Checked use Core Data in new project - objective-c

When I created my Xcode project i checked the checkbox "use Core Data" because I thought I was going to use that. Now however it turns out I never used Core Data and would like to disable it. My project is way to big to just simply create a new project and leave the checkbox unchecked.
Does anyone know what methodes and files I need to delete in order to have a project without Core Data? I think some project settings need to be changed as well.

Just create a new empty project and find out. Must of the methods will be in your App delegate. You also have to remove the Data model (.xcdatamodel) file from your project

Related

How to make a custom Class file part of Xcode? (I.E. importable from any new project without having to copy the class)

As the title says, I wanna be able to import a custom class of mine from any new project. So for example, if I have a class called LAView, I wanna be able to type #import "LAView.h" from any new project without actually having to copy LAView.h and LAView.m into the project itself. Is that possible? :)
Create a framework, copy the finished product into /Applications/Xcode.app/Contents/Developer/Library/Frameworks and /Library/Frameworks/
This way your framework will be visible and available in any Xcode project and you can access it like any other framework from the Xcode frameworks list.
NOTE: When you edit your framework you will have to copy the new version into both these locations again. You can automate this using BASH scripts run from the Terminal (if you do this be careful!).

mogenerator doesn't generate the files

I've just installed mogenerator using one of tutorials. I have added run script to my new target, and clicked Cmd+B. I should get some new files, but i didn't. In my .xcdatamodeld i have 2 entities (User and Repos). Below you can find my print screen of my project.
Where is the problem in my thinking? What should i do more? Please, help me, because i haven't found the solution on the web yet.
This all looks fine (judging by your screenshot).
One thing to check - which caused me the same issue - is that, when you've created your Entities in the xcdatamodelId file, make sure that you click on the Data Model Inspector icon, and that each entity has a Name value, and a matching "Class" value.
Miss out the Class name, and nothing will get generated.
Btw, when you click on Build, do you get a "Build succeeded" message ?
Here's the tutorial I followed to get mogenerator working:
RaptureInVenice
I should say, I've used mogenerator in a few projects, and this command line bit is always the piece that gives me trouble. Sometimes, I have to select my xcdatamodelId file, and create a new Version of it, before mogenerator will use it. But once it is working, it's a blessing.
Anything to avoid having to use the needlessly over-complicated CoreData stuff.
Someone should remind Apple that it's 2014...

How do I create a file with the iOS\Cocoa Touch\Objective-C class template in Xcode

Forgive how simple this might sound but I'm stuck and need help. I am putting In App Purchases into may first app, which is not yet released. (So I'm very new)
I have been using a tutorial by Ray Wenderlich. I have just finished starting the Master Detail Application Template. Now it says I need to create a IAPHelper class which will be my class for the IAP the step I am on says to "create a file with the iOS\Cocoa Touch\Objective-C class template". However when I open Xcode and I select new project, I don't see this option. It has Single View Application etc.. the closest thing I see is Cocoa Touch Static Library.
Can someone tell me how I "create a file with the iOS\Cocoa Touch\Objective-C class template". I'm lost, do I do it from inside the Master Application Template? Or do I use some other template name like utility or empty application or Cocoa Touch Static Library? Or do I not have this in my version of Xcode? Or am I totally coming at this the wrong way? ahhhh!lol
I have Xcode 4.3.2
I know this is probably a no-brainer for some but not for me :(
Thanks for the help :)
In the current project you are working in, right click on a file and click "New File..." or go to File>New>File and then you will probably want a Objective-c class objection under Cocoa Touch
You need to do this in the same project which you have done till now. What you are trying to do is to create new project where as the tutorial is asking you to create new file. You have to do this in the same project which you are working on. In order to do that there is an option in file menu to add a new file to project.

How can I setup a project to operate like the 'Window-Based Application' project template from XCode 4.0, in 4.2+?

I'm using XCode 4.2, and I'm struggling with how to create a Single or MultiView application from an Empty Application project.
Previously, XCode had a Window-Based Application template, and it has been removed. After a bit of Googling, I found this highly indexed article that walks through the process of creating an Empty Application project, and manually setting up like the previous Window Based application template.
The problem that I am having is that the books that I own (that aren't to old) reference the Window-Based application, and even after following the instructions on the above linked tutorial, I can't get my projects to work. I'm missing something that bridges the gap between this web tutorial and the projects that are defined in the books.
Could some one either point me to a source or give a decent, high-level walkthrough on how to define a Single-View application, starting from an Empty Application project?
The "Empty project" already creates all window stuff for you. All you need to add is a UIViewController and link it in the app delegate.
To set the UIViewController you should use -[UIWindow setRootViewController:]. The UIViewController is the only part missing from the empty project that needs to be added for the application to work.

After adding new class file to App_Code, build action is Content instead of Compile

In VS2008, I am adding new classes to a web project.
When I right-click on App-Code -> Add -> New Item -> Class ...
The build action for the newly created item is set to content instead of compile. This seems like it would be a problem with the template. I've found several others through google who have run into this issue, but nobody seemed to have found a more permanent solution, other than "change it from content to compile after creation."
My question: Does anyone know of a fix for this, official or otherwise?
App_Code is a special folder meant for folder based projects.
This is just a hunch, but it might be that you have a project file based project, instead of a simple folder based one.