Implement "Empty View" for NSTabView - objective-c

I've been experimenting with JUEmptyView (a custom Cocoa control / NSView subclass, which displays a custom center-aligned placeholder in the middle of the view when all subviews have been removed).
So, I tried implementing the same thing for an NSTabView - simply by making it an NSTabView subclass (and re-setting my initial NSTabView item class).
Generally, it does work - it does show the placeholder (when the last tab is closed).
However, some issues still exist :
The background remains as that of a tabitem (thought they've all been closed)
When resizing the window (given that the NSTabView stretches all the way from left to right and from top to bottom), the view seems like it fails to redraw itself properly.
Example :
Full Code :
Interface
#import <Cocoa/Cocoa.h>
#interface JUTabEmptyView : NSTabView
{
#private
BOOL forceShow;
NSString *title;
NSColor *titleColor;
NSFont *titleFont;
NSColor *backgroundColor;
}
#property (nonatomic, copy) NSString *title;
#property (nonatomic, retain) NSFont *titleFont;
#property (nonatomic, retain) NSColor *titleColor;
#property (nonatomic, retain) NSColor *backgroundColor;
#property (nonatomic, assign) BOOL forceShow;
- (id)initWithTitle:(NSString *)title;
- (id)initWithTitle:(NSString *)title andFont:(NSFont *)font;
- (id)initWithTitle:(NSString *)title font:(NSFont *)font color:(NSColor *)color andBackgroundColor:(NSColor *)backgroundColor;
#end
Implementation
#import "JUTabEmptyView.h"
#implementation JUTabEmptyView
#synthesize title, titleFont, titleColor, backgroundColor;
#synthesize forceShow;
#pragma mark -
#pragma mark Setter
- (void)setTitle:(NSString *)ttitle
{
[title autorelease];
title = [ttitle copy];
[self setNeedsDisplay:YES];
}
- (void)setTitleFont:(NSFont *)ttitleFont
{
[titleFont autorelease];
titleFont = [ttitleFont retain];
[self setNeedsDisplay:YES];
}
- (void)setTitleColor:(NSColor *)ttitleColor
{
[titleColor autorelease];
titleColor = [ttitleColor retain];
[self setNeedsDisplay:YES];
}
- (void)setBackgroundColor:(NSColor *)tbackgroundColor
{
[backgroundColor autorelease];
backgroundColor = [tbackgroundColor retain];
[self setNeedsDisplay:YES];
}
- (void)setForceShow:(BOOL)tforceShow
{
forceShow = tforceShow;
[self setNeedsDisplay:YES];
}
#pragma mark -
#pragma Drawing
- (void)drawRect:(NSRect)dirtyRect
{
if(forceShow || [[self subviews] count] == 0)
{
NSRect rect = [self bounds];
NSSize size = [title sizeWithAttributes:[NSDictionary dictionaryWithObject:titleFont forKey:NSFontAttributeName]];
NSSize bezierSize = NSMakeSize(size.width + 40.0, size.height + 20.0);
NSRect drawRect;
// Background
drawRect = NSMakeRect(0.0, 0.0, bezierSize.width, bezierSize.height);
drawRect.origin.x = round((rect.size.width * 0.5) - (bezierSize.width * 0.5));
drawRect.origin.y = round((rect.size.height * 0.5) - (bezierSize.height * 0.5));
[backgroundColor setFill];
[[NSBezierPath bezierPathWithRoundedRect:drawRect xRadius:8.0 yRadius:8.0] fill];
// String
drawRect = NSMakeRect(0.0, 0.0, size.width, size.height);
drawRect.origin.x = round((rect.size.width * 0.5) - (size.width * 0.5));
drawRect.origin.y = round((rect.size.height * 0.5) - (size.height * 0.5));
[title drawInRect:drawRect withAttributes:[NSDictionary dictionaryWithObjectsAndKeys:titleColor, NSForegroundColorAttributeName,
titleFont, NSFontAttributeName, nil]];
}
}
- (void)willRemoveSubview:(NSView *)subview
{
[super willRemoveSubview:subview];
[self setNeedsDisplay:YES];
}
- (void)didAddSubview:(NSView *)subview
{
[super didAddSubview:subview];
[self setNeedsDisplay:YES];
}
#pragma mark -
#pragma mark Constructor / Destructor
- (void)constructWithTitle:(NSString *)ttitle font:(NSFont *)font color:(NSColor *)color andBackgroundColor:(NSColor *)tbackgroundColor
{
title = ttitle ? [ttitle copy] : [[NSString alloc] initWithString:#"No active document"];
titleFont = font ? [font retain] : [[NSFont boldSystemFontOfSize:[NSFont smallSystemFontSize]] retain];
titleColor = color ? [color retain] : [[NSColor colorWithCalibratedRed:0.890 green:0.890 blue:0.890 alpha:1.0] retain];
backgroundColor = tbackgroundColor ? [tbackgroundColor retain] : [[NSColor colorWithCalibratedRed:0.588 green:0.588 blue:0.588 alpha:1.000] retain];
}
- (id)initWithCoder:(NSCoder *)decoder
{
if(self = [super initWithCoder:decoder])
{
[self constructWithTitle:nil font:nil color:nil andBackgroundColor:nil];
}
return self;
}
- (id)initWithFrame:(NSRect)frameRect
{
if(self = [super initWithFrame:frameRect])
{
[self constructWithTitle:nil font:nil color:nil andBackgroundColor:nil];
}
return self;
}
- (id)initWithTitle:(NSString *)ttitle
{
if((self = [super init]))
{
[self constructWithTitle:ttitle font:nil color:nil andBackgroundColor:nil];
}
return self;
}
- (id)initWithTitle:(NSString *)ttitle andFont:(NSFont *)font
{
if((self = [super init]))
{
[self constructWithTitle:ttitle font:font color:nil andBackgroundColor:nil];
}
return self;
}
- (id)initWithTitle:(NSString *)ttitle font:(NSFont *)font color:(NSColor *)color andBackgroundColor:(NSColor *)tbackgroundColor
{
if((self = [super init]))
{
[self constructWithTitle:ttitle font:font color:color andBackgroundColor:tbackgroundColor];
}
return self;
}
- (void)dealloc
{
[title release];
[titleFont release];
[titleColor release];
[backgroundColor release];
[super dealloc];
}
#end

OK, so that's how I've managed to fix it.
It turns out this "Empty View" implementation, apart from print a rounded box with a label in it, in the very middle of the parent view, failed to re-draw the main background. So, all it takes is to repaint it...
In drawRect: just add :
[[NSColor grayColor] set]; // or any other color you prefer
NSRectFill([self bounds]);

Related

Obejctive C: Recursion(?) within Controller

I have got a problem with my WindowController for an App that's basically a list of items, sitting on a panel that can be opened from the menu bar.
To open the panel the user has to click on the App's Status item in the menubar. The app loads fine and everything works ok if the panel is open from the start (and you don't click the status item). However, if its hidden at launch and one clicks the statusitem to open the panel, the App starts eating away huge chunks of RAM without ever getting out of the loop that is creating this effect.
I have worked with some breakpoints to try to find the problem. It seems that some methods within my Window Controller keep calling each other creating an endless loop. But I can't figure out why.
Maybe one of you guys can spot the problem. If any other lines of code are of interest I will try to get them to you. However, for now this is the heart of the application. The rest does not contain that much logic (apart from the AppDelegate).
Here's the Controller's .m-file:
//
// UIController.m
// hourglass
//
// Created by Matze on 24/04/14.
// Copyright (c) 2014 hourglass. All rights reserved.
//
#import "UIController.h"
#implementation UIController
- (id)initWithDelegate:(id<UIControllerDelegate>)delegate {
self = [super initWithWindowNibName:#"UI"];
if (self != nil) {
_delegate = delegate;
}
return self;
}
- (void)deleteSelectedObjects {
NSArray *objectArray = [_Tasks selectedObjects];
for (int i = 0; i < [objectArray count]; i++) {
NSManagedObject *mo2delete = [objectArray objectAtIndex:i];
[[[NSApp delegate] managedObjectContext] deleteObject: mo2delete];
}
}
#pragma Actions
- (IBAction)buttonDelete:(id)sender {
NSUInteger row = [TableView rowForView:sender];
[TableView selectRowIndexes:[[NSIndexSet alloc] initWithIndex:row] byExtendingSelection:NO];
[self deleteSelectedObjects];
}
- (void)keyDown:(NSEvent *)event {
unichar key = [[event charactersIgnoringModifiers] characterAtIndex:0];
if(key == NSDeleteCharacter)
{
if([TableView selectedRow] == -1)
{
NSBeep();
}
BOOL isEditing = [[NSApp delegate]isEditing];
if (!isEditing)
{
[self deleteSelectedObjects];
return;
}
}
[super keyDown:event];
}
#pragma UI Drawing & Animation
- (void)awakeFromNib
{
[super awakeFromNib];
// Create Panel
NSPanel *panel = (id)[self window];
[panel setAcceptsMouseMovedEvents:YES];
[panel setLevel:NSPopUpMenuWindowLevel];
[panel setOpaque:NO];
[panel setBackgroundColor:[NSColor clearColor]];
// Resize Panel
NSRect panelRect = [[self window] frame];
panelRect.size.height = POPUP_HEIGHT;
[[self window] setFrame:panelRect display:NO];
}
- (NSRect)statusRectForWindow:(NSWindow *)window {
NSRect screenRect = [[[NSScreen screens] objectAtIndex:0] frame];
NSRect statusRect = NSZeroRect;
statusItemView = nil;
if ([[self delegate] respondsToSelector:#selector(statusItemViewForUIController:)]) {
statusItemView = [[self delegate] statusItemViewForUIController:self];
}
if (statusItemView) {
statusRect = [statusItemView globalRect];
statusRect.origin.y = NSMinY(statusRect) - NSHeight(statusRect) - 2 ;
} else {
statusRect.size = NSMakeSize(STATUS_ITEM_VIEW_WIDTH, [[NSStatusBar systemStatusBar] thickness]);
statusRect.origin.x = roundf((NSWidth(screenRect) - NSWidth(statusRect)) / 2);
statusRect.origin.y = NSHeight(screenRect) - NSHeight(statusRect) * 2;
}
return statusRect;
}
- (void)setHasActivePanel:(BOOL)flag
{
if (_hasActivePanel != flag)
{
_hasActivePanel = flag;
if (_hasActivePanel)
{
[self openPanel];
}
else
{
[self closePanel];
}
}
}
- (void)windowWillClose:(NSNotification *)notification {
[self setHasActivePanel:NO];
}
- (void)windowDidResignKey:(NSNotification *)notification {
if ([[self window] isVisible]) {
[self setHasActivePanel:NO];
}
}
- (void)windowDidResize:(NSNotification *)notification {
NSWindow *panel = [self window];
NSRect statusRect = [self statusRectForWindow:panel];
NSRect panelRect = [panel frame];
CGFloat statusX = roundf(NSMidX(statusRect));
CGFloat panelX = statusX - NSMinX(panelRect);
CGFloat maxX = NSMaxX([[self backgroundView] bounds]);
CGFloat maxY = NSMaxY([[self backgroundView] bounds]);
self.backgroundView.triangle = panelX; // #Jan: why is a setter method not possible (i.e. setTriangle)
NSRect buttonRect = [[self buttonadd] frame];
buttonRect.size.width = BUTTON_SIZE;
buttonRect.size.height = buttonRect.size.width;
buttonRect.origin.x = maxX - buttonRect.size.width;// * 1.5;
buttonRect.origin.y = maxY - TRIANGLE_HEIGHT - buttonRect.size.height;// * 1.5;
[[self buttonadd] setFrame:buttonRect];
// NSRect listButtonRect = NSMakeRect(NSMinX([[self backgroundView] bounds]), buttonRect.origin.y, buttonRect.size.width, buttonRect.size.height) ;
// [[self buttonlist] setFrame:listButtonRect];
NSRect tableRect = [[self tableScrollView] frame];
tableRect.size.width = maxX;
tableRect.size.height = maxY - TRIANGLE_HEIGHT - buttonRect.size.height;
tableRect.origin.x = self.backgroundView.frame.origin.x;
tableRect.origin.y = maxY - POPUP_HEIGHT;
[[self tableScrollView] setFrame:tableRect];
}
- (void)cancelOperation:(id)sender {
[self setHasActivePanel:NO];
}
- (void)openPanel {
NSWindow *panel = [self window];
NSRect screenRect = [[[NSScreen screens] objectAtIndex:0] frame];
NSRect statusRect = [self statusRectForWindow:panel];
NSRect panelRect = [panel frame];
panelRect.size.width = PANEL_WIDTH;
panelRect.origin.x = roundf(NSMidX(statusRect) - NSWidth(panelRect) / 2);
panelRect.origin.y = NSMaxY(statusRect) - NSHeight(panelRect);
[panel setAlphaValue:0];
[panel setFrame:statusRect display:YES];
[panel makeKeyAndOrderFront:nil];
NSTimeInterval openDuration = OPEN_DURATION;
// For testing
NSEvent *currentEvent = [NSApp currentEvent];
if ([currentEvent type] == NSLeftMouseDown) {
NSUInteger clearFlags = ([currentEvent modifierFlags] & NSDeviceIndependentModifierFlagsMask); // #Jan
BOOL shiftPressed = (clearFlags == NSShiftKeyMask);
BOOL shiftOptionPressed = (clearFlags == (NSShiftKeyMask | NSAlternateKeyMask));
if (shiftPressed || shiftOptionPressed) {
openDuration *= 10;
if (shiftOptionPressed)
NSLog(#"Icon is at %#\n\tMenu is on screen %#\n\tWill be animated to %#",
NSStringFromRect(statusRect), NSStringFromRect(screenRect), NSStringFromRect(panelRect));
}
}
[NSAnimationContext beginGrouping];
[[NSAnimationContext currentContext] setDuration:openDuration];
[[panel animator] setFrame:panelRect display:YES];
[[panel animator] setAlphaValue:1];
[NSAnimationContext endGrouping];
}
- (void)closePanel {
[NSAnimationContext beginGrouping];
[[NSAnimationContext currentContext] setDuration:CLOSE_DURATION];
[[[self window] animator] setAlphaValue:0];
[NSAnimationContext endGrouping];
dispatch_after(dispatch_walltime(NULL, NSEC_PER_SEC * CLOSE_DURATION * 2), dispatch_get_main_queue(), ^{
[[self window] orderOut:nil];
});
}
- (NSColor*)colorForIndex:(NSInteger)index {
NSManagedObjectContext *context = [[NSApp delegate] managedObjectContext];
NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init];
NSEntityDescription *entity = [NSEntityDescription entityForName:#"Task"
inManagedObjectContext:context];
[fetchRequest setEntity:entity];
NSError *error;
NSInteger itemCount = [context countForFetchRequest:fetchRequest error:&error];
float val = 0;
float brightness = 0.63;
if( itemCount < 11 )
{
val = brightness + ((0.1/10)*(index*3));
}
else
{
val = brightness + ((0.1/itemCount)*(index*(3)));
}
return [NSColor colorWithDeviceHue: 0.57
saturation: 0.67
brightness: val
alpha: 1
];
}
- (void)tableView:(NSTableView *)tableView
didAddRowView:(NSTableRowView *)rowView
forRow:(NSInteger)row {
rowView.backgroundColor = [self colorForIndex:row];
}
- (void) observeValueForKeyPath:(NSString *)keyPath
ofObject:(id)object
change:(NSDictionary *)change
context:(void *)context {
[statusItemView setStatusContent:[object valueForKeyPath:keyPath]];
}
#end
and here's the .h file:
//
// UIController.h
// hourglass
//
// Created by Matze on 24/04/14.
// Copyright (c) 2014 hourglass. All rights reserved.
//
#import <Cocoa/Cocoa.h>
#import "GlobalProperties.h"
#import "StatusItemView.h"
#import "BackgroundView.h"
#import "RFOverlayScrollView.h"
#class UIController;
#protocol UIControllerDelegate <NSObject>
#optional
- (StatusItemView *)statusItemViewForUIController:(UIController *)controller;
#end
#interface UIController : NSWindowController <NSWindowDelegate> {
IBOutlet NSTableView *TableView;
StatusItemView *statusItemView;
}
//TODO: Split Controller function for views into separate Controller Classes (i.e. BackgroundViewController)
#property (nonatomic, unsafe_unretained) IBOutlet BackgroundView *backgroundView;
#property (nonatomic, unsafe_unretained) IBOutlet RFOverlayScrollView *tableScrollView;
#property (strong) IBOutlet NSButton *buttonadd;
#property (strong) IBOutlet NSArrayController *Tasks;
#property (nonatomic) BOOL hasActivePanel;
#property (nonatomic, unsafe_unretained, readonly) id<UIControllerDelegate> delegate;
- (id) initWithDelegate:(id<UIControllerDelegate>)delegate;
- (void)openPanel;
- (void)closePanel;
- (void)deleteSelectedObjects;
- (NSColor*)colorForIndex:(NSInteger)index;
- (IBAction)buttonDelete:(id)sender;
#end
Any help is much appreciated!

message send to deallocated instance

I am trying to sort memory problems in my program.
