)getWeather {
//return self.weather;
NSString *info = #"";
WeatherFetcher *weatherFetcher = [[WeatherFetcher alloc] init];
[weatherFetcher fetchWeather:self.cityName];
self.weatherData = [weatherFetcher weatherData];
for (id element in self.weatherData) {
info = [info stringByAppendingString:[element description]];
info = [info stringByAppendingString:#"-->"];
info = [info stringByAppendingString:[self.weatherData valueForKey:[element description]]];
info = [info stringByAppendingString:#"\n"];
}
return info;
}
#end
What am I doing wrong here?
getWeather method in the city class gets called when a button is pressed and I'm trying to display this string in a text area. I don't have much experience with Objective C and this is my first app other than Hello World app.
Thank you!
Your WeatherFetcher is asynchronous (sendAsynchronousRequest:) - it sets a task to obtain the data and then returns (usually) before that data has been obtained. So when you try to access the weatherData immediately after the call to fetchWeather: it is not there yet.
You need to redesign your model to handle asynchronicity - getWeather cannot be synchronous. For example you could make fetchWeather: take a completion block to invoke when the data is available and have getWeather pass in a suitable block.
Is there a way to get an array of class properties of certain kind? For example if i have interface like this
#interface MyClass : NSObject
#property (strong,nonatomic) UILabel *firstLabel;
#property (strong,nonatomic) UILabel *secondLabel;
#end
can i get the reference to those labels in implementation without knowing their name?
#implementation MyClass
-(NSArray*)getListOfAllLabels
{
?????
}
#end
I know i can do it easily with [NSArray arrayWithObjects:firstLabel,secondLabel,nil], but i would like to do it with some kind of class enumeration like for (UILabel* oneLabel in ???[self objects]???)
So more precisely, you want dynamic, runtime observaion of the properties, if I got it correctly. Do something like this (implement this method on self, the class you want to introspect):
#import <objc/runtime.h>
- (NSArray *)allPropertyNames
{
unsigned count;
objc_property_t *properties = class_copyPropertyList([self class], &count);
NSMutableArray *rv = [NSMutableArray array];
unsigned i;
for (i = 0; i < count; i++)
{
objc_property_t property = properties[i];
NSString *name = [NSString stringWithUTF8String:property_getName(property)];
[rv addObject:name];
}
free(properties);
return rv;
}
- (void *)pointerOfIvarForPropertyNamed:(NSString *)name
{
objc_property_t property = class_getProperty([self class], [name UTF8String]);
const char *attr = property_getAttributes(property);
const char *ivarName = strchr(attr, 'V') + 1;
Ivar ivar = object_getInstanceVariable(self, ivarName, NULL);
return (char *)self + ivar_getOffset(ivar);
}
Use it like this:
SomeType myProperty;
NSArray *properties = [self allPropertyNames];
NSString *firstPropertyName = [properties objectAtIndex:0];
void *propertyIvarAddress = [self getPointerOfIvarForPropertyNamed:firstPropertyName];
myProperty = *(SomeType *)propertyIvarAddress;
// Simpler alternative using KVC:
myProperty = [self valueForKey:firstPropertyName];
Hope this helps.
use attributeKeys method of NSObject.
for (NSString *key in [self attributeKeys]) {
id attribute = [self valueForKey:key];
if([attribute isKindOfClass:[UILabel class]])
{
//put attribute to your array
}
}
Check out this link. It is an objective c wrapper over objective C runtime.
You can use code like below
uint count;
objc_property_t* properties = class_copyPropertyList(self.class, &count);
NSMutableArray* propertyArray = [NSMutableArray arrayWithCapacity:count];
for (int i = 0; i < count ; i++)
{
const char* propertyName = property_getName(properties[i]);
[propertyArray addObject:[NSString stringWithCString:propertyName encoding:NSUTF8StringEncoding]];
}
free(properties);
You must include the runtime headers
#import<objc/runtime.h>
uint propertiesCount;
objc_property_t *classPropertiesArray = class_copyPropertyList([self class], &propertiesCount);
free(classPropertiesArray);
The answer by #user529758 won't work with ARC and it won't list the properties of any ancestor classes.
To fix this, you need to traverse up the class hierarchy, and use the ARC-compatible [NSObject valueForKey:] to get the property values.
