Qt inherit QSpinBox and QPushButton - qt5

I would like create my CustomQSpinBox .
This CustomQSpinBox must inherit of QPushButton and QSpinBox
but when I compile this code :
#include <QSpinBox>
#include <QPushButton>
class CustomQSpinBox : public QSpinBox, public QPushButton
{
Q_OBJECT
public:
CustomQSpinBox (QWidget *parent = 0);
~CustomQSpinBox ();
void initMinMax(int min, int max);
void init();
signals:
void needNumpad();
public slots:
void clicked();
};
I get an error :
erreur : C2594: 'static_cast'ÿ: conversions ambigu‰s de 'QObject *' en
'CustomQSpinBox *'
How I must do my inheritance ?

Yes, when the numPad is closed, the value is set in the QSpinBox. The problem is so to open the numPad when I click on the QSpinBox.
For the moment I manage with this code :
#include <QSpinBox>
#include <QPushButton>
#include <QMoveEvent>
#include <QResizeEvent>
class CustomQSpinBox: public QSpinBox
{
Q_OBJECT
public:
CustomQSpinBox(QWidget *parent = 0);
~CustomQSpinBox();
void resizeEvent(QResizeEvent *event);
void moveEvent(QMoveEvent * event);
signals:
void needNumpad();
public slots:
void clicked();
private:
QPushButton * button;
};

Related

How can I use javacpp reach the class like class #define XXX{}?

part of c++ code :
class CTB_DLL ctb::Terrain {
public:
/// Create an empty terrain object
Terrain();
/// Instantiate using terrain data on the file system
Terrain(const char *fileName);
/// Read terrain data from a file handle
Terrain(FILE *fp);
/// Read terrain data from the filesystem
void
readFile(const char *fileName);
/// Write terrain data to a file handle
void
writeFile(FILE *fp) const;
}
java code:
#Platform(include = "TerrainTile.hpp")
#Namespace("ctb")
public class TerrainTile {
public static class Terrain extends Pointer{
public Terrain() { allocate();}
public native void allocate();
public native void Terrain();
//to call the basic methods
/* public native void Terrain(Pointer filename);
public native void readFile(#Const Pointer filename);
public native void writeFile();*/
}
public static void main(String[] args) {
TerrainTile terrain = new TerrainTile();
}
}
when i using cmd : java -jar javacpp-1.5.5.jar TerrainTile.java
error occur:
Exception in thread "main" java.lang.ClassNotFoundException

How to access form elements from another classes?

This my first time trying to create windows application using vs clr and i'm trying to implement it on my existing cpp project which i almost finished but the main problem that i'm facing is the i can't access the functions of myForm.h (buttons , text box , etc..) from my main source.cpp , any help would be appreciated and thanks
MyForm.h
#pragma once
namespace Project2 {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Summary for MyForm
/// </summary>
public ref class MyForm : public System::Windows::Forms::Form
{
public:
MyForm(void)
{
InitializeComponent();
//
//TODO: Add the constructor code here
//
}
protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~MyForm()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::Button^ button1;
private: System::Windows::Forms::RichTextBox^ richTextBox1;
protected:
private:
/// <summary>
/// Required designer variable.
/// </summary>
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->button1 = (gcnew System::Windows::Forms::Button());
this->richTextBox1 = (gcnew System::Windows::Forms::RichTextBox());
this->SuspendLayout();
//
// button1
//
this->button1->Location = System::Drawing::Point(104, 177);
this->button1->Name = L"button1";
this->button1->Size = System::Drawing::Size(75, 23);
this->button1->TabIndex = 0;
this->button1->Text = L"button1";
this->button1->UseVisualStyleBackColor = true;
this->button1->Click += gcnew System::EventHandler(this, &MyForm::button1_Click);
//
// richTextBox1
//
this->richTextBox1->Location = System::Drawing::Point(47, 36);
this->richTextBox1->Name = L"richTextBox1";
this->richTextBox1->Size = System::Drawing::Size(208, 135);
this->richTextBox1->TabIndex = 1;
this->richTextBox1->Text = L"";
this->richTextBox1->TextChanged += gcnew System::EventHandler(this, &MyForm::richTextBox1_TextChanged);
//
// MyForm
//
this->AutoScaleDimensions = System::Drawing::SizeF(8, 16);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(282, 253);
this->Controls->Add(this->richTextBox1);
this->Controls->Add(this->button1);
this->Name = L"MyForm";
this->Text = L"MyForm";
this->ResumeLayout(false);
}
#pragma endregion
public: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) {};
public: System::Void richTextBox1_TextChanged(System::Object^ sender, System::EventArgs^ e) {}
};
}
Main.c
#include <iostream>
#include <fstream>
#include <sstream>
#include <locale>
#include <string>
#include<vector>
#include <time.h>
#include "MyForm.h"
using namespace std;
using namespace System;
[STAThread]
int main()
{
System::Windows::Forms::Application::Run(gcnew Project2::MyForm());
MyForm F; \\ can't create an object of MyForm class
F.richtextbox->AppendText("Hello world"); \\ here is the confusing part
System::Windows::Forms::Application::Run(gcnew Project2::MyForm());
return 0;
}

