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Currently, there are various tutorials describing how to interact with a Kinect sensor using Windows Forms or WPF for the user interface. But what about using a web interface for handling Kinect data?
Please tell me the best possible way to create web application using c# kinect programming. what browser pluging I need to work wiht kinect
At this time there is now web interface from MSFT with official SDK, you could use ZigFu with Unity3D if you know these tools.
But in this month MSFT promised to release new version of Kinect SDK with ability to use Kinect in the browser using HTML5 and CSS
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Can anyone tell me (or suggest me a tutorial or something) to integrate google sign in my unity game...?
I searched but there are methods using OAuth. Is want something like Facebook SDK for unity.
You don't need google play games plugin and it doesnt work for iOS anyways if u don't have existing google play games account via ay android device in past.
However i am using this module available in Asset Store https://www.assetstore.unity3d.com/en/#!/content/94517
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My company has an app built using FileMaker Pro, and it is not a great app. It's not user friendly and it is hard to use. It also doesn't do everything that we need it to do. I don't know anything about Filemaker Pro, but it seems like it's an older system. Most people building iPhone apps are coding in objective C and swift right?
Does anyone have any input on Filemaker Pro? Anything you share would help. Is it old? Does it have a lot of limitations? Is it popular to use when building apps? Does anyone still use it or are most apps built in Objective C and Swift with a text editor?
Thanks for the input!
Your question is really off-topic for StackOverflow, but I will provide a couple of pointers:
FileMaker is not old - it's very current.
FileMaker is not a tool for building iOS apps. FileMaker is a tool (or set of tools) for developing and deploying cross-platform database solutions. One of these tools is FileMaker Go - an iOS app that will run a solution developed in FileMaker. This appears to the user as a native iOS app.
If the solution does not fit your needs, the fault is more likely to lie with the developer than with the platform.
If you're not running FileMaker as part of your business, then FileMaker Go is probably not the best choice for you.
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i want to develop a hybrid application which makes a phone call to a static number automatically when clicking on a button using mobilefirst.can you help me?
It's not specific to IBM MobileFirst. A bit of googling would've given you the answer you needed...
Here are a couple of options to open the dialer with a number:
Directly in the HTML (you can style the a to look like a 'button'): call this number
Using JavaScript code to be called in a function: document.location.href = "tel:+375292771265";
Edit:
It seems that you want to auto-dial.
iOS: In iOS this is not allowed in webpages. Worklight apps are essentially web code and thus considered a "webpage" by the OS and will thus first display an alert confirming if the end-user truly wants to call this number or not. In a native app the dialer will auto-dial. This can be read in the iOS documentation: https://developer.apple.com/library/ios/featuredarticles/iPhoneURLScheme_Reference/PhoneLinks/PhoneLinks.html
Android: not allowed by the OS. You may be able to achieve this using a Cordova plug-in: see how to create Cordova plug-ins in MobileFirst Platform Foundation and a possible functionality implementation.
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I need to use some API by my own mobile app. But I want lock access from 3d party mobile apps. How can I do this?
I talking not about authorization. I just don't want, that somebody write application which use API on my website.
You can't reliably block 3rd party clients without machine to machine authentication.
I suggest using an API key as a general approach. This question explains how it might be implemented at a high level
However:
What's best for you depends entirely on the framework that you're using, it's always best to use an existing framework for security.
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I have a Mac App that uses the NSKeyedArchiver to save persistent data and it all works fine, but thinking ahead ideally I would like to be able to create a windows version. The current App is all in objective-c using cocoa as I did not think of portability when I first started writing it. I would be happy to make a windows version from scratch but obviously the two need to share data. I am a complete beginner when it come to cross-platform apps. What should I do?
Thanks in advance.
You either need to find (or write) code/a library to read NSKeyedArchiver plists on Windows, or you need to release an update to your Mac app that converts the keyed archives to something more generic, like a JSON- or XML-based format.