how can i install the CDT plugins in eclipse windows7 - eclipse-plugin

I'm working in eclipse, which has Java, PHP, ant, XML
Now I need to work with C++(cygwin/CDT). So how can I add it to eclipse?
I downloaded "eclipse-SDK-4.2-win32" and installed it, but it doesn't show php plugins, though I need to work with PHP and C++.
I searched on the net to install the CDT, and its installed, I think but its not showing CDT plugins.
I've been trying to install the plugin for three days, I believe it's installed but not showing plugin CDT.
My task is Cygwin based, I need to get this to work this because I am very new to this job.

This might help, regarding the CDT part:
http://www3.ntu.edu.sg/home/ehchua/programming/howto/EclipseCpp_HowTo.html
Once installed, CDT provides a specific perspective you can use to write, compile and execute C and C++ programs.
Note it's not enough to just install this Eclipse plugin: a C/C++ compiler must also be installed separately, as described in the above link.
for PHP, you need another plugin, called PDT :
http://projects.eclipse.org/projects/tools.pdt

Related

Can I use the Telosys wizard without installing Eclipse?

I am trying to learn telosys. The eclipse demo seems great.
However, I tried to install the plugin for VSCode, and it did not add any option/menu item anywhere in the VSCode editor.
The eclipse demo shows a great wizard based interface. Is there any way to get that interface without having to install eclipse.
Also, in case it is not possible, which package of eclipse do I need to install to optimally use telosys? I wanted to try out the python & angular bundles of telosys.
Yes indeed, the Telosys VS Code plugin provides only syntax coloration for Telosys files edition (".entity" files for example). Thus there's no particular changes in the VSCode menu.
VSCode is just one code editor (among others) that you can use with Telosys-CLI. The editors extensions are just provided to be more confortable when you're editing Telosys files. All the code generation is supposed to be launch from the command line in Telosys-CLI.
If you want a fully integrated tool, Eclipse + Telosys plugin is the best solution. Telosys Eclipse plugin is installable with all Eclipse versions, so you can choose one of these Eclipse packages :
https://www.eclipse.org/downloads/packages/
for example "Eclipse IDE for Java Developers" and use "Eclipse Marketplace" to install :
Telosys plugin
https://marketplace.eclipse.org/content/telosys-code-generator-java-javascript-python-nodejs-php-c-javaee-spring-jax-rs-vuejs
Python plugin
https://marketplace.eclipse.org/content/pydev-python-ide-eclipse

Pros and Cons with installing Kotlin standalone compiler instead of using IntelliJ Kotlin plugin?

i understand that i can use Kotlin Plugin comes with IntelliJ but i can also install Kotlin standalone compiler. Is there any pros/cons using standalone vs IntelliJ own integrated?
I'd say that:
Any real Kotlin project (including projects in IntelliJ) should use a build system such as Gradle or Maven.
Enabling Kotlin support in a Gradle/Maven project will automatically download the correct compiler (and switch it when you update the Kotlin version in the config file) and not care about whether you have a stand-alone version installed.
Any other Kotlin tool will likely be integrated with them as well.
So the standalone compiler is pretty much only useful when you want to try something quickly outside any project, but then https://play.kotlinlang.org/ or https://try.kotlinlang.org/ can work as well; and again let you switch between Kotlin versions simpler than a manually installed compiler.
Running Kotlin scripts may be the only case where I would use the stand-alone compiler.
Not much, but having own install have few advantages, but probably not needed by most people on their machines:
You don't need intellij, so you can use that compiler in other IDE or just for other applications
You can use different version of compiler than the one from plugin.
But in most cases integrated one is all you need.

Create a old Play 2.3.1 framework (current is 2.4.3)

