Code is:
OptionsTableViewController *optionsTableVc = [[OptionsTableViewController alloc] initWithItems:itemNames andSelectedItem:-1 andOrigin:-1];
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:optionsTableVc];
optionsTableVc.delegate = self;
[self presentViewController:nav animated:YES completion:nil];
OptionsTableViewController is a custom viewcontroller which inherits from UITableViewController, a simple object
This code works well when on portrait, when rotating right once, or when rotating left once - but when I try to execute this code after the orientation changes to UpsideDown - it stops working - when I try to execute it, the current view gets "Flipped" (i.e from upside down to upside, or from landscape left to landscape right) and immediately disappears.
Your view controller that you are changing to probably is not returning yes to the following function for upsideDown
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation
{
}
if your destination view controller does not already have this function in it you'll want to add it and return yes for all the orientations you want to support (sounds like probably all). If you do want to support all orientations you can just return yes from this function and that should probably fix your problem.
Adding this line fixed the odd behavior:
nav.modalPresentationStyle = UIModalPresentationPageSheet;
Related
I am trying to set the frame of my superview when presenting a view, the code i used is
navigationController.modalPresentationStyle = UIModalPresentationPageSheet;
navigationController.view.superview.frame = CGRectMake(32, 20, 1024-(32*2), 748);
[[self navigationController] presentModalViewController:navigationController animated:YES];
the code was working fine in OS6. but when come to OS7 its not working.
This method has been deprecated in iOS 7.
- (void)presentModalViewController:(UIViewController *)modalViewController animated:(BOOL)animated NS_DEPRECATED_IOS(2_0, 6_0);
Use the following :
- (void)presentViewController:(UIViewController *)viewControllerToPresent animated: (BOOL)flag completion:(void (^)(void))completion NS_AVAILABLE_IOS(5_0);
If it was working in iOS 6 it was by chance. You are depending on the private view hierarchy used by iOS when presenting modal view controllers, and you've just found out why this is a bad idea. It can, and does, change without warning or documentation. See also, the view hierarchy of a UITableView between iOS 6 and 7.
If you want to make your own style of presented view controller it is safest to write it yourself from scratch rather than hijack one of the existing ones. Try using the custom style of presentation and writing a transition delegate.
Ok i found a solution.,
BOOL ios7 = [UIDeviceHardware isOS7Device];
if(ios7){
navigationController.modalTransitionStyle = UIModalTransitionStyleCrossDissolve;
}
Now it works fine. :)
I'm struggle at this for 2 days and believe that this is the moment I should call for help. After I search SOF for a while, none of any answer could solve my problem. Here are my application ...
In the application,
Device is iPad, iOS 6
RootViewController is NavigationController
TopViewController is TabBarController
In this TabBarController, I present a popoverController from right bar button of navigation bar
In presenting popover there is a button to allow user to pick image from by taking new one or pick from existing.
To pick new one, I presentViewController UIImagePickerController to allow user to take photo with divice camera. presentModalViewController:animated: if iOS < 6, and presentViewController:animated:completion: for iOS > 6
I also hide Status Bar before presentation
To select from existing photo, I do presentPopoverFromBarButtonItem:permitArrowDirections:animated:
PopoverViewController also referencing by A TabBarController
Here is the issue
Present UIImagePickerController will always failed if user try to pick new one first with exception "Application tried to present modally an active controller <[name of view controller that try to present]>"
BUT, if user try to pick image from camera roll for once and then try to take new one again, it won't fail.
Here are what I tried
present from RootViewController
present from TopViewController (TabBarController)
present from popoverViewController itself
present from a tab of TabBarController
hide popoverViewController before presentation
resignFirstResponder from a textField in popoverViewController
Here is the current code I'm using
// PopoverViewController, presented by a tab in TabBarController
- (IBAction)takePhoto:(id)sender {
[self.delegate takePhotoWithDeviceCamera];
}
// A Tab in TabBarController, delegate of popoverViewController
- (void)takePhotoWithCamera {
[[UIApplication sharedApplication] setStatusBarHidden:YES];
if ([UIDevice OSVersion] < 6.0) {
[self presentModalViewController:cameraPicker animated:YES];
} else {
[self presentViewController:cameraPicker animated:YES completion:nil];
}
}
Any idea what would cause this error? Any suggestion are welcome. Thank you.
Got the same trouble than you and finally got the solution based on #CainaSouza's answer. I've been working with Xamarin.iOS so I'll make my answer in C#, but it can be easily translated to Objective-C.
I'm using the same code as #CainaSouza to call the controller:
UIApplication.SharedApplication.KeyWindow.RootViewController.PresentViewController (customController, true, null);
And then I add the following code to my custom RootViewController:
public override void PresentViewController (UIViewController viewControllerToPresent, bool animated, Action completionHandler)
{
if (PresentedViewController != viewControllerToPresent) {
base.PresentViewController (viewControllerToPresent, animated, completionHandler);
}
}
The trick is to check if you haven't presented that UIViewController before.
I know it's an old question, but hope it will help someone. :)
Present the imagePicker controller in a popoverController(in case of iPad). This will not give you that error.
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad) {
UIPopoverController *popover = [[UIPopoverController alloc] initWithContentViewController:picker];
[popover presentPopoverFromRect:self.selectedImageView.bounds inView:self.selectedImageView permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
self.popOver = popover;
}
else {
[self presentModalViewController:picker animated:YES];
}
Best Regards.
Have you tried to present it like this?
[self.view.window.rootViewController presentModalViewController:cameraPicker animated:YES];
My guess is that the cameraPicker instance is not correctly allocated/released. Try creating the cameraPicker inside your - (void)takePhotoWithCamera method rather than relying on a previously created instance. You'll get a handle to the picker instance in the callback methods...
I had the same problem - I wanted users to take photos using a full screen view (i.e. call presentViewController and pass UIImagePickerController controller instance) and select existing photos from a popover (I associated it with a popover using initWithContentViewController). I reused the same instance of UIImagePickerController for both camera and popover and it threw the same exception if I tried to run a camera before opening a popover.
I turned out to cause a problem and my solution was simply to have two instances of UIImagePickerController - one for camera (which I presented from a main view) and another one for popover. It works so far. :-)
Not sure if it is still actual for the original poster, but hopefully it will help anyone else who encounter this discussion.
I have a UISplitViewController that is set at the rootView of my application. When viewDidLoad is called in my left view controller I do a check, then present a modal view controller using the following:
SiteConfiguration *config = [[SiteConfiguration alloc] initWithStyle:UITableViewStyleGrