Opening new view on button click - objective-c

I have a Navigation based Application named as diffView and in it I want to open new view on button click. For this a have created a view as file-new file-cocoa touch class-UIViewControllerSubclass named next1.
In diffViewAppDelegate.h I wrote as
IBOutlet UIButton *btn1;
#property (nonatomic,retain) UIButton *btn1;
-(IBAction)buttonPressed:(id)sender;
and in diffViewAppDelegate.m-
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
CGRect bounds=window.bounds;
UIView* view=[[UIView alloc]initWithFrame:bounds];
[view setBackgroundColor:[UIColor redColor]];
[window addSubview:view];
CGRect buttonFrame= CGRectMake(80, 240, 200, 30);
btn1=[[UIButton alloc] initWithFrame:buttonFrame];
[btn1 setTitle:#"space" forState:UIControlStateNormal];
[btn1.titleLabel setFont:[UIFont fontWithName:#"Verdana" size:20]];
[btn1 addTarget:self action:#selector(buttonPressed:) forControlEvents:UIControlEventTouchDown];
[view addSubview:btn1];
[self.window makeKeyAndVisible];
return YES;
}
-(IBAction)buttonPressed:(id)sender
{
next1 * nxt=[[next1 alloc] initWithNibName:nil bundle:nil];
[self.navigationController pushViewController:nxt animated:YES];
[nxt release];
}
I am not getting any error but when I click on the button nothing happens.
Please suggest me any solution.

Yes I have created the button in RootViewController but its not working.Even the button is not visible now. My code is like this-
CGRect buttonFrame= CGRectMake(80, 240, 200, 30);
btn1=[[UIButton alloc] initWithFrame:buttonFrame];
[btn1 setTitle:#"space" forState:UIControlStateNormal];
[btn1.titleLabel setFont:[UIFont fontWithName:#"Verdana" size:20]];
[btn1 addTarget:self action:#selector(buttonPressed:) forControlEvents:UIControlEventTouchDown];
[self.view addSubview:btn1];

How i imagine it:
In your delegate you load - alloc/init the UINaviagationController and set its rootViewController property or just using initWithRootViewController: method when you init the NavigationController. Something like that.
viewController = [RootViewController alloc] init];
nvc = [[UINavigationController alloc] initWithRootViewController:viewController];
nvc.navigationBarHidden = YES;
[self.window setRootViewController:nvc];
[window makeKeyAndVisible];
In your RootViewController, from 'viewDidLoad:' method you create the button and add it to 'self.view' after that you implement the target selector and everything will be fine.
EDIT 1:
That is my application:didFinishLaunchingWithOptions: method in my AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
// Override point for customization after application launch.
self.viewController = [[[ViewController alloc] init] autorelease];
self.navigationController = [[UINavigationController alloc] initWithRootViewController:self.viewController];
self.window.rootViewController = self.navigationController;
[self.window makeKeyAndVisible];
return YES;
}
That is my RootViewController
#import "ViewController.h"
#interface ViewController ()
#end
#implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
CGRect buttonFrame= CGRectMake(80, 240, 200, 30);
UIButton *btn1=[[UIButton alloc] initWithFrame:buttonFrame];
btn1.backgroundColor = [UIColor greenColor];
[btn1 setTitle:#"space" forState:UIControlStateNormal];
[btn1.titleLabel setFont:[UIFont fontWithName:#"Verdana" size:20]];
[btn1 addTarget:self action:#selector(buttonPressed:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:btn1];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (void)buttonPressed:(id)sender
{
NSLog(#"sender: %#", sender);
}
#end

