Is adobe cs6's plugin available in creative cloud? - adobe-illustrator

I have to upgrade a adobe illustrator plugin from cs4 to the latest adobe creative cloud.
I have search through the net but I cannot find any sdk for creative cloud's plugin development.
So I'm wondering can we use CS6's plugin sdk to build creative cloud's plugin?
Edit:
It seems that adobe haven't release any details about plugins in CC. Anyone knows further information?

In the past, unless you were part of a pre-release program, the SDK has always been released on the same day as the application. Two weeks ago, it was announced that CC would ship on June 17, so the SDK should be available at that time. In the meantime, you might as well use the CS6 SDK to update the plug-in as needed. Then, there should be fewer changes to make when you get the CC SDK. For information on how to join the Adobe Developer program and possibly be eligible to participate in a pre-release program visit http://www.adobe.com/devnet.html.

Related

There was once a freeware version of Astah* Community, does anybody know where I can download?

I used to have Astah installed. It was free, but not only professional is available. I replaced the computer and don't have the download.
Are they available from anywhere to download? I would like to work on the UML diagrams in that program, but I don't want to pay for the whole suite.
If it is not available in any old file download sites, are there other free apps that are comparable?
The Astah Community Edition download link is http://astah.net/download#community.
From the list of free UML tools the most comparable tool seems to be the Modelio.
If useful, there is a link in the astha.net site (https://astah.net/products/astah-community/) explaining that Astah Community "was discontinued on September 26, 2018", and more:
you can continue using Astah Community version 6.9 for commercial use
if you already have it installed on your computer. Distributing a copy
of Astah Community to someone else is forbidden in the End-User
License Agreement.
I think that the original Jude software does not have such restriction, and has almost all the major features of Astah community, but I can't find an official place to download it anymore.
Another great tool (open source) is https://www.diagrams.net/, available online and as desktop app.

Where to download titanium studio?

I have been developing with Titanium Studio for some time at the start of the year, and would now after a longer break get back into it again. I've tried to find a place to download the latest version, but for some reason i can only find old releases.
On the Appcelerator website i can see that there is still a description on how to download and install Titanium Studio, but the download page doesn't offer the actual download anymore: http://docs.appcelerator.com/platform/latest/#!/guide/Downloading_and_Installing_Studio-section-30083017_DownloadingandInstallingStudio-InstallingTitaniumStudio
As i understand i can also use Appcelerator Studio offers the same features, plus more. But i don't really need these additional features, as they seem to be mainly related to the Appcelerator Platform.
Is Titanium Studio still supported? If yes, where do i get it from?
A lot has changed since you last used Titanium. They introduced a whole new platform.
If you used Titanium before April 1st, you qualified for a free indie seat, but you should've redeemed it by now. There still is the open source variant, but you need to use your editor for that. I personally don't know exactly how that works.
When using the Indie seat, you can download Appcelerator Studio, and the latest SDK's.
You can develop apps for free, but when you want to deploy them to production you will need an indie seat (at least) when using the platform, or you can dive into the open source variant.
Any questions can also be asked at http://tislack.org, a slack community with about 450 Titanium Developers (and counting).
As far as I know you cannot use Titanium Studio any more. My version stopped working as they changed to Appcelerator studio this summer. If you have been using Titanium Studio earlier I think you qualify for an "Indie seat" which gives you some more facilities (and you do want to claim that). Have a look at appcelerator.com and send an email to them.
/John

Downgrade Worklight 6 from Eclipse

My eclipse recently updated to Worklight 6 and screwed all my projects .. Is there a way to downgrade to Worklight 5 ? Does anyone have a Worklight 5 installation zip ?
For the free Developer Edition, no, only the latest version is available. (source)
You will find information about buying IBM Worklight here.
I think it's worthwhile spending a bit of time making your project(s) Worklight 6.0 compatible. There are a lot of new features (JSONStore runs on the browser, better client-side logger, analytics, geolocation, etc) and overall improvements and fixes. I recommend you open another question and provide details about your environment, relevant pieces of code and log messages, what your goal is and what you have tried so far.

