Memory don't release - objective-c

Here is my code:
-(void) encodeStationsBack
{
if (context == nil)
{
context = [(radioAppDelegate *)[[UIApplication sharedApplication] delegate] managedObjectContext];
NSLog(#"After managedObjectContext: %#", context);
}
// here is JSON parsing
int i=0;
int count = stations.count;
NSEntityDescription *entity = [NSEntityDescription entityForName:#"Station" inManagedObjectContext:context];
NSMutableArray* parsedData = [[NSMutableArray alloc] init];
while(stations.count > 0) {
NSString*string = [[NSString alloc] initWithString:[stations objectAtIndex:0]];
if (![string isEqual:#""]) {
NSMutableDictionary*dic = [[NSMutableDictionary alloc]init];
// NSLog(#"%#", string);
NSData*data = [[NSData alloc] initWithData:[string dataUsingEncoding:NSUTF8StringEncoding]];
NSMutableDictionary* pars;
#try {
pars = [NSJSONSerialization JSONObjectWithData:data options:kNilOptions error:nil];
}
#catch (NSException *exception) {
NSLog(#"%# , %#", exception.description, exception.reason);
}
#finally {
}
// NSMutableDictionary* pars =[[NSMutableDictionary alloc]initWithDictionary:[NSJSONSerialization JSONObjectWithData:data
// options:kNilOptions/*NSJSONReadingMutableContainers*/ error:nil]];
[pars retain];
[dic setObject:[[pars objectForKey:#"nm"]mutableCopy] forKey:#"nm"];
[dic setObject:[[pars objectForKey:#"btr"]mutableCopy] forKey:#"btr"];
[dic setObject:[[pars objectForKey:#"id"]mutableCopy] forKey:#"id"];
[dic setObject:[[pars objectForKey:#"cntr"]mutableCopy] forKey:#"cntr"];
[dic setObject:[[pars objectForKey:#"gnr"]mutableCopy] forKey:#"gnr"];
[pars release];
#try {
[parsedData addObject:[NSDictionary dictionaryWithDictionary:dic]];
}
#catch (NSException* exc) {
NSLog(#"%#, %#", exc.description, exc.reason);
}
[dic release];
[data release];
[string release];
[stations removeObjectAtIndex:0];
// if (i%1000==0) {
// NSLog(#"nnnn %i %i", parsedData.count, stations.count);
// }
i++;
float k = count;
k = (i + 1)/k;
[self performSelectorOnMainThread:#selector(increaseProgress:) withObject:[NSNumber numberWithFloat:k] waitUntilDone:YES];
}
else {
[stations removeObjectAtIndex:0];
}
}
[stations release];
i = 0;
while (parsedData.count > 0) {
Station*station = [[Station alloc] initWithEntity:entity insertIntoManagedObjectContext:nil];
[station setName:[[[parsedData objectAtIndex:0] objectForKey:#"nm"]mutableCopy]];
[station setBit:[[[parsedData objectAtIndex:0] objectForKey:#"btr"]mutableCopy]];
[station setEnabled:[NSNumber numberWithInt:1]];
//encoding id of the station
unsigned int tempInt;
NSScanner *scanner= [[NSScanner alloc] init];
scanner = [NSScanner scannerWithString:[[parsedData objectAtIndex:0] objectForKey:#"id"]];
[scanner scanHexInt:&tempInt];
NSNumber *numb = [[NSNumber alloc] init];
numb = [NSNumber numberWithInt:tempInt];
numb = [NSNumber numberWithInt: ([numb integerValue] ^ sec )];
[station setNumber: [NSNumber numberWithInt:[numb intValue]]];
//encoding country ID
tempInt = 0;
scanner = [NSScanner scannerWithString:[[parsedData objectAtIndex:0] objectForKey:#"cntr"]];
[scanner scanHexInt:&tempInt];
numb = [NSNumber numberWithInt:tempInt];
numb = [NSNumber numberWithInt:(([numb integerValue] ^ sec ))];
if (![numb isEqualToNumber:[NSNumber numberWithInt:n]])
{
[station setCountryID:[NSNumber numberWithInt:[numb intValue]]];
}
else
{
[station setCountryID:[NSNumber numberWithInt:-1]];
}
//encoding genre ID
tempInt = 0;
scanner = [NSScanner scannerWithString:[[parsedData objectAtIndex:0] objectForKey:#"gnr"]];
[scanner scanHexInt:&tempInt];
numb = [NSNumber numberWithInt:tempInt];
numb = [NSNumber numberWithInt:(([numb integerValue] ^ sec ))];
if (![numb isEqualToNumber:[NSNumber numberWithInt:N]])
{
[station setGenerID:[NSNumber numberWithInt:[numb intValue]]];
}
else
{
[station setGenerID: [NSNumber numberWithInt:-1]];
}
[station setOrder:[NSNumber numberWithInt:i]];
[context insertObject:station];
float k = count;
k = (i + 1)/k;
[self performSelectorOnMainThread:#selector(increaseProgress:) withObject:[NSNumber numberWithFloat:k] waitUntilDone:YES];
// NSLog(#"%i", i);
[parsedData removeObjectAtIndex:0];
[station release];
// [station release];
i++;
}
[parsedData release];
[self performSelectorOnMainThread:#selector(deleteAllFromDB) withObject:nil waitUntilDone:YES];
[context save:nil];
}
I can't understand why my app uses so mutch memory (~150 mb). I tryed to look on my code with analyze. Nothing interestig xCode thinks that all is ok.
