How to keep your MVC controllers DRY for Edit->Save->ValidateFail - asp.net-mvc-4

I've got a Manage User event that takes an an optional userID and displays a user edit screen. There is a manageUserViewModel to go with this screen.
My Manage page has some dependencies - eg, PageTitle, what method to submit to, etc.
If I validate-fail, I need to show the manage screen again, but this time, using the view-model that was passed into the same method.
Supplying these dependencies in the fail scenario isn't very DRY.
How do I step repeating the dependencies? I tried putting them into a separate method, but that does not feel right.
public ActionResult Manage(Guid? UserID)
{
User user = this._UserLogic.GetUser(UserID);
ViewBag.Title = "User List";
ViewBag.OnSubmit = "Save";
ManageUserViewModel uvm = Mapper.Map<User, ManageUserViewModel>(user);
return View("Manage", uvm);
}
[AcceptVerbs("POST")]
public ActionResult Save(ManageUserViewModel uvm)
{
User user = this._UserLogic.GetUser(uvm.UserID);
if (!ModelState.IsValid)
// This is not very DRY!!!
ViewBag.Title = "Manage User";
ViewBag.OnSubmit = "Save";
return View("Manage", uvm);
}
Mapper.Map<ManageUserViewModel, User>(uvm, user );
this._UserLogic.SaveUser(user);
return RedirectToAction("Manage", new { UserID = user.ID });
}

I think you misunderstand DRY. DRY does not mean "NEVER repeat yourself", it means that you should not repeat yourself when it makes sense not to.
Different views have different requirements, and creating a complex structure just to avoid repeating yourself violates other best practices, like KISS, and SRP.
SOLID is interesting because Single Responsibility Principle is often at odds with Don't Repeat Yourself, and you have to come up with a balance. In most cases, DRY loses because SRP is far more important.
It looks to me like you have code here that is handling multiple responsibilities just so you can avoid writing similar code more than once. I disagree with doing that, because each view has different responsibilities and different requirements.
I would suggest just creating separate controller actions, views, and models for each action, particularly if the validation requirements are different for them. There may be a few things you can do (like using Partial Views or Editor Templates) to reduce repetition, but in general don't add lots of complexity just to avoid repetition.

You could add the 'Manager User' Title and 'Save' OnSubmit strings as properties of on the ManageUserViewModel. This means that you would not have to add them to the ViewBag each time you called Save.
You could also make a ManageUserService which could be responsible for the AutoMapper mappings and saving the user.
You code would then look like this:
public ActionResult Manage(Guid? UserID)
{
var uvm = _userService.GetById(UserId);
return View("Manage", uvm);
}
[AcceptVerbs("POST")]
public ActionResult Save(ManageUserViewModel uvm)
{
if (!ModelState.IsValid)
{
return View("Save", uvm);
}
_userService.Save(uvm);
return RedirectToAction("Manage", new { UserID = uvm.ID });
}
Just put the CRUD logic and AutoMapping functionality in the a class called UserService, and instance of which can be injected using Inversion of Control into your controller.
If you don't want to hard-code your string values into the view model itself, then you could add the values to an ApplicationResources file and reference those from the view model.

You will have to find some way to preserve this information between requests, which either means passing it back and forth between the client and server or saving it on the server. Saving it on the server means something like session but this feels a little heavy to me. You could add it to your ViewModel as #Ryan Spears suggested. To me that feels a little wrong, polluting the ViewModel with something that might be considered metadata. But that is just an opinion and I am not discrediting his answer because it is valid. Another possibility would be to just add the extra fields to the parameter list of the action method itself and use hidden fields.
[AcceptVerbs("POST")]
public ActionResult Save(ManageUserViewModel uvm, string title, string onSubmit)
{
...
}
In the form add:
<input type="hidden" name="title" value="#ViewBag.Title" />
<input type="hidden" name="onSubmit" value="#ViewBag.OnSubmit" />
This is essentially the same concept and solution as adding them to the ViewModel except in this situation they are not actually part of the ViewModel.

