Goal
I want to display the text that I put in the Label's "Error on ErrorProvider1" attribute whenever I get an error. See the following label's attributes below.
I try to display the text in the red rectangle into my ErrorProvider1 SetError(control, value) function.
If TextBox1.Text.Trim.Contains("'") Then
ErrorProvider1.SetError(lblErr, ErrorProvider1.GetError(lblErr))
Else
ErrorProvider1.SetError(lblErr, "")
End If
How can I retrieve the 'Error on ErrorProvider1' text from the lblErr to display it in the ErrorProvider1 SetError value?
The ErrorProvider component is very awkward to use effectively. It is fixable however, I'll give an example in C# that extends the component with some new capabilities:
ShowError(Control ctl, bool enable) displays the text that you entered at design-time when the enable argument is true. The easier-to-use version of SetError().
HasErrors returns true if the any active warning icons are displayed. Handy in your OK button's Click event handler.
FocusError() sets the focus to the first control that has a warning icon, if any. It returns false if no warnings are remaining.
SetError() is a replacement of ErrorProvider.SetError(). You only need it if you add any controls after the form's Load event fired or if you need to modify the warning text.
Add a new class to your project and paste the code shown below. Compile. Drop it from the top of the toolbox onto the form. The design-time behavior is identical. Modestly tested.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Windows.Forms;
using System.ComponentModel.Design;
class MyErrorProvider : ErrorProvider {
public void ShowError(Control ctl, bool enable) {
// Easy to use version of SetError(), uses design-time text
if (!enable) base.SetError(ctl, "");
else {
if (errors.ContainsKey(ctl)) base.SetError(ctl, errors[ctl]);
else base.SetError(ctl, "No error text available");
}
}
public bool HasErrors {
// True if any errors are present
get {
foreach (var err in errors)
if (!string.IsNullOrEmpty(base.GetError(err.Key))) return true;
return false;
}
}
public bool FocusError() {
// Set the focus to the first control with an active error
foreach (var err in errors) {
if (!string.IsNullOrEmpty(base.GetError(err.Key))) {
err.Key.Focus();
return true;
}
}
return false;
}
public new void SetError(Control ctl, string text) {
// Use this only to add/modify error text after the form's Load event
if (!string.IsNullOrEmpty(text)) {
if (errors.ContainsKey(ctl)) errors[ctl] = text;
else errors.Add(ctl, text);
}
base.SetError(ctl, text);
}
private void initialize(object sender, EventArgs e) {
// Preserve error text
copyErrors(((Form)sender).Controls);
}
private void copyErrors(Control.ControlCollection ctls) {
foreach (Control ctl in ctls) {
var text = this.GetError(ctl);
if (!string.IsNullOrEmpty(text)) {
errors.Add(ctl, text);
base.SetError(ctl, "");
}
copyErrors(ctl.Controls);
}
}
private Dictionary<Control, string> errors = new Dictionary<Control, string>();
// Plumbing to hook the form's Load event
[Browsable(false)]
public new ContainerControl ContainerControl {
get { return base.ContainerControl; }
set {
if (base.ContainerControl == null) {
var form = value.FindForm();
if (form != null) form.Load += initialize;
}
base.ContainerControl = value;
}
}
public override ISite Site {
set {
// Runs at design time, ensures designer initializes ContainerControl
base.Site = value;
if (value == null) return;
IDesignerHost service = value.GetService(typeof(IDesignerHost)) as IDesignerHost;
if (service == null) return;
IComponent rootComponent = service.RootComponent;
this.ContainerControl = rootComponent as ContainerControl;
}
}
}
Your issue is that you are replacing the error message when nothing is wrong. As noted in your comment below, you are storing the localized error message in the label's Tag, so you can do the following:
If TextBox1.Text.Trim.Contains("'") Then
ErrorProvider1.SetError(lblErr, lblErr.Tag)
Else
ErrorProvider1.SetError(lblErr, "")
End If
You were correct to use ErrorProvider1.GetError(Control) to get the value. It's just that you're more than likely replacing it with an empty string before you were retrieving it.
I need to restrict input into a TextField to integers. Any advice?