Here is what I see with Instruments
Instruments

you have alloced in the loop and de alloced outside the loop in scanner there are other mistakes like this. have a look and make a code review.

id obj1 =[[pars objectForKey:#"nm"]mutableCopy];
[dic setObject:obj1 forKey:#"nm"];
[obj1 release]; // No memory leak
[dic setObject:[[pars objectForKey:#"btr"]mutableCopy] forKey:#"btr"];//memory leak
[dic setObject:[[pars objectForKey:#"id"]mutableCopy] forKey:#"id"];//memory leak
[dic setObject:[[pars objectForKey:#"cntr"]mutableCopy] forKey:#"cntr"];//memory leak
[dic setObject:[[pars objectForKey:#"gnr"]mutableCopy] forKey:#"gnr"];//memory leak
Change all setObject:forKey:

Related

Some data not staying in Core Data

I have a project where I'm consuming data from several web services and then storing them in separate entities in Core Data. To be precise there are 4 different entities. 3 of them are storing just fine. The 4th stores in Core Data and I can retrieve it later in other views but if I close the app and open it back up the InventoryImage Entity seems to be empty.
- (void)viewDidLoad {
[super viewDidLoad];
id delegate = [[UIApplication sharedApplication]delegate];
self.managedObjectContext = [delegate managedObjectContext];
_isConnected = TRUE;
[self checkOnlineConnection];
DealerModel *dealer = [[DealerModel alloc]init];
[dealer getDealerNumber];
_dealerNumber = dealer.dealerNumber;
//_dealerNumber = #"000310";
if (_isConnected == TRUE) {
[self downloadInventoryData:_dealerNumber];
[self downloadImages:_dealerNumber];
}
else{
[self loadInventory];
[self loadImages];
}
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
/* Table Data */
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [_modelsArray count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
InventoryCell *cell = (InventoryCell *)[tableView dequeueReusableCellWithIdentifier:[_inventoryCell reuseIdentifier]];
if (cell == nil) {
[[NSBundle mainBundle] loadNibNamed:#"InventoryCell" owner:self options:nil];
cell = _inventoryCell;
_inventoryCell = nil;
}
InventoryHome *currentHome = [_modelsArray objectAtIndex:indexPath.row];
NSNumber *imageCount = [self loadImagesBySerialNumber:currentHome.serialNumber];
cell.lblModelDescription.text = currentHome.homeDesc;
cell.lblSerialNumber.text = currentHome.serialNumber;
cell.lblImageCount.text = [NSString stringWithFormat:#"Images: %#", imageCount];
return cell;
}
/* End Table Data */
/* Start Downloads */
#pragma mark - Inventory and Image Data
- (void)downloadInventoryData:(NSString *)dealerNumber
{
[self loadInventory];
if (_isConnected == 1 && [_modelsArray count] > 0) {
[self clearModelEntity:#"InventoryHome"];
}
NSString *urlString = [NSString stringWithFormat:#"%#%#", webServiceInventoryListURL, dealerNumber];
NSURL *invURL = [NSURL URLWithString:urlString];
NSData *data = [NSData dataWithContentsOfURL:invURL];
NSLog(#"Inventory Web Service URL: %#", invURL);
// Sticks all of the jSON data inside of a dictionary
_jSON = [NSJSONSerialization JSONObjectWithData:data options:kNilOptions error:nil];
// Creates a dictionary that goes inside the first data object eg. {data:[
_dataDictionary = [_jSON objectForKey:#"data"];
// Check for other dictionaries inside of the dataDictionary
for (NSDictionary *modelDictionary in _dataDictionary) {
InventoryHome *home = [NSEntityDescription insertNewObjectForEntityForName:#"InventoryHome" inManagedObjectContext:[self managedObjectContext]];
NSString *trimmedSerialNumber = [NSString stringWithFormat:#"%#",[NSLocalizedString([modelDictionary objectForKey:#"serialnumber"], nil) stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceCharacterSet]]];
home.homeDesc = NSLocalizedString([modelDictionary objectForKey:#"description"], nil);
home.serialNumber = trimmedSerialNumber;
home.brandDesc = NSLocalizedString([modelDictionary objectForKey:#"branddescription"], nil);
home.beds = [NSNumber numberWithInt:[NSLocalizedString([modelDictionary objectForKey:#"numberofbedrooms"], nil) intValue]];
home.baths = [NSNumber numberWithInt:[NSLocalizedString([modelDictionary objectForKey:#"numberofbathrooms"], nil) intValue]];
home.sqFt = [NSNumber numberWithInt:[NSLocalizedString([modelDictionary objectForKey:#"squarefeet"], nil) intValue]];
home.length = [NSNumber numberWithInt:[NSLocalizedString([modelDictionary objectForKey:#"length"], nil) intValue]];
home.width = [NSNumber numberWithInt:[NSLocalizedString([modelDictionary objectForKey:#"width"], nil) intValue]];
}
[self loadInventory];
}
- (void)downloadImages:(NSString *)dealerNumber
{
[self loadImages];
if (_isConnected == 1 && [_imagesArray count] > 0) {