You can use RedirectToAction() and then export and import your tempdata (to maintain the ModelState) if you're worried about the 3 lines.
Personally I'd find it a lot more readable if you kept the logic in the POST version of the method, as you're performing something slightly different from the GET method, therefore not really repeating yourself. You could you probably keep the two ViewBag variables you have inside the View, and then there's no repetition at all.
As a side note: [HttpPost] now supersedes [AcceptVerbs]

We have come up with another solution that I thought I would share.
This based on the view-model containing info on what actions it can do, but we feel the controller should be specifying these (ie, controlling what actions different links route to) these because we have cases where the view-models are reused across actions. EG, the case where when you edit you can edit a template or an instance of something - the UI is the same, the only difference is the actions you post to/cancel from.
We abstracted away the part of the view-model that contains the data bound properties and the view model that contains other things we need for the view to render. We call the property-only object a DTO - it's not a true dto because it contains validation attributes.
We figure that we might be able to re-use these DTO's in the future for ajax or even XML requests - it, can keep validation DRY.
Anyway - here is an example of the code, we are happy with it (for now) and hope it helps others.
[HttpGet]
[ValidateInput(false)]
public virtual ActionResult ManageUser(ManageUserDTO dto, bool PopulateFromObject = true)
{
User user = this._UserLogic.GetUser(dto.UserID);
if (PopulateFromObject)
Mapper.Map<User, ManageUserDTO>(user, dto);
ManageUserViewModel vm = new ManageUserViewModel()
{
DTO = dto,
PageTitle = Captions.GetCaption("pageTitle_EditUser"),
OnSubmit = GetSubmitEventData(this.ControllerName, "SaveUser"),
OnCancel = GetCancelEventData(this.ControllerName, "ListUsers"),
};
return View("ManageUser", vm);
}
[HttpPost]
public virtual ActionResult SaveUser(ManageUserViewModel vm)
{
User user = this._UserLogic.GetUser(vm.DTO.UserID);
if (!ModelState.IsValid)
{
return ManageUser(vm.DTO, false);
}
Mapper.Map<ManageUserDTO, User>(vm.DTO, user);
this._UserLogic.SaveUser(user);
TempData.AddSuccess(Captions.GetCaption("message_UserSavedSuccessfuly"));
return RedirectToAction("ManageUser", new { UserID = user.ID });
}
The model-binder will set any URI variables into the dto in the get action. My logic layer will return a new User object if a call to getUserByID(null) is made.

Related

Writing an event based SignalR Notification Service using DBContext ChangeTracker - separation of concerns