Very old thread, but this seems neater and strips out non-numeric characters if pasted.
// force the field to be numeric only
textField.textProperty().addListener(new ChangeListener<String>() {
#Override
public void changed(ObservableValue<? extends String> observable, String oldValue,
String newValue) {
if (!newValue.matches("\\d*")) {
textField.setText(newValue.replaceAll("[^\\d]", ""));
}
}
});
javafx.scene.control.TextFormatter
Updated Apr 2016
This answer was created some years ago and the original answer is largely obsolete now.
Since Java 8u40, Java has a TextFormatter which is usually best for enforcing input of specific formats such as numerics on JavaFX TextFields:
Numeric TextField for Integers in JavaFX 8 with TextFormatter and/or UnaryOperator
Java 8 U40 TextFormatter (JavaFX) to restrict user input only for decimal number
String with numbers and letters to double javafx
See also other answers to this question which specifically mention TextFormatter.
Original Answer
There are some examples of this in this gist, I have duplicated one of the examples below:
// helper text field subclass which restricts text input to a given range of natural int numbers
// and exposes the current numeric int value of the edit box as a value property.
class IntField extends TextField {
final private IntegerProperty value;
final private int minValue;
final private int maxValue;
// expose an integer value property for the text field.
public int getValue() { return value.getValue(); }
public void setValue(int newValue) { value.setValue(newValue); }
public IntegerProperty valueProperty() { return value; }
IntField(int minValue, int maxValue, int initialValue) {
if (minValue > maxValue)
throw new IllegalArgumentException(
"IntField min value " + minValue + " greater than max value " + maxValue
);
if (!((minValue <= initialValue) && (initialValue <= maxValue)))
throw new IllegalArgumentException(
"IntField initialValue " + initialValue + " not between " + minValue + " and " + maxValue
);
// initialize the field values.
this.minValue = minValue;
this.maxValue = maxValue;
value = new SimpleIntegerProperty(initialValue);
setText(initialValue + "");
final IntField intField = this;
// make sure the value property is clamped to the required range
// and update the field's text to be in sync with the value.
value.addListener(new ChangeListener<Number>() {
#Override public void changed(ObservableValue<? extends Number> observableValue, Number oldValue, Number newValue) {
if (newValue == null) {
intField.setText("");
} else {
if (newValue.intValue() < intField.minValue) {
value.setValue(intField.minValue);
return;
}
if (newValue.intValue() > intField.maxValue) {
value.setValue(intField.maxValue);
return;
}
if (newValue.intValue() == 0 && (textProperty().get() == null || "".equals(textProperty().get()))) {
// no action required, text property is already blank, we don't need to set it to 0.
} else {
intField.setText(newValue.toString());
}
}
}
});
// restrict key input to numerals.
this.addEventFilter(KeyEvent.KEY_TYPED, new EventHandler<KeyEvent>() {
#Override public void handle(KeyEvent keyEvent) {
if(intField.minValue<0) {
if (!"-0123456789".contains(keyEvent.getCharacter())) {
keyEvent.consume();
}
}
else {
if (!"0123456789".contains(keyEvent.getCharacter())) {
keyEvent.consume();
}
}
}
});
// ensure any entered values lie inside the required range.
this.textProperty().addListener(new ChangeListener<String>() {
#Override public void changed(ObservableValue<? extends String> observableValue, String oldValue, String newValue) {
if (newValue == null || "".equals(newValue) || (intField.minValue<0 && "-".equals(newValue))) {
value.setValue(0);
return;
}
final int intValue = Integer.parseInt(newValue);
if (intField.minValue > intValue || intValue > intField.maxValue) {
textProperty().setValue(oldValue);
}
value.set(Integer.parseInt(textProperty().get()));
}
});
}
}
I know this is a rather old thread, but for future readers here is another solution I found quite intuitive:
public class NumberTextField extends TextField
{
#Override
public void replaceText(int start, int end, String text)
{
if (validate(text))
{
super.replaceText(start, end, text);
}
}
#Override
public void replaceSelection(String text)
{
if (validate(text))
{
super.replaceSelection(text);
}
}
private boolean validate(String text)
{
return text.matches("[0-9]*");
}
}
Edit: Thanks none_ and SCBoy for your suggested improvements.