[self clearModelEntity:#"InventoryImage"];
}
NSString *stringImageURL = [NSString stringWithFormat:#"%#%#",inventoryImageURL, dealerNumber];
NSURL *url = [NSURL URLWithString:stringImageURL];
NSData *imageData = [NSData dataWithContentsOfURL:url];
_jSON = [NSJSONSerialization JSONObjectWithData:imageData options:kNilOptions error:nil];
_dataDictionary = [_jSON objectForKey:#"data"];
for (NSDictionary *imageDictionary in _dataDictionary) {
InventoryImage *image = [NSEntityDescription insertNewObjectForEntityForName:#"InventoryImage" inManagedObjectContext:[self managedObjectContext]];
NSString *trimmedSerialNumber = [NSString stringWithFormat:#"%#",[NSLocalizedString([imageDictionary objectForKey:#"serialnumber"], nil) stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceCharacterSet]]];
image.assetID = NSLocalizedString([imageDictionary objectForKey:#"aid"], nil);
image.sourceURL = NSLocalizedString([imageDictionary objectForKey:#"imagereference"], nil);
image.serialNumber = trimmedSerialNumber;
image.group = NSLocalizedString([imageDictionary objectForKey:#"imagegroup"], nil);
image.imageTagId = [NSString stringWithFormat:#"%#", [imageDictionary objectForKey:#"searchtagid"]];
image.imagesId = [NSString stringWithFormat:#"%#", [imageDictionary objectForKey:#"imagesid"]];
image.imageCaption = NSLocalizedString([imageDictionary objectForKey:#"imagecaption"], nil);
image.imageSource = NSLocalizedString([imageDictionary objectForKey:#"imagesource"], nil);
image.inventoryPackageID = NSLocalizedString([imageDictionary objectForKey:#"inventorypackageid"], nil);
}
}
/* End Downloads */
/* Load Inventory and Image From Core Data */
- (void)loadInventory
{
_fetchRequest = [[NSFetchRequest alloc]init];
_entity = [NSEntityDescription entityForName:#"InventoryHome" inManagedObjectContext:[self managedObjectContext]];
_sort = [NSSortDescriptor sortDescriptorWithKey:#"homeDesc" ascending:YES];
_sortDescriptors = [[NSArray alloc]initWithObjects:_sort, nil];
[_fetchRequest setSortDescriptors:_sortDescriptors];
[_fetchRequest setEntity:_entity];
NSError *error = nil;
_modelsArray = [[self managedObjectContext] executeFetchRequest:_fetchRequest error:&error];
if (![[self managedObjectContext]save:&error]) {
NSLog(#"An error has occurred: %#", error);
}
[self.inventoryListTable reloadData];
}
- (NSNumber *)loadImagesBySerialNumber: (NSString *)serialNumber
{
_imagesFetchRequest = [[NSFetchRequest alloc]init];
_imagesEntity = [NSEntityDescription entityForName:#"InventoryImage" inManagedObjectContext:[self managedObjectContext]];
_imagesPredicate = [NSPredicate predicateWithFormat:#"serialNumber = %# && group <> 'm-FLP' && imageSource <> 'MDL'", serialNumber];
[_imagesFetchRequest setEntity:_imagesEntity];
[_imagesFetchRequest setPredicate:_imagesPredicate];
NSError *error = nil;
_imagesArray = [[self managedObjectContext] executeFetchRequest:_imagesFetchRequest error:&error];
NSNumber *imageCount = [NSNumber numberWithInteger:[_imagesArray count]];
return imageCount;
}
- (void)loadImages
{
_imagesFetchRequest = [[NSFetchRequest alloc]init];
_imagesEntity = [NSEntityDescription entityForName:#"InventoryImage" inManagedObjectContext:[self managedObjectContext]];
[_imagesFetchRequest setEntity:_imagesEntity];
NSError *error = nil;
_imagesArray = [[self managedObjectContext] executeFetchRequest:_imagesFetchRequest error:&error];
}
/* End Load Inventory and Image From Core Data */
- (void)clearModelEntity:(NSString *)entity
{
_fetchRequest = [[NSFetchRequest alloc]init];
_entity = [NSEntityDescription entityForName:entity inManagedObjectContext:[self managedObjectContext]];
[_fetchRequest setEntity:_entity];
NSError *error = nil;
_modelsArray = [[self managedObjectContext] executeFetchRequest:_fetchRequest error:&error];
for (NSManagedObject *object in _modelsArray) {
[[self managedObjectContext] deleteObject:object];
}
NSError *saveError = nil;
if (![[self managedObjectContext] save:&saveError]) {
NSLog(#"An error has occurred: %#", saveError);
}
}
- (void)clearImageEntity:(NSString *)entity
{
_fetchRequest = [[NSFetchRequest alloc]init];
_entity = [NSEntityDescription entityForName:entity inManagedObjectContext:[self managedObjectContext]];
[_fetchRequest setEntity:_entity];
NSError *error = nil;
_imagesArray = [[self managedObjectContext] executeFetchRequest:_fetchRequest error:&error];
for (NSManagedObject *object in _imagesArray) {
[[self managedObjectContext] deleteObject:object];
}
NSError *saveError = nil;
if (![[self managedObjectContext] save:&saveError]) {
NSLog(#"An error has occurred: %#", saveError);
}
}
Don't forget to call [save:conetext]. if you close without saving you will lost your data.

