I am working on worklight 5.0.5 and i upgraded my worklight to 5.0.6 and now it is asking for wlInitOptions not found. I tried to manually create a file with init options but still it is not reading the variable from that file. is there any location that has changed after the upgrade which i need to update in my older project? Help needed
Create a new application, copy from its common\js folder the initOptions.js file. Next, place this file in your own application's common\js folder.
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I have some broken depencencies in a vb.net desktop app setup project and I have been unable to solve the problem. I wonder if I can do as follows:
Remove the setup project from the solution and delete it in windows explorer
Copy the setup project folder from my last backup of the solution files
Add the backed up folder to my solution
Are there any pitfalls to this method so that I should rather create the setup project again from scratch?
I just wanted to know how the worklight folder is compiled and copied inside the wlapp file. I am referring to the worklight folder which consists of the cordova plugins folder, worklight.js, cordova_plugins.js, etc.
These files are used during build-time by the Worklight Build Engine. They are located in the TMPDIR of your OS. Since you're using OS X you can open Terminal and run the command open $TMPDIR/wlBuildResources (> your-WL-version\jslibexpanded).
I am guessing you are asking this because you are thinking of altering these files pre-build time? You must not do that as it may generate a faulty application (it does not go only to the wlapp file but also to the generated native project of any mobile environment you may have added to your application).
These resources are also deleted and re-created on each launch of Eclipse (with Worklight Studio installed).
This will of course also void any support requests.
Since this is probably related to your other question about using the Ionic Keyboard Cordova plug-in, note that in the upcoming MobileFirst Platform Foundation 7.1 there is Cordova application support, enabling you to create either an iOS or Android application with MPF as a plug-in like any other, thus you can also leverage any Cordova plug-in that you would like. More on this, soon, once 7.1 is released.
I am trying to upgrade worklight project built using v6.1 to v6.1.0.01 and getting following error :
An internal error occurred during: "Upgrade Worklight Projects".
com.worklight.upgrader.versionGraph.VersionGraph.isKnownVersion(Ljava/lang/String;)Z
The version of studio is 6.1.0.01-20140418-0637
This could happen if your imported project is missing
either the complete org.eclipse.core.resources.prefs file in the .settings folder of your project (this is hidden file; you can see it using the Navigator view in Eclipse for example),
or if this file exists but it is missing the wl_version property.
You can fix this by creating a new project and copy over this file to your 6.1.0.0 project and then try to upgrade again to 6.1.0.01 - which you should be using 6.1.0.02 anyway by now and not 6.1.0.01.
One workaround you can do is to create a new project with the same name, etc in the Studio belonging to 6.1.0.01 and copy over your web resources and native code to the newly generated files.
You can also take a blank app in 6.1.0.0 and try to import that one to 6.1.0.01 to see whether it fails still or not. This will help in focusing the issue.
I have added the worklight.plist in nativeResource folder with my cloud server details. While building the environment it still gets my localhost development server details, not update from nativeResources folder. Same issue with android, copied wlclient.property file to nativeResources->assets->wlclient.property.
Thanks
AFAIK these two files are not files you can overwrite using the nativeResources folder.
Use the Build Settings and Remote Target wizard to build your application with connection properties to another Worklight Server.
I have made an application using Qt 5.0.2 and made its build using inno setup. The application is successfully installed and launched at my system and worked fine.But when i installed it on other system, application is not installing or launching also no error showing. Please help me guys... What to do
If you are using visual studio to build your application you will probably need to install vcredist_sp1_x86.exe on the destination machine. You can find it somewhere in the installation folder of Qt. You can add it to the list of files in the Inno script, and add entry in the [Run] section. Also make sure you have included in your setup script:
Qt5Core.dll
Qt5Gui.dll
Qt5Widgets.dll
libGLESv2.dll
icuuc49.dll
icuin49.dll
icudt49.dll
D3DCompiler_43.dll
plugins/platforms/qwindows.dll ->should be installed in platforms/qwindows.dll in the destination folder. The same applies to imageformats plugins if you use them.
If you think there are too much dlls you will need to rebuild Qt with other configuration options, but that's another story...