Starting with JavaFX 8u40, you can set a TextFormatter object on a text field:
UnaryOperator<Change> filter = change -> {
String text = change.getText();
if (text.matches("[0-9]*")) {
return change;
}
return null;
};
TextFormatter<String> textFormatter = new TextFormatter<>(filter);
fieldNport = new TextField();
fieldNport.setTextFormatter(textFormatter);
This avoids both subclassing and duplicate change events which you will get when you add a change listener to the text property and modify the text in that listener.
The TextInput has a TextFormatter which can be used to format, convert and limit the types of text that can be input.
The TextFormatter has a filter which can be used to reject input. We need to set this to reject anything that's not a valid integer. It also has a converter which we need to set to convert the string value to an integer value which we can bind later on.
Lets create a reusable filter:
public class IntegerFilter implements UnaryOperator<TextFormatter.Change> {
private final static Pattern DIGIT_PATTERN = Pattern.compile("\\d*");
#Override
public Change apply(TextFormatter.Change aT) {
return DIGIT_PATTERN.matcher(aT.getText()).matches() ? aT : null;
}
}
The filter can do one of three things, it can return the change unmodified to accept it as it is, it can alter the change in some way it deems fit or it can return null to reject the change all together.
We will use the standard IntegerStringConverter as a converter.
Putting it all together we have:
TextField textField = ...;
TextFormatter<Integer> formatter = new TextFormatter<>(
new IntegerStringConverter(), // Standard converter form JavaFX
defaultValue,
new IntegerFilter());
formatter.valueProperty().bindBidirectional(myIntegerProperty);
textField.setTextFormatter(formatter);
If you want don't need a reusable filter you can do this fancy one-liner instead:
TextFormatter<Integer> formatter = new TextFormatter<>(
new IntegerStringConverter(),
defaultValue,
c -> Pattern.matches("\\d*", c.getText()) ? c : null );
I don't like exceptions thus I used the matches function from String-Class
text.textProperty().addListener(new ChangeListener<String>() {
#Override
public void changed(ObservableValue<? extends String> observable, String oldValue,
String newValue) {
if (newValue.matches("\\d*")) {
int value = Integer.parseInt(newValue);
} else {
text.setText(oldValue);
}
}
});
Starting from Java SE 8u40, for such need you can use an "integer" Spinner allowing to safely select a valid integer by using the keyboard's up arrow/down arrow keys or the up arrow/down arrow provided buttons.
You can also define a min, a max and an initial value to limit the allowed values and an amount to increment or decrement by, per step.
For example
// Creates an integer spinner with 1 as min, 10 as max and 2 as initial value
Spinner<Integer> spinner1 = new Spinner<>(1, 10, 2);
// Creates an integer spinner with 0 as min, 100 as max and 10 as initial
// value and 10 as amount to increment or decrement by, per step
Spinner<Integer> spinner2 = new Spinner<>(0, 100, 10, 10);
Example of result with an "integer" spinner and a "double" spinner
A spinner is a single-line text field control that lets the user
select a number or an object value from an ordered sequence of such
values. Spinners typically provide a pair of tiny arrow buttons for
stepping through the elements of the sequence. The keyboard's up
arrow/down arrow keys also cycle through the elements. The user may
also be allowed to type a (legal) value directly into the spinner.
Although combo boxes provide similar functionality, spinners are
sometimes preferred because they don't require a drop-down list that
can obscure important data, and also because they allow for features
such as wrapping from the maximum value back to the minimum value
(e.g., from the largest positive integer to 0).
