BCH Encoder/Decoder c Library - error-handling

I was searching for BCH ECC library implemented in c without positive results. Do you know of any re-usable implementation?
Best regards,
Peter

Dude there is a bch library in linux/lib (http://lxr.free-electrons.com/source/lib/bch.c)
The source code is given in the above url.
I am not sure how to use the library api in the user program.
I am guessing you need to compile and link the bch code into some shared object and then write your user C source.
while compiling link to the above compiled shared object.
gcc -c yourfile.c -l bch.so -o yourfile

Link to a demo program with Berlekamp Massey decoder. Note that the large local arrays and matrices should be made static to avoid stack overflow issues. There's a list of generator polynomials chosen based on degree, which you might want to change to be user specified, or just change the code.
http://read.pudn.com/downloads181/sourcecode/app/842529/bch/bch_bm.c__.htm

Related

How do I include cufft.h file in a fortran code?

I have a Fortran code which has been made to work on CPUs, but I need to accelerate it using GPUs and I chose to do that with OpenACC.
This code uses FFTW libraries when compiled with gfortran. However, as you may know, these libraries cannot be used with nvfortran. So, I have to go with cufft libraries.
Therefore, I used this conversion giude. The problem is, fftw allows users to build a Fortran module with iso_c_binding including the file fftw.f, while cufft does not have this kind of feature and you need to include the cufft.h header.
When compiling with nvfortran (I use -cpp, -Mfree, -lcufft and -l cufftw flags, checked the include and lib directories given to -I and -L flags) I get many errors:
The paths in all the #include inside the cufft.h file are wrong and I had to change them manually
All the comments ("//") in the header files are seen as errors (had to remove them manually)
“Label field of continuation line is not blank” errors everywhere in header files, starting from line 2 (in lines 1 I solved that giving 7 spaces - but didn’t I use -Mfree for that?)
Please help me, I don’t think that the right way to do so is to change files manually…
Thanks in advance for helping
You cannot include headers for the C programming language in Fortran source code. Instead use the Fortran interfaces to any libraries you need (provided such interfaces exist).
We ship a cuFFT interface module with the compilers. You should just be able to add "use cufft".
Full documentation can be found at: https://docs.nvidia.com/hpc-sdk/compilers/fortran-cuda-interfaces/index.html#cf-fft-runtime
Example codes are shipped with the NVHPC SDK which can be found in the "<INSTALL_DIR>/Linux_x86_64/<RELEASE>/examples/CUDA-Libraries/cuFFT/"" directory

What is g++ -I option (capital i)?

Trying to do this and stumbled upon the -I option here: $ g++ -o version version.cpp -I/usr/local/qt4/include/QtCore -I/usr/local/qt4/include -L/usr/local/qt4/lib -lQtCore
I can't find any information about it
If you're looking for what -I does:
-I[/path/to/header-files]
Add search path to header files (.h) or (.hpp).
From https://caiorss.github.io/C-Cpp-Notes/compiler-flags-options.html
This pretty much just means that any #include statements you make to an external library (in your case qt) have to be referenced so that g++ knows where to look.
if my understanding is correct, question is about -i, not -L, I hope this helps:
-Idir Append directory dir to the list of directories searched for include files.
on this link
http://www.cs.virginia.edu/helpnet/Software_Development/compilers/g.html
g++ - GNU project C++ Compiler (v2 preliminary)
g++ [option | filename] ...
Capabilities
The C and C++ compilers are integrated. Both process input files through one or more of four stages: preprocessing, compilation, assembly, and linking.
C++ source files use one of the suffixes `.C', `.cc', or `.cxx'.
Options
There are many command-line options, including options to control details of optimization, warnings, and code generation, which are common to both gcc and g++. For full information on all options, see gcc(1).
Options must be separate: -dr' is quite different from- d -r '.
-c Compile or assemble the source files, but do not link. The compiler output is an object file corresponding to each source file.
-Dmacro Define macro macro with the string `1' as its definition.
-Dmacro=defn Define macro as defn
-E Stop after the preprocessing stage; do not run the compiler proper. The output is preprocessed source code, which is sent to the standard output.
- g Produce debugging information in the operating system's native format (for DBX or SDB or DWARF). GDB also can work with this debugging information. On most systems that use DBX format, `-g' enables use of extra debugging information that only GDB can use.
Unlike most other C compilers, GNU CC allows you to use ` -g' with `-O'. The shortcuts taken by optimized code may occasionally produce surprising results: some variables you declared may not exist at all; flow of control may briefly move where you did not expect it; some statements may not be executed because they compute constant results or their values were already at hand; some statements may execute in different places because they were moved out of loops.
Nevertheless it proves possible to debug optimized output. This makes it reasonable to use the optimizer for programs that might have bugs.
-Idir Append directory dir to the list of directories searched for include files.
-llibrary Use the library named library when linking. (C++ programs often require `-lg++' for successful linking.)
-O Optimize. Optimizing compilation takes somewhat more time, and a lot more memory for a large function.
Without `-O', the compiler's goal is to reduce the cost of compilation and to make debugging produce the expected results. Statements are independent: if you stop the program with a breakpoint between statements, you can then assign a new value to any variable or change the program counter to any other statement in the function and get exactly the results you would expect from the source code.
Without `-O', only variables declared register are allocated in registers. The resulting compiled code is a little worse than produced by PCC without `-O'.
With `-O', the compiler tries to reduce code size and execution time.
-o file Place output in file file.