Objective-C / ALAssetslibrary - How can i change my method to work synchronously

I have implemented a method that retrieve correctly the informations about images using the Alassetslibrary. As you know, it works asynchronously but in my case i need that it works synchronously. I have only to read the informations about images and return to the method. My application as only one view that doesn't need a refresh. How can i modify my method? At the moment the line "return xmlList;" result always null, but i know that the assets are correctly read in the block because i have used a NSlog.
-(NSString *) getPhotos{
NSMutableArray *idList = [[NSMutableArray alloc] init];
NSMutableArray *widthList = [[NSMutableArray alloc] init];
NSMutableArray *heightList = [[NSMutableArray alloc] init];
NSMutableArray *orientationList = [[NSMutableArray alloc] init];
NSMutableArray *dateList = [[NSMutableArray alloc] init];
__block XMLWriter* xmlWriter = [[XMLWriter alloc]init];
__block NSString *xmlList;
__block NSString *test;
__block ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
__block NSString *description = [[NSString alloc] init];
[library enumerateGroupsWithTypes:ALAssetsGroupAll usingBlock:^(ALAssetsGroup *group, BOOL *stop) {
if (group) {
[group setAssetsFilter:[ALAssetsFilter allPhotos]];
[group enumerateAssetsUsingBlock:^(ALAsset *asset, NSUInteger index, BOOL *stop){
if (asset){
NSString *description = [asset description];
NSRange first = [description rangeOfString:#"URLs:"];
NSRange second = [description rangeOfString:#"?id="];
NSString *path = [description substringWithRange: NSMakeRange(first.location + first.length, second.location - (first.location + first.length))];
[idList addObject:path];
NSDictionary *data = [[asset defaultRepresentation] metadata];
NSNumber *width = [[[asset defaultRepresentation] metadata] objectForKey:#"PixelWidth"];
NSString *widthString = [NSString stringWithFormat:#"%#", width];
[widthList addObject:widthString];
NSNumber *height = [[[asset defaultRepresentation] metadata] objectForKey:#"PixelHeight"];
NSString *heightString = [NSString stringWithFormat:#"%#", height];
[heightList addObject:heightString];
NSNumber *orientation = [[[asset defaultRepresentation] metadata] objectForKey:#"Orientation"];
NSString *orientationString = [NSString stringWithFormat:#"%#", orientation];
if(orientationString != NULL){
[orientationList addObject:orientationString];
} else {
NSString *noOrientation = [[NSString alloc] init];
noOrientation = #"No orientation avaiable";
[dateList addObject:noOrientation];
}
NSString *dateString = [[[asset defaultRepresentation] metadata] objectForKey:#"DateTime"];
if(dateString != NULL){
[dateList addObject:dateString];
} else {
NSString *noDate = [[NSString alloc] init];
noDate = #"No date avaiable";
[dateList addObject:noDate];
}
}
}];
}
if (group == nil){
[xmlWriter writeStartDocumentWithEncodingAndVersion:#"UTF-8" version:#"1.0"];
[xmlWriter writeStartElement:#"Data"];
int i = 0;
for(i = 0; i<=[idList count]-1; i++){
[xmlWriter writeStartElement:#"Photo"];
[xmlWriter writeAttribute:#"Id" value:[idList objectAtIndex:i]];
[xmlWriter writeAttribute:#"Width" value:[widthList objectAtIndex:i]];
[xmlWriter writeAttribute:#"Height" value:[heightList objectAtIndex:i]];
[xmlWriter writeAttribute:#"Orientation" value:[orientationList objectAtIndex:i]];
[xmlWriter writeAttribute:#"Date" value:[dateList objectAtIndex:i]];
[xmlWriter writeEndElement:#"Photo"];
}
[xmlWriter writeEndElement:#"Data"];
[xmlWriter writeEndDocument];
xmlList = [xmlWriter toString];
}
} failureBlock:^(NSError *error) {
NSLog(#"error enumerating AssetLibrary groups %#\n", error);
}];
return xmlList;
}
Ok at the end i have resolve my problem. I have used the NSConditionLock Class. Here there is the updated code:
-(NSString *) getPhotos{
enum { WDASSETURL_PENDINGREADS = 1, WDASSETURL_ALLFINISHED = 0};
NSMutableArray *idList = [[NSMutableArray alloc] init];
NSMutableArray *widthList = [[NSMutableArray alloc] init];
