I have a problem with CMake. I have wrote a CMakeList.txt file. But when I run it with Cmake I got a strange error "CMake Error at CMakeLists.txt:17 (target_link_libraries):
Cannot specify link libraries for target "debug" which is not built by this
project.".
Is it possible to create a Cmake file that can build a project file for Debug and Release mode at the same time? Or is there a simple way to fix this error?
My CMakeLists.txt looks like this:
cmake_minimum_required (VERSION 2.8)
project (SimuVille)
# Import required CMake files
set (CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/Modules")
file(GLOB_RECURSE files
"*.cpp"
)
add_executable(debug ${files})
# Find the find Modules
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules" ${CMAKE_MODULE_PATH})
#Find any version 2.X of SFML
#See the FindSFML.cmake file for additional details and instructions
find_package(SFML 2 REQUIRED system window graphics network audio)
if(SFML_FOUND)
include_directories(${SFML_INCLUDE_DIR})
target_link_libraries(${EXECUTABLE_NAME} ${SFML_LIBRARIES})
endif()
#Find SfeMovie
find_package(sfeMovie REQUIRED)
if(SFEMOVIE_FOUND)
include_directories(${SFEMOVIE_INCLUDE_DIR})
target_link_libraries(${EXECUTABLE_NAME} ${SFEMOVIE_LIBRARY})
endif()
#Find Assimp
find_package(ASSIMP REQUIRED)
if(ASSIMP_FOUND)
include_directories(${ASSIMP_INCLUDE_DIR})
target_link_libraries(${EXECUTABLE_NAME} ${ASSIMP_LIBRARY})
endif()
#Find DevIL
find_package(DevIL REQUIRED)
if(IL_FOUND)
include_directories(${IL_INCLUDE_DIR})
target_link_libraries(${EXECUTABLE_NAME} ${IL_LIBRARY})
target_link_libraries(${EXECUTABLE_NAME} ${ILU_LIBRARY})
target_link_libraries(${EXECUTABLE_NAME} ${ILUT_LIBRARY})
endif()
#Find opengl libs
find_package(OpenGL REQUIRED)
include_directories(${OpenGL_INCLUDE_DIRS})
link_directories(${OpenGL_LIBRARY_DIRS})
add_definitions(${OpenGL_DEFINITIONS})
if(NOT OPENGL_FOUND)
message(ERROR " OPENGL not found!")
endif(NOT OPENGL_FOUND)
#file(GLOB_RECURSE hfiles
# "*.h"
#)
#add_executable(SimuVille ${hfiles})
LINK_DIRECTORIES(${CMAKE_SOURCE_DIR}/Game)
LINK_DIRECTORIES(${CMAKE_SOURCE_DIR}/GameEngine)
LINK_DIRECTORIES(${CMAKE_SOURCE_DIR}/GameEngine/SfmlObject)
LINK_DIRECTORIES(${CMAKE_SOURCE_DIR}/GameEngine/Camera)
LINK_DIRECTORIES(${CMAKE_SOURCE_DIR}/GameEngine/OpenglObject)
LINK_DIRECTORIES(${CMAKE_SOURCE_DIR}/GameEngine/Playable)
Edit: Added new source code.