My program stops at the line:
label.text = [[[[self.allData objectAtIndex:indexPath.row-1]objectAtIndex:1+[[self.measurments objectAtIndex:(i-1)]intValue]]objectAtIndex:1]stringValue];
whit mesage:
Thread 1: EXC_BREAKPOINT
** -[CFNumber stringValue]: message sent to deallocated instance 0x859add0
I have property for allData and measurments
#property (nonatomic, retain) NSMutableArray *allData;
#property (nonatomic, retain) NSMutableArray *measurments;
and I defined allData as :
self.allData = [[[NSMutableArray alloc] init]autorelease];
self.allData = [self GetTableOfLevel:TableLevel section:TableSection perent:0 array:self._backupData];
where GetTableOfLevel:TableLevel function return NSMutableArray.
after that I leave allData as it is, except i copy it as:
self.backupData = [[self.allData copy]autorelease];
Have any one any idea what it might go wrong?
I tried the advice and switch to ARC, but I have some problem whit downloaded library.
I have SBTableAlert which look like:
//
// --------------------------------------------
// Copyright (C) 2011 by Simon Blommegård
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
// --------------------------------------------
//
// SBTableAlert.h
// SBTableAlert
//
// Created by Simon Blommegård on 2011-04-08.
// Copyright 2011 Simon Blommegård. All rights reserved.
//
#import <Foundation/Foundation.h>
#define kTableCornerRadius 5.
typedef enum {
SBTableAlertTypeSingleSelect, // dismiss alert with button index -1 and animated (default)
SBTableAlertTypeMultipleSelct, // dismiss handled by user eg. [alert.view dismiss...];
} SBTableAlertType;
typedef enum {
SBTableAlertStylePlain, // plain white BG and clear FG (default)
SBTableAlertStyleApple, // same style as apple in the alertView for slecting wifi-network (Use SBTableAlertCell)
} SBTableAlertStyle;
// use this class if you would like to use the custom section headers by yourself
#interface SBTableViewSectionHeaderView : UIView {}
#property (nonatomic, copy) NSString *title;
#end
#interface SBTableAlertCell : UITableViewCell {}
- (void)drawCellBackgroundView:(CGRect)r;
#end
#class SBTableAlert;
#protocol SBTableAlertDelegate <NSObject>
#optional
- (CGFloat)tableAlert:(SBTableAlert *)tableAlert heightForRowAtIndexPath:(NSIndexPath *)indexPath;
- (void)tableAlert:(SBTableAlert *)tableAlert didSelectRowAtIndexPath:(NSIndexPath *)indexPath;
- (void)tableAlertCancel:(SBTableAlert *)tableAlert;
- (void)tableAlert:(SBTableAlert *)tableAlert clickedButtonAtIndex:(NSInteger)buttonIndex;
- (void)willPresentTableAlert:(SBTableAlert *)tableAlert;
- (void)didPresentTableAlert:(SBTableAlert *)tableAlert;
- (void)tableAlert:(SBTableAlert *)tableAlert willDismissWithButtonIndex:(NSInteger)buttonIndex;
- (void)tableAlert:(SBTableAlert *)tableAlert didDismissWithButtonIndex:(NSInteger)buttonIndex;
#end
#protocol SBTableAlertDataSource <NSObject>
#required
- (UITableViewCell *)tableAlert:(SBTableAlert *)tableAlert cellForRowAtIndexPath:(NSIndexPath *)indexPath;
- (NSInteger)tableAlert:(SBTableAlert *)tableAlert numberOfRowsInSection:(NSInteger)section;
#optional
- (NSInteger)numberOfSectionsInTableAlert:(SBTableAlert *)tableAlert; // default 1
- (NSString *)tableAlert:(SBTableAlert *)tableAlert titleForHeaderInSection:(NSInteger)section;
#end
#interface SBTableAlert : NSObject <UITableViewDelegate, UITableViewDataSource, UIAlertViewDelegate> {}
#property (nonatomic, retain) UIAlertView *view;
#property (nonatomic, retain) UITableView *tableView;
#property (nonatomic) SBTableAlertType type;
#property (nonatomic) SBTableAlertStyle style;
#property (nonatomic) NSInteger maximumVisibleRows; // default 4, (nice in both orientations w/ rowHeigh == 40), if -1 is passed it will display the whole table.
#property (nonatomic) CGFloat rowHeight; // default 40, (default in UITableView == 44)
#property (nonatomic, assign) id <SBTableAlertDelegate> delegate;
#property (nonatomic, assign) id <SBTableAlertDataSource> dataSource;
#property (nonatomic, assign) id <UITableViewDelegate> tableViewDelegate; // default self, (set other for more advanded use)
#property (nonatomic, assign) id <UITableViewDataSource> tableViewDataSource; // default self, (set other for more advanded use)
#property (nonatomic, assign) id <UIAlertViewDelegate> alertViewDelegate; // default self, (set other for more advanded use)
- (id)initWithTitle:(NSString *)title cancelButtonTitle:(NSString *)cancelTitle messageFormat:(NSString *)message, ...;
+ (id)alertWithTitle:(NSString *)title cancelButtonTitle:(NSString *)cancelTitle messageFormat:(NSString *)message, ...;
- (void)show;
#end
//
// --------------------------------------------
// Copyright (C) 2011 by Simon Blommegård
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
// --------------------------------------------
//
// SBTableAlert.m
// SBTableAlert
//
// Created by Simon Blommegård on 2011-04-08.
// Copyright 2011 Simon Blommegård. All rights reserved.
//
#import "SBTableAlert.h"
#import <QuartzCore/QuartzCore.h>
#interface SBTableViewTopShadowView : UIView {}
#end
#implementation SBTableViewTopShadowView
- (void)drawRect:(CGRect)rect {
[super drawRect:rect];
CGContextRef context = UIGraphicsGetCurrentContext();
// Draw top shadow
CGFloat colors [] = {
0, 0, 0, 0.4,
0, 0, 0, 0,
};
CGColorSpaceRef baseSpace = CGColorSpaceCreateDeviceRGB();
CGGradientRef gradient = CGGradientCreateWithColorComponents(baseSpace, colors, NULL, 2);
CGColorSpaceRelease(baseSpace), baseSpace = NULL;
CGPoint startPoint = CGPointMake(CGRectGetMidX(self.bounds), CGRectGetMinY(self.bounds));
CGPoint endPoint = CGPointMake(CGRectGetMidX(self.bounds), 8);
CGContextDrawLinearGradient(context, gradient, startPoint, endPoint, 0);
CGGradientRelease(gradient), gradient = NULL;
}
#end
#interface SBTableView : UITableView {}
#property (nonatomic) SBTableAlertStyle alertStyle;
#end
#implementation SBTableView
#synthesize alertStyle=_alertStyle;
- (void)drawRect:(CGRect)rect {
CGContextRef context = UIGraphicsGetCurrentContext();
if (_alertStyle == SBTableAlertStyleApple) {
// Draw background gradient
CGFloat colors [] = {
0.922, 0.925, 0.933, 1,
0.749, 0.753, 0.761, 1,
};
CGColorSpaceRef baseSpace = CGColorSpaceCreateDeviceRGB();
CGGradientRef gradient = CGGradientCreateWithColorComponents(baseSpace, colors, NULL, 2);
CGColorSpaceRelease(baseSpace), baseSpace = NULL;
CGPoint startPoint = CGPointMake(CGRectGetMidX(self.bounds), CGRectGetMinY(self.bounds));
CGPoint endPoint = CGPointMake(CGRectGetMidX(self.bounds), CGRectGetMaxY(self.bounds));
CGContextDrawLinearGradient(context, gradient, startPoint, endPoint, 0);
CGGradientRelease(gradient), gradient = NULL;
}
[super drawRect:rect];
}
#end
#interface SBTableAlertCellBackgroundView : UIView
#end
#implementation SBTableAlertCellBackgroundView
- (void)drawRect:(CGRect)r {
[(SBTableAlertCell *)[self superview] drawCellBackgroundView:r];
}
#end
#implementation SBTableViewSectionHeaderView
#synthesize title=_title;
- (id)initWithTitle:(NSString *)title {
if ((self = [super initWithFrame:CGRectZero])) {
[self setTitle:title];
[self setBackgroundColor:[UIColor colorWithRed:0.165 green:0.224 blue:0.376 alpha:0.85]];
}
return self;
}
- (void)dealloc {
[self setTitle:nil];
[super dealloc];
}
- (void)drawRect:(CGRect)rect {
[super drawRect:rect];
CGContextRef context = UIGraphicsGetCurrentContext();
[[UIColor colorWithWhite:0 alpha:0.8] set];
[_title drawAtPoint:CGPointMake(10, 4) withFont:[UIFont boldSystemFontOfSize:12]];
[[UIColor whiteColor] set];
[_title drawAtPoint:CGPointMake(10, 5) withFont:[UIFont boldSystemFontOfSize:12]];
CGContextSetLineWidth(context, 1.5);
[[UIColor colorWithWhite:1 alpha:0.35] set];
CGContextMoveToPoint(context, 0, 0);
CGContextAddLineToPoint(context, self.bounds.size.width, 0);
CGContextStrokePath(context);
[[UIColor colorWithWhite:0 alpha:0.35] set];
CGContextMoveToPoint(context, 0, self.bounds.size.height);
CGContextAddLineToPoint(context, self.bounds.size.width, self.bounds.size.height);