NSMutableArray *heightList = [[NSMutableArray alloc] init];
NSMutableArray *orientationList = [[NSMutableArray alloc] init];
NSMutableArray *dateList = [[NSMutableArray alloc] init];
__block XMLWriter* xmlWriter = [[XMLWriter alloc]init];
__block NSString *xmlList;
__block NSString *test;
__block NSConditionLock * assetsReadLock = [[NSConditionLock alloc] initWithCondition:WDASSETURL_PENDINGREADS];
dispatch_async( dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
__block ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
__block NSString *description = [[NSString alloc] init];
[library enumerateGroupsWithTypes:ALAssetsGroupAll usingBlock:^(ALAssetsGroup *group, BOOL *stop) {
if (group) {
[group setAssetsFilter:[ALAssetsFilter allPhotos]];
[group enumerateAssetsUsingBlock:^(ALAsset *asset, NSUInteger index, BOOL *stop){
if (asset){
NSString *description = [asset description];
NSRange first = [description rangeOfString:#"URLs:"];
NSRange second = [description rangeOfString:#"?id="];
NSString *path = [description substringWithRange: NSMakeRange(first.location + first.length, second.location - (first.location + first.length))];
[idList addObject:path];
NSDictionary *data = [[asset defaultRepresentation] metadata];
NSNumber *width = [[[asset defaultRepresentation] metadata] objectForKey:#"PixelWidth"];
NSString *widthString = [NSString stringWithFormat:#"%#", width];
[widthList addObject:widthString];
NSNumber *height = [[[asset defaultRepresentation] metadata] objectForKey:#"PixelHeight"];
NSString *heightString = [NSString stringWithFormat:#"%#", height];
[heightList addObject:heightString];
NSNumber *orientation = [[[asset defaultRepresentation] metadata] objectForKey:#"Orientation"];
NSString *orientationString = [NSString stringWithFormat:#"%#", orientation];
if(orientationString != NULL){
[orientationList addObject:orientationString];
} else {
NSString *noOrientation = [[NSString alloc] init];
noOrientation = #"No orientation avaiable";
[dateList addObject:noOrientation];
}
NSString *dateString = [[[asset defaultRepresentation] metadata] objectForKey:#"DateTime"];
if(dateString != NULL){
[dateList addObject:dateString];
} else {
NSString *noDate = [[NSString alloc] init];
noDate = #"No date avaiable";
[dateList addObject:noDate];
}
}
}];
}
if (group == nil){
[xmlWriter writeStartDocumentWithEncodingAndVersion:#"UTF-8" version:#"1.0"];
[xmlWriter writeStartElement:#"Data"];
int i = 0;
for(i = 0; i<=[idList count]-1; i++){
[xmlWriter writeStartElement:#"Photo"];
[xmlWriter writeAttribute:#"Id" value:[idList objectAtIndex:i]];
[xmlWriter writeAttribute:#"Width" value:[widthList objectAtIndex:i]];
[xmlWriter writeAttribute:#"Height" value:[heightList objectAtIndex:i]];
[xmlWriter writeAttribute:#"Orientation" value:[orientationList objectAtIndex:i]];
[xmlWriter writeAttribute:#"Date" value:[dateList objectAtIndex:i]];
[xmlWriter writeEndElement:#"Photo"];
}
[xmlWriter writeEndElement:#"Data"];
[xmlWriter writeEndDocument];
xmlList = [xmlWriter toString];
[assetsReadLock lock];
[assetsReadLock unlockWithCondition:WDASSETURL_ALLFINISHED];
}
} failureBlock:^(NSError *error) {
NSLog(#"error enumerating AssetLibrary groups %#\n", error);
[assetsReadLock lock];
[assetsReadLock unlockWithCondition:WDASSETURL_ALLFINISHED];
}];
});
[assetsReadLock lockWhenCondition:WDASSETURL_ALLFINISHED];
[assetsReadLock unlock];
NSLog(#"XML: %#", xmlList);
return xmlList;
}

-[__NSCFString setStroke]: unrecognized selector sent to instance

I keep getting this error when I run my code, I am trying to assign attributed text to a button. I am doing assignment #2 from the standford course cs193p. The code go pass the line in question and then randonly it will crash with the error -[__NSCFString setStroke]: unrecognized selector sent to instance. The line of code in question is when I setAttributedTitle forState. Here is the code I am using
for(UIButton * setButton in self.setButtons){
Card *card = [self.game cardAtIndex:[self.setButtons indexOfObject:setButton]];