Person.h:
#import <Foundation/Foundation.h>
extern NSMutableArray *propertyNamesOfClass(Class klass);
#interface Person : NSObject
#property (nonatomic) NSString *name;
#end
Person.m:
#import "Person.h"
#import <objc/runtime.h>
NSMutableArray *propertyNamesOfClass(Class klass) {
unsigned int count;
objc_property_t *properties = class_copyPropertyList(klass, &count);
NSMutableArray *rv = [NSMutableArray array];
for (unsigned int i = 0; i < count; i++)
{
objc_property_t property = properties[i];
NSString *name = [NSString stringWithUTF8String:property_getName(property)];
[rv addObject:name];
}
free(properties);
return rv;
}
#implementation Person
- (NSMutableArray *)allPropertyNames {
NSMutableArray *classes = [NSMutableArray array];
Class currentClass = [self class];
while (currentClass != nil && currentClass != [NSObject class]) {
[classes addObject:currentClass];
currentClass = class_getSuperclass(currentClass);
}
NSMutableArray *names = [NSMutableArray array];
[classes enumerateObjectsWithOptions:NSEnumerationReverse usingBlock:^(Class currentClass, NSUInteger idx, BOOL *stop) {
[names addObjectsFromArray:propertyNamesOfClass(currentClass)];
}];
return names;
}
- (NSString*)description {
NSMutableArray *keys = [self allPropertyNames];
NSMutableDictionary *properties = [NSMutableDictionary dictionaryWithCapacity:keys.count];
[keys enumerateObjectsUsingBlock:^(NSString *key, NSUInteger idx, BOOL *stop) {
properties[key] = [self valueForKey:key];
}];
NSString *className = NSStringFromClass([self class]);
return [NSString stringWithFormat:#"%# : %#", className, properties];
}
Student.h:
#import "Person.h"
#interface Student : Person
#property (nonatomic) NSString *studentID;
#end
Student.m:
#import "Student.h"
#implementation Student
#end
main.m:
#import <Foundation/Foundation.h>
#import "Student.h"
int main(int argc, const char * argv[]) {
#autoreleasepool {
// insert code here...
Student *student = [[Student alloc] init];
student.name = #"John Doe";
student.studentID = #"123456789";
NSLog(#"student - %#", student);
}
return 0;
}
The solution of serhats is great unfortunately it doesn't work for iOS (as you mentioned) (and this question is tagged for iOS). A workaround would be to get a NSDictionary representation of the object and then access it normally as key-value pairs. I would recommend a category for NSObject:
Header-File:
#interface NSObject (NSDictionaryRepresentation)
/**
Returns an NSDictionary containing the properties of an object that are not nil.
*/
- (NSDictionary *)dictionaryRepresentation;
#end
Implementation-File:
#import "NSObject+NSDictionaryRepresentation.h"
#import <objc/runtime.h>
#implementation NSObject (NSDictionaryRepresentation)
- (NSDictionary *)dictionaryRepresentation {
unsigned int count = 0;
// Get a list of all properties in the class.
objc_property_t *properties = class_copyPropertyList([self class], &count);
NSMutableDictionary *dictionary = [[NSMutableDictionary alloc] initWithCapacity:count];
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
NSString *value = [self valueForKey:key];
// Only add to the NSDictionary if it's not nil.
if (value)
[dictionary setObject:value forKey:key];
}
free(properties);
return dictionary;
}
#end
Borrowed from this article: http://hesh.am/2013/01/transform-properties-of-an-nsobject-into-an-nsdictionary/
This way you could do something similar as serhats mentioned:
for (NSString *key in objectDic.allKeys) {
if([objectDic[key] isKindOfClass:[UILabel class]])
{
//put attribute to your array
}
}
I ran across something that I eventually figured out, but think that there's probably a much more efficient way to accomplish it.
I had an object (an NSObject which adopted the MKAnnotation protocol) that had a number of properties (title, subtitle,latitude,longitude, info, etc.). I needed to be able to pass this object to another object, which wanted to extract info from it using objectForKey methods, as an NSDictionary (because that's what it was getting from another view controller).
What I ended up doing was create a new NSMutableDictionary and use setObject: forKey on it to transfer each piece of vital info, and then I just passed on the newly created dictionary.
Was there an easier way to do this?
Here's the relevant code:
// sender contains a custom map annotation that has extra properties...