std::map<std::string,std::string> conversion of JavaCPP

I'm a newbie of JavaCPP, right now I've got a problem.
my TestLibrary.h:
#include <string>
#include <map>
class TestClass {
public:
TestClass() {
property["a"]="b";
}
const std::map<std::string,std::string>& getMap(std::string str) {
if (str == "a"){
return property;
}
}
std::map<std::string,std::string> property;
};
TestLibrary.java
import org.bytedeco.javacpp.*;
import org.bytedeco.javacpp.annotation.*;
#Platform(include="TestLibrary.h")
public class TestLibrary {
public static class TestClass extends Pointer {
static { Loader.load(); }
public TestClass() { allocate(); }
private native void allocate();
public static native #ByRef KeyValueMap getMap(String str);
}
#Name("std::map<std::string,std::string>") public static class
KeyValueMap extends Pointer {
static { Loader.load(); }
public KeyValueMap(Pointer p) { super(p); }
public KeyValueMap() { allocate(); }
private native void allocate();
public native long size();
#Index public native #StdString BytePointer get(#StdString
BytePointer i);
public native KeyValueMap put(#StdString BytePointer i, BytePointer
value);
}
public static void main(String[] args) {
TestClass l = new TestClass();
KeyValueMap m = l.getMap("a");
System.out.println(m);
//System.out.println(m.get("a"));
}
}
when
javac -cp javacpp.jar TestLibrary.java
java -jar javacpp.jar TestLibrary
jniTestLibrary.cpp:2238:30: error: call to non-static member
function without an object argument
rptr = &::TestClass::getMap(ptr0);
~~~~~~~~~~~~~^~~~~~
the code above is modified from the NativeLibrary example. But How to solve the compile problem?
And can I use m.get("a") like that?
I managed to do this by changing...
TestLibrary.h:
#include <string>
#include <map>
class TestClass {
public:
TestClass() {
property["a"]="b";
}
std::map<std::string,std::string>& getMap(std::string str) {
if (str == "a"){
return property;
}
}
std::map<std::string,std::string> property;
};
TestLibrary.java
import org.bytedeco.javacpp.*;
import org.bytedeco.javacpp.annotation.*;
#Platform(include="TestLibrary.h")
public class TestLibrary {
public static class TestClass extends Pointer {
static { Loader.load(); }
public TestClass() { allocate(); }
private native void allocate();
public native #ByRef KeyValueMap getMap(String str);
}
#Name("std::map<std::string,std::string>")
public static class KeyValueMap extends Pointer {
static { Loader.load(); }
public KeyValueMap(Pointer p) { super(p); }
public KeyValueMap() { allocate(); }
private native void allocate();
public native long size();
#Index public native #StdString BytePointer get(#StdString BytePointer i);
public native KeyValueMap put(#StdString BytePointer i, BytePointer value); }
public static void main(String[] args) {
TestClass l = new TestClass();
KeyValueMap m = l.getMap("a");
System.out.println(m.size());
System.out.println(m.get(new BytePointer("a")).getString());
}}

Qt creator- class does not name a type

I using qt creator 3.0.1 while building it shows MainWindow has not been declared
I tried changing order of #include statements but no luck.
code that gives error in function insert and display:
#ifndef WEATHER_H
#define WEATHER_H
#include "node.h"
#include "weather.h"
#include "mainwindow.h"
#define NODE_H
class Weather
{
private:
Node *head;
public:
Weather();
void insert(MainWindow *);
void disp(MainWindow *);
};
#endif // WEATHER_H
my other header files:
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include "weather.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindow *ui;
Weather *w;
};
#endif // MAINWINDOW_H
node.h
#ifndef NODE_H
#define NODE_H
class Node
{
private:
some variables
friend class Weather;
public:
Node();
};
#endif // NODE_H
weather.h:

how to check the an interface type in c++/cli

i want to convert that line from c# to c++/cli
Idocobj is IPart
IPart is an interface and Idocobj is an object.Are there any way to do this conversion.
i used this code :
Idocobj->GetType() == IPart::typeid
but it dosen't work
You can use dynamic_cast to check for "is". Here is an example:
using namespace System;
namespace NS
{
public interface class IFoo
{
void Test();
};
public ref class Foo : public IFoo
{
public: virtual void Test() {}
};
public ref class Bar
{
public: virtual void Test() {}
};
}
template<class T, class U>
bool isinst(U u) {
return dynamic_cast< T >(u) != nullptr;
}
int main()
{
NS::Foo^ f = gcnew NS::Foo();
NS::Bar^ b = gcnew NS::Bar();
if (isinst<NS::IFoo^>(f))
Console::WriteLine("f is IFoo");
if (isinst<NS::IFoo^>(b) == false)
Console::WriteLine("f is not IFoo");
Console::ReadKey();
}
But normally, you never use "is".... you always want to do something with the check... so normally you should use "as" which directly mapps to dynamic_cast:
NS::IFoo^ ifoo = dynamic_cast<NS::IFoo^>(f);
if (ifoo != nullptr)
{
// Do something...
ifoo->Test();
}