NSDictionary* fullType = #{ #"triangle" : #"▲", #"circle" : #"●", #"square" : #"■"};
NSDictionary* hollowType = #{ #"triangle" : #"△", #"circle" : #"○", #"square" : #"☐"};
NSLog(#"%#", card.contents);
NSArray * arraycontaininginfo = [card.contents componentsSeparatedByString:#","];
NSLog(#"%#", arraycontaininginfo);
NSLog(#"%#", arraycontaininginfo[2]);
NSLog(#"%#", arraycontaininginfo[3]);
if([arraycontaininginfo[2] isEqualToString:#"0.0"]){ // This helps me choose object in UIButton
NSString * displayType = [hollowType objectForKey:arraycontaininginfo[1]];
if ([[arraycontaininginfo objectAtIndex:0] isEqualToString:#"1"]) {
self.displayView = [[NSString alloc] initWithString:displayType];
} else if ([[arraycontaininginfo objectAtIndex:0] isEqualToString:#"2"]){
NSMutableString *temp = [[NSMutableString alloc] initWithString:displayType];
[temp appendString:displayType];
self.displayView = [temp copy];
} else if ([[arraycontaininginfo objectAtIndex:0] isEqualToString:#"3"]){
NSMutableString *temp = [[NSMutableString alloc] initWithString:displayType];
[temp appendString:displayType];
[temp appendString:displayType];
self.displayView = [temp copy];
}
} else{
NSString * displayType = [fullType objectForKey:arraycontaininginfo[1]];
if ([[arraycontaininginfo objectAtIndex:0] isEqualToString:#"1"]) {
self.displayView = [[NSString alloc] initWithString:displayType];
} else if ([[arraycontaininginfo objectAtIndex:0] isEqualToString:#"2"]){
NSMutableString *temp = [[NSMutableString alloc] initWithString:displayType];
[temp appendString:displayType];
self.displayView = [temp copy];
} else if ([[arraycontaininginfo objectAtIndex:0] isEqualToString:#"3"]){
NSMutableString *temp = [[NSMutableString alloc] initWithString:displayType];
[temp appendString:displayType];
[temp appendString:displayType];
self.displayView = [temp copy];
}
}
NSLog(#"%#", self.displayView);
NSLog(#"%#", arraycontaininginfo[2]);
CGFloat alphaValue = [[arraycontaininginfo objectAtIndex:2] floatValue]; // gets color from dictionary by searching key using NSString method and returns UIColor
UIColor *colorPicked = [self.colorTable objectForKey:arraycontaininginfo[3]];
NSLog(#"%#", [colorPicked class]);
NSLog(#"%#", arraycontaininginfo[3]);
NSLog(#"%#", colorPicked);
// CODE CRASHES HERE!!!
NSDictionary * attributeDictionary = #{NSForegroundColorAttributeName: [colorPicked colorWithAlphaComponent:alphaValue], NSStrokeColorAttributeName : arraycontaininginfo[3], NSStrokeWidthAttributeName: #-4};
NSAttributedString *attributedString = [[NSAttributedString alloc] initWithString:self.displayView attributes:attributeDictionary];
[setButton setAttributedTitle:attributedString forState:UIControlStateSelected];
[setButton setAttributedTitle:attributedString forState:UIControlStateNormal];
}
Replace
NSStrokeColorAttributeName : arraycontaininginfo[3]
with
NSStrokeColorAttributeName : colorPicked
and see what happens.
Source:
NSStrokeColorAttributeName
NSColor
Default nil, same as foreground color
Available in OS X v10.3 and later. Declared in NSAttributedString.h.
From documentation

Fix unicode characters in NSString

I am getting a string response from the Google Directions API that contains characters that are supposed to represent a different-language character. Similiar to Ƨ³, similiar to these type of characters. I think the characters are portugese, but anyways my string contains like this:
\U00e3o
(I am not sure if those are zeroes or 'O's)
I am not sure what the technical term for these characters are, but how can I fix them in my string so they print properly.
Thank you
UPDATE:
I have updated my question title with the correct term 'unicode'.
I have checked a few questions:
NSString Unicode display
Detect Unicode characters in NSString on iPhone
iOS HTML Unicode to NSString?
And a few others. I have followed the answer, but the unicode characters are not fixed.
UPDATE:
Here is my code to get the response from GDirection.