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([[segue identifier] isEqualToString:#"showDetailFromMap"])
{
DetailViewController *dest =[segue destinationViewController];
//make a dictionary from annotaion to pass info
NSMutableDictionary *myValues =[[NSMutableDictionary alloc] init];
//fill with the relevant info
[myValues setObject:[sender title] forKey:#"title"] ;
[myValues setObject:[sender subtitle] forKey:#"subtitle"];
[myValues setObject:[sender info] forKey:#"info"];
[myValues setObject:[sender pic] forKey:#"pic"];
[myValues setObject:[sender latitude] forKey:#"latitude"];
[myValues setObject:[sender longitude] forKey:#"longitude"];
//pass values
dest.curLoc = myValues;
}
}
Thanks in advance for your collective wisdom.
Here's what I came up with, thanks to the folks, below...
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([[segue identifier] isEqualToString:#"showDetailFromMap"])
{
DetailViewController *dest =[segue destinationViewController];
NSArray *myKeys = [NSArray arrayWithObjects:
#"title",#"subtitle",#"info",#"pic",#"latitude",#"longitude", nil];
//make a dictionary from annotaion to pass info
NSDictionary *myValues =[sender dictionaryWithValuesForKeys:myKeys];
//pass values
dest.curLoc = myValues;
}
}
And a even simpler fix, as seen below...
Using valueForKey instead of object for key to retrieve the information.
Sure thing! Use the objc-runtime and KVC!
#import <objc/runtime.h>
#interface NSDictionary(dictionaryWithObject)
+(NSDictionary *) dictionaryWithPropertiesOfObject:(id) obj;
#end
#implementation NSDictionary(dictionaryWithObject)
+(NSDictionary *) dictionaryWithPropertiesOfObject:(id)obj
{
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
unsigned count;
objc_property_t *properties = class_copyPropertyList([obj class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
[dict setObject:[obj valueForKey:key] forKey:key];
}
free(properties);
return [NSDictionary dictionaryWithDictionary:dict];
}
#end
And you would use like this:
MyObj *obj = [MyObj new];
NSDictionary *dict = [NSDictionary dictionaryWithPropertiesOfObject:obj];
NSLog(#"%#", dict);
This is an old post and Richard J. Ross III's answer is really helpful, but in case of custom objects (an custom class has another custom object in it). However, sometimes properties are other objects and so forth, making the serialization a bit complicated.
Details * details = [[Details alloc] init];
details.tomato = #"Tomato 1";
details.potato = #"Potato 1";
details.mangoCount = [NSNumber numberWithInt:12];
Person * person = [[Person alloc]init];
person.name = #"HS";
person.age = #"126 Years";
person.gender = #"?";
person.details = details;
For converting these type of objects (multiple custom objects) into dictionary, I had to modify Richard J. Ross III's Answer a little bit.
+(NSDictionary *) dictionaryWithPropertiesOfObject:(id)obj
{
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
unsigned count;
objc_property_t *properties = class_copyPropertyList([obj class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
Class classObject = NSClassFromString([key capitalizedString]);
if (classObject) {
id subObj = [self dictionaryWithPropertiesOfObject:[obj valueForKey:key]];
[dict setObject:subObj forKey:key];
}
else
{
id value = [obj valueForKey:key];
if(value) [dict setObject:value forKey:key];
}
}
free(properties);
return [NSDictionary dictionaryWithDictionary:dict];
}
I hope it will help someone. Full credit goes to Richard J. Ross III.
If the properties had the same names as the keys used to access the dictionary then you could have just used KVC and had valueForKey: instead of objectForKey.
For example given this dictionary
NSDictionary *annotation = [[NSDictionary alloc] initWithObjectsAndKeys:
#"A title", #"title", nil];
and this Object
#interface MyAnnotation : NSObject
#property (nonatomic, copy) NSString *title;
#end
it wouldn't matter if I had an instance of the dictionary or MyAnnotation I could call
[annotation valueForKey:#"title"];
Obviously that works the other way as well e.g.
[annotation setValue:#"A title" forKey:#"title"];
To complete the method of Richard J. Ross, this one works with NSArray of custom object.
+(NSDictionary *) dictionaryWithPropertiesOfObject:(id)obj
{
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
unsigned count;
objc_property_t *properties = class_copyPropertyList([obj class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
Class classObject = NSClassFromString([key capitalizedString]);
id object = [obj valueForKey:key];
if (classObject) {
id subObj = [self dictionaryWithPropertiesOfObject:object];
[dict setObject:subObj forKey:key];
}
else if([object isKindOfClass:[NSArray class]])
{
NSMutableArray *subObj = [NSMutableArray array];
for (id o in object) {
[subObj addObject:[self dictionaryWithPropertiesOfObject:o] ];
}
[dict setObject:subObj forKey:key];
}
else
{
if(object) [dict setObject:object forKey:key];
}
}
free(properties);
return [NSDictionary dictionaryWithDictionary:dict];
}
There are so many solutions and nothing worked for me as I had a complex nested object structure. This solution takes things from Richard and Damien but improvises as Damien's solution is tied to naming keys as class names.