CGContextStrokePath(context);
}
#end
#interface SBTableAlertCell ()
#property (nonatomic, retain) SBTableAlertCellBackgroundView *cellBackgroundView;
#end
#implementation SBTableAlertCell
#synthesize cellBackgroundView = _cellBackgroundView;
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier {
if((self = [super initWithStyle:style reuseIdentifier:reuseIdentifier])) {
CGRect frame = CGRectMake(0.0, 0.0, self.contentView.bounds.size.width, self.contentView.bounds.size.height);
_cellBackgroundView = [[SBTableAlertCellBackgroundView alloc] initWithFrame:frame];
[_cellBackgroundView setBackgroundColor:[UIColor clearColor]];
[_cellBackgroundView setAutoresizingMask:(UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight)];
[self setBackgroundView:_cellBackgroundView];
[_cellBackgroundView release];
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(setNeedsDisplay) name:UIApplicationDidChangeStatusBarOrientationNotification object:nil];
}
return self;
}
- (void)dealloc {
[[NSNotificationCenter defaultCenter] removeObserver:self];
[super dealloc];
}
- (void)layoutSubviews {
[super layoutSubviews];
float editingOffset = 0.;
if (self.editing)
editingOffset = -self.contentView.frame.origin.x;
_cellBackgroundView.frame = CGRectMake(editingOffset,
_cellBackgroundView.frame.origin.y,
self.frame.size.width - editingOffset,
_cellBackgroundView.frame.size.height);
[self.textLabel setBackgroundColor:[UIColor clearColor]];
[self.detailTextLabel setBackgroundColor:[UIColor clearColor]];
[self setBackgroundColor:[UIColor clearColor]];
[self setNeedsDisplay];
}
- (void)setNeedsDisplay {
[super setNeedsDisplay];
[_cellBackgroundView setNeedsDisplay];
}
- (void)drawCellBackgroundView:(CGRect)r {
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineWidth(context, 1.5);
[[UIColor colorWithWhite:1 alpha:0.8] set];
CGContextMoveToPoint(context, 0, 0);
CGContextAddLineToPoint(context, self.bounds.size.width, 0);
CGContextStrokePath(context);
[[UIColor colorWithWhite:0 alpha:0.35] set];
CGContextMoveToPoint(context, 0, self.bounds.size.height);
CGContextAddLineToPoint(context, self.bounds.size.width, self.bounds.size.height);
CGContextStrokePath(context);
}
#end
#interface SBTableAlert ()
#property (nonatomic, retain) SBTableViewTopShadowView *shadow;
#property (nonatomic, assign) BOOL presented;
- (id)initWithTitle:(NSString *)title cancelButtonTitle:(NSString *)cancelTitle messageFormat:(NSString *)format args:(va_list)args;
- (void)increaseHeightBy:(CGFloat)delta;
- (void)layout;
#end
#implementation SBTableAlert
#synthesize view=_alertView;
#synthesize tableView=_tableView;
#synthesize type=_type;
#synthesize style=_style;
#synthesize maximumVisibleRows=_maximumVisibleRows;
#synthesize rowHeight=_rowHeight;
#synthesize delegate=_delegate;
#synthesize dataSource=_dataSource;
#dynamic tableViewDelegate;
#dynamic tableViewDataSource;
#dynamic alertViewDelegate;
#synthesize shadow = _shadow;
#synthesize presented = _presented;
- (id)initWithTitle:(NSString *)title cancelButtonTitle:(NSString *)cancelTitle messageFormat:(NSString *)format args:(va_list)args {
if ((self = [super init])) {
NSString *message = format ? [[[NSString alloc] initWithFormat:format arguments:args] autorelease] : nil;
_alertView = [[UIAlertView alloc] initWithTitle:title message:message delegate:self cancelButtonTitle:cancelTitle otherButtonTitles:nil];
_maximumVisibleRows = 4;
_rowHeight = 40.;
_tableView = [[SBTableView alloc] initWithFrame:CGRectZero style:UITableViewStylePlain];
[_tableView setDelegate:self];
[_tableView setDataSource:self];
[_tableView setBackgroundColor:[UIColor whiteColor]];
[_tableView setRowHeight:_rowHeight];
[_tableView setSeparatorColor:[UIColor lightGrayColor]];
[_tableView.layer setCornerRadius:kTableCornerRadius];
[_alertView addSubview:_tableView];
_shadow = [[SBTableViewTopShadowView alloc] initWithFrame:CGRectZero];
[_shadow setBackgroundColor:[UIColor clearColor]];
[_shadow setHidden:YES];
[_shadow.layer setCornerRadius:kTableCornerRadius];
[_shadow.layer setMasksToBounds:YES];
[_alertView addSubview:_shadow];
[_alertView bringSubviewToFront:_shadow];
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(layoutAfterSomeTime) name:UIApplicationDidChangeStatusBarOrientationNotification object:nil];
}
return self;
}
- (id)initWithTitle:(NSString *)title cancelButtonTitle:(NSString *)cancelTitle messageFormat:(NSString *)message, ... {
va_list list;
va_start(list, message);
self = [self initWithTitle:title cancelButtonTitle:cancelTitle messageFormat:message args:list];
va_end(list);
return self;
}
+ (id)alertWithTitle:(NSString *)title cancelButtonTitle:(NSString *)cancelTitle messageFormat:(NSString *)message, ... {
return [[[SBTableAlert alloc] initWithTitle:title cancelButtonTitle:cancelTitle messageFormat:message] autorelease];
}
- (void)dealloc {
[self setTableView:nil];
[self setView:nil];
[self setShadow:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self];
[super dealloc];
}
#pragma mark -
- (void)show {
[_tableView reloadData];
[_alertView show];
}
#pragma mark - Properties
- (void)setStyle:(SBTableAlertStyle)style {
if (style == SBTableAlertStyleApple) {
[_tableView setSeparatorStyle:UITableViewCellSeparatorStyleNone];
[(SBTableView *)_tableView setAlertStyle:SBTableAlertStyleApple];
[_shadow setHidden:NO];
} else if (style == SBTableAlertStylePlain) {
[_tableView setSeparatorStyle:UITableViewCellSeparatorStyleSingleLine];
[(SBTableView *)_tableView setAlertStyle:SBTableAlertStylePlain];
[_shadow setHidden:YES];
}
_style = style;
}
- (id<UITableViewDelegate>)tableViewDelegate {
return _tableView.delegate;
}
- (void)setTableViewDelegate:(id<UITableViewDelegate>)tableViewDelegate {
[_tableView setDelegate:tableViewDelegate];
}
- (id<UITableViewDataSource>)tableViewDataSource {
return _tableView.dataSource;
}
- (void)setTableViewDataSource:(id<UITableViewDataSource>)tableViewDataSource {
[_tableView setDataSource:tableViewDataSource];
}
- (id<UIAlertViewDelegate>)alertViewDelegate {
return _alertView.delegate;
}
- (void)setAlertViewDelegate:(id<UIAlertViewDelegate>)alertViewDelegate {
[_alertView setDelegate:alertViewDelegate];
}
#pragma mark - Private
- (void)increaseHeightBy:(CGFloat)delta {
CGPoint c = _alertView.center;
CGRect r = _alertView.frame;
r.size.height += delta;
_alertView.frame = r;
_alertView.center = c;
_alertView.frame = CGRectIntegral(_alertView.frame);
for(UIView *subview in [_alertView subviews]) {
if([subview isKindOfClass:[UIControl class]]) {
CGRect frame = subview.frame;
frame.origin.y += delta;
subview.frame = frame;
}
}
}
- (void)layout {
CGFloat height = 0.;
NSInteger rows = 0;
for (NSInteger section = 0; section < [_tableView numberOfSections]; section++) {
for (NSInteger row = 0; row < [_tableView numberOfRowsInSection:section]; row++) {
height += [_tableView.delegate tableView:_tableView heightForRowAtIndexPath:[NSIndexPath indexPathForRow:row inSection:section]];
rows ++;
}
}
CGRect screenRect = [[UIScreen mainScreen] bounds];
CGFloat avgRowHeight = height / rows;
CGFloat resultHeigh;
if(height > screenRect.size.height) {
if(UIDeviceOrientationIsPortrait([UIDevice currentDevice].orientation))
resultHeigh = screenRect.size.height - _alertView.frame.size.height - 65.;
else
resultHeigh = screenRect.size.width - _alertView.frame.size.height - 65.;
}
else if (_maximumVisibleRows == -1 || rows <= _maximumVisibleRows)
resultHeigh = _tableView.contentSize.height;
else
resultHeigh = (avgRowHeight * _maximumVisibleRows);
[self increaseHeightBy:resultHeigh];
[_tableView setFrame:CGRectMake(12,
_alertView.frame.size.height - resultHeigh - 65,
_alertView.frame.size.width - 24,
resultHeigh)];
[_shadow setFrame:CGRectMake(_tableView.frame.origin.x,
_tableView.frame.origin.y,
_tableView.frame.size.width,
8)];
}
- (void)layoutAfterSomeTime{
[NSTimer scheduledTimerWithTimeInterval:0.0 target:self selector:#selector(layout) userInfo:nil repeats:NO];