Looks like your CMakeLists.txt doesn't contain either of two lines (which depends you are creating a library or a executable)
add_library(debug <files Name>)
OR
add_executable(debug <files Name>)
If you have these lines in your file, place it before target_link_libraries ()
Related
I am using the following cmake file:
cmake_minimum_required(VERSION 3.19)
project(Neon LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
list(PREPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
option(LIBIGL_WITH_OPENGL "Use OpenGL" ON)
option(LIBIGL_WITH_OPENGL_GLFW "Use GLFW" ON)
option(LIBIGL_WITH_OPENGL_GLFW_IMGUI "Use ImGui" ON)
include(libigl)
find_package(Boost REQUIRED COMPONENTS unit_test_framework)
add_executable(Neon src/main.cpp)
target_include_directories(${PROJECT_NAME} PUBLIC
$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}}/include>
$<INSTALL_INTERFACE:include>)
target_link_libraries(Neon PUBLIC Eigen3::Eigen igl::core igl::opengl_glfw solvers)
add_subdirectory(solvers)
I have my main executable, and I have my subdirectory "solvers" which has some other numerical routines. The CMake file for that is as follows:
project(solvers)
add_library(${PROJECT_NAME} SHARED src/LinearElastic.cpp)
target_include_directories(${PROJECT_NAME}
PUBLIC
$<INSTALL_INTERFACE:include>
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/src)
install(TARGETS ${PROJECT_NAME} EXPORT ${PROJECT_NAME}Config
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
target_link_libraries(${PROJECT_NAME} igl::core Eigen3::Eigen)
install(DIRECTORY include/ DESTINATION "${INSTALL_INCLUDE_DIR}")
install(EXPORT ${PROJECT_NAME}Config DESTINATION share/${PROJECT_NAME}/cmake)
export(TARGETS ${PROJECT_NAME} FILE ${PROJECT_NAME}Config.cmake
Eigen and IGL are both libraries which are found from the following:
if(TARGET igl::core)
return()
endif()
include(FetchContent)
FetchContent_Declare(
libigl
GIT_REPOSITORY https://github.com/libigl/libigl.git
GIT_TAG v2.3.0
)
# Note: In libigl v3.0.0, the following will become a one-liner:
# FetchContent_MakeAvailable(libigl)
FetchContent_GetProperties(libigl)
if(NOT libigl_POPULATED)
FetchContent_Populate(libigl)
endif()
list(PREPEND CMAKE_MODULE_PATH "${libigl_SOURCE_DIR}/cmake")
include(${libigl_SOURCE_DIR}/cmake/libigl.cmake)
Building the main executable has no issues whatsoever, however, when attempting to use the dependencies from the libigl library in the submodule, I am encountering a lot of problems where the imports are unable to resolve. In particular, when attempting to use Eigen, I get "Cannot open include file" errors.
I have tried googling this issue, but none seem to cover the case when I am using a custom-written include() for a library. Ordinarily I'd just find_package in the submodules, but this doesn't seem to work correctly. I assume this is something silly, or perhaps I'm misunderstanding. Please let me know if I can improve the clarity of the question.
The particular error is here:
#ifndef NEON_LINEARELASTIC_H
#define NEON_LINEARELASTIC_H
#include <Eigen/Dense> // "Cannot include" error
class LinearElastic {
public:
Eigen::MatrixXi foobar;
auto doIt() -> void;
};
#endif//NEON_LINEARELASTIC_
I was able to solve this problem. I am typically used to a unix-based environment, so when attempting to apply the same typical thinking to windows, I encountered a few issues, namely, the way different compilers handle shared linking. To avoid rehashing what is already known, I defer to this post to allow anyone else encountering this issue to solve the problem.
I changed the CMakeLists.txt for my main executable to the following:
cmake_minimum_required(VERSION 3.19)
project(Neon LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_BINARY_DIR ${CMAKE_SOURCE_DIR}/bin)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(INSTALL_LIB_DIR lib CACHE PATH "Install directory for library code")
set(INSTALL_BIN_DIR CACHE PATH "Install directory for executables")
set(INSTALL_INCLUDE_DIR include CACHE PATH "Install directory for header files")
list(PREPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
option(LIBIGL_WITH_OPENGL "Use OpenGL" ON)
option(LIBIGL_WITH_OPENGL_GLFW "Use GLFW" ON)
option(LIBIGL_WITH_OPENGL_GLFW_IMGUI "Use ImGui" ON)
include(libigl)
if(MSVC) // This line fixed it!
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS TRUE)
set(BUILD_SHARED_LIBS TRUE)
endif()
foreach(p LIB BIN INCLUDE CMAKE)
set(var INSTALL_${p}_DIR)
if(NOT IS_ABSOLUTE "${${var}}")
set(${var} "${CMAKE_INSTALL_PREFIX}/${${var}}")
endif()
endforeach()
find_package(Boost REQUIRED COMPONENTS unit_test_framework)
include_directories("${PROJECT_SOURCE_DIR}"
"${PROJECT_BINARY_DIR}")
add_executable(Neon src/main.cpp)
target_include_directories(${PROJECT_NAME} PUBLIC
$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}}/include>
$<INSTALL_INTERFACE:include>)
target_link_libraries(Neon PRIVATE Eigen3::Eigen igl::core igl::opengl_glfw solvers)
add_subdirectory(solvers)
By setting the windows-specific options, the app was able to build and run without issue.
