I am using Coredata and NSFetchedResultsController to store and retrieve Values and show them in a table view.I am creating a custom label in cellForRowAtIndexPath and displaying the value of an attribute 'lastname'. But I am getting wrong values.
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
UILabel *label = nil;
if(cell == nil){
cell = [[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier]autorelease];
label = [[[UILabel alloc]initWithFrame:CGRectMake(160,10,120,21)]autorelease];
label.backgroundColor = [UIColor clearColor];
[cell.contentView addSubview:label];
//Configure the cell
List *list = [self.fetchedResultsController objectAtIndexPath:indexPath];
label.text = list.lastname;
}
[self configureCell:cell atIndexPath:indexPath];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
cell.selectionStyle = UITableViewCellSelectionStyleGray;
return cell;
}
the wierd part is that it is working fine if i remove the UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; line and the if condition.
You need to move
label.text = list.lastname;
outside of the
if(cell == nil)
The reason is, that the content inside of the if(cell == nil) will get called only x times, where x is the number of visible cells on the screen. As you scroll, the new cells are being reused and that's why they contain some incorrect value.
EDIT:
You will also need to move your
List *list = [self.fetchedResultsController objectAtIndexPath:indexPath];
outside of the if.
EDIT 2:
This is how it should look like:
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
UILabel *label = nil;
if(cell == nil){
cell = [[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier]autorelease];
label = [[[UILabel alloc]initWithFrame:CGRectMake(160,10,120,21)]autorelease];
label.backgroundColor = [UIColor clearColor];
label.tag=1;
[cell.contentView addSubview:label];
}
[self configureCell:cell atIndexPath:indexPath];
//Configure the cell
List *list = [self.fetchedResultsController objectAtIndexPath:indexPath];
label = (UILabel*)[cell.contentView viewWithTag:1];
label.text = list.lastname;
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
cell.selectionStyle = UITableViewCellSelectionStyleGray;
return cell;
}
this should work for you
Related
cell.imageView is displayed correctly on first loading.
After the UITableViewCell move off screen and back on again, suddenly cell.imageView size has changed to fill the height of the cell.
Same thing when the cell set to highlighted state.
cell.imageView is created in interface builder.
(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"CustomCell";
CustomCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[CustomCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
NSDictionary *dataType = [self.dataTypes objectAtIndex:indexPath.row];
[cell.imageView setImageWithURL:[NSURL URLWithString:[dataType valueForKey:#"imageURL"]]
placeholderImage:nil];
cell.titleLabel.text = [data valueForKey:#"name"];
cell.descriptionLabel.text = [data valueForKey:#"info"];
return cell;
}
try below answer and do needful changes in it
https://stackoverflow.com/a/15331306/1713478
in this answer add
cell.titleLabel.text = [data valueForKey:#"name"];
cell.descriptionLabel.text = [data valueForKey:#"info"];
and just change SimpleTableCell with CustomCell and in imageURL put your image URL
and do other needful changes.
may be your problem will solve.
Well inspired by Pratik's answer I decided to remove the UIImageView from interface builder and create it on the fly. This works as expected but I'm not sure why it's any different. Possibly something to do with the IB constraints.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"CustomCell";
CustomCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[CustomCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
NSDictionary *data = [self.dataTypes objectAtIndex:indexPath.row];
UIImageView *thumb = [[UIImageView alloc]initWithFrame:CGRectMake(11, 10, 52, 74)];
[thumb setImageWithURL:[NSURL URLWithString:[data valueForKey:#"imageURL"]]
placeholderImage:nil];
[cell addSubview:thumb];
[thumb release];
cell.titleLabel.text = [data valueForKey:#"name"];
cell.descriptionLabel.text = [data valueForKey:#"info"];
return cell;
}
I have an UITableViewCell and I add a subView to a label.
[cell addSubview:stateLabel];
I want to change the label when the user presses a cell.