I have a controller that modifies appointments in a calendar. I want to use my SignalR hub to notify users à la "User X changed {appointmentTitle}: List: {Property} {OriginalValue} {NewValue}"
I'm a beginner in C# (Syntax-wise it's ok, but OOP concepts are new); I'm trying to use events to achieve the above.
Below are the handlers and arguments, an extract from the controller and a summary of my questions.
Code is abbreviated!
EventArgs
public class AppointmentChangeEventArgs : EventArgs
{
public EntityState AppointmentState = EntityState.Unchanged;
public EntityEntry Entity = null;
public ScheduleData Appointment = null;
}
EventHandler
// maybe this could be just one, and let the consumer decide based on EntityState?
public EventHandler<AppointmentChangeEventArgs> AppointmentChanged;
public EventHandler<AppointmentChangeEventArgs> AppointmentAdded;
public EventHandler<AppointmentChangeEventArgs> AppointmentRemoved;
protected virtual void OnAppointment(AppointmentChangeEventArgs appointmentChangeEventArgs)
{
switch (appointmentChangeEventArgs.AppointmentState)
{
case EntityState.Added:
AppointmentAdded?.Invoke(this, appointmentChangeEventArgs);
break;
case EntityState.Deleted:
AppointmentRemoved?.Invoke(this, appointmentChangeEventArgs);
break;
case EntityState.Modified:
AppointmentChanged?.Invoke(this, appointmentChangeEventArgs);
break;
default:
break;
}
}
Controller
public async Task<IActionResult> Batch([FromBody] ScheduleEditParameters param)
switch (param.Action) {
case "insert":
await _dbContext.Appointments.AddAsync(appointment);
break;
case "update":
// .. get Appointment from DB
appointment.Subject = value.Subject;
appointment.StartTime = value.StartTime;
// ...
case "remove":
// .. get Appointment from DB
_dbContext.Appointments.Remove(appointment);
}
var modifiedEntries = _dbContext.ChangeTracker
.Entries()
.Where(x => x.State != EntityState.Unchanged && x.State != EntityState.Detached)
.Select(x => new AppointmentChangeEventArgs() { Entity = (EntityEntry) x.Entity, AppointmentState = x.State, Appointment = appointment })
.ToList();
if (modifiedEntries.Any())
{
var notificationService = new NotificationService(signalRHub, notificationLogger);
AppointmentAdded += notificationService.OnAppointmentChanged;
AppointmentChanged += notificationService.OnAppointmentChanged;
AppointmentRemoved += notificationService.OnAppointmentChanged;
}
await _dbContext.SaveChangesAsync();
Questions
Is it ok to use EntityEntry and EntityState in event arguments?
for each modified Entry, I can obtain _dbContext.Entry(modifiedEntry).Properties.Where(x => x.IsModified).ToList(); - but does this belong in the NotificationService class? In order to do that, I'd also need to pass the DbContext over to NotificationService.
Might there be a simpler way to achieve this? Adding and Removing handlers are easy ("User X has added|removed ... appointment {Title}"), but in order to figure out the exact changes I'll have to look at the modified properties.
I'd be grateful if you could provide an insight into how you would structure & handle this task. Thank you.
To start off, I would generally recommend you not to use events here. Events are something that may sound very useful but due to the way they work (synchronously), they aren’t really the best way to achieve this in a web context, especially in a primarily asynchronous framework like ASP.NET Core.
Instead, I would recommend you to simply declare your own type, e.g. IAppointmentChangeHandler like this:
public interface IAppointmentChangeHandler
{
Task AddAppointment(ScheduleData appointment);
Task UpdateAppointment(ScheduleData appointment);
Task RemoveAppointment(ScheduleData appointment);
}
Your NotificationService can just implement that interface to be able to handle those events (obviously just send whatever you need to send there):
public class NotificationService : IAppointmentChangeHandler
{
private readonly IHubContext _hubContext;
public NotificationService(IHubContext hubContext)
{
_hubContext = hubContext;
}
public AddAppointment(ScheduleData appointment)
{
await _hubContext.Clients.InvokeAsync("AddAppointment", appointment);
}
public UpdateAppointment(ScheduleData appointment)
{
await _hubContext.Clients.InvokeAsync("UpdateAppointment", appointment);
}
public RemoveAppointment(ScheduleData appointment)
{
await _hubContext.Clients.InvokeAsync("RemoveAppointment", appointment);
}
}
And inside of your controller, you just inject that IAppointmentChangeHandler then and call the actual method on it. That way you have both the controller and the notification service completely decoupled: The controller does not need to construct the type first and you also do not need to subscribe to some events (which you would also have to unsubscribe from at some point again btw). And you can leave the instantiation completely to the DI container.
To answer your individual questions:
Is it ok to use EntityEntry and EntityState in event arguments?
I would avoid using it in a context outside of your database. Both are an implementation detail of your database setup, since you are using Entity Framework here. Not only would this couple your event handlers strongly with Entity Framework (meaning that everyone that wanted to be an event handler would need to reference EF even if they didn’t do anything with it), you are also leaking possibly internal state that may change later (you don’t own the EntityEntry so who knows what EF does with it afterwards).
for each modified Entry, I can obtain _dbContext.Entry(modifiedEntry).Properties.Where(x => x.IsModified).ToList();
If you look at your code, you are first calling Add, Update or Remove on your database set; and then you are using some logic to look at some internal EF stuff to figure out the exact same thing really. You could make this a lot less complex if you constructed the AppointmentChangeEventArgs within those three switch cases directly.
but does this belong in the NotificationService class? In order to do that, I'd also need to pass the DbContext over to NotificationService.
Does a notification service have anything to do with a database? I would say no; unless you are persisting those notifications into the database. When I think about a notification service, then I expect to be able to call something on it to actively trigger a notification, instead of having some logic within the service to figure out what notifications it could possibly trigger.
Might there be a simpler way to achieve this? Adding and Removing handlers are easy ("User X has added|removed ... appointment {Title}"), but in order to figure out the exact changes I'll have to look at the modified properties.
Think about it in the simplest way first: Where do you update the values of the database entity? Within that update case. So at that point, where you are copying over values from the passed object, you can also just check which properties you are actually changing. And with that, you can record easily which properties you need to notify about.
Decouple this completely from EF and you will be a lot more flexible in the long run.