static versus shared libraries in small embedded systems using C without OS (assuming XIP)

Does small embedded system without RTOS/OS uses dynamic/shared libraries. my understanding is that its very tough to use it and will be not productive.
If we are calling an API multiple times which is present in a static library. Does API code will be placed at every call location like macro expansion or code/text will be common for all calls. I think code/text will be common.
If I have made a static library for a .c files which has multiple API's and I am statically linking it with main file and in main file only one API has been called so my question is does whole library is included in final .bin or only particular API code.
from above questions you can assume that I am missing fundamentals itself so can anyone please provide the related links to brush up these.
Regards
[edit]
I have tried following things
addition.c module
`int addition(int a,int b)`
`{`
`int result;`
`result = a + b;`
`return result;`
`}`
`size addition.o`
23 0 0 23 17 addition.o
multiplication.c module
`int multiplication(int a, int b)`
`{`
`int result;`
`result = a * b;`
`return result;`
`}`
`size multiplication.o`
21 0 0 21 15 multiplication.o
created object file of both and put in archieve
ar cr libarith.a addition.o multiplication.o
then statically linked to my main application
example.c module
`#include "header.h"`
`#include <stdio.h>`
`1:int main()`
`2:{`
`3:int result;`
`4:result = addition(1,2);`
`5:printf("addition result is : %d\n",result);`
`6:result = multiplication(3,2);`
`7:printf("multiplication result is : %d\n",result);`
`8:return 0;`
`9:}`
gcc -static example.c -L. -larith -o example
size of example
511141 1928 7052 520121 7efb9 example
commented line number 6 of example.c
and again linked
gcc -static example.c -L. -larith -o example
size of example
511109 1928 7052 520089 7ef99 example
32 bytes of difference between above two
thats mean addition.o is not included in example
merged both modules addition.c and multiplication.c as addmult.c as below
int addition(int a,int b)
{
int result;
result = a + b;
return result;
}
int multiplication(int a, int b)
{
int result;
result = a * b;
return result;
}
created object file and put in archieve
before doing that i have deleted previous archieve
ar cr libarith.a addmult.o
now commented line number 6 of example.c
gcc -static example.c -L. -larith -o example
size example
511093 1928 7052 520073 7ef89 example
uncommented line nmber 6 of example.c
size example
511141 1928 7052 520121 7efb9 example
My question is in both cases if both functions are called final text size is same but if only one function is called then there is difference of 16
but multiplication.o size is 23 so definitly it has been not included but how we will justify 16.
If i am missing some fundamental itself ?
To dynamically load and link a library at runtime requires code to perform the load/link operation. That capability is normally part of an operating system. Moreover in a system without mass-storage of some kind, dynamic linking would not have any benefits since the dynamically linked code would have to exist in memory in any case so may as well have been statically linked.
To answer the second part of your question, a static library is simply a collection of object files in an archive. The linker will only extract and link the object code necessary to resolve symbols referenced in the executable as a whole. Some smart linkers can discard unused functions from within an object file, but you should not rely on that.
So by linking a static library you are not including all the unused code in the library. You can probably tell that by comparing the size of all your library files with the size of the executable binary - you will probably see that your executable is far smaller than the sum of the sizes of the libraries linked. Also your linker will have an option to create a map file which will tell you exactly what code has been included, and if it has a cross-reference output facility, what code references or is referenced by what.
If you are building your own static libraries, or even your own non-library code, it will pay to ensure good granularity at the object file level. For example if an object file contains two functions, one used and one unused, most linkers will have no choice but to include both, whereas if the functions are defined in separate compilation units (source files), then they will be in separate object files (even when collated into a library) and can be separately linked.
If you really have a embedded system without any operating system, then your hardware has essentially a fixed software, which you can change only by physical means (e.g. a soldering iron, or plugging something, etc...). In that case, that software runs on the "bare iron" and is doing somehow what an OS is providing (it is managing the physical resources and interacts directly with the I/O ports by appropriate machine instruction).
In particular, an embedded system without any OS cannot have any kind of dynamic libraries, because by definition these libraries need to be inside some files (on the embedded processor), and to have files you need an operating system.
The exact definition of what exactly is an operating system is debatable and fuzzy; I believe that providing a file system is one of the roles of most current OSes
Since shared libraries (or static libraries) are libraries sitting inside some files, you cannot have them without an OS. Something which provide files is by definition an operating system.
Perhaps you are using a cross-development chain to develop your embedded software. If you want to get something which runs on the bare metal, your chain has to ultimately give a single binary image which you can flash into a ROM, then solder or plug that ROM -or transfer somehow physically- in your embedded hardware (some tools enable you to flash an entire self contained processor).
I believe you might be confused, and you should read more about operating systems, kernels, the linux kernel, file systems, syscalls, RTOS, linkers & loaders, cross-compilers, microcontrollers, shared libraries, dynamic linkers ....
As Clifford suggested in comments, you could have an embedded system with some file system and some dynamic linker; in my view that would make an embryonic operating system, but it is a debatable matter of definition.
Notice that making a dynamic linker might not be an easy task (you'll need to do relocation); you could either make a generic ELF dynamic loader, or you could restrict the form of the dynamically loaded modules, and perhaps use your specific ld script to generate them.
You already have all the fundamentals you need. Without an operating system, mass storage (disc, filesystem, etc) and mulitple/many different programs that can take advantage of the shared library it doesnt make any sense. You dont save anything and it probably costs you a little more if you were to fake it enough to use a shared library in a fixed bare metal environment.
You mentioned having codesourcery, how do you learn these things? You disassemble your binaries and see what the compiler did. Does it link the entire gcc library because you used one divide? Does it link the entire C library because you used one function (does it even work to try to link a C library function, many have system calls to an operating system which you have to resolve). Start by using a simple divide in a very simple function (needs to be generic)
unsigned int fun ( unsigned int a, unsigned int b )
{
return(a/b);
}
DO NOT call that function with fixed constants and do not call it from the same .c file, the best thing would be to simply add that function as is, and do nothing else with it just have it sit there. You may hit problems even trying to compile it, once you do, disassemble and see what the compiler did with it, see if the entire gcc library was added or just the code for that one function.
You cant trust any old web page or resource as it may not be the same tools you are using and may be out dated, the compiler you are using right now is the one that matters, right now, no other. And the answers are all right there in front of you.
No, they dont use dynamic libraries, the functions needed are linked in as needed. The optimizer may choose to inline some code, but in general the code for each function is in one place and each call to it is a call, it is not like a macro, in general. Again the optimizer may choose otherwise for performance reasons (small enough functions that dont consume too much memory and are small enough that the code required to make a function call is excessive compared to the function itself. Also that function needs to be in the same optimization space, for gcc this is the same .c file, for llvm this could be any code in the project.
I have some examples, cortex-m and others, bare metal. http://github.com/dwelch67 you may find some that may help answer your questions, examine for example that the compiler will implement a public function like the one above AND inline it when used. If you declare the function as static, then the optimizer, if it inlines, doesnt need to implement the function in the binary. if you make a call to a function like that in the same .c file, for example
c = fun(10,5);
there is a good chance that the optimizer if used, will replace that code with
c = 2;
and not perform the divide at all.