}
#pragma mark -
#pragma mark UITableViewDelegate
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {
if ([_delegate respondsToSelector:#selector(tableAlert:heightForRowAtIndexPath:)])
return [_delegate tableAlert:self heightForRowAtIndexPath:indexPath];
return _rowHeight;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
if (_type == SBTableAlertTypeSingleSelect)
[_alertView dismissWithClickedButtonIndex:-1 animated:YES];
if ([_delegate respondsToSelector:#selector(tableAlert:didSelectRowAtIndexPath:)])
[_delegate tableAlert:self didSelectRowAtIndexPath:indexPath];
}
- (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section {
if ([_dataSource respondsToSelector:#selector(tableAlert:titleForHeaderInSection:)]) {
NSString *title = [_dataSource tableAlert:self titleForHeaderInSection:section];
if (!title)
return nil;
return [[[SBTableViewSectionHeaderView alloc] initWithTitle:title] autorelease];
}
return nil;
}
- (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section {
if ([self tableView:tableView viewForHeaderInSection:section])
return 25.;
return 0.;
}
#pragma mark -
#pragma mark UITableViewDataSource
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
return [_dataSource tableAlert:self cellForRowAtIndexPath:indexPath];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [_dataSource tableAlert:self numberOfRowsInSection:section];
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
if ([_dataSource respondsToSelector:#selector(numberOfSectionsInTableAlert:)])
return [_dataSource numberOfSectionsInTableAlert:self];
return 1;
}
#pragma mark -
#pragma mark UIAlertViewDelegate
- (void)alertViewCancel:(UIAlertView *)alertView {
if ([_delegate respondsToSelector:#selector(tableAlertCancel:)])
[_delegate tableAlertCancel:self];
}
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex {
if ([_delegate respondsToSelector:#selector(tableAlert:clickedButtonAtIndex:)])
[_delegate tableAlert:self clickedButtonAtIndex:buttonIndex];
}
- (void)willPresentAlertView:(UIAlertView *)alertView {
if (!_presented)
[self layout];
_presented = YES;
if ([_delegate respondsToSelector:#selector(willPresentTableAlert:)])
[_delegate willPresentTableAlert:self];
}
- (void)didPresentAlertView:(UIAlertView *)alertView {
if ([_delegate respondsToSelector:#selector(didPresentTableAlert:)])
[_delegate didPresentTableAlert:self];
}
- (void)alertView:(UIAlertView *)alertView willDismissWithButtonIndex:(NSInteger)buttonIndex {
if ([_delegate respondsToSelector:#selector(tableAlert:willDismissWithButtonIndex:)])
[_delegate tableAlert:self willDismissWithButtonIndex:buttonIndex];
}
- (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex {
_presented = NO;
if ([_delegate respondsToSelector:#selector(tableAlert:didDismissWithButtonIndex:)])
[_delegate tableAlert:self didDismissWithButtonIndex:buttonIndex];
}
#end
I put -fno-objc-arc flag on it, but when I tried open it it gave me an
*** -[SBTableAlert tableView:cellForRowAtIndexPath:]: message sent to deallocated instance 0x816b8c0
error
I open it as :
SBTableAlert *alert;
alert = [[SBTableAlert alloc] initWithTitle:NSLocalizedString(#"servers", nil) cancelButtonTitle:NSLocalizedString(#"cancel", nil) messageFormat:nil];
[alert setDelegate:self];
[alert setDataSource:self];
[alert.view setTag:1];
[alert show];
Anyone know how to deal with it?
Holy run-on sentence, Batman! Try breaking up those nested method calls into multiple lines as it'll make the code more readable.
Given that the final expression was the one generating the error message, it looks like an object in one of your arrays -- a leaf node / data object -- was over-released.
Thus, the fault lies at whatever creates the array.
BTW: Methods should always start with lower case letters and should never be prefixed with get. Thus, that method would be tableFromLevel:section:parent:array: or something similar. By convention, get* as a prefix is reserved for methods that return stuff by reference. Accessors are not prefixed with get, either.
Also and indicated in the comments, there is no need to create an empty array, assign it to self.allData and then immediately overwrite it. Not a leak because of the autorelease, but no point in doing that.
First, build and analyze your code. Fix Anything that it complains about.
Next, if the crash is still happening, use the Allocations instrument and turn on Zombie detection. It should allow you to see the retains/releases sent to the object that is crashing.

Objective-C, Need help creating an AVAudioPlayer singleton

I'm working on a soundboard app, that has several pages of buttons to play sound effects with a stop button on every page should the user wish to manually interrupt the clip. I'm using avaudioplayer in each view to play the sound upon pressing the button for that clip. It works fine until the view is changed. If a user jumps to a new page the sound keeps playing and the stop button stops working even if they return to the original view. Pressing a sound button no longer interrupts the running sound resulting in two sounds over each other.
From googling and searching this site, I know the issue is that each view change creates a new instance of the player and the remedy is to create a singleton class. Unfortunately I have yet to find any further examples of how to actually do this. If someone could provide or point the way to a beginners guide for creating an avaudioplayer singleton I would really appreciate it. All I need to be able to do is pass the file name to the shared player and start play with a sound clip button and have the stop button stop sounds no matter what view the user is on. I am using the ios 5.1 sdk with storyboards and ARC enabled.
My solution, as used in one of my own projects, is posted beneath. Feel free to copy-and-paste, I intend to open-source this project once it's finished :)
A preview of the player can be seen on YouTube: http://www.youtube.com/watch?v=Q98DQ6iNTYM
AudioPlayer.h
#protocol AudioPlayerDelegate;
#interface AudioPlayer : NSObject
#property (nonatomic, assign, readonly) BOOL isPlaying;
#property (nonatomic, assign) id <AudioPlayerDelegate> delegate;
+ (AudioPlayer *)sharedAudioPlayer;
- (void)playAudioAtURL:(NSURL *)URL;
- (void)play;
- (void)pause;
#end
#protocol AudioPlayerDelegate <NSObject>
#optional
- (void)audioPlayerDidStartPlaying;
- (void)audioPlayerDidStartBuffering;
- (void)audioPlayerDidPause;
- (void)audioPlayerDidFinishPlaying;
#end
AudioPlayer.m
// import AVPlayer.h & AVPlayerItem.h
#interface AudioPlayer ()
- (void)playerItemDidFinishPlaying:(id)sender;
#end
#implementation AudioPlayer
{
AVPlayer *player;
}
#synthesize isPlaying, delegate;
+ (AudioPlayer *)sharedAudioPlayer
{
static dispatch_once_t pred;
static AudioPlayer *sharedAudioPlayer = nil;
dispatch_once(&pred, ^
{
sharedAudioPlayer = [[self alloc] init];
[[NSNotificationCenter defaultCenter] addObserver:sharedAudioPlayer selector:#selector(playerItemDidFinishPlaying:) name:AVPlayerItemDidPlayToEndTimeNotification object:nil];
});
return sharedAudioPlayer;
}
- (void)playAudioAtURL:(NSURL *)URL
{
if (player)
{
[player removeObserver:self forKeyPath:#"status"];
[player pause];
}
player = [AVPlayer playerWithURL:URL];
[player addObserver:self forKeyPath:#"status" options:0 context:nil];
if (delegate && [delegate respondsToSelector:#selector(audioPlayerDidStartBuffering)])
[delegate audioPlayerDidStartBuffering];
}
- (void)play
{
if (player)
{
[player play];
if (delegate && [delegate respondsToSelector:#selector(audioPlayerDidStartPlaying)])
[delegate audioPlayerDidStartPlaying];
}
}
- (void)pause
{
if (player)
{
[player pause];
if (delegate && [delegate respondsToSelector:#selector(audioPlayerDidPause)])
[delegate audioPlayerDidPause];
}
}
- (BOOL)isPlaying
{
DLog(#"%f", player.rate);
return (player.rate > 0);
}
#pragma mark - AV player
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context
{