Forming the request and getting a response:
AFHTTPClient *_httpClient = [AFHTTPClient clientWithBaseURL:[NSURL URLWithString:#"http://maps.googleapis.com/"]];
[_httpClient registerHTTPOperationClass: [AFJSONRequestOperation class]];
[_httpClient setDefaultHeader:#"Accept" value:#"application/json"];
NSMutableDictionary *parameters = [[NSMutableDictionary alloc] init];
[parameters setObject:[NSString stringWithFormat:#"%f,%f", location.coordinate.latitude, location.coordinate.longitude] forKey:#"origin"];
[parameters setObject:[NSString stringWithFormat:#"%f,%f", location2.coordinate.latitude, location2.coordinate.longitude] forKey:#"destination"];
[parameters setObject:#"false" forKey:#"sensor"];
[parameters setObject:#"driving" forKey:#"mode"];
[parameters setObject:#"metric" forKey: #"units"];
NSMutableURLRequest *request = [_httpClient requestWithMethod:#"GET" path: #"maps/api/directions/json" parameters:parameters];
request.cachePolicy = NSURLRequestReloadIgnoringLocalCacheData;
AFHTTPRequestOperation *operation = [_httpClient HTTPRequestOperationWithRequest:request success:^(AFHTTPRequestOperation *operation, id responseObject) {
NSInteger statusCode = operation.response.statusCode;
if (statusCode == 200) {
[self parseResponse:responseObject];
} else {
}
} failure:^(AFHTTPRequestOperation *operation, NSError *error) { }];
[_httpClient enqueueHTTPRequestOperation:operation];
}
Retrieving information from response object:
- (void)parseResponse:(NSDictionary *)response {
NSString *status = [response objectForKey: #"status"];
if (![status isEqualToString: #"OK"]) {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Error" message:[NSString stringWithFormat: #"Google Directions Response Status: %#", status] delegate:self cancelButtonTitle:#"Dismiss" otherButtonTitles:nil, nil];
[alert show];
}
else {
NSArray *routes = [response objectForKey:#"routes"];
NSDictionary *routePath = [routes lastObject];
if (routePath) {
NSString *overviewPolyline = [[routePath objectForKey: #"overview_polyline"] objectForKey:#"points"];
legs = [routePath valueForKey: #"legs"];
if (legs) {
/* DIRECTION SET ================================================================================================================================
*/
directionOverview = [[NSMutableDictionary alloc] init];
NSString *legsDis = [NSString stringWithFormat: #"%#", [[legs valueForKey: #"distance"] valueForKey: #"text"]];
NSString *kmDistance = [self cutStringToPreference: legsDis];
if (kmDistance) {
[directionOverview setObject:kmDistance forKey: #"distance"];
milesLabel.text = kmDistance;
milesLabel.font = [UIFont fontWithName:#"interstate" size: 20.0];
}
NSString *durationText = [NSString stringWithFormat: #"%#", [[legs valueForKey: #"duration"] valueForKey: #"text"]];
durationText = [self cutStringToPreference: durationText];
if (durationText) {
[directionOverview setObject:durationText forKey: #"duration"];
}
NSString *startAddress = [NSString stringWithFormat: #"%#", [legs valueForKey: #"start_address"]];
startAddress = [self cutStringToPreference: startAddress];
NSString *endAddress = [NSString stringWithFormat: #"%#", [legs valueForKey: #"end_address"]];
endAddress = [self cutStringToPreference: endAddress];
[directionOverview setObject:startAddress forKey: #"origin"];
[directionOverview setObject:endAddress forKey: #"destination"];
NSArray *steps = [legs valueForKey: #"steps"];
if (steps) {
instructionArray = [[NSMutableArray alloc] init];
durationArray = [[NSMutableArray alloc] init];
distanceArray = [[NSMutableArray alloc] init];
int number = [[[steps lastObject] valueForKey: #"html_instructions"] count];
for (int i = 1; i <= number; ++i) {
NSString *instruction = [[[steps lastObject] valueForKey: #"html_instructions"] objectAtIndex: i-1];
instruction = [self cutStringToPreference: instruction];
instruction = [self flattenHTML: instruction];
instruction = [self stringByDecodingHTMLEntitiesInString: instruction];
[instructionArray addObject: instruction];
NSString *distance = [[[[steps lastObject] valueForKey: #"distance"] objectAtIndex: i-1] valueForKey: #"text"];
[distanceArray addObject: distance];
NSString *duration = [[[[steps lastObject] valueForKey: #"duration"] objectAtIndex: i-1] valueForKey: #"text"];
[durationArray addObject: duration];
}
}
}
_path = [self decodePolyLine:overviewPolyline];
NSInteger numberOfSteps = _path.count;
CLLocationCoordinate2D coordinates[numberOfSteps];
for (NSInteger index = 0; index < numberOfSteps; index++) {
CLLocation *location = [_path objectAtIndex:index];
CLLocationCoordinate2D coordinate = location.coordinate;
coordinates[index] = coordinate;
}
polyLine = [MKPolyline polylineWithCoordinates:coordinates count:numberOfSteps];
[self.mapView addOverlay:polyLine];
}
}
}
Displaying the text in a label:
NSString *overviewAddressText = [NSString stringWithFormat: #"%# to %#", [directionOverview objectForKey: #"origin"], [directionOverview objectForKey: #"destination"]];
overviewAddress.text = overviewAddressText;
UPDATE:
Image of label
So as you can see, in the label, the text contains this kind of substring: S/U00e3o, which is a word that has an unsupported character. How can I fix that so that unicode turns into this: São

AVAssetReader/Writer only working on certain devices?

I was using this tutorial to get a song from the music library to my specified directory. It works fine for me, but other people are reporting that the song never gets there. At first I thought there were device limitations, but it seems like people with the same device as me are having the problem. It is sort of annoying because I can't recreate their problem.