More details about the Spinner control
The preffered answer can be even smaller if you make use of Java 1.8 Lambdas
textfield.textProperty().addListener((observable, oldValue, newValue) -> {
if (newValue.matches("\\d*")) return;
textfield.setText(newValue.replaceAll("[^\\d]", ""));
});
I want to help with my idea from combining Evan Knowles answer with TextFormatter from JavaFX 8
textField.setTextFormatter(new TextFormatter<>(c -> {
if (!c.getControlNewText().matches("\\d*"))
return null;
else
return c;
}
));
so good luck ;) keep calm and code java
TextField text = new TextField();
text.textProperty().addListener(new ChangeListener<String>() {
#Override
public void changed(ObservableValue<? extends String> observable,
String oldValue, String newValue) {
try {
Integer.parseInt(newValue);
if (newValue.endsWith("f") || newValue.endsWith("d")) {
manualPriceInput.setText(newValue.substring(0, newValue.length()-1));
}
} catch (ParseException e) {
text.setText(oldValue);
}
}
});
The if clause is important to handle inputs like 0.5d or 0.7f which are correctly parsed by Int.parseInt(), but shouldn't appear in the text field.
Try this simple code it will do the job.
DecimalFormat format = new DecimalFormat( "#.0" );
TextField field = new TextField();
field.setTextFormatter( new TextFormatter<>(c ->
{
if ( c.getControlNewText().isEmpty() )
{
return c;
}
ParsePosition parsePosition = new ParsePosition( 0 );
Object object = format.parse( c.getControlNewText(), parsePosition );
if ( object == null || parsePosition.getIndex() < c.getControlNewText().length() )
{
return null;
}
else
{
return c;
}
}));
If you want to apply the same listener to more than one TextField here is the simplest solution:
TextField txtMinPrice, txtMaxPrice = new TextField();
ChangeListener<String> forceNumberListener = (observable, oldValue, newValue) -> {
if (!newValue.matches("\\d*"))
((StringProperty) observable).set(oldValue);
};
txtMinPrice.textProperty().addListener(forceNumberListener);
txtMaxPrice.textProperty().addListener(forceNumberListener);
This one worked for me.
public void RestrictNumbersOnly(TextField tf){
tf.textProperty().addListener(new ChangeListener<String>() {
#Override
public void changed(ObservableValue<? extends String> observable, String oldValue,
String newValue) {
if (!newValue.matches("|[-\\+]?|[-\\+]?\\d+\\.?|[-\\+]?\\d+\\.?\\d+")){
tf.setText(oldValue);
}
}
});
}
Here is a simple class that handles some basic validations on TextField, using TextFormatter introduced in JavaFX 8u40
EDIT:
(Code added regarding Floern's comment)
import java.text.DecimalFormatSymbols;
import java.util.regex.Pattern;
import javafx.beans.NamedArg;
import javafx.scene.control.TextFormatter;
import javafx.scene.control.TextFormatter.Change;
public class TextFieldValidator {
private static final String CURRENCY_SYMBOL = DecimalFormatSymbols.getInstance().getCurrencySymbol();
private static final char DECIMAL_SEPARATOR = DecimalFormatSymbols.getInstance().getDecimalSeparator();
private final Pattern INPUT_PATTERN;
public TextFieldValidator(#NamedArg("modus") ValidationModus modus, #NamedArg("countOf") int countOf) {
this(modus.createPattern(countOf));
}
public TextFieldValidator(#NamedArg("regex") String regex) {
this(Pattern.compile(regex));
}
public TextFieldValidator(Pattern inputPattern) {
INPUT_PATTERN = inputPattern;
}
public static TextFieldValidator maxFractionDigits(int countOf) {
return new TextFieldValidator(maxFractionPattern(countOf));
}
public static TextFieldValidator maxIntegers(int countOf) {
return new TextFieldValidator(maxIntegerPattern(countOf));
}
public static TextFieldValidator integersOnly() {
return new TextFieldValidator(integersOnlyPattern());
}
public TextFormatter<Object> getFormatter() {
return new TextFormatter<>(this::validateChange);
}
private Change validateChange(Change c) {
if (validate(c.getControlNewText())) {
return c;
}
return null;
}
public boolean validate(String input) {
return INPUT_PATTERN.matcher(input).matches();
}
private static Pattern maxFractionPattern(int countOf) {
return Pattern.compile("\\d*(\\" + DECIMAL_SEPARATOR + "\\d{0," + countOf + "})?");
}
private static Pattern maxCurrencyFractionPattern(int countOf) {
return Pattern.compile("^\\" + CURRENCY_SYMBOL + "?\\s?\\d*(\\" + DECIMAL_SEPARATOR + "\\d{0," + countOf + "})?\\s?\\" +
CURRENCY_SYMBOL + "?");
}
private static Pattern maxIntegerPattern(int countOf) {
return Pattern.compile("\\d{0," + countOf + "}");
}
private static Pattern integersOnlyPattern() {
return Pattern.compile("\\d*");
}
public enum ValidationModus {
MAX_CURRENCY_FRACTION_DIGITS {
#Override
public Pattern createPattern(int countOf) {
return maxCurrencyFractionPattern(countOf);
}
},
MAX_FRACTION_DIGITS {
#Override
public Pattern createPattern(int countOf) {
return maxFractionPattern(countOf);
}
},
MAX_INTEGERS {
#Override
public Pattern createPattern(int countOf) {
return maxIntegerPattern(countOf);
}
},
INTEGERS_ONLY {
#Override
public Pattern createPattern(int countOf) {
return integersOnlyPattern();
}
};
public abstract Pattern createPattern(int countOf);
}
}
You can use it like this:
textField.setTextFormatter(new TextFieldValidator(ValidationModus.INTEGERS_ONLY).getFormatter());
or you can instantiate it in a fxml file, and apply it to a customTextField with the according properties.