I am cross-compiling a library (ORBSLAM3) on pc using /usr and /lib
from rpi4 (After using rsync). And I put them in a folder named "rootf".The prerequisite libraries have been installed before so they are now in ~/rootf/usr and ~/rootf/lib. I need to compile ORBSLAM3 using ~/rootf/ as the root.
The thing is I am not familiar with cmake so I have been struggling for a while.
The process of compiling is this:
using Toolchain-rpi.cmake for the CMakeLists.txt on the top level of ORBSLAM3.
In CMakeLists.txt, it finds pangolin by find_package(Pangolin REQUIRED)
find_package() is actually doing the right.
It successfully finds
/home/ethan/raspberrypi/rootfs/usr/local/lib/cmake/Pangolin/PangolinTargets.cmake
The CMAKE_PREFIX_PATH in this CMakeLists.txt is right, which is
/home/ethan/raspberrypi/rootfs/usr/local/lib;/home/ethan/raspberrypi/rootfs/usr/lib/arm-linux-gnueabihf
After I uninstall pangolin on ubuntu, I get this:
CMake Error at /home/ethan/raspberrypi/rootfs/usr/local/lib/cmake/Pangolin/PangolinTargets.cmake:80 (message):
The imported target "pangolin" references the file
"/usr/local/lib/libpangolin.so"
but this file does not exist. Possible reasons include:
* The file was deleted, renamed, or moved to another location.
Since Pangolin was originally installed on board, so on board libpangolin.so is at /usr/local/lib/libpangolin.so.
I guess when I use PangolinTargets.cmake, it is doing the same thing.
I output CMAKE_SYSROOT,CMAKE_PREFIX_PATH,_IMPORT_PREFIX in PangolinTargets.cmake. It's what I expect.
CMAKE_SYSROOT = /home/ethan/raspberrypi/rootfs
CMAKE_PREFIX_PATH = ;/home/ethan/raspberrypi/rootfs/usr/local/lib;/home/ethan/raspberrypi/rootfs/usr/lib/arm-linux-gnueabihf
_IMPORT_PREFIX = /home/ethan/raspberrypi/rootfs/usr/local
Even if I add /home/ethan/raspberrypi/rootfs as prefix to the below paths, nothing changed.
set_target_properties(pangolin PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "/usr/include;/usr/include;/usr/include;/usr/local/include/eigen3;${_IMPORT_PREFIX}/include"
INTERFACE_LINK_LIBRARIES "rt;pthread;/usr/lib/arm-linux-gnueabihf/libGL.so;/usr/lib/arm-linux-gnueabihf/libGLU.so;
INTERFACE_SYSTEM_INCLUDE_DIRECTORIES "/usr/include;/usr/include;/usr/include;/usr/local/include/eigen3"
)
Here is the content of PangolinTargets.cmake. I am not sure which parts leads to searching only /usr. Thanks all.
# Generated by CMake
if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.5)
message(FATAL_ERROR "CMake >= 2.6.0 required")
endif()
cmake_policy(PUSH)
cmake_policy(VERSION 2.6)