Efficient way to bring parameters into controller action URL's

In ASP.Net Core you have multiple ways to generate an URL for controller action, the newest being tag helpers.
Using tag-helpers for GET-requests asp-route is used to specify route parameters. It is from what I understand not supported to use complex objects in route request. And sometimes a page could have many different links pointing to itself, possible with minor addition to the URL for each link.
To me it seems wrong that any modification to controller action signature requires changing all tag-helpers using that action. I.e. if one adds string query to controller, one must add query to model and add asp-route-query="#Model.Query" 20 different places spread across cshtml-files. Using this approach is setting the code up for future bugs.
Is there a more elegant way of handling this? For example some way of having a Request object? (I.e. request object from controller can be put into Model and fed back into action URL.)
In my other answer I found a way to provide request object through Model.
From the SO article #tseng provided I found a smaller solution. This one does not use a request object in Model, but retains all route parameters unless explicitly overridden. It won't allow you to specify route through an request object, which is most often not what you want anyway. But it solved problem in OP.
<a asp-controller="Test" asp-action="HelloWorld" asp-all-route-data="#Context.GetQueryParameters()" asp-route-somestring="optional override">Link</a>
This requires an extension method to convert query parameters into a dictionary.
public static Dictionary GetQueryParameters(this HttpContext context)
{
return context.Request.Query.ToDictionary(d => d.Key, d => d.Value.ToString());
}
There's a rationale here that I don't think you're getting. GET requests are intentionally simplistic. They are supposed to describe a specific resource. They do no have bodies, because you're not supposed to be passing complex data objects in the first place. That's not how the HTTP protocol is designed.
Additionally, query string params should generally be optional. If some bit of data is required in order to identify the resource, it should be part of the main URI (i.e. the path). As such, neglecting to add something like a query param, should simply result in the full data set being returned instead of some subset defined by the query. Or in the case of something like a search page, it generally will result in a form being presented to the user to collect the query. In other words, you action should account for that param being missing and handle that situation accordingly.
Long and short, no, there is no way "elegant" way to handle this, I suppose, but the reason for that is that there doesn't need to be. If you're designing your routes and actions correctly, it's generally not an issue.
To solve this I'd like to have a request object used as route parameters for anchor TagHelper. This means that all route links are defined in only one location, not throughout solution. Changes made to request object model automatically propagates to URL for <a asp-action>-tags.
The benefit of this is reducing number of places in the code we need to change when changing method signature for a controller action. We localize change to model and action only.
I thought writing a tag-helper for a custom asp-object-route could help. I looked into chaining Taghelpers so mine could run before AnchorTagHelper, but that does not work. Creating instance and nesting them requires me to hardcode all properties of ASP.Net Cores AnchorTagHelper, which may require maintenance in the future. Also considered using a custom method with UrlHelper to build URL, but then TagHelper would not work.
The solution I landed on is to use asp-all-route-data as suggested by #kirk-larkin along with an extension method for serializing to Dictionary. Any asp-all-route-* will override values in asp-all-route-data.
<a asp-controller="Test" asp-action="HelloWorld" asp-all-route-data="#Model.RouteParameters.ToDictionary()" asp-route-somestring="optional override">Link</a>
ASP.Net Core can deserialize complex objects (including lists and child objects).
public IActionResult HelloWorld(HelloWorldRequest request) { }
In the request object (when used) would typically have only a few simple properties. But I thought it would be nice if it supported child objects as well. Serializing object into a Dictionary is usually done using reflection, which can be slow. I figured Newtonsoft.Json would be more optimized than writing simple reflection code myself, and found this implementation ready to go:
public static class ExtensionMethods
{
public static IDictionary ToDictionary(this object metaToken)
{
// From https://geeklearning.io/serialize-an-object-to-an-url-encoded-string-in-csharp/
if (metaToken == null)
{
return null;
}
JToken token = metaToken as JToken;
if (token == null)
{
return ToDictionary(JObject.FromObject(metaToken));
}
if (token.HasValues)
{
var contentData = new Dictionary();
foreach (var child in token.Children().ToList())
{
var childContent = child.ToDictionary();
if (childContent != null)
{
contentData = contentData.Concat(childContent)
.ToDictionary(k => k.Key, v => v.Value);
}
}
return contentData;
}
var jValue = token as JValue;
if (jValue?.Value == null)
{
return null;
}
var value = jValue?.Type == JTokenType.Date ?
jValue?.ToString("o", CultureInfo.InvariantCulture) :
jValue?.ToString(CultureInfo.InvariantCulture);
return new Dictionary { { token.Path, value } };
}
}