if (object == player && [keyPath isEqualToString:#"status"])
{
if (player.status == AVPlayerStatusReadyToPlay)
{
[self play];
}
}
}
#pragma mark - Private methods
- (void)playerItemDidFinishPlaying:(id)sender
{
DLog(#"%#", sender);
if (delegate && [delegate respondsToSelector:#selector(audioPlayerDidFinishPlaying)])
[delegate audioPlayerDidFinishPlaying];
}
#end
AudioPlayerViewController.h
extern NSString *const kAudioPlayerWillShowNotification;
extern NSString *const kAudioPlayerWillHideNotification;
#interface AudioPlayerViewController : UIViewController
#property (nonatomic, assign, readonly) BOOL isPlaying;
#property (nonatomic, assign, readonly) BOOL isPlayerVisible;
- (void)playAudioAtURL:(NSURL *)URL withTitle:(NSString *)title;
- (void)pause;
#end
AudioPlayerViewController.m
NSString *const kAudioPlayerWillShowNotification = #"kAudioPlayerWillShowNotification";
NSString *const kAudioPlayerWillHideNotification = #"kAudioPlayerWillHideNotification";
#interface AudioPlayerViewController () <AudioPlayerDelegate>
#property (nonatomic, strong) AudioPlayerView *playerView;
- (void)playButtonTouched:(id)sender;
- (void)closeButtonTouched:(id)sender;
- (void)hidePlayer;
#end
#implementation AudioPlayerViewController
#synthesize playerView, isPlaying, isPlayerVisible;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self)
{
playerView = [[AudioPlayerView alloc] initWithFrame:CGRectZero];
[AudioPlayer sharedAudioPlayer].delegate = self;
}
return self;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
#pragma mark - View lifecycle
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView
{
self.view = playerView;
}
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad
{
[super viewDidLoad];
[playerView.playButton addTarget:self action:#selector(playButtonTouched:) forControlEvents:UIControlEventTouchUpInside];
[playerView.closeButton addTarget:self action:#selector(closeButtonTouched:) forControlEvents:UIControlEventTouchUpInside];
}
- (void)viewDidUnload
{
[super viewDidUnload];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#pragma mark - Private methods
- (AudioPlayerView *)playerView
{
return (AudioPlayerView *)self.view;
}
- (void)hidePlayer
{
[[NSNotificationCenter defaultCenter] postNotificationName:kAudioPlayerWillHideNotification object:nil];
[self.playerView hidePlayer];
}
- (void)playButtonTouched:(id)sender
{
DLog(#"play / pause");
if ([AudioPlayer sharedAudioPlayer].isPlaying)
{
[[AudioPlayer sharedAudioPlayer] pause];
}
else
{
[[AudioPlayer sharedAudioPlayer] play];
}
[self.playerView showPlayer];
}
- (void)closeButtonTouched:(id)sender
{
DLog(#"close");
if ([AudioPlayer sharedAudioPlayer].isPlaying)
[[AudioPlayer sharedAudioPlayer] pause];
[self hidePlayer];
}
#pragma mark - Instance methods
- (void)playAudioAtURL:(NSURL *)URL withTitle:(NSString *)title
{
playerView.titleLabel.text = title;
[[AudioPlayer sharedAudioPlayer] playAudioAtURL:URL];
[[NSNotificationCenter defaultCenter] postNotificationName:kAudioPlayerWillShowNotification object:nil];
[playerView showPlayer];
}
- (void)pause
{
[[AudioPlayer sharedAudioPlayer] pause];
[[NSNotificationCenter defaultCenter] postNotificationName:kAudioPlayerWillHideNotification object:nil];
[playerView hidePlayer];
}
#pragma mark - Audio player delegate
- (void)audioPlayerDidStartPlaying
{
DLog(#"did start playing");
playerView.playButtonStyle = PlayButtonStylePause;
}
- (void)audioPlayerDidStartBuffering
{
DLog(#"did start buffering");
playerView.playButtonStyle = PlayButtonStyleActivity;
}
- (void)audioPlayerDidPause
{
DLog(#"did pause");
playerView.playButtonStyle = PlayButtonStylePlay;
}
- (void)audioPlayerDidFinishPlaying
{
[self hidePlayer];
}
#pragma mark - Properties
- (BOOL)isPlaying
{
return [AudioPlayer sharedAudioPlayer].isPlaying;
}
- (BOOL)isPlayerVisible
{
return !playerView.isPlayerHidden;
}
#end
AudioPlayerView.h
typedef enum
{
PlayButtonStylePlay = 0,
PlayButtonStylePause,
PlayButtonStyleActivity,
} PlayButtonStyle;
#interface AudioPlayerView : UIView
#property (nonatomic, strong) UIButton *playButton;
#property (nonatomic, strong) UIButton *closeButton;
#property (nonatomic, strong) UILabel *titleLabel;
#property (nonatomic, strong) UIActivityIndicatorView *activityView;
#property (nonatomic, assign) PlayButtonStyle playButtonStyle;
#property (nonatomic, assign, readonly) BOOL isPlayerHidden;
- (void)showPlayer;
- (void)hidePlayer;
#end
AudioPlayerView.m
#implementation AudioPlayerView
{
BOOL _isAnimating;
}
#synthesize playButton, closeButton, titleLabel, playButtonStyle, activityView, isPlayerHidden = _playerHidden;
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self)
{
self.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:#"musicplayer_background.png"]];
_playerHidden = YES;
activityView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite];
activityView.frame = CGRectMake(0.0f, 0.0f, 30.0f, 30.0f);
[self addSubview:activityView];
playButton = [[UIButton alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 30.0f, 30.0f)];
[playButton setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
[playButton setBackgroundImage:[UIImage imageNamed:#"button_pause.png"] forState:UIControlStateNormal];
playButton.titleLabel.textAlignment = UITextAlignmentCenter;
[self addSubview:playButton];
closeButton = [[UIButton alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 30.0f, 30.0f)];
[closeButton setBackgroundImage:[UIImage imageNamed:#"button_close.png"] forState:UIControlStateNormal];
[closeButton setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
closeButton.titleLabel.textAlignment = UITextAlignmentCenter;
[self addSubview:closeButton];
titleLabel = [[UILabel alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 240.0f, 30.0f)];
titleLabel.text = nil;
titleLabel.textAlignment = UITextAlignmentCenter;
titleLabel.font = [UIFont boldSystemFontOfSize:13.0f];
titleLabel.numberOfLines = 2;
titleLabel.textColor = [UIColor whiteColor];
titleLabel.backgroundColor = [UIColor clearColor];
[self addSubview:titleLabel];
}
return self;
}
- (void)layoutSubviews
{
#define PADDING 5.0f
DLog(#"%#", NSStringFromCGRect(self.bounds));
CGRect frame = self.bounds;
CGFloat y = frame.size.height / 2;
titleLabel.center = CGPointMake(frame.size.width / 2, y);
CGFloat x = titleLabel.frame.origin.x - (playButton.frame.size.width / 2) - PADDING;
playButton.center = CGPointMake(x, y);
activityView.center = CGPointMake(x, y);
x = titleLabel.frame.origin.x + titleLabel.frame.size.width + (closeButton.frame.size.width / 2) + PADDING;
closeButton.center = CGPointMake(x, y);
}
#pragma mark - Instance methods
- (void)showPlayer
{
if (_isAnimating || _playerHidden == NO)
return;
_isAnimating = YES;
[UIView
animateWithDuration:0.5f
animations:^
{
CGRect frame = self.frame;
frame.origin.y -= 40.0f;
self.frame = frame;
}
completion:^ (BOOL finished)
{
_isAnimating = NO;
_playerHidden = NO;
}];
}
- (void)hidePlayer
{
if (_isAnimating || _playerHidden)
return;
_isAnimating = YES;
[UIView
animateWithDuration:0.5f
animations:^
{
CGRect frame = self.frame;
frame.origin.y += 40.0f;
self.frame = frame;
}
completion:^ (BOOL finished)
{
_isAnimating = NO;
_playerHidden = YES;
}];
}
- (void)setPlayButtonStyle:(PlayButtonStyle)style
{
playButton.hidden = (style == PlayButtonStyleActivity);
activityView.hidden = (style != PlayButtonStyleActivity);
switch (style)
{
case PlayButtonStyleActivity:
{
[activityView startAnimating];
}
break;
case PlayButtonStylePause:
{
[activityView stopAnimating];
[playButton setBackgroundImage:[UIImage imageNamed:#"button_pause.png"] forState:UIControlStateNormal];
}
break;
case PlayButtonStylePlay:
default:
{
[activityView stopAnimating];
[playButton setBackgroundImage:[UIImage imageNamed:#"button_play.png"] forState:UIControlStateNormal];
}
break;
}
[self setNeedsLayout];
}
#end
AppDelegate - didFinishLaunching
// setup audio player
audioPlayer = [[AudioPlayerViewController alloc] init]; // public property ...
