buttonTitleAtIndex not working with iOS6 - objective-c

I just finished updating an app for support for iPhone 5 and iOS6 and I found an odd bug.
in iOS5 this code works fine, but on every iOS6 device nothing happens when the buttons are pressed and the debugger sees buttonTitleAtIndex:buttonIndex as an unknown method. I made a work around using the actual buttonIndex number instead of the string, but I'm confused why this would happen, as I know of no reason why support for this should change with iOS6.
if([actionSheet buttonTitleAtIndex:buttonIndex] == #"Email to a friend") {
NSLog(#"Email");
[self displayComposerSheet];
}
else if ([actionSheet buttonTitleAtIndex:buttonIndex] == #"Add to Favorites") {
NSLog(#"favorites");
[self addFavorite];
}
else if ([actionSheet buttonTitleAtIndex:buttonIndex] == #"Post to Facebook") {
NSLog(#"Facebook");
[self shareOnFacebook];
}
else if ([actionSheet buttonTitleAtIndex:buttonIndex] == #"Tweet this") {
NSLog(#"tweet");
[self tweet];
}

You cannot compare Objective-C objects by address. == will not work the way you want it to. That it was working for you on iOS 5 was a quirk only, and could change with a simple recompile.
You must use -isEqual: to compare two objects:
if ([[actionSheet buttonTitleAtIndex:buttonIndex] isEqual:#"Email to a friend"]) {
...
}
A better approach would be to compare the button index to a known list (an enum for instance, however. This will make localization easier and prevent bugs if you happen to rename a button later.

The following prints correct title for me:
NSLog(#"TITLE: %#", [actionSheet buttonTitleAtIndex: buttonIndex]);
For comparison, do like following:
[[actionSheet buttonTitleAtIndex: buttonIndex] isEqualToString: #"Email to a friend"]

It might be because you are not using isEqualToString. "==" is not really doing a string comparison, it's simply comparing the same spot in memory, which may be the reason it's failing in iOS 6.

Related

How can dark mode be detected on macOS 10.14?

In macOS 10.14 users can choose to adopt a system-wide light or dark appearance and I need to adjust some colours manually depend of the current mode.
Since the actual appearance object you usually get via effectiveAppearance is a composite appearance, asking for its name directly probably isn't a reliable solution.
Asking for the currentAppearance usually isn't a good idea, either, as a view may be explicitly set to light mode or you want to know whether a view is light or dark outside of a drawRect: where you might get incorrect results after a mode switch.
The solution I came up with looks like this:
BOOL appearanceIsDark(NSAppearance * appearance)
{
if (#available(macOS 10.14, *)) {
NSAppearanceName basicAppearance = [appearance bestMatchFromAppearancesWithNames:#[
NSAppearanceNameAqua,
NSAppearanceNameDarkAqua
]];
return [basicAppearance isEqualToString:NSAppearanceNameDarkAqua];
} else {
return NO;
}
}
You would use it like appearanceIsDark(someView.effectiveAppearance) since the appearance of a specific view may be different than that of another view if you explicitly set someView.appearance.
You could also create a category on NSAppearance and add a - (BOOL)isDark method to get someView.effectiveAppearance.isDark (better chose a name that is unlikely to be used by Apple in the future, e.g. by adding a vendor prefix).
I have used the current appearance checking if the system is 10.14
+ (BOOL)isDarkMode {
NSAppearance *appearance = NSAppearance.currentAppearance;
if (#available(*, macOS 10.14)) {
return appearance.name == NSAppearanceNameDarkAqua;
}
return NO;
}
And to detect the change of mode in a view the methods are:
- (void)updateLayer;
- (void)drawRect:(NSRect)dirtyRect;
- (void)layout;
- (void)updateConstraints;
And to detect the change of mode in a view controller the methods are:
- (void)updateViewConstraints;
- (void)viewWillLayout;
- (void)viewDidLayout;
Using notification:
// Monitor menu/dock theme changes...
[NSDistributedNotificationCenter.defaultCenter addObserver:self selector:#selector(themeChanged:) name:#"AppleInterfaceThemeChangedNotification" object: nil];
-(void)themeChanged:(NSNotification *) notification {
NSLog (#"%#", notification);
}
For more information Dark Mode Documentation
Swift 4
func isDarkMode(view: NSView) -> Bool {
if #available(OSX 10.14, *) {
return view.effectiveAppearance.bestMatch(from: [.darkAqua, .aqua]) == .darkAqua
}
return false
}
For me neither of these answers worked, if I wanted a global state, not per view, and I didn't have access to the view, and I wanted to be notified for updates.
The solution was to ask for NSApp.effectiveAppearance in the main thread, or at least after the current callback method has returned to the system.
So, first I have to register, following the directions of Saúl Moreno Abril, with a code like
[NSDistributedNotificationCenter.defaultCenter addObserver:self selector:#selector(themeChanged:) name:#"AppleInterfaceThemeChangedNotification" object: nil];
then on the callback method write something like
-(void)themeChanged:(NSNotification *) notification {
[self performSelectorOnMainThread:#selector(themeChangedOnMainThread) withObject:nil waitUntilDone:false];
}
and then the actual code:
- (void) themeChangedOnMainThread {
NSAppearance* appearance = NSApp.effectiveAppearance;
NSString* name = appearance.name;
BOOL dark = [appearance bestMatchFromAppearancesWithNames:#[NSAppearanceNameAqua, NSAppearanceNameDarkAqua]] == NSAppearanceNameDarkAqua;
}
Also the answer from Borzh helped, but is seemed more fragile than the others.
There are actually 8 possible appearances for a view, and 4 of them are for ordinary use. That is,
NSAppearanceNameAqua the Light Mode,
NSAppearanceNameDarkAqua the Dark Mode,
NSAppearanceNameAccessibilityHighContrastAqua Light Mode with increased contrast (set from Accessibility),
NSAppearanceNameAccessibilityHighContrastDarkAqua Dark Mode with increased contrast.
A direct comparison
appearance.name == NSAppearanceNameDarkAqua;
may fail to detect the dark mode if it is with increased contrast. So, always use bestMatchFromAppearancesWithNames instead.
And it is even better to take account of the high-contrast appearances for better accessibility.
To know if the app appearance is Dark, use next code:
+ (BOOL)isDarkMode {
NSString *interfaceStyle = [NSUserDefaults.standardUserDefaults valueForKey:#"AppleInterfaceStyle"];
return [interfaceStyle isEqualToString:#"Dark"];
}