Setting up Flash CS4 to use Adobe AIR 2.6

I use FlashDevelop as my code editor and the Flash CS4 IDE for publishing my AIR files (as well as asset control, animation creation etc...). The bonus of this is the Flash IDE handles all the crap of creating certificates and whatnot very easily as well.
Flash CS4 uses Adobe AIR 1.5, which is very old and I am wanting to update it to AIR 2.6, which as of current writing, is the latest version of AIR. Also, I don't know if this is of any significance, but I would like to publish AIR apps for Android now. I've successfully made an AIR app for PC in the past, using AIR 1.5.
I downloaded the AIR 2.6 SDK from the Adobe website and replaced all the files inside the "AIK1.5" folder of my Flash installation (the folder being still named 1.5 inherently annoys me).
Is there any other steps I must take? Because I'm not convinced I'm publishing AIR 2.6 apps as the application.xml file in my AIR project still reads:
<application xmlns="http://ns.adobe.com/air/application/1.5">
If I change the version in the .xml, Flash explodes (doesn't compile, gives me an error).
Furthermore, if I go File > Publish Settings, then the Flash tab, the player field reads as "Adobe AIR 1.5". Is this right? I'm assuming this will always be this way, even if you do successfully update the AIR version, since apparently Adobe is too lazy to update CS4 so that it can logically figure out it has the new version of AIR.
Also, if AIR is free, why the hell does Adobe not at the very least, release updates to CS4 that update the version of AIR it uses. This seems to be fully within their power, and it seems incredibly negligent that they don't do this for people who have bought their software.
Please, if you could provide clear step by step help, because I'm very ignorant when it comes to development configurations and stuff. I just want to write code and be off.
UPDATE
Once you've updated Flash's AIR library with AIR 2.6, and have compiled your AIR project, make sure you use the new application descriptor template from the AIR SDK. I originally thought it just required changing the version number from 1.5 to 2.6 or whatever new version you're using. As seen below.
<application xmlns="http://ns.adobe.com/air/application/1.5">
But the format as changed, and you really need to use the new template, otherwise it won't work. And when you compile you won't automatically get a preview of your compiled .swf. This will happen in FlashDevelop too if you've set-up your descriptor file incorrectly.
Bzzzzzzt wrong you can hack apart your CS IDE and get it working follow the concepts in this tutorial, they should get you going and you should be able to piece it together from there.
http://swfhead.com/blog/?p=16
If you have any problems just post a comment I'll help you sort it.
You will need to purchase the latest version of Creative Suite or Flash/Flash Builder to take advance of the latest versions of AIR.
Like any other software, releases are versioned with specific features and newer versions support newer features and integration into other newer technologies.
Its like Microsoft is well in their power to provide docx support in windows 2003, but that would just cause compatibilty, support and licensing issues.
These are the tutorial for Flash cs 5:
http://blog.prevail.co.nz/2011/06/21/overlaying-air2-7-in-flash-cs5/
These are the tutorial for Flash cs 5.5:
http://www.yeahbutisitflash.com/?p=2949
http://helpx.adobe.com/x-productkb/multi/overlay-air-sdk-flash-professional.html
This is the tutorial for Flash cs 6:
http://www.leebrimelow.com/?p=3335

Carbide.c++ 1.2.2 not displaying SDK S60 2nd Edition CW templates

I downloaded Carbide.c++ 1.2 and also downloaded the SDK S60 2nd Edition CW.
I installed the SDK and it is recognized in the Window->Preferences->Carbide C++->SDK preferences.
but when I try to create a new project, the templates related to the SDK aren't displayed.
and the editor seems not to detect the SDK.
has anyone ever experienced this ?
how do you solve it ?
Attilah, these are quite old versions of both the SDK and Carbide. But if you need to develop an app for an S60 2nd edition device this makes sense. I don't have either of this installed currently, so it's hard to diagnose exactly.
You said the SDK is recognized. In the SDK preferences, if the checkbox next to the SDK is turned off then the SDK is disabled. Make sure it's enabled.
One thing you could try is to turn of the "Filter templates based on enabled SDKs" checkbox in the new Symbian OS C++ project wizard.
Also, you could try importing one of the example apps from the SDK to confirm you can import and build the project OK.
If you decide to do any work with 3rd or 5th edition phones then you can get the latest Carbide from http://developer.symbian.org/main/tools_and_kits/downloads/view.php?id=2