#----------------------------------------------------------------
# Generated CMake target import file.
#----------------------------------------------------------------
# Commands may need to know the format version.
set(CMAKE_IMPORT_FILE_VERSION 1)
# Protect against multiple inclusion, which would fail when already imported targets are added once more.
set(_targetsDefined)
set(_targetsNotDefined)
set(_expectedTargets)
foreach(_expectedTarget pangolin)
list(APPEND _expectedTargets ${_expectedTarget})
if(NOT TARGET ${_expectedTarget})
list(APPEND _targetsNotDefined ${_expectedTarget})
endif()
if(TARGET ${_expectedTarget})
list(APPEND _targetsDefined ${_expectedTarget})
endif()
endforeach()
if("${_targetsDefined}" STREQUAL "${_expectedTargets}")
unset(_targetsDefined)
unset(_targetsNotDefined)
unset(_expectedTargets)
set(CMAKE_IMPORT_FILE_VERSION)
cmake_policy(POP)
return()
endif()
if(NOT "${_targetsDefined}" STREQUAL "")
message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_targetsDefined}\nTargets not yet defined: ${_targetsNotDefined}\n")
endif()
unset(_targetsDefined)
unset(_targetsNotDefined)
unset(_expectedTargets)
# Compute the installation prefix relative to this file.
get_filename_component(_IMPORT_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
if(_IMPORT_PREFIX STREQUAL "/")
set(_IMPORT_PREFIX "")
endif()
# Create imported target pangolin
add_library(pangolin SHARED IMPORTED)
set_target_properties(pangolin PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "/usr/include;/usr/include;/usr/include;/usr/local/include/eigen3;${_IMPORT_PREFIX}/include"
INTERFACE_LINK_LIBRARIES "rt;pthread;/usr/lib/arm-linux-gnueabihf/libGL.so;/usr/lib/arm-linux-gnueabihf/libGLU.so;/usr/lib/arm-linux-gnueabihf/libGLEW.so;/usr/lib/arm-linux-gnueabihf/libEGL.so;/usr/lib/arm-linux-gnueabihf/libSM.so;/usr/lib/arm-linux-gnueabihf/libICE.so;/usr/lib/arm-linux-gnueabihf/libX11.so;/usr/lib/arm-linux-gnueabihf/libXext.so;rt;pthread;/usr/lib/arm-linux-gnueabihf/libdc1394.so;/usr/lib/arm-linux-gnueabihf/libpng.so;/usr/lib/arm-linux-gnueabihf/libz.so;/usr/lib/arm-linux-gnueabihf/libjpeg.so;/usr/lib/arm-linux-gnueabihf/libtiff.so;/usr/lib/arm-linux-gnueabihf/libIlmImf.so"
INTERFACE_SYSTEM_INCLUDE_DIRECTORIES "/usr/include;/usr/include;/usr/include;/usr/local/include/eigen3"
)
if(CMAKE_VERSION VERSION_LESS 2.8.12)
message(FATAL_ERROR "This file relies on consumers using CMake 2.8.12 or greater.")
endif()
# Load information for each installed configuration.
get_filename_component(_DIR "${CMAKE_CURRENT_LIST_FILE}" PATH)
file(GLOB CONFIG_FILES "${_DIR}/PangolinTargets-*.cmake")
foreach(f ${CONFIG_FILES})
include(${f})
endforeach()
# Cleanup temporary variables.
set(_IMPORT_PREFIX)
# Loop over all imported files and verify that they actually exist
foreach(target ${_IMPORT_CHECK_TARGETS} )
foreach(file ${_IMPORT_CHECK_FILES_FOR_${target}} )
if(NOT EXISTS "${file}" )
message(FATAL_ERROR "The imported target \"${target}\" references the file
\"${file}\"
but this file does not exist. Possible reasons include:
* The file was deleted, renamed, or moved to another location.
* An install or uninstall procedure did not complete successfully.
* The installation package was faulty and contained
\"${CMAKE_CURRENT_LIST_FILE}\"
but not all the files it references.
")
endif()
endforeach()
unset(_IMPORT_CHECK_FILES_FOR_${target})
endforeach()
unset(_IMPORT_CHECK_TARGETS)
# This file does not depend on other imported targets which have
# been exported from the same project but in a separate export set.
# Commands beyond this point should not need to know the version.
set(CMAKE_IMPORT_FILE_VERSION)
cmake_policy(POP)
how to show the path of the file for the one that we search using find_package( )?
CMAKE_PREFIX_PATH
Semicolon-separated list of directories specifying installation prefixes to be searched by the find_package()...
set(CMAKE_PREFIX_PATH /home/users/rootf/usr/local/lib)
# additionalllly I also do a precaution
set(CMAKE_IGNORE_PATH / /bin /include /usr/lib /usr/local/lib)
You might also to manipulate with CMAKE_FIND_USE_*_PATH variables.