UICollectionViewLayout supplementary view duplicate on delete

I have been tinkering with a UICollectionViewLayout for a few days now, and seem to be stuck on getting a Supplementary view to delete with animation using the finalLayoutAttributesForDisappearingSupplementaryElementOfKind:atIndexPath:
I have finally made some headway and discovered this issue. Initially it looked as if it was not animating, because i was not getting a fading animation. so i added a transform on it to get it to rotate... and discovered a supplementary view is in fact being animated, but another one just sits there. until its finished and the unceremoniously disappears not being affected by being told to disappear at all. So to sum up it looks like an exact copy is made and that is animated out for finalLayoutAttributesForDisappearingSupplementaryElementOfKind:atIndexPath: and the original just sits there unmoving and animating, then both disappear.
This copy or whatever it is does not disappear either until i scroll the view.
Does anyone have any insight into this issue?
Update
So after some tweaking, experimentation and many hypothesis later as to what was causing the issue, it turns out that the culprit was this method
- (NSArray *)indexPathsToDeleteForSupplementaryViewOfKind:(NSString *)kind
{
NSMutableArray *deletedIndexPaths = [NSMutableArray new];
[self.updatedItems enumerateObjectsUsingBlock:^(UICollectionViewUpdateItem *updateItem, NSUInteger idx, BOOL * _Nonnull stop)
{
switch (updateItem.updateAction)
{
case UICollectionUpdateActionInsert:
{
if (_unReadHeaderIndexPath != nil && [self.layoutInformation[ChatroomLayoutElementKindUnreadHeader] count] == 0)
{
[deletedIndexPaths addObject:_unReadHeaderIndexPath];
_unReadHeaderIndexPath = nil;
}
}
break;
case UICollectionUpdateActionDelete:
{
[deletedIndexPaths addObject:updateItem.indexPathBeforeUpdate];
}
break;
default:
break;
}
}];
return deletedIndexPaths;
}
The part to focus on is here
if (_unReadHeaderIndexPath != nil && [self.layoutInformation[ChatroomLayoutElementKindUnreadHeader] count] == 0)
{
[deletedIndexPaths addObject:_unReadHeaderIndexPath];
_unReadHeaderIndexPath = nil;
}
Particularly the _unReadHeaderIndexPath = nil;
What this is doing is making a supplementary view disappear which indicates unread messages when the user inserts any text and then setting it to nil so it is not added multiple times, the logic is sound however the method in which is employed seems to be the issue.
indexPathsToDeleteForSupplementaryViewOfKind: is called multiple times and one can assume it needs multiple passes through it to work properly but since we nil _unReadHeaderIndexPath; it seems like it isn't added to the returned array at the appropriate time.
It also seems like the incorrect method in as I'm checking for insertion action in a method name indexPathsToDeleteForSupplementaryViewOfKind: so the solution was to move all of that logic to the method
prepareForCollectionViewUpdates:
Where we originally set the values for self.updatedItems in the first place. Which means i can get rid of that member variable altogether. And it animates and disappears without any odd copy sticking around.

