i want to run hunterpie.exe . I've test wine (i've installed wine-mono) which tells me :
A fatal error occurred. The required library hostfxr.dll could not be found.
If this is a self-contained application, that library should exist in [Z:\home\osafaimal\.local\share\Steam\steamapps\common\MonsterHunterRise\HunterPie\].
If this is a framework-dependent application, install the runtime in the global location [C:\Program Files\dotnet] or use the DOTNET_ROOT environment variable to specify the runtime location or register the runtime location in [HKLM\SOFTWARE\dotnet\Setup\InstalledVersions\x64\InstallLocation].
The .NET runtime can be found at:
- https://aka.ms/dotnet-core-applaunch?missing_runtime=true&arch=x64&rid=win7-x64&apphost_version=5.0.1
002c:err:eventlog:ReportEventW L"Description: A .NET application failed.\nApplication: HunterPie.exe\nPath: Z:\\home\\osafaimal\\.local\\share\\Steam\\steamapps\\common\\MonsterHunterRise\\HunterPie\\HunterPie.exe\nMessage: A fatal error occurred. The required library hostfxr.dll could not be found.\nIf this is a self-co"...
i've test to install .NET on my computer (Ubuntu 21.10 x86_64), Same error.
i've test to run with mono and it gives:
Cannot open assembly 'HunterPie.exe': File does not contain a valid CIL image.
Can someone explains what I should to do?
I am using Unity for in WCF service to load component.
I am referring below mention article.
https://msdn.microsoft.com/en-us/library/vstudio/hh323725(v=vs.100).aspx
Service is working fine when i build service in visual studio with build option option any CPU.
As one third party component required 64 bit specific build. So i selected 64 bit build option.
I have downloaded Unity code and build for 64 bit but it is also not working.
I am getting below mention exception.
Could not load file or assembly 'Common.Unity' or one of its dependencies. An attempt was made to load a program with an incorrect format.
Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.
Exception Details: System.BadImageFormatException: Could not load file or assembly 'Common.Unity' or one of its dependencies. An attempt was made to load a program with an incorrect format.
Source Error:
An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.
Assembly Load Trace: The following information can be helpful to determine why the assembly 'Common.Unity' could not be loaded.
As this is not issue of Unity.
It is issue of IISExprees of VS2012 which is support on 32 bit.
Can't get IIS Express 8 beta to run website as 64-bit process
https://visualstudio.uservoice.com/forums/121579-visual-studio/suggestions/3254745-allow-for-iis-express-64-bit-to-run-from-visual-st
I am trying to test a web site with xsp4, all assemblies are compiled for target framework 4.5. I get the following stack trace.
Exception during TraceManager initialization:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: An exception was thrown by the type initializer for System.Web.Configuration.TraceSection ---> System.MissingMethodException: Method not found: 'System.Configuration.ConfigurationProperty..ctor'.
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (System.Reflection.MonoCMethod,object,object[],System.Exception&)
A search here on stackoverflow (and other places) found that a possible reason is that xsp4 runs within the 4.0 directory of mono. Mine is already located in 4.5 and is used by the xsp script, so I am stuck with this one. Any ideas?
Found it. The error resulted from having a FSharp.Core.Dll within the bin folder. It is a mixed F# / C# project and a local copy is not needed, if the Dll resides within the GAC. Removing it made the error disappear.
I got this error :
Warning 1 Cannot get the file path for type library
"a5ededf4-2bbc-45f3-822b-e60c278a1a79" version 12.0. Library not
registered. (Exception from HRESULT: 0x8002801D
(TYPE_E_LIBNOTREGISTERED)) OCRMongo
In vb.net
I follow instruction from
http://www.techrepublic.com/forum/questions/101-345154/how-do-i-install-microsoft-modi-110
and I still get that warning. What's the problem?
Following on from my previous question regarding debugging of native code, I decided to create a simple test from a console app as I wasn't getting anywhere with debugging the service directly.
So I created a vc6 console app, added the dll project to the workspace and ran it.
Instead of executing as expected it spat out the following linker errors:
main.obj : error LNK2001: unresolved external symbol "int __stdcall hmDocumentLAdd(char *,char *,long,char *,char *,long,long,long,long *)" (?hmDocumentLAdd##YGHPAD0J00JJJPAJ#Z)
main.obj : error LNK2001: unresolved external symbol "int __stdcall hmGetDocBasePath(char *,long)" (?hmGetDocBasePath##YGHPADJ#Z)
Debug/HazManTest.exe : fatal error LNK1120: 2 unresolved externals
This seems to be a simple case of forgetting something in the linker options: However everything seems to be normal, and the lib file, dll and source is available. If I change the lib file to load to nonsense it kicks up the fatal error LNK1104: cannot open file "asdf.lib", so that isn't a problem.
I have previously linked to dll and they have just worked, so what I have forgotton to do?
Update: As per this thread I looked to see if I could find out any additional information. This is what dumpbin from VS2005 gives me.
> dumpbin /linkermember Hazardman.lib | findstr "DocumentLAdd"
F6DC __imp__hmDocumentLAdd#36
F6DC _hmDocumentLAdd#36
5B __imp__hmDocumentLAdd#36
5B _hmDocumentLAdd#36
Then running it through undname results in:
> undname ?_hmDocumentLAdd#36
Microsoft (R) C++ Name Undecorator
Copyright (C) Microsoft Corporation. All rights reserved.
Undecoration of :- "?_hmDocumentLAdd#36"
is :- "?_hmDocumentLAdd#36"
Which is wrong. If I put in the mangled name from the IDE it gives the lot better result of:
> undname ?hmDocumentLAdd##YGHPAD0J00JJJPAJ#Z
Microsoft (R) C++ Name Undecorator
Copyright (C) Microsoft Corporation. All rights reserved.
Undecoration of :- "?hmDocumentLAdd##YGHPAD0J00JJJPAJ#Z"
is :- "int __stdcall hmDocumentLAdd(char *,char *,long,char *,char *,long,long,l
ong,long *)"
Now I have this information, what can I do with it? It seems from this Raymond Chen article I can manually fix it but tweaking an option, but my I can't discern from my results what option is needed (is there an 'ignore all parameters' checkbox?!).
So it seems that it is looking for non-existant functions or the parameters of the function have been left off (or dumpbin doesn't like VC6 libs), but it stil doesn't get me nearer my goal of fixing my problem.
Are you using the correct calling convention?
Your library appears to use stdcall. Maybe your test code is using cdecl (appears to be the default).
According to this page, the linker name decorations differ between the caling conventions so this can explain the symptoms you are seeing.