I'm building a C++ program using CGAL, and I'm writing CMake install rules to deploy said program so that I can CPack the result and the end user doesn't have to install CGAL or any of its dependencies to use it. In order to do that, I need to include every shared library (DLLs on Windows etc) but I can't find a CMake variable that lets me do that. I searched around in the CGAL repo, but no luck. I tried using ${CGAL_LIBRARIES} but those don't give paths, and it doesn't seem like ${CGAL_LIBRARIES_DIRS} is a thing.
My current CMakeLists is based off the one generated by the dedicated CGAL script :
# Created by the script cgal_create_CMakeLists
# This is the CMake script for compiling a set of CGAL applications.
project( MeshCleaner )
cmake_minimum_required(VERSION 2.8.11)
set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
# CGAL and its components
find_package( CGAL QUIET COMPONENTS )
if ( NOT CGAL_FOUND )
message(STATUS "This project requires the CGAL library, and will not be compiled.")
return()
endif()
# Boost and its components
find_package( Boost REQUIRED )
if ( NOT Boost_FOUND )
message(STATUS "This project requires the Boost library, and will not be compiled.")
return()
endif()
# include for local directory
include_directories( BEFORE include )
# include for local package
# Creating entries for target: meshCleaner
# ############################
add_executable( ${PROJECT_NAME} main.cpp )
add_to_cached_list( CGAL_EXECUTABLE_TARGETS ${PROJECT_NAME} )
# Link the executable to CGAL and third-party libraries
target_link_libraries(${PROJECT_NAME} ${CGAL_LIBRARIES} ${CGAL_3RD_PARTY_LIBRARIES} )
install(TARGETS ${PROJECT_NAME} DESTINATION . COMPONENT Libraries)
message(${CGAL_LIBRARIES} ${CGAL_3RD_PARTY_LIBRARIES})
if(WIN32)
set(CMAKE_INSTALL_OPENMP_LIBRARIES TRUE)
include(InstallRequiredSystemLibraries)
endif()
include(${PROJECT_NAME}CPack)
The simplest way to "fix" that issue is to use CGAL as header-only. Please check the manual. Here is the direct link to the installation manual of CGAL-4.14, section "Header-only with CMake Configuration".
I am a total noob concerning cmake. My CMakeLists is really basic:
cmake_minimum_required(VERSION 2.4.6)
#set the default path for built executables to the "bin" directory
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/bin)
#set the default path for built libraries to the "lib" directory
set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/lib)
#For the Curses library to load:
SET(CURSES_USE_NCURSES TRUE)
include_directories(
"src/"
)
add_subdirectory(src)
when I make the linker does not find the ncurses commands and in the verbose mode of make I see that the compiler did not add the -lncurses. What do I have to add to the CMakeLists to make it work?
For the super noob, remember target_link_libraries() needs to be below add_executable():
cmake_minimum_required(VERSION 2.8) project(main)
find_package(Curses REQUIRED)
include_directories(${CURSES_INCLUDE_DIR})
add_executable(main main.cpp)
target_link_libraries(main ${CURSES_LIBRARIES})
before use some third party libs, you ought to find it!
in case of ncurses you need to add find_package(Curses REQUIRED) and then use ${CURSES_LIBRARIES} in a call to target_link_libraries() and target_include_directories(... ${CURSES_INCLUDE_DIR}).
I am trying to add xapian search engine library in cmake file
project(search)
cmake_minimum_required(VERSION 2.8)
find_package(Xapian REQUIRED)
aux_source_directory(. SRC_LIST)
target_link_libraries(${PROJECT_NAME}
${Xapian_LIBRARY}
)
add_executable(${PROJECT_NAME} ${SRC_LIST})
This is not working can any one tell me how to add this if i compile with -lxapian it works
Swap target_link_libraries() and add_executable() calls. You can link library only to already defined target.
And use ${XAPIAN_LIBRARIES} instead of ${Xapian_LIBRARY}.