ReactiveCocoa: throttle never executes / not working

I try to subscribe to a signal with throttle, but it never executes.
I have a UISearchController (Attention: UISearchController from iOS8, not the older UISearchDisplayController, which works quiet better and has thousands of working tutorials and examples in the web) and want to make API-Requests while the user is typing.
To let the traffic being low, i don't want to start API-Requests with each key the user is pressing, but when the user stops for a while, say 500 ms after the last keypress.
Since we're unable to reference the TextField in the SearchBar of the UISearchController, we use the delegates from UISearchController:
To get the latest typed text of the Textfield in the Searchbar, I use this:
#pragma mark - UISearchResultsUpdating
- (void)updateSearchResultsForSearchController:(UISearchController *)searchController {
NSString *searchText = searchController.searchBar.text;
// strip out all the leading and trailing spaces
NSString *strippedString = [searchText stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceCharacterSet]];
if([strippedString isEqualToString:self.currentFilter]) {
return;
}
self.currentFilter = strippedString;
}
The property currentFilter keeps the current search string.
Also, i have a RACObserve on the currentFilter-Property to react on every change which is made to this property:
[RACObserve(self, currentFilter) subscribeNext:^(NSString* x) {
NSLog(#"Current Filter: %#", x);
// do api calls and everything else
}];
Now i want to throttle this signal. But when i implement the call to throttle, nothing happens. SubscribeNext will never be called:
[[RACObserve(self, currentFilter) throttle:500] subscribeNext:^(NSString* x) {
NSLog(#"%#", x); // will never be called
}];
How to achieve to throttle inputs in a searchbar? And what is wrong here?
UPDATE
i found a workaround besides ReactiveCocoa thanks to #malcomhall. I moved the code within the updateSearchResultsForSearchController-delegate method into a separate method and schedule it with performSelector and cancel this scheduler with cancelPreviousPerformRequestsWithTarget.
- (void)updateSearchResultsForSearchController:(UISearchController *)searchController {
[NSObject cancelPreviousPerformRequestsWithTarget:self selector:#selector(useTextSearchQuery) object:nil];
[self performSelector:#selector(useTextSearchQuery) withObject:nil afterDelay:1.0];
}
Anyway, i want still understand how "throttle" from ReactiveCocoa is working and why not in this case :)
-throttle: accepts an NSTimeInterval, which is a floating-point specification of seconds, not milliseconds.
Given the code in the question, I expect you would see results after 500 seconds have elapsed.