CGRect frame = self.window.rootViewController.view.frame;
UITabBarController *tabBarController = (UITabBarController *)self.window.rootViewController;
CGFloat tabBarHeight = tabBarController.tabBar.frame.size.height;
audioPlayer.view.frame = CGRectMake(0.0f, frame.size.height - tabBarHeight, 320.0f, 40.0f);
[self.window.rootViewController.view insertSubview:audioPlayer.view belowSubview:tabBarController.tabBar];
From any view controller inside the app I start audio with the following code:
- (void)playAudioWithURL:(NSURL *)URL title:(NSString *)title
{
OnsNieuwsAppDelegate *appDelegate = (OnsNieuwsAppDelegate *)[[UIApplication sharedApplication] delegate];
[appDelegate.audioPlayer playAudioAtURL:URL withTitle:title];
}
Assets
For the above example, the following assets can be used (button images are white, so hard to see against background):
Buttons:
Background:
There's a lot of discussion (and links to blogs, etc.) about singletons over at What should my Objective-C singleton look like?, and I see a fair number of tutorials as a result of this Google search: http://www.google.com/search?q=+cocoa+touch+singleton+tutorial, but the real answer to your question, I believe, is that you should do one of two things:
If you do want the sound for a particular view to continue playing when the user switches, create the player as you're doing now, but when the view (re)appears, check that a player exists, and don't make a new one.
If you want the sound to stop, then stop the sound when the view changes (i.e., in viewWillDisappear:).

Trying to understand how to use xib files

I have a custom view that I'm using in a xib file. I load the view and add it to a window. It adds the view just fine as I can see the default text of the labels in the view, but when I try to change the label with a method call, it doesn't change the text.
The custom view isn't anything to fancy, just draws a rounded, transparent background.
NotificationView.h
#import <Cocoa/Cocoa.h>
#interface NotificationView : NSView
#property (weak) IBOutlet NSTextField *primaryLabel;
#property (weak) IBOutlet NSTextField *secondaryLabel;
#property (weak) IBOutlet NSTextField *identifierLabel;
#end
NotificationView.m
#implementation NotificationView
#synthesize primaryLabel;
#synthesize secondaryLabel;
#synthesize identifierLabel;
- (id) initWithFrame:(NSRect)frameRect
{
self = [super initWithFrame:frameRect];
if (self)
{
return self;
}
return nil;
}
- (void)drawRect:(NSRect)dirtyRect
{
NSColor *bgColor = [NSColor colorWithCalibratedWhite:0.0 alpha:0.6];
NSRect rect = NSMakeRect([self bounds].origin.x + 3, [self bounds].origin.y + 3, [self bounds].size.width - 6, [self bounds].size.height - 6);
NSBezierPath *path = [NSBezierPath bezierPathWithRoundedRect:rect xRadius:5.0 yRadius:5.0];
[path addClip];
NSShadow *shadow = [[NSShadow alloc] init];
[shadow setShadowColor:[NSColor redColor]];
[shadow setShadowBlurRadius:2.0f];
[shadow setShadowOffset:NSMakeSize(0.f, -1.f)];
[shadow set];
[bgColor set];
NSRectFill(rect);
[super drawRect:dirtyRect];
}
#end
In the xib I have a custom view set to the type NotificationView. I've added 3 labels to the view and connected them to the above IBOutlets. (I ctrl-click & drag from the label to the .h file to make the connection.)
I'm loading the view and adding it to a window with the following method. It looks through an array of windows, if an existing match is found it used that window, if not it creates a new window.
- (void) popupNotificationWithTag:(NSString *)tag fade:(double)msFade lineOne:(NSString *)lineOneText lineTwo:(NSString *)lineTwoText
{
NotificationWindow *notificationWindow;
NotificationWindow *tmpWindow;
NSEnumerator *enumerator;
// Walk the notification windows in the array
enumerator = [self.notificationWindows objectEnumerator];
if(enumerator)
{
while((tmpWindow = [enumerator nextObject]))
{
if([tmpWindow.tag isEqualToString:tag])
{
notificationWindow = tmpWindow;
}
}
}
// Make a new notification window
if (!notificationWindow)
{
int width = [[NSScreen mainScreen] frame].size.width;
int height = [[NSScreen mainScreen] frame].size.height;
notificationWindow = [[NotificationWindow alloc] initWithRect:NSMakeRect(width - 420, height - 130, 400, 100)];
NSNib *nib = [[NSNib alloc] initWithNibNamed:#"Notification" bundle: nil];
NSArray *objects;
[nib instantiateNibWithOwner:self topLevelObjects:&objects];
for (id obj in objects) {
if ([[obj class] isSubclassOfClass:[NSView class]])
[notificationWindow setContentView:obj];
}
[notificationWindow setTag:tag];
[self.notificationWindows addObject:notificationWindow];
}
// Display window
[notificationWindow makeKeyAndOrderFront:nil];
[notificationWindow display];
notificationWindow.fadeOut = msFade;
[notificationWindow setPrimaryText:lineOneText];
[notificationWindow setSecondaryText:lineTwoText];
[notificationWindow setIdentifierText:tag];
}
The window class is NotificationWindow.h
#import <Foundation/Foundation.h>
#interface NotificationWindow : NSWindow
#property (nonatomic, strong) NSString *tag;
#property (nonatomic) double fadeOut;
- (id)initWithRect:(NSRect)contentRect;
- (void) setPrimaryText:(NSString *)text;
- (void) setSecondaryText:(NSString *)text;
- (void) setIdentifierText:(NSString *)text;
#end
NotificationWindow.m
#import "NotificationWindow.h"
#import "NotificationView.h"
//===========================================================================================================================
// Private call properties and methods
//===========================================================================================================================
#interface NotificationWindow()
#property (nonatomic,strong) NSTimer *timerFade;
- (void) timerFadeFired;
#end
//===========================================================================================================================
//===========================================================================================================================
#implementation NotificationWindow
//===========================================================================================================================
// Property Getters and Setters
//===========================================================================================================================
#synthesize tag = _tag;
#synthesize fadeOut = _fadeOut;
#synthesize timerFade = _timerFade;
//===========================================================================================================================
// Public methods
//===========================================================================================================================
- (id)initWithRect:(NSRect)contentRect
{
if (self = [super initWithContentRect:contentRect
styleMask:NSBorderlessWindowMask
backing:NSBackingStoreBuffered
defer:NO]) {
[self setLevel: NSScreenSaverWindowLevel];
[self setBackgroundColor: [NSColor clearColor]];
[self setAlphaValue: 1.0];
[self setOpaque: NO];
[self setHasShadow: NO];
[self setIgnoresMouseEvents: YES];
[self setCollectionBehavior:NSWindowCollectionBehaviorCanJoinAllSpaces];
[self orderFront: NSApp];
self.fadeOut = -1;
// Start our timer to deal with fadeing the window
self.timerFade = [NSTimer scheduledTimerWithTimeInterval:0.001
target:self
selector:#selector(timerFadeFired)
userInfo:nil
repeats:YES];
return self;
}
return nil;
}
- (BOOL) canBecomeKeyWindow
{
return YES;
}
- (void) display
{
[super display];
[self setAlphaValue:1.0];
}
- (void) setPrimaryText:(NSString *)text
{
NotificationView *view = self.contentView;
view.primaryLabel.stringValue = text;
}
- (void) setSecondaryText:(NSString *)text
{
NotificationView *view = self.contentView;
view.secondaryLabel.stringValue = text;
}
- (void) setIdentifierText:(NSString *)text
{
NotificationView *view = self.contentView;
view.identifierLabel.stringValue = text;
}
//===========================================================================================================================
// Private methods
//===========================================================================================================================
- (void) timerFadeFired
{
[self orderFront:NSApp];
if (self.fadeOut > 0)
{
self.fadeOut--;
}
else if (self.fadeOut == 0)
{
if (self.alphaValue > 0)
self.alphaValue -= 0.002;
else
self.fadeOut = -1;
}
}
#end
So I assume I'm doing something wrong connecting the labels to the IBOutlets, but I can't figure out what. I suppose I could create the view in code, but I was trying to be good and use the interface builder.
I'm in XCode 4.2.1.

UITextField Example in Cocos2d

Can anyone please suggest some links for using UITextField in cocos2d.
I want to press on label, then the UITextField should get selected and I need to edit on that UITextField.
I'm doing this in a current project to allow for entering the number of the level to start playing at, so that's why my variables and methods are named the way they are; you should probably adjust these to make sense for you.
In your app controller, define this as an instance variable:
UITextField *levelEntryTextField;
Create it inside applicationDidFinishLaunching:
levelEntryTextField = [[UITextField alloc] initWithFrame:
CGRectMake(60, 165, 200, 90)];
[levelEntryTextField setDelegate:self];
Define a method to activate the text field. You should also declare it in the header file for your app controller.
- (void)specifyStartLevel
{
[levelEntryTextField setText:#""];
[window addSubview:levelEntryTextField];
[levelEntryTextField becomeFirstResponder];
}
This will make pressing "return" on the keypad end editing
- (BOOL)textFieldShouldReturn:(UITextField*)textField {
//Terminate editing
[textField resignFirstResponder];
return YES;
}
This is triggered when the editing is actually done.