Switching MVC view on Post back using strongly typed views/view models

User requests page for Step1, fills out and submits form that contains selected person, so far so good. After validation of ModelState the next viewmodel is constructed properly using the selected person. I then attempt a redirect to action using the newVM but find on entry to Step2 that MVC wipes out the viewmodel attempted to be passed in. I suspect this is due to how MVC attempts to new up and instance based on query string results. I'll put a breakpoint in and check that, but am wondering how does one change a view from a post back with a new view model passed in?
public ActionResult Step1()
{
var vm = new VMStep1();
return View(vm);
}
[HttpPost]
public ActionResult Step1(VMStep1 vm)
{
if (ModelState.IsValid)
{
var newVM = new VMStep2(vm.SelectedPerson);
return RedirectToAction("Step2", newVM);
}
return View(vm);
}
public ActionResult Step2(VMStep2 vm)
{
return View(vm);
}
I can fix this by containing VMStep2 and a partial to Step2 in Step1 view, but that requires hide and seek logic when really I just want user to see Step2.
I don't see why you should want to call RedirectToAction! What it does it the following:
it tells your browser to redirect and like it or not your browser doesn't understand how to handle your object -- what it does understand is JSON. So if you really insist on using return RedirectToAction("Step2", newVM); you should consider a way to serialize your VMStep2 object to JSON and when the browser requests the Redirect, it will be properly passed and created in your action method public ActionResult Step2(VMStep2 vm)
HOWEVER I'd use a much simpler way ---
instead of
return RedirectToAction("Step2", newVM);
I would use
return View("Step2", newVM);
Thanks to everyone for the great input!
Here's what I did...
I created three views MainView, Step1View, Step2View (Step 1 and 2 were partial strong typed views)
I created a MainViewModel that contained VMStep1 and VMStep2
When controller served Step1 the MainViewModel only initialized VMStep1 and set state logic to tell MainView Step1 was to be shown.
When user posted back the MainView containing the MainViewModel, the MainViewModel knew what to do by the answers provided in VMStep1.
VMStep2 was initialized on the post back, and state was set to tell MainView to show Step2. VMStep1 was no longer relevant and was set to null.
User was now able to answer using VMStep2 and all was well.
The key to this working is that some flag tells the view which partial to show, the partial takes a model supporting it's strong type which is initialized at the right time. End result is fast rendering and good state machine progression.