NSOpenPanel (doesn't) validateVisibleColumns

I have an NSOpenPanel with an accessoryView; in this view the user chooses a couple of radio button to change the allowed types. When the panel opens, the right files are enabled, the other disabled. Ok, good.
Now the user changes the radio buttons, the viewController of the accessoryView observe the changes in the radio button matrix and changes consequently the allowedTypes of the NSOpenPanel.
After that, following Apple documentation, it calls -validateVisibleColumns, but nothing visible changes in the panel. That is: the right files seems disabled: I can choose them but they are in grey!
Another wrong effect: I select a file (enabled), change the file type, the (now wrong) file remains selected, with the OK button enabled: but this is the wrong file type! It seems that the change happens but the interface doesn't know!
My code is (selected is bound to the matrix of radio button):
- (void)observeValueForKeyPath.....
{
NSString *extension = (self.selected==0) ? #"txt" : #"xml";
[thePanel setAllowedFileTypes:#[extension, [extension uppercaseString]]];
[thePanel validateVisibleColumns];
}
I first tried to insert a call
[thePanel displayIfNeeded]
then I tried with
[thePanel contentView] setNeedsDisplay]
with no results. I also tried to implement the panel delegate method panel:shouldEnableURL:, that should be called by validateVisibleColumns: I just found that it was called just once, at the opening of NSOpenPanel.
Can someone have an idea why this happens? I tried all this with sandboxed and not-sandboxed applications, no difference. I'm developing on ML with 10.8 sdk.
Edit
By now the only way to avoid the problem is to implement panel:validateURL:error, but this is called after the user clicked 'open' and it's very bad.
I have the exact same problem, under 10.9, non-sandboxed, and have spent the better part of this DAY trying to find a solution!
After A LOT of tinkering and drilling down through the various classes that make up the NSOpenPanel (well NSSavePanel really) I did find a way to force the underlying table to refresh itself:
id table = [[[[[[[[[[[[_openPanel contentView] subviews][4] subviews][0] subviews][0] subviews][0] subviews][7] subviews][0] subviews][1] subviews][0] subviews][0] subviews][0] subviews][2];
[table reloadData];
Of course, the best way to code this hack would be to walk down the subview list ensuring the right classes are found and eventually caching the end table view for the subsequent reloadData calls.
I know, I know, this is a very ugly kludge, however, I can not seem to find any other answer to fix the issue, other than "file a bug report". Which, from what I can see online people have been doing since 1.8! :(
EDIT:
Here is the code I am now using to make my NSOpenPanel behave correctly under 10.9:
- (id) openPanelFindTable: (NSArray*)subviews;
{
id table = nil;
for (id view in subviews) {
if ([[view className] isEqualToString: #"FI_TListView"]) {
table = view;
break;
} else {
table = [self openPanelFindTable: [view subviews]];
if (table != nil) break;
}
}
return table;
}
- (void) refreshOpenPanel
{
if (_openPanelTableHack == nil)
_openPanelTableHack = [self openPanelFindTable: [[_openPanel contentView] subviews]];
[_openPanelTableHack reloadData];
[_openPanel validateVisibleColumns];
}
This code requires two instance variables _openPanel and _openPanelTableHack to be declared in order to work. I declared _openPanel as NSOpenPanel* and _openPanelTableHack is declared as id.
Now, instead of calling [_openPanel validateVisibleColumns] I call [self refreshOpenPanel] to force the panel to update the filenames as expected. I tried caching the table view when the NSOpenPanel was created, however, it seems that once you "run" the panel the table view changes, so I have to cache it on the first update instead.
Again, this is a GIANT hack, however, I do not know how long it will take Apple to fix the issue with accessory views and the file panels, so for now, this works.
If anyone has any other solutions that are not huge kludges please share! ;)
An implementation in swift of Eidola solution.
Biggest difference is that I search for a NSBrowser (sub)class rather than a specific class name. Tested on 10.10 (not sandboxed).
private weak var panelBrowser : NSBrowser? //avoid strong reference cycle
func reloadBrowser()
{
if let assumedBrowser = panelBrowser
{
assumedBrowser.reloadColumn(assumedBrowser.lastColumn)
}
else if let searchResult = self.locateBrowser(self.panel?.contentView as! NSView)
{
searchResult.reloadColumn(searchResult.lastColumn)
self.panelBrowser = searchResult //hang on to result
}
else
{
assertionFailure("browser not found")
}
}
//recursive search function
private func locateBrowser(view: NSView) -> NSBrowser?
{
for subview in view.subviews as! [NSView]
{
if subview is NSBrowser
{
return subview as? NSBrowser
}
else if let result = locateBrowser(subview)
{
return result
}
}
return nil
}
Edit:
Ok, so the code above will not work all the time. If it's not working and a file is selected (you can see the details/preview), then you have to reload the last to one column instead of the last column. Either reload the last two columns (make sure there are at least 2 columns) or reload all columns.
Second problem: if you reload the column, then you lose the selection. Yes, the selected files/directory will still be highlighted, but the panel will not return the correct URL's.
Now I am using this function:
func reloadBrowser()
{
//obtain browser
if self.panelBrowser == nil
{
self.panelBrowser = self.locateBrowser(self.panel?.contentView as! NSView)
}
assert(panelBrowser != nil, "browser not found")
//reload browser
let panelSelectionPatch = panelBrowser.selectionIndexPaths //otherwise the panel return the wrong urls
if panelBrowser.lastColumn > 0
{
panelBrowser.reloadColumn(panelBrowser.lastColumn-1)
}
panelBrowser.reloadColumn(panelBrowser.lastColumn)
panelBrowser.selectionIndexPaths = panelSelectionPatch
}
Just upgrade to xcode 6.3 (on Yosemite 10.10.3) and its ok. Apple fixed the bug (no more need Eidola Hack).

Parse Issue: Expected Expression (Objective C)

For what ever reason my xcode has decided it doesn't like me... I'm getting the error stated in the title on this line
- (void)tableViewSelectionDidChange:(NSNotification *)notification
{
NSInteger row = [_tableView selectedRow];
if (row == –1) //<---- this line
{
return;
}
NSString *selectedVoice = [_voices objectAtIndex:row];
[_speechSynth setVoice:selectedVoice];
NSLog(#"new voice = %#", selectedVoice);
}
I do believe that it has something to do with _tableView being befuddled because when I attempted to get the IDE to help me to type (you know when it guesses what you might what to finish your word with by doing an API lookup of available functions) it doesn't show selectedRow as a possibility :(
incase it's needed i've put the .m and .h in a pastebin to save some space on your screens... FYI I'm following the Coca Programming for Mac OSX fourth Edition chapter 6.10
In your line
if (row == –1)
the minus-sign is not the real minus-sign, but an "EN DASH" (Unicode U+2013). Perhaps you accidentally pressed the option-key together with the minus-key when typing that code.
Replacing that character with a minus-sign fixes the problem.
UITableView doesn't have a method called selectedRow.
Perhaps you should be using:
- (NSIndexPath *)indexPathForSelectedRow