Related

Multi view App Programatically

I want to know if it is possible to make multi view app without using the Interface Builder.
I know how to make it with just using Xcode and Storyboards, but I just want to be able make it programmatically.
For example : If I have a UIViewController A (default view) with a UIButton and than I have another UIViewController B with UIWebView so when I click on the UIButton of UIViewController A I want to be able to display the second View (Without IB).
How can I set the action to the UIButton to display my second View (Without Interface Builder) ?
You can add a target to your button:
[button addTarget:self action:#selector(buttonPressed:) forControlEvents:UIControlEventTouchUpInside];
Then in ControllerA, add this method:
-(void)buttonPressed:(id)sender
{
[self.superview addSubview:controllerB.view];
[self.view removeFromSuperview];
}
On ViewControllerA
- (void)viewDidLoad
{
UIButton *btn=[UIButton buttonWithType:UIButtonTypeRoundedRect];
[btn setFrame:CGRectMake(50.0f,200.0f,60.0f,30.0f)];
[btn setTitle:#"Next" forState:UIControlStateNormal];
[btn setTitleColor:[UIColor blackColor] forState:UIControlStateHighlighted];
[btn addTarget:self action:#selector(btnPressed:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:btn];
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
-(IBAction)btnPressed:(id)sender
{
NextViewController *nxt=[[NextViewController alloc]initWithNibName:nil bundle:nil];
[self.navigationController pushViewController:nxt animated:YES];
}
On viewControllerB
- (void)viewDidLoad
{
UIWebView *webView = [[UIWebView alloc] initWithFrame:CGRectMake(0,0, 320, 460)];
NSURL *targetURL = [NSURL URLWithString:#"http://developer.apple.com/iphone/library/documentation/UIKit/Reference/UIWebView_Class/UIWebView_Class.pdf"];
NSURLRequest *request = [NSURLRequest requestWithURL:targetURL];
[webView loadRequest:request];
[self.view addSubview:webView];
}
Make sure that in AppDelegate.h should be navigation controller like this
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
self.viewController = [[ViewController alloc] initWithNibName:#"ViewController" bundle:nil];
UINavigationController* navController = [[UINavigationController alloc] initWithRootViewController:self.self.viewController ];
self.window.rootViewController = navController;
[self.window makeKeyAndVisible];
return YES;
}

Adding Label on Application Window from app delegate

I am using Xcode 4.5 and iOS 6.0, I have selected the default single view template from the xcode, I just want to add the label on the application window but I am unable to do so. Please correct me.
- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
self.viewController = [[ViewController alloc] initWithNibName:#"ViewController" bundle:nil];
self.window.rootViewController = self.viewController;
label =[[UILabel alloc] initWithFrame:CGRectMake(100, 100, 200, 20)];
label.text = #"Test";
[label setBackgroundColor:[UIColor whiteColor]];
[self.window addSubview:label];
[self.window bringSubviewToFront:label];
[self.window makeKeyAndVisible];
return YES;
}
PS - I want my label on top of my ViewController view i.e. on the window so it will be always there despite changes in the views presented by window. I dont want to only show the label here.
I got the answer
[self.window.rootViewController.view addSubview:label];
Thanks all for giving the pointers.
Just Remove the RootviewController.
- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
label =[[UILabel alloc] initWithFrame:CGRectMake(100, 100, 200, 20)];
label.text = #"Test";
[label setBackgroundColor:[UIColor whiteColor]];
[self.window addSubview:label];
[self.window bringSubviewToFront:label];
[self.window makeKeyAndVisible];
return YES;
}
if you dont want to only show the label here then use like below.
self.viewController = [[ViewController alloc] initWithNibName:#"ViewController" bundle:nil];
self.window.rootViewController = self.viewController;
[self.Viewcontroller.view addSubview:label];
Add the label to self.window.rootViewController.view instead of self.window
UILabel *label =[[UILabel alloc] initWithFrame:CGRectMake(100, 100, 200, 20)];
label.text = #"Test"; [label setBackgroundColor:[UIColor whiteColor]];
[self.window.rootViewController.view addSubview:label];

App crash with "Unable to restore previously selected frame" message

I can't figure out why that code leads to app crash.
AppDelegate.h
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
self.rootViewController = [[[RootViewController alloc]init]autorelease];
[self.window setRootViewController:self.rootViewController];
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
return YES;
}
Here is RootViewController.m code
-(void)loadView
{
UIView *view = [[UIView alloc]initWithFrame:CGRectMake(10, 10, 10, 10)];
[view setBackgroundColor:[UIColor lightGrayColor]];
[self.view addSubview:view];
[view release];
}
I get that message in the debugger
Unable to restore previously selected frame.
loadView is supposed to set the view. It is called when self.view is nil. Now you're calling [self.view addSubview:view]; UIKit calls loadView, and that creates an infinite recursion. You're supposed to do self.view = view; here.
loadView is responsible to set the view first. you missed to do that. Instead you added a view to self.view.
Change the code by below line:
self.view = view;
instead of [self.view addSubview:view];
Also it is advisable to call [super loadView] before returning from the function.