Here is the header
#interface NSDictionary (PropertiesOfObject)
+(NSDictionary *) dictionaryWithPropertiesOfObject:(id)obj;
#end
Here is the .m file
#implementation NSDictionary (PropertiesOfObject)
static NSDateFormatter *reverseFormatter;
+ (NSDateFormatter *)getReverseDateFormatter {
if (!reverseFormatter) {
NSLocale *locale = [[NSLocale alloc] initWithLocaleIdentifier:#"en_US_POSIX"];
reverseFormatter = [[NSDateFormatter alloc] init];
[reverseFormatter setDateFormat:#"yyyy-MM-dd'T'HH:mm:ss.SSS'Z'"];
[reverseFormatter setLocale:locale];
}
return reverseFormatter;
}
+ (NSDictionary *)dictionaryWithPropertiesOfObject:(id)obj {
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
unsigned count;
objc_property_t *properties = class_copyPropertyList([obj class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
id object = [obj valueForKey:key];
if (object) {
if ([object isKindOfClass:[NSArray class]]) {
NSMutableArray *subObj = [NSMutableArray array];
for (id o in object) {
[subObj addObject:[self dictionaryWithPropertiesOfObject:o]];
}
dict[key] = subObj;
}
else if ([object isKindOfClass:[NSString class]]) {
dict[key] = object;
} else if ([object isKindOfClass:[NSDate class]]) {
dict[key] = [[NSDictionary getReverseDateFormatter] stringFromDate:(NSDate *) object];
} else if ([object isKindOfClass:[NSNumber class]]) {
dict[key] = object;
} else if ([[object class] isSubclassOfClass:[NSObject class]]) {
dict[key] = [self dictionaryWithPropertiesOfObject:object];
}
}
}
return dict;
}
#end
You also can use the NSObject+APObjectMapping category which is available on GitHub: https://github.com/aperechnev/APObjectMapping
It's a quit easy. Just describe the mapping rules in your class:
#import <Foundation/Foundation.h>
#import "NSObject+APObjectMapping.h"
#interface MyCustomClass : NSObject
#property (nonatomic, strong) NSNumber * someNumber;
#property (nonatomic, strong) NSString * someString;
#end
#implementation MyCustomClass
+ (NSMutableDictionary *)objectMapping {
NSMutableDictionary * mapping = [super objectMapping];
if (mapping) {
NSDictionary * objectMapping = #{ #"someNumber": #"some_number",
#"someString": #"some_string" };
}
return mapping
}
#end
And then you can easily map your object to dictionary:
MyCustomClass * myObj = [[MyCustomClass alloc] init];
myObj.someNumber = #1;
myObj.someString = #"some string";
NSDictionary * myDict = [myObj mapToDictionary];
Also you can parse your object from dictionary:
NSDictionary * myDict = #{ #"some_number": #123,
#"some_string": #"some string" };
MyCustomClass * myObj = [[MyCustomClass alloc] initWithDictionary:myDict];
Alright guys, I'm quite confused. So, I have an NSDictionary which is populated by a JSON string which looks like:
{"Success":true,"Devices":[{"UDId":"...","User":"...","Latitude":0.0,"Longitude":0.0}]}
Now, I know how to check if Success is true, but I need to loop through the array of Devices (JSON object) and create an internal array of Devices (internal app object) and I have no idea how to do that. Can someone please explain how to do it?