[tableView indexPathForSelectedRow];
This gives me the pressed indexPath, but can anyone help me how to change the label at that position where the user pressed?
I think I just need a hint and then I can do the rest by myself...
For example, if the user presses cell 8, it changes the stateLabelsubview of cell 8.
This is what I've got so far:
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"CellID";
cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
stateLabel = [ [UILabel alloc ] initWithFrame:CGRectMake(240,0,100,44)];
stateLabel.textColor = [UIColor redColor];
stateLabel.backgroundColor = [UIColor clearColor];
stateLabel.font = [UIFont fontWithName:#"Arial Rounded MT Bold" size:(13.0)];
stateLabel.text = #"Not applied";
[cell addSubview:stateLabel];
}
cell.textLabel.text = [cheatNames objectAtIndex:indexPath.row];
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSIndexPath *selectedRowPath = [tableView indexPathForSelectedRow];
}
Thanks!
you can implement something like this
in your cellForRowatIndexPath: Method before the return cell;
get the indexpath of the selected row for changing the label.
and use
if(indexpath == selected index)
{
// do ur code here
}
as soon as didSelectRow: is called reload the table
this will defintely work.
no reload required IMHO:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSIndexPath *selectedRowPath = [tableView indexPathForSelectedRow];
myString = #"Any Data";
[tableView reloadData];
UITableCellView *cell = [tableView cellAtIndexPath:indexPath];
cell.label.title = myString;
}
Define myString in the .h file as an NSString
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSIndexPath *selectedRowPath = [tableView indexPathForSelectedRow];
myString = #"Any Data";
[tableView reloadData];
}
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"CellID";
cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
stateLabel = [ [UILabel alloc ] initWithFrame:CGRectMake(240,0,100,44)];
stateLabel.textColor = [UIColor redColor];
stateLabel.backgroundColor = [UIColor clearColor];
stateLabel.font = [UIFont fontWithName:#"Arial Rounded MT Bold" size:(13.0)];
stateLabel.text = myString;
[cell addSubview:stateLabel];
}
cell.textLabel.text = [cheatNames objectAtIndex:indexPath.row];
return cell;
}
I am trying to implement UITableView based Application.For that I select UITableViewStyle is Group.In my TableView their is 15 section each section having 1 row.
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 15;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return 1;
}
-(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
if (indexPath.section==12)
{
return 120;
}
else
{
return 60;
}
}
I want add a UITextView on Section 12
For that i did following code
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
if ([indexPath section] == 12)
{
if([indexPath row]==0)
{
descriptionTextField=[[UITextView alloc] initWithFrame:CGRectMake(5, 8, 290, 106)];
descriptionTextField.font = [UIFont systemFontOfSize:15.0];
descriptionTextField.backgroundColor=[UIColor scrollViewTexturedBackgroundColor];
[descriptionTextField setDelegate:self];
[descriptionTextField setTag:2];
[descriptionTextField setText:#"Enter Location Description."];
descriptionTextField.keyboardType=UIKeyboardTypeDefault;
descriptionTextField.returnKeyType=UIReturnKeyNext;
descriptionTextField.textColor=[UIColor blackColor];
descriptionTextField.editable=YES;
descriptionTextField.autocapitalizationType=UITextAutocapitalizationTypeWords;
descriptionTextField.autocorrectionType=UITextAutocorrectionTypeDefault;
descriptionTextField.textAlignment=UITextAlignmentLeft;
UIToolbar* keboardToolBar=[[UIToolbar alloc]initWithFrame:CGRectMake(0, 0, self.view.bounds.size.width, 32)];
UIBarButtonItem *extra=[[UIBarButtonItem alloc]initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil];
UIBarButtonItem *Done=[[UIBarButtonItem alloc]initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:#selector(keyboardDoneButtonActin:)];
[Done setWidth:65.0f];
[keboardToolBar setItems:[[[NSArray alloc]initWithObjects:extra,Done, nil]autorelease] ];
[extra release];
[Done release];
[keboardToolBar setTintColor:[UIColor blackColor]];
[keboardToolBar setAlpha:.70];
[descriptionTextField setInputAccessoryView:keboardToolBar];
[descriptionTextField setTag:101];
[cell.contentView addSubview:descriptionTextField];
[descriptionTextField release];
}
}
return cell;
}
In the initil stage the table view like this
if i am scrolling tableview up and down , then the uitextView section changed and it will display multiple location.