app.fxml:
<fx:define>
<TextFieldValidator fx:id="validator" modus="INTEGERS_ONLY"/>
</fx:define>
CustomTextField.class:
public class CustomTextField {
private TextField textField;
public CustomTextField(#NamedArg("validator") TextFieldValidator validator) {
this();
textField.setTextFormatter(validator.getFormatter());
}
}
Code on github
This is what I use:
private TextField textField;
textField.textProperty().addListener(new ChangeListener<String>() {
#Override
public void changed(ObservableValue<? extends String> observable, String oldValue, String newValue) {
if(!newValue.matches("[0-9]*")){
textField.setText(oldValue);
}
}
});
The same in lambda notation would be:
private TextField textField;
textField.textProperty().addListener((observable, oldValue, newValue) -> {
if(!newValue.matches("[0-9]*")){
textField.setText(oldValue);
}
});
This method lets TextField to finish all processing (copy/paste/undo safe).
Does not require to extend classes and allows you to decide what to do with new text after every change
(to push it to logic, or turn back to previous value, or even to modify it).
// fired by every text property change
textField.textProperty().addListener(
(observable, oldValue, newValue) -> {
// Your validation rules, anything you like
// (! note 1 !) make sure that empty string (newValue.equals(""))
// or initial text is always valid
// to prevent inifinity cycle
// do whatever you want with newValue
// If newValue is not valid for your rules
((StringProperty)observable).setValue(oldValue);
// (! note 2 !) do not bind textProperty (textProperty().bind(someProperty))
// to anything in your code. TextProperty implementation
// of StringProperty in TextFieldControl
// will throw RuntimeException in this case on setValue(string) call.
// Or catch and handle this exception.
// If you want to change something in text
// When it is valid for you with some changes that can be automated.
// For example change it to upper case
((StringProperty)observable).setValue(newValue.toUpperCase());
}
);
For your case just add this logic inside. Works perfectly.
if (newValue.equals("")) return;
try {
Integer i = Integer.valueOf(newValue);
// do what you want with this i
} catch (Exception e) {
((StringProperty)observable).setValue(oldValue);
}
Mmmm. I ran into that problem weeks ago. As the API doesn't provide a control to achieve that,
you may want to use your own one. I used something like:
public class IntegerBox extends TextBox {
public-init var value : Integer = 0;
protected function apply() {
try {
value = Integer.parseInt(text);
} catch (e : NumberFormatException) {}
text = "{value}";
}
override var focused = false on replace {apply()};
override var action = function () {apply()}
}
It's used the same way that a normal TextBox,
but has also a value attribute which stores the entered integer.