Create UIView programmatically without Interface Builder

I try to create a view without IB and make it separated with its controller. The view is MediaPlayerView contains two buttons and the controller is MediaPlayerViewController. I called the view in controller and adding a Movie Player view in it. The buttons is showing but the movie view just dark screen. What's wrong with my code?
Here is my code:
MediaPlayerView.m
-(id)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self) {
// Initialization code
UIButton *audioFileButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
UIButton *shortSoundButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[audioFileButton setFrame:CGRectMake(0, 40, 150, 40)];
[shortSoundButton setFrame:CGRectMake(0, 100, 200, 40)];
[audioFileButton setTitle:#"Play Audio File" forState:UIControlStateNormal];
[shortSoundButton setTitle:#"Play Short Sound" forState:UIControlStateNormal];
_viewController = [[MediaPlayerViewController alloc] init];
[audioFileButton addTarget:[self viewController]
action:#selector(playAudioFile:)
forControlEvents:UIControlEventTouchUpInside];
[shortSoundButton addTarget:[self viewController]
action:#selector(playShortSound:)
forControlEvents:UIControlEventTouchUpInside];
[self addSubview:audioFileButton];
[self addSubview:shortSoundButton];
}
return self;
}
In MediaPlayerViewController.m, here is my loadView and viewDidLoad:
loadView:
MediaPlayerView *mPlayer = [[MediaPlayerView alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
[mPlayer setBackgroundColor:[UIColor clearColor]];
[self setView:mPlayer];
[mPlayer release];
viewDidLoad:
[super viewDidLoad];
float halfHeight = [[self view] bounds].size.height / 2.0;
float width = [[self view] bounds].size.width;
[[[self moviePlayer] view] setFrame:CGRectMake(0, halfHeight, width, halfHeight)];
[[self view] addSubview:[[self moviePlayer] view]];
Forgive for my bad writing, cause I am a newbie either in here, Objective-C or english.

Issues with UISplitViewController and modal UIViewControllers

I have a really strange UI glitch in my iPhone/iPad app. Because I wanted to find the cause of it, I created a new project with as little code as possible. The important code is below.
Basically, I have a UISplitViewController containing two UIViewController subclasses. When a button is tapped, the first one presents modally and as UIModalPresentationFormSheet a UIViewController subclass called Modal. In there, when a button is tapped, another UIViewController subclass called Text is presented, this time as UIModalPresentationFullScreen. In Text, there is a UITextView. When it is tapped, everything is alright, but when the iPad is rotated, I get this:
The white part is the Text view controller, the red part in the background is ViewControllerTwo.
Does anybody have any idea why this happens? And what I can do to fix it?
Here is the Project: MediaFire
Here is the relevant source code:
// AppDelegate.m
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
ViewControllerOne *one = [[ViewControllerOne alloc] init];
ViewControllerTwo *two = [[ViewControllerTwo alloc] init];
UISplitViewController *split = [[UISplitViewController alloc] init];
split.viewControllers = [NSArray arrayWithObjects:one, two, nil];
self.window.rootViewController = split;
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
return YES;
}
// ViewControllerOne.m
#import "Modal.h"
#implementation ViewControllerOne
- (void)viewDidLoad
{
[super viewDidLoad];
self.view.backgroundColor = [UIColor blueColor];
UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
button.frame = CGRectMake(30, 30, 44, 44);
[button addTarget:self action:#selector(buttonTapped) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:button];
}
- (void)buttonTapped
{
Modal *modalOne = [[Modal alloc] init];
modalOne.modalPresentationStyle = UIModalPresentationFormSheet;
[self presentModalViewController:modalOne animated:YES];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return YES;
}
// Modal.m
#import "Text.h"
#implementation Modal
- (void)viewDidLoad
{
[super viewDidLoad];
UIButton *buttonOne = [UIButton buttonWithType:UIButtonTypeRoundedRect];
buttonOne.frame = CGRectMake(30, 30, 44, 44);
buttonOne.tag = 1;
[buttonOne addTarget:self action:#selector(buttonTapped:) forControlEvents:UIControlEventTouchUpInside];
UIButton *buttonTwo = [UIButton buttonWithType:UIButtonTypeRoundedRect];
buttonTwo.frame = CGRectMake(30, 100, 44, 44);
buttonTwo.tag = 2;
[buttonTwo addTarget:self action:#selector(buttonTapped:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:buttonOne];
[self.view addSubview:buttonTwo];
}
- (void)buttonTapped:(UIButton *)button
{
if (button.tag == 1)
{
Text *text = [[Text alloc] init];
text.modalPresentationStyle = UIModalPresentationFullScreen;
[self presentModalViewController:text animated:YES];
}
else
{
[self dismissModalViewControllerAnimated:YES];
}
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return YES;
}
// Text.m
#implementation Text
- (void)viewDidLoad
{
[super viewDidLoad];
self.view.backgroundColor = [UIColor greenColor];
UITextView *textView = [[UITextView alloc] initWithFrame:self.view.bounds];
textView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
[self.view addSubview:textView];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return YES;
}
You may need to present the modal views from the UISplitViewController instead of it's subviews...
UISplitViewController *splitViewController = [(AppDelegate *)[[UIApplication sharedApplication] delegate] splitViewController];
[splitViewController presentModalViewController:modal animated:YES];