How to use Locality Sensitive Hash --LSHKIT

I really need to use LSHKIT for my program to measure the similarity of some high dimensional vectors. there is a library for lsh called lshkit which can be found here: http://lshkit.sourceforge.net/
I am confused to use it. First of all I could not build it so I went to section 3.2 which is "Directly add LSHKIT source to your project"
I put all the src codes in one project and fixed the errors but now I do not know how to use it and compile it for a sample data (which is proposed in the lshkit website)
could you guys please help me to find out how to call the functions and see the results?
thanks
Shameless plug: this implementation of Multi-probe LSH is much easier to use than the C++ library. It also implements LSH Forest.

Extract Objective-c binary

Is it possible to extract a binary, to get the code that is behind the binary? With Class-dump you can see the implementation addresses, but is it possible to also see the code thats IN the implementation addresses? Is there ANY way to do it?
All your code compiles to single instructions, placed in the text section of your executable. The compiler is responsible for translating your higher level language to the processor specific instructions, which are simpler. Reverting this process would be nearly impossible, unless the code is quite simple. Some problems are ambiguity of statements, and the overall readability: local variables, for instance, will be nothing but an offset address.
If you want to read the disassembled code (the instructions of which the higher level code was compiled to) use this command in an executable:
otool -tV file
You can decompile (more accurately, disassemble) a binary and get it's assembly, but there is no way to get back the original Objective-C.
My curiosity begs me to ask why you want to do this!?
otx http://otx.osxninja.com/ is a good tool for symbolicating the otool based disassembly
It will handle both x86_64 and i386 disassembly.
and
Mach-O-Scope https://github.com/smorr/Mach-O-Scope is a a tool built on top of otx to dump it all into a sqlite3 database for browsing and annotating.
It won't give you the original source -- but it will get you pretty close providing you with the messages that are being sent around in methods.