MVC 3/EF repository pattern and proper data access

Being rather new to MVC 3 and EF, I'm trying to understand the best architectural approach to developing an application for my company. The application will be a large-scale application that potentially handles hundreds of users at the same time, so I want to make sure I understand and am following proper procedures. So far, I've determined that a simple repository pattern (such as Controller -> Repository -> EF) approach is the best and easiest to implement, but I'm not sure if that is definitely the best way to do things. The application will basically return data that is shown to a user in a devexpress grid and they can modify this data/add to it etc.
I found this article and it is rather confusing for me at this time, so I'm wondering if there is any reason to attempt to work with a disconnected EF and why you would even want to do so: http://www.codeproject.com/Articles/81543/Finally-Entity-Framework-working-in-fully-disconne?msg=3717432#xx3717432xx
So to summarize my question(s):
Is the code below acceptable?
Should it work fine for a large-scale MVC application?
Is there a better way?
Will unnecessary connections to SQL remain open from EF? (SQL Profiler makes it look like it stays open a while even after the using statement has exited)
Is the disconnected framework idea a better one and why would you even want to do that? I don't believe we'll need to track data across tiers ...
Note: The repository implements IDisposable and has the dispose method listed below. It creates a new instance of the entity context in the repository constructor.
Example Usage:
Controller (LogOn using Custom Membership Provider):
if (MembershipService.ValidateUser(model.UserName, model.Password))
{
User newUser = new User();
using (AccountRepository repo = new AccountRepository())
{
newUser = repo.GetUser(model.UserName);
...
}
}
Membership Provider ValidateUser:
public override bool ValidateUser(string username, string password)
{
using (AccountRepository repo = new AccountRepository())
{
try
{
if (string.IsNullOrEmpty(password.Trim()) || string.IsNullOrEmpty(username.Trim()))
return false;
string hash = FormsAuthentication.HashPasswordForStoringInConfigFile(password.Trim(), "md5");
bool exists = false;
exists = repo.UserExists(username, hash);
return exists;
}catch{
return false;
}
}
}
Account Repository Methods for GetUser & UserExists:
Get User:
public User GetUser(string userName)
{
try
{
return entities.Users.SingleOrDefault(user => user.UserName == userName);
}
catch (Exception Ex)
{
throw new Exception("An error occurred: " + Ex.Message);
}
}
User Exists:
public bool UserExists(string userName, string userPassword)
{
if (userName == "" || userPassword == "")
throw new ArgumentException(InvalidUsernamePassword);
try
{
bool exists = (entities.Users.SingleOrDefault(u => u.UserName == userName && u.Password == userPassword) != null);
return exists;
}
catch (Exception Ex)
{
throw new Exception("An error occurred: " + Ex.Message);
}
}
Repository Snippets (Constructor, Dispose etc):
public class AccountRepository : IDisposable
{
private DbContext entities;
public AccountRepository()
{
entities = new DbContext();
}
...
public void Dispose()
{
entities.Dispose();
}
}
What's acceptable is pretty subjective, but if you want to do proper data access I suggest you do NOT use the repository pattern, as it breaks down as your application gets more complex.
The biggest reason is minimizing database access. So for example look at your repository and notice the GetUser() method. Now take a step back from the code and think about how your application is going to be used. Now think about how often you are going to request data from the user table without any additional data. The answer is almost always going to be "rarely" unless you are creating a basic data entry application.
You say it your application will show a lot of grids. What data is in that Grid? I'm assuming (without knowing your application domain) that the grids will combine user data with other information that's relevant for that user. If that's the case, how do you do it with your repositories?
One way is to call on each repository's method individually, like so:
var user = userRepository.GetUser("KallDrexx");
var companies = companyRepository.GetCompaniesForUser(user.Id);