- (void)textFieldDidEndEditing:(UITextField*)textField {
if (textField==levelEntryTextField) {
[levelEntryTextField endEditing:YES];
[levelEntryTextField removeFromSuperview];
// here is where you should do something with the data they entered
NSString *result = levelEntryTextField.text;
}
}
Now to actually set things in motion, you put this somewhere. I call this from within one of my Scene classes, in response to a user action:
[[[UIApplication sharedApplication] delegate] specifyStartLevel];
I took the example that Jack provided and actually created a working project, this was done using the Cocos2D 0.7.1 XCode Template, and then just editting the *AppDelegate.m/.h files, which are provided below in there entirety. I also modified some of what Jack said, because I feel that creating the UITextField in the appDidFinishLoading would utilize a bit too much memory, especially if the text field is not used all the time ... this solution creates the text field only when it is needed, the sample draws an empty Cocos2D Layer scene, and on screen touch, it displays the text field for you to start entering text into. It will spit out the result of what you entered to the Console - you can pass this to whatever is necessary in your own code.
the .h
#import <UIKit/UIKit.h>
#import "cocos2d.h"
#interface MYSCENE : Layer <UITextFieldDelegate>
{
UITextField *myText;
}
-(void)specificStartLevel;
#end
#interface textFieldTestAppDelegate : NSObject <UIAccelerometerDelegate, UIAlertViewDelegate, UITextFieldDelegate, UIApplicationDelegate>
{
UIWindow *window;
}
#end
and then the .m
#import "textFieldTestAppDelegate.h"
#implementation MYSCENE
-(id) init
{
self = [super init];
isTouchEnabled = YES;
return self;
}
-(BOOL)ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
[self specifyStartLevel];
return kEventHandled;
}
-(void)specifyStartLevel {
myText = [[UITextField alloc] initWithFrame:CGRectMake(60, 165, 200, 90)];
[myText setDelegate:self];
[myText setText:#""];
[myText setTextColor: [UIColor colorWithRed:255 green:255 blue:255 alpha:1.0]];
[[[[Director sharedDirector] openGLView] window] addSubview:myText];
[myText becomeFirstResponder];
}
-(BOOL)textFieldShouldReturn:(UITextField *)textField {
[myText resignFirstResponder];
return YES;
}
-(void)textFieldDidEndEditing: (UITextField *)textField {
if(textField == myText) {
[myText endEditing:YES];
[myText removeFromSuperview];
NSString *result = myText.text;
NSLog([NSString stringWithFormat:#"entered: %#", result]);
} else {
NSLog(#"textField did not match myText");
}
}
-(void) dealloc
{
[super dealloc];
}
#end
#implementation textFieldTestAppDelegate
- (void)applicationDidFinishLaunching:(UIApplication *)application
{
window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
[window setUserInteractionEnabled:YES];
[[Director sharedDirector] setDisplayFPS:YES];
[[Director sharedDirector] attachInWindow:window];
Scene *scene = [Scene node];
[scene addChild: [MYSCENE node]];
[window makeKeyAndVisible];
[[Director sharedDirector] runWithScene: scene];
}
-(void)dealloc
{
[super dealloc];
}
-(void) applicationWillResignActive:(UIApplication *)application
{
[[Director sharedDirector] pause];
}
-(void) applicationDidBecomeActive:(UIApplication *)application
{
[[Director sharedDirector] resume];
}
- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application
{
[[TextureMgr sharedTextureMgr] removeAllTextures];
}
#end
To add Text field in cocos2d as below code
first of all you add view in Scene and afetr add textfield add in view thats very easy.
-(id) init
{
if( (self=[super init]) )
{
// add view in scene
UIView *view = [[UIView alloc]initWithFrame:CGRectMake(0, 0, 320, 568)];
view.backgroundColor = [UIColor redColor];
// add textfield in view
UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(10, 140, 300, 30)];
textField.borderStyle = UITextBorderStyleRoundedRect;
textField.font = [UIFont systemFontOfSize:15];
textField.placeholder = #"enter text";
textField.autocorrectionType = UITextAutocorrectionTypeNo;
textField.keyboardType = UIKeyboardTypeDefault;
textField.returnKeyType = UIReturnKeyDone;
textField.clearButtonMode = UITextFieldViewModeWhileEditing;
textField.contentVerticalAlignment = UIControlContentVerticalAlignmentCenter;
textField.delegate = self;
[view addSubview:textField];
// add view in scene
[[[CCDirector sharedDirector] view] addSubview:view];
}
return self;
}
you can also use CCTextfield in cocos2d best example is https://github.com/iNinja/CCTextField
Try the following CCNode subclass, CCMenuItemTextField, to use text fields in cocos2d.
The class is directly subclassed from CCMenuItemSprite. When tapped, the "selected" method is called and a UITextField is added to the main window. After editing is done, "unselected" method is called and the UITextField is removed from screen. User's input is saved to a CCLabelTTF node, which position itself exactly as the original UITextField.
CCMenuItemTextField.h
#interface CCMenuItemTextField : CCMenuItemSprite<UITextFieldDelegate> {
UITextField *textField_;
CCLabelTTF *label_;
CGFloat paddingLeft_;
}
#property (readonly, nonatomic) UITextField *textField;
#property (readonly, nonatomic) CCLabelTTF *label;
#property (assign, nonatomic) CGFloat paddingLeft;
- (void)selected;
- (void)unselected;
- (void)setFontSize:(CGFloat)size;
- (NSString*)text;
- (void)setText:(NSString*)text;
#end
CCMenuItemTextField.m
#import "CCMenuItemTextField.h"
#implementation CCMenuItemTextField
#synthesize
textField = textField_,
label = label_,
paddingLeft = paddingLeft_;
- (id)init
{
CCSprite *normalSprite = [CCSprite spriteWithFile:#"text_field_background.png"];
CCSprite *selectedSprite = [CCSprite spriteWithFile:#"text_field_background.png"];
CCSprite *disabledSprite = [CCSprite spriteWithFile:#"text_field_background.png"];
return [self initWithNormalSprite:normalSprite selectedSprite:selectedSprite disabledSprite:disabledSprite];
}
- (id)initWithNormalSprite:(CCNode<CCRGBAProtocol> *)normalSprite
selectedSprite:(CCNode<CCRGBAProtocol> *)selectedSprite
disabledSprite:(CCNode<CCRGBAProtocol> *)disabledSprite
{
self = [super initWithNormalSprite:normalSprite
selectedSprite:selectedSprite
disabledSprite:disabledSprite
target:self
selector:#selector(selected)];
if (self) {
paddingLeft_ = 3.0;
textField_ = [[UITextField alloc] init];
[textField_ setTextColor:[UIColor blackColor]];
[textField_ setFont:[UIFont systemFontOfSize:18]];
label_ = [[CCLabelTTF node] retain];
[label_ setAnchorPoint:ccp(0,0.5)];
[label_ setFontSize:18];
[label_ setVisible:NO];
[label_ setColor:ccBLACK];
[self addChild:label_];
}
return self;
}
- (void)dealloc
{
[label_ release];
[textField_ release];
[super dealloc];
}
// --------------------------------
// Public
// --------------------------------
- (void)selected
{
[super selected];
[label_ setVisible:NO];
CGAffineTransform transform = [self nodeToWorldTransform];
float textFieldHeight = textField_.font.lineHeight;
float width = self.contentSize.width;
float height = self.contentSize.height;
float left = transform.tx + paddingLeft_;
float top = 480 - transform.ty - height + (height - textFieldHeight) / 2;
[textField_ setFrame:CGRectMake(left, top, width, height)];
[[[[CCDirector sharedDirector] view] window] addSubview:textField_];
[textField_ becomeFirstResponder];
[textField_ setDelegate:self];
}
- (void)unselected
{
[super unselected];
[label_ setVisible:YES];
[label_ setPosition:ccp(paddingLeft_, self.contentSize.height/2)];
NSString *text = textField_.text ? textField_.text : #"";
[label_ setString:text];
[textField_ resignFirstResponder];
[textField_ removeFromSuperview];
}
- (NSString*)text
{
return [label_ string];
}
- (void)setText:(NSString*)text
{
[label_ setString:text];
[textField_ setText:text];
}
// --------------------------------
// UITextFieldDelegate
// --------------------------------
- (BOOL)textFieldShouldReturn:(UITextField*)textField {
[self unselected];
return YES;
}
- (void)textFieldDidEndEditing:(UITextField*)textField {
[self unselected];
}
- (void)setFontSize:(CGFloat)size
{
[label_ setFontSize:size];
[textField_ setFont:[UIFont systemFontOfSize:size]];
}
// --------------------------------
// CCNode
// --------------------------------
- (void)onExitTransitionDidStart
{
[super onExitTransitionDidStart];
[self unselected];
}
#end