When the control looses the focus, it validates the value and reverts it (if isn't valid).
this Code Make your textField Accept only Number
textField.lengthProperty().addListener((observable, oldValue, newValue) -> {
if(newValue.intValue() > oldValue.intValue()){
char c = textField.getText().charAt(oldValue.intValue());
/** Check if the new character is the number or other's */
if( c > '9' || c < '0'){
/** if it's not number then just setText to previous one */
textField.setText(textField.getText().substring(0,textField.getText().length()-1));
}
}
});
This code works fine for me even if you try to copy/paste.
myTextField.textProperty().addListener((observable, oldValue, newValue) -> {
if (!newValue.matches("\\d*")) {
myTextField.setText(oldValue);
}
});
In recent updates of JavaFX, you have to set new text in Platform.runLater method just like this:
private void set_normal_number(TextField textField, String oldValue, String newValue) {
try {
int p = textField.getCaretPosition();
if (!newValue.matches("\\d*")) {
Platform.runLater(() -> {
textField.setText(newValue.replaceAll("[^\\d]", ""));
textField.positionCaret(p);
});
}
} catch (Exception e) {
}
}
It's a good idea to set caret position too.
I would like to improve Evan Knowles answer: https://stackoverflow.com/a/30796829/2628125
In my case I had class with handlers for UI Component part. Initialization:
this.dataText.textProperty().addListener((observable, oldValue, newValue) -> this.numericSanitization(observable, oldValue, newValue));
And the numbericSanitization method:
private synchronized void numericSanitization(ObservableValue<? extends String> observable, String oldValue, String newValue) {
final String allowedPattern = "\\d*";
if (!newValue.matches(allowedPattern)) {
this.dataText.setText(oldValue);
}
}
Keyword synchronized is added to prevent possible render lock issue in javafx if setText will be called before old one is finished execution. It is easy to reproduce if you will start typing wrong chars really fast.
Another advantage is that you keep only one pattern to match and just do rollback. It is better because you can easily abstragate solution for different sanitization patterns.
rate_text.textProperty().addListener(new ChangeListener<String>() {
#Override
public void changed(ObservableValue<? extends String> observable, String oldValue, String newValue) {
String s="";
for(char c : newValue.toCharArray()){
if(((int)c >= 48 && (int)c <= 57 || (int)c == 46)){
s+=c;
}
}
rate_text.setText(s);
}
});
This works fine as it allows you to enter only integer value and decimal value (having ASCII code 46).
Another very simple solution would be:
TextField tf = new TextField();
tf.addEventFilter(KeyEvent.ANY, event -> {
if (!event.getCharacter().trim().matches("\\d?")) {
event.consume();
}
});
A little late, but if you also what to include decimals:
public void changed(ObservableValue<? extends String> observable, String oldValue, String newValue) {
if (!newValue.matches("\\d{0,7}([\\.]\\d{0,4})?")) {
textField.setText(oldValue);
}
}
How does undo work? Does it copy all the managed objects every time any of the values change? Or does it only copy the actual changes together with an information which objects were affected? Is that heavy or lightweight?
The 'undo' mechanism for pretty much any language that supports Object-Oriented constructs uses the Memento Design Pattern to make it happen.
Here's a rough implementation to get you thinking. This handles your stack of undoable operations. (It doesn't handle redo, but that's easy to support by replacing the stack with a list and keeping track of the current item.)
public class Undoable {
public static void Do(Action do, Action undo) {
do();
sUndoStack.Push(new Undoable(do, undo));
}
public static void Undo() {
sUndoStack.Pop().mUndoCallback();
}
private Undoable(Action doCallback, undoCallback) {
mDoCallback = doCallback;
mUndoCallback = undoCallback;
}
private Action mDoCallback, mUndoCallback;
// note: using a global stack here is lame, but works for demo purposes
private static readonly Stack<Undoable> sUndoStack = new Stack<Undoable>();
}
To use this, let's say the user can change a value in some object like this:
public class Foo {
public string Bar {
get { return mBar; }
set {
if (mBar != value) {
mBar = value;
}
}
}
private string mBar;
}
To make that operation undoable, we just change the setter to:
set {
if (mBar != value) {
string oldValue = mBar;
Undoable.Do(() => mBar = value,
() => mBar = oldValue);
}
}
Now, if you call Undoable.Undo() from anywhere in the application, your instance of Foo will restore the previous value of Bar. If Foo also raises an event when Bar changes (not shown here), the UI will also properly refresh on undo too.