Here's my Device.m/h:
#import <CoreLocation/CoreLocation.h>
#import <Foundation/Foundation.h>
#interface Device : NSObject {
NSString *udId;
NSString *name;
NSNumber *latitude;
NSNumber *longitude;
}
#property (nonatomic, retain) NSString *udId;
#property (nonatomic, retain) NSString *name;
#property (nonatomic, retain) NSNumber *latitude;
#property (nonatomic, retain) NSNumber *longitude;
#pragma mark -
#pragma mark MKAnnotation Properties
#property (nonatomic, readonly) CLLocationCoordinate2D coordinate;
#end
----
#import "Device.h"
#implementation Device
#synthesize udId, name, latitude, longitude;
- (CLLocationCoordinate2D)coordinate {
CLLocationCoordinate2D internalCoordinate;
internalCoordinate.latitude = [self.latitude doubleValue];
internalCoordinate.longitude = [self.longitude doubleValue];
return internalCoordinate;
}
- (void)dealloc {
[udId release];
udId = nil;
[name release];
name = nil;
[latitude release];
latitude = nil;
[longitude release];
longitude = nil;
[super dealloc];
}
#end
And here's the methods where I should be reading the response and converting it to objects I can use:
- (void)requestFinished:(ASIHTTPRequest *)request {
if (![request error]) {
NSError *jsonError = nil;
NSDictionary *jsonDictionary = [NSDictionary dictionaryWithJSONString:[request responseString] error:&jsonError];
if (!jsonError || ([[jsonDictionary objectForKey:#"Success"] intValue] == 1)) {
// READ "DEVICES" AND CONVERT TO OBJECTS
} else {
// AUTHORIZATION FAILED
}
}
}
I'd really appreciate some help on this. I just can't seem to wrap my head around it...
Thanks in advance!
You are almost there. In your code where you say:
// READ "DEVICES" AND CONVERT TO OBJECTS
do this:
NSArray * devices = [jsonDictionary objectForKey:#"Devices"];
for(NSDictionary * deviceInfo in devices) {
Device * d = [[[Device alloc] init] autorelease];
[d setLatitude:[deviceInfo objectForKey:#"Latitude"]];
[d setLongitude:[deviceInfo objectForKey:#"Longitude"]];
[d setName:[deviceInfo objectForKey:#"User"]];
[d setUdId:[deviceInfo objectForKey:#"UDId"]];
// do some stuff with d
}
What's going on here: I didn't see what JSON library you are using to convert, but presuming it works like TouchJSON or SBJSON, the JSON array is automatically turned into an NSArray instance, while the inner hashes of the NSArray are NSDictionary objects. At the point that you have deserialized that JSON string, everything you're dealing with will be instances of NSString, NSNumber, NSArray and NSDictionary (and depending on the library, NSNull to represent null values).
First you need to define your initializer/constructor for your Device class.
Device.h
- (id)initWithUdid:(NSString *)udid name:(NSString *)name latitude:(NSNumber *)lat longitude:(NSNumber *)lon;
Device.m
- (id)initWithUdid:(NSString *)udid name:(NSString *)name latitude:(NSNumber *)lat longitude:(NSNumber *)lon {
if (self = [super init]) {
self.udid = udid;
self.name = name;
self.latitude = lat;
self.longitude = lon;
}
return self;
}
Then you can initialize a new object like:
Device *dev = [[Device alloc] initWithUdid:#"a udid" name:#"the name" latitude:latNum longitude:lonNum];
So, you should be able to iterate the array and build your Device objects like so:
NSArray *devicesArray = [dict objectForKey:#"Devices"];
for (NSDictionary *d in devicesArray) {
Device *dev = [[Device alloc] initWithUdid:[d objectForKey:#"UDId"]
name:[d objectForKey:#"User"]
latitude:[NSNumber numberWithDouble:[d objectForKey:#"Latitude"]]
longitude:[NSNumber numberWithDouble:[d objectForKey:#"Latitude"]]];
}
You want to access the array of device dictionaries from the top-level dictionary just as you did the Success value. Then iterating over the dictionaries you can use each's -keyEnumerator method to iterate over its keys.
- (void)requestFinished:(ASIHTTPRequest *)request {
if (![request error]) {
NSError *jsonError = nil;
NSDictionary *jsonDictionary = [NSDictionary dictionaryWithJSONString:[request responseString] error:&jsonError];
if (!jsonError || ([[jsonDictionary objectForKey:#"Success"] intValue] == 1)) {
NSArray* deviceArray = [jsonDictionary objectForKey:#"Devices"];
for(NSDictionary* dict in deviceArray)
{
for(NSString* key in [dict keyEnumerator])
{
NSLog(#"%# -> %#", key, [dict objectForKey:key]);
}
}
// READ "DEVICES" AND CONVERT TO OBJECTS
} else {
// AUTHORIZATION FAILED
}
}
}
Sounds like you need to reuse your line:
[jsonDictionary objectForKey:#"Success"]
try having a look at
[jsonDictionary objectForKey:#"Devices"]
You really need to figure out what type it returns.
If you're lucky, it returns an NSDictionary, or alternately something that you can easily turn into an NSDictionary.