I can't understand my fault, why this happend?
if am implementing the above code in side the if(cell==nil)
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
if ([indexPath section] == 12)
{
if([indexPath row]==0)
{
**/* implemention all code here*/**
[cell.contentView addSubview:descriptionTextField];
[descriptionTextField release];
}
}
return cell;
}
UITextView not disply, i think it is not allocating.
so what is the difference between code implementing in
if (cell == nil)
{
inside
}
if (cell == nil)
{
}
out side
The test if (cell == nil) handles the case where there are no reusable cells to dequeue, in which case you must create a new cell. When you create the new cell, you are responsible for constructing its view hierarchy.
NSString *CellIdentifier = [NSString stringWithFormat:#"%i",indexPath.row];
// Dequeue or create a cell of the appropriate type.
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
This can be used instead of
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
this is the simple example to write inside the cell ==nill
- (UITableViewCell *)tableView:(UITableView *)tableView1 cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"CellIdentifier";
// Dequeue or create a cell of the appropriate type.
UITableViewCell *cell = [tableView1 dequeueReusableCellWithIdentifier:CellIdentifier];
cell= nil;
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
[[cell.contentView viewWithTag:100+indexPath.row] removeFromSuperview];
UIView *selectview = [[UIView alloc]initWithFrame:CGRectMake(0, 0, cell.frame.size.width, 30)];
[selectview setBackgroundColor:[UIColor colorWithPatternImage:[UIImage imageNamed:#"strip_s12A-1_h.png"]]];
cell.selectedBackgroundView = selectview;
[selectview release];
UILabel *cellTitle=[[UILabel alloc]initWithFrame:CGRectMake(40, 0, 300, 30)];
//cellTitle.adjustsFontSizeToFitWidth=YES;
[cellTitle setBackgroundColor:[UIColor clearColor]];
[cellTitle setFont:[UIFont fontWithName:#"Arial Rounded MT Bold" size:17]];
[cellTitle setTextColor:[UIColor blackColor]];
cellTitle.tag = 100+indexPath.row;
cellTitle.text= [[[cellArray objectAtIndex:indexPath.section]objectAtIndex:indexPath.row] valueForKey:#"Des2"];
[cell.contentView addSubview:cellTitle];
[cellTitle release];
}
return cell;
}
i think will be enough right
I have this issue with my UITableView. When i drag the table so that the bottom row is half way up, i get a crash. When I basically drag the bottom row all the way as up as i can get it. The code snippet is below:
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [table dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
}
NSString *section = [[browseCategoriesDictionary allKeys] objectAtIndex:indexPath.section];
NSArray *objectsForSection = [browseCategoriesDictionary objectForKey:section];
NSString *cellValue = [objectsForSection objectAtIndex:indexPath.row];
cell.textLabel.text = cellValue;
cell.backgroundColor = [UIColor colorWithRed:0x7C/255.0 green:0x7E/255.0 blue:0xBB/255.0 alpha:1];
cell.detailTextLabel.numberOfLines = 3;
cell.detailTextLabel.textColor = [UIColor whiteColor];
cell.detailTextLabel.text = [cellDescriptions objectAtIndex:indexPath.row];
cell.imageView.image = [UIImage imageNamed:[cellIcons objectAtIndex:indexPath.row]];
return cell;
}
Thanks guys
Please check the different data sources that you are using are not returning nil values, it may result in a crash.