Here is my code:
{
NSURL *assetURL = [song valueForProperty:MPMediaItemPropertyAssetURL];
AVURLAsset *songAsset = [AVURLAsset URLAssetWithURL:assetURL options:nil];
NSError *assetError = nil;
AVAssetReader *assetReader = [[AVAssetReader assetReaderWithAsset:songAsset
error:&assetError]
retain];
if (assetError) {
NSLog (#"error: %#", assetError);
return;
}
AVAssetReaderOutput *assetReaderOutput = [[AVAssetReaderAudioMixOutput
assetReaderAudioMixOutputWithAudioTracks:songAsset.tracks
audioSettings: nil]
retain];
if (! [assetReader canAddOutput: assetReaderOutput]) {
NSLog (#"can't add reader output... die!");
return;
}
[assetReader addOutput: assetReaderOutput];
NSString *exportPath = #"Library/PreferenceBundles/MyAlarmSettings.bundle/export.m4a";
if ([[NSFileManager defaultManager] fileExistsAtPath:exportPath]) {
[[NSFileManager defaultManager] removeItemAtPath:exportPath error:nil];
}
NSURL *exportURL = [NSURL fileURLWithPath:exportPath];
AVAssetWriter *assetWriter = [[AVAssetWriter assetWriterWithURL:exportURL
fileType:AVFileTypeAppleM4A
error:&assetError]
retain];
if (assetError) {
NSLog (#"error: %#", assetError);
return;
}
AudioChannelLayout channelLayout;
memset(&channelLayout, 0, sizeof(AudioChannelLayout));
channelLayout.mChannelLayoutTag = kAudioChannelLayoutTag_Stereo;
NSDictionary *outputSettings = [NSDictionary dictionaryWithObjectsAndKeys:
[ NSNumber numberWithInt: kAudioFormatMPEG4AAC], AVFormatIDKey,
[ NSNumber numberWithInt: 2 ], AVNumberOfChannelsKey,
[ NSNumber numberWithFloat: 44100.0 ], AVSampleRateKey,
[ NSData dataWithBytes:&channelLayout length: sizeof( AudioChannelLayout ) ], AVChannelLayoutKey,
[ NSNumber numberWithInt: 320000 ], AVEncoderBitRateKey,
nil];
AVAssetWriterInput *assetWriterInput = [[AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeAudio
outputSettings:outputSettings]
retain];
if ([assetWriter canAddInput:assetWriterInput]) {
[assetWriter addInput:assetWriterInput];
} else {
NSLog (#"can't add asset writer input... die!");
return;
}
assetWriterInput.expectsMediaDataInRealTime = NO;
[assetWriter startWriting];
[assetReader startReading];
AVAssetTrack *soundTrack = [songAsset.tracks objectAtIndex:0];
CMTime startTime = CMTimeMake (0, soundTrack.naturalTimeScale);
[assetWriter startSessionAtSourceTime: startTime];
__block UInt64 convertedByteCount = 0;
dispatch_queue_t mediaInputQueue = dispatch_queue_create("mediaInputQueue", NULL);
[assetWriterInput requestMediaDataWhenReadyOnQueue:mediaInputQueue
usingBlock: ^
{
// NSLog (#"top of block");
while (assetWriterInput.readyForMoreMediaData) {
CMSampleBufferRef nextBuffer = [assetReaderOutput copyNextSampleBuffer];
if (nextBuffer) {
// append buffer
[assetWriterInput appendSampleBuffer: nextBuffer];
// NSLog (#"appended a buffer (%d bytes)",
// CMSampleBufferGetTotalSampleSize (nextBuffer));
convertedByteCount += CMSampleBufferGetTotalSampleSize (nextBuffer);
// oops, no
// sizeLabel.text = [NSString stringWithFormat: #"%ld bytes converted", convertedByteCount];
NSNumber *convertedByteCountNumber = [NSNumber numberWithLong:convertedByteCount];
[self performSelectorOnMainThread:#selector(updateSizeLabel:)
withObject:convertedByteCountNumber
waitUntilDone:NO];
} else {
// done!
NSString *songtitle = [[NSString alloc]initWithFormat:#"Alarm sound set to '%#' \n \n Press OK to respring. ",[song valueForProperty:MPMediaItemPropertyTitle]];
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Done!" message:songtitle delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
[alert release];
[assetWriterInput markAsFinished];
[assetWriter finishWriting];
[assetReader cancelReading];
NSDictionary *outputFileAttributes = [[NSFileManager defaultManager]
attributesOfItemAtPath:exportPath
error:nil];
NSLog (#"done. file size is %llu",
[outputFileAttributes fileSize]);
NSNumber *doneFileSize = [NSNumber numberWithLong:[outputFileAttributes fileSize]];
[self performSelectorOnMainThread:#selector(updateCompletedSizeLabel:)
withObject:doneFileSize
waitUntilDone:NO];
// release a lot of stuff
[assetReader release];
[assetReaderOutput release];
[assetWriter release];
[assetWriterInput release];
[exportPath release];
break;
}
}
}];
NSLog (#"bottom of convertTapped:");
}
If you are accessing mediaItems from the users iPod library they maybe in the cloud. Use
[self.mediaItem valueForProperty:MPMediaItemPropertyIsCloudItem]
as far as I know you can not access these assets or force them to stream