Problem
I'm trying to create a Play 2.3.1 framework, because the lack of info on how to get started with 2.4.3. So much has changed apparently that the tutorials on youtube is useless and I can't get it to work.
Question
How do I do this?
I have tried to go to https://www.playframework.com/download#older-versions but all versions yield the same link to https://downloads.typesafe.com/typesafe-activator/1.3.6/typesafe-activator-1.3.6-minimal.zip
which installs the newest playframework 2.4.3.
Please say that someone knows how to do this?
Also, why should I bother using 2.4.3 > 2.3.1 if I'm only creating a simple mobile app w/database? Security reasons or just "easier"?
Same question for IntelliJ 14 > IntelliJ 13 ?
https://www.playframework.com/download#older-versions is the link you need.
When you're new to Play! it can be quite confusing so I think a bit of terminology is needed.
SBT - Scala build tool. This is a build tool that is baked into every Play! project but totally independent of Play! framework, ie. many Scala projects use this to manage their builds without ever using Play! It's just the Scala equivilient of a Maven, Gradle or Ant. Nothing special.
Activator - This is Play!'s commandline, like a build-tool++. It's commandline tool with a superset of the SBT commands clean compile etc etc, with Play! specific ones like 'new', 'run'. It actually just amounts to not much more than a script (.sh/.bat) which bootstraps SBT and some extra goodness for running play commands. In earlier versions like 1.x this command was named play. Version 2.x was a practically a re-write so you can ignore all related advice.
Play - the playframework itself is just a regular jar (and all its dependencies). It is declared in the project/plugins.sbt
So the reason all the download links point to activator-1.3.6 is because that is just the version of the commandline tool. This will default to latest: 2.4.x.
When you perform an activator new you get a choice of templates. If you REALLY REALLY want to use 2.3.x you could choose this template when prompted hello-play-2_3-scala.
But I don't suggest you do that because:
The documentation for 2.4.x is comprehensive and there are walkthrough guides, it won't take any longer than a youtube video.
There are bug fixes and new features in 2.4.x
2.4.x introduced dependency injection which means it will be harder to upgrade once you'ved developed everything in 2.3x.
Apart from dependency injection most stuff works the same in 2.4.x
Intellij:
Use 14. Play support is improving all the time. If you can use the Early Access Program and the latest version of the Scala plugin.
Don't run 'activator idea' - this is deprecated. File -> open project from Intellij should be enough.

eclipse cdt - 2 ways to install it, confused about them

i go to eclipse download website
i find Eclipse CDT - a version of eclipse that is standalone
in my standard Eclipse SDK(not cdt)
i can do this:
Help->install new software-> then i get a window popup and ask me to give the url
it looks like this:
so then you can install it
this is a separate standalone Eclipse CDT :
this is a standalone Eclipse SDK:
my question is:
1.what is the difference between separate Eclipse CDT and installing CDT plugin onto Eclipse SDK OR are they same thing?
2. what is better? is it better to use a separate Eclipse CDT or just install a plugin inside my Eclipse SDK?
thanks in advance!
Short answer: there is no important difference[1] between the two.
Longer answer: The Eclipse IDE is nothing more than a bunch of plugins that work together to create the functionality for code editing (and other things).
When you go to http://eclipse.org/downloads, you'll see a bunch of different packages. Each package provides a certain set of features, but this is no more than a convenience so that you don't have to install the vanilla SDK and then install the stuff that you really need on top of that. The php dev will not need the C++ compiler and vice-versa. But, you can install it if you want. At it's core, the same small set of plugins are re-used between all distributions.
You can compare the different distributions here: http://www.eclipse.org/downloads/compare.php
[1]: Actually, the difference is that the SDK includes source code for all features as well as the Java compiler and plugin development tools. The C++ tools do not include these.

Eclipse new plugin Project: Not choosable

just an easy quesition but I can't find any answer in this wonderful world wide web...
I just want to create a new Plugin Project based on Eclipse Helios. Normally this feature should be shipped with this version (Version: Helios Service Release 2 Build id: 20110301-1815) but I can't choose it via "file->new->Project". Do I have sth. to install previously?
Thanks a lot for any help guys ... :)
It is also possible to do plugin development with any eclipse classic version. (I am working with 4.2)
For plugin development in eclipse classic version you need to go
Help-->Install New Software--> In work with select version url provided by eclipse it self. e.g. in case of 4.2 Juno it will be Juno - http://download.eclipse.org/releases/juno
It will render all the possible plugin provided by eclipse it self.
In that list there will a Eclipse plugin development environment in General purpose tools.
Or you can get that one by writing plug in filter text box.
Select Eclipse plugin development environment and install it.
Now you can able to do plugin development in classic version also.
Hope this will be helpful.
Install Eclipse for RCP and RAP developers.
If you already installed Eclipse you can add on the Plug-in Environment from within Eclipse
https://www.eclipse.org/forums/index.php/t/273044/
The Plugin Perspective is not installed.
To get it: Help->Install New Software
Work With: --All Available Sites--
In the Filter Box, type "Plug-in"
Look for something that says "General Purpose Tools" and expand it.
Look for "Eclipse Plug-in Development Environment"
Click Next a few times and install it, then restart.
Exact verbiage may depend on your Eclipse version.