I'm adding different text to each cell in UITableView. However when I do that, test is displayed in every cell except for the first one..So if theres an array with 9 numbers between 1 to 9, 1 is displayed in the second cell, 2 is displayed in the third cell and respectively. There's nothing shown in the first cell fromHeres the codes
// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
//cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
cell = [self getCellContentView:CellIdentifier];
}
if (indexPath.row == 0) {
NSLog(#"hi");
}
//add another textfield
NSString *path = [[NSBundle mainBundle] pathForResource:#"Rankvalue" ofType:#"plist"];
NSMutableArray* rank = [[NSMutableArray alloc] initWithContentsOfFile:path];
NSString *rankValue = [rank objectAtIndex:indexPath.row];
UILabel *rankLabel = (UILabel *)[cell viewWithTag:1];
rankLabel.text = rankValue;
[rankLabel setFont:[UIFont fontWithName:#"austin power" size:[#"40" intValue]]];
CGRect labelFrame = CGRectMake(220,70,50,40.0);
[rankLabel setFrame:labelFrame];
// Configure the cell(thumbnail).
cell.textLabel.text = [self.stars objectAtIndex:indexPath.row];
NSString *path2 = [[NSBundle mainBundle] pathForResource:#"Filename" ofType:#"plist"];
self.filename = [[NSMutableArray alloc] initWithContentsOfFile:path2];
cell.imageView.image = [UIImage imageNamed:[self.filename objectAtIndex:indexPath.row]];
//transparent cell
cell.backgroundColor = [UIColor clearColor];
[rankLabel release];
[rankValue release];
return cell;
}
And this is the code for the subview of the cell
- (UITableViewCell *) getCellContentView:(NSString *)cellIdentifier {
CGRect CellFrame = CGRectMake(0, 0, 320, 65);
CGRect Label1Frame = CGRectMake(17,5,250,18);
UILabel *lblTemp;
UITableViewCell *cell = [[[UITableViewCell alloc] initWithFrame:CellFrame reuseIdentifier:cellIdentifier] autorelease];
lblTemp = [[UILabel alloc] initWithFrame:Label1Frame];
[lblTemp setFont:[UIFont fontWithName:#"Arial-Bold" size:15]];
lblTemp.tag = 1;
lblTemp.backgroundColor=[UIColor clearColor];
lblTemp.numberOfLines=0;
[cell.contentView addSubview:lblTemp];
return cell;
}
initWithFrame:reuseIdentifier: has been deprecated for initWithStyle:reuseIdentifier:
You should create one of the standard styles.
Set the values you want (font, etc.) on cell creation, not on refresh. Frame of text field is the same. And background color.
You really don't want to reload that plist (oh, there's two of them!) every time you refresh a cell! Load it once in another method and cache it as an ivar.
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
// create and set up all the layout attributes of the cell
// it should be auto released
// which should include a call like the following, or loading a cell from a nib
// cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
// reuseIdentifier:CellIdentifier];
// [cell autorelease];
}
// the only thing that should happen here is setting the data values
// into the cell!!!!!! All these values should be loaded once and
// kept as "model state" by the controller. Do not create an image
// each time through, do not load an entire plist to access one item
// each time through
rankLabel.text = rankValue;
cell.textLabel.text = [self.stars objectAtIndex:indexPath.row];
cell.imageView.image = [self imageAtRow:indexPath.row];
}
If the image your displaying is different for each cell, using imageNamed: is not appropriate. If there's 2 or 3 images that indicate type of cell that will each be used a lot, imageNamed: is likely preferable. imageWithContentsOfFile: is your other option, you'll need to build the full path
Try switching this:
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
//cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
cell = [self getCellContentView:CellIdentifier];
}
for this:
UITableViewCell *cell=[self getCellContentView:CellIdentifier];
Not saying it will work, but just give it a shot. Also, do this inside your getCellContentView:
[lblTemp release]
Or you will have a leak.