This now means you have 2 database calls for what really should be just one. As your screens get more and more complex, this will cause the number of database hits to increase and increase, and if your application gets significant traffic this will cause performance issues. The only real way to do this in the repository pattern is to add special methods to your repositories to do that specific query, like:
public class UserRepository
{
public User GetUser(string userName)
{
// GetUser code
}
public User GetUserWithCompanies(string userName)
{
// query code here
}
}
So now what happens if you need users and say their contact data in one query. Now you have to add another method to your user repository. Now say you need to do another query that also returns the number of clients each company has, so you need to add yet another method (or add an optional parameter). Now say you want to add a query that returns all companies and what users they contain. Now you need a new query method but then comes the question of do you put that in the User repository or the Company repository? How do you keep track of which one it's in and make it simple to choose between GetUserWithCompany and GetCompanyWithUsers when you need it later?
Everything gets very complex from that point on, and it's those situations that have made me drop the repository pattern. What I do now for data access is I create individual query and command classes, each class represents 1 (and only 1) query or data update command to the database. Each query class returns a view model that only contains the data I need for one specific user usage scenario. There are other data access patterns that will work too (specification pattern, some good devs even say you should just do your data access in your controllers since EF is your data access layer).
The key to doing data access successfully is good planning. Do you know what your screens are going to look like? Do you know how users are going to use your system? Do you know all the data that is actually going to be on each screen? If the answer to any of these is no, then you need to take a step back and forget about the data layer, because the data layer is (or should be for a good application) determined based on how the application is actually going to be used, the UI and the screens should not be dependent on how the data layer was designed. If you don't take your UI needs and user usage scenarios into account when developing the data access, your application will not scale well and will not be performant. Sometimes that's not an issue if you don't plan on your site being big, but it never hurts to keep those things in mind.
No matter what you do, you may consider moving instantiation and disposing of your context to your controller like this:
public class MyController : Controller
{
private Entities context = new Entities();
...
public override void Dispose()
{
context.Dispose();
}
}
You can then pass that context into any method that needs it without duplicating the overhead of creating it.
I disagree that the repository pattern is necessarily bad for the same reason. You create multiple classes to break up your code to make it manageable and still reuse the same context. That could look something like this:
repository.Users.GetUser(userName);
In this case "Users" is a lazy loaded instance of your user repository class which reuses the context from your repository. So the code for that Users property in your repository would look something like this:
private UserRepository users;
public UserRepository Users
{
get
{
If (users == null)
{
users = new UserRepository(this);
}
return users;
}
}
You can then expose your context to these other lazy loaded classes via a property.
I don't think this necessarily conflicts with KallDrexx's pattern. His method simply flips this so instead of
repository.Users.GetUser(userName);
You would have something like
UserQuery query = new UserQuery(repository.Users);
This then becomes an issue of syntax. Do you want this:
repository.Area.Query(value1, value2, ...);
Or this:
AreaQuery query = new AreaQuery { Property1 = value1, ... };
The latter actually works nicer with model binding but obviously is more verbose when you actually have to code it.
Best advice KallDrexx gave is to just put your code I your actions and then figure it out. If you are doing simple CRUD, then let MVC instantiate and populate your model, then all you have to do is attach and save. If you find you can reuse code, move it to where it can be reused. If your application starts getting too complicated, try some of these recommendations until you find what works for you.

Encapsulating common logic (domain driven design, best practices)

Updated: 09/02/2009 - Revised question, provided better examples, added bounty.
Hi,
I'm building a PHP application using the data mapper pattern between the database and the entities (domain objects). My question is:
What is the best way to encapsulate a commonly performed task?
For example, one common task is retrieving one or more site entities from the site mapper, and their associated (home) page entities from the page mapper. At present, I would do that like this:
$siteMapper = new Site_Mapper();
$site = $siteMapper->findByid(1);
$pageMapper = new Page_Mapper();
$site->addPage($pageMapper->findHome($site->getId()));
Now that's a fairly trivial example, but it gets more complicated in reality, as each site also has an associated locale, and the page actually has multiple revisions (although for the purposes of this task I'd only be interested in the most recent one).
I'm going to need to do this (get the site and associated home page, locale etc.) in multiple places within my application, and I cant think of the best way/place to encapsulate this task, so that I don't have to repeat it all over the place. Ideally I'd like to end up with something like this:
$someObject = new SomeClass();
$site = $someObject->someMethod(1); // or
$sites = $someObject->someOtherMethod();
Where the resulting site entities already have their associated entities created and ready for use.
The same problem occurs when saving these objects back. Say I have a site entity and associated home page entity, and they've both been modified, I have to do something like this:
$siteMapper->save($site);
$pageMapper->save($site->getHomePage());
Again, trivial, but this example is simplified. Duplication of code still applies.
In my mind it makes sense to have some sort of central object that could take care of:
Retrieving a site (or sites) and all nessessary associated entities
Creating new site entities with new associated entities
Taking a site (or sites) and saving it and all associated entities (if they've changed)
So back to my question, what should this object be?
The existing mapper object?
Something based on the repository pattern?*
Something based on the unit of work patten?*
Something else?
* I don't fully understand either of these, as you can probably guess.
Is there a standard way to approach this problem, and could someone provide a short description of how they'd implement it? I'm not looking for anyone to provide a fully working implementation, just the theory.
Thanks,
Jack
Using the repository/service pattern, your Repository classes would provide a simple CRUD interface for each of your entities, then the Service classes would be an additional layer that performs additional logic like attaching entity dependencies. The rest of your app then only utilizes the Services. Your example might look like this:
$site = $siteService->getSiteById(1); // or
$sites = $siteService->getAllSites();
Then inside the SiteService class you would have something like this:
function getSiteById($id) {
$site = $siteRepository->getSiteById($id);
foreach ($pageRepository->getPagesBySiteId($site->id) as $page)
{
$site->pages[] = $page;
}
return $site;
}
I don't know PHP that well so please excuse if there is something wrong syntactically.
[Edit: this entry attempts to address the fact that it is oftentimes easier to write custom code to directly deal with a situation than it is to try to fit the problem into a pattern.]
Patterns are nice in concept, but they don't always "map". After years of high end PHP development, we have settled on a very direct way of handling such matters. Consider this:
File: Site.php
class Site
{
public static function Select($ID)
{
//Ensure current user has access to ID
//Lookup and return data
}
public static function Insert($aData)
{
//Validate $aData
//In the event of errors, raise a ValidationError($ErrorList)
//Do whatever it is you are doing
//Return new ID
}
public static function Update($ID, $aData)
{
//Validate $aData
//In the event of errors, raise a ValidationError($ErrorList)
//Update necessary fields
}
Then, in order to call it (from anywhere), just run:
$aData = Site::Select(123);
Site::Update(123, array('FirstName' => 'New First Name'));
$ID = Site::Insert(array(...))
One thing to keep in mind about OO programming and PHP... PHP does not keep "state" between requests, so creating an object instance just to have it immediately destroyed does not often make sense.
I'd probably start by extracting the common task to a helper method somewhere, then waiting to see what the design calls for. It feels like it's too early to tell.
What would you name this method ? The name usually hints at where the method belongs.
class Page {
public $id, $title, $url;
public function __construct($id=false) {
$this->id = $id;
}
public function save() {
// ...
}
}
class Site {
public $id = '';
public $pages = array();
function __construct($id) {
$this->id = $id;
foreach ($this->getPages() as $page_id) {
$this->pages[] = new Page($page_id);
}
}
private function getPages() {
// ...
}
public function addPage($url) {
$page = ($this->pages[] = new Page());
$page->url = $url;
return $page;
}
public function save() {
foreach ($this->pages as $page) {
$page->save();
}
// ..
}
}
$site = new Site($id);
$page = $site->addPage('/');
$page->title = 'Home';
$site->save();
Make your Site object an Aggregate Root to encapsulate the complex association and ensure consistency.
Then create a SiteRepository that has the responsibility of retrieving the Site aggregate and populating its children (including all Pages).
You will not need a separate PageRepository (assuming that you don't make Page a separate Aggregate Root), and your SiteRepository should have the responsibility of retrieving the Page objects as well (in your case by using your existing Mappers).
So:
$siteRepository = new SiteRepository($myDbConfig);
$site = $siteRepository->findById(1); // will have Page children attached
And then the findById method would be responsible for also finding all Page children of the Site. This will have a similar structure to the answer CodeMonkey1 gave, however I believe you will benefit more by using the Aggregate and Repository patterns, rather than creating a specific Service for this task. Any other retrieval/querying/updating of the Site aggregate, including any of its child objects, would be done through the same SiteRepository.
Edit: Here's a short DDD Guide to help you with the terminology, although I'd really recommend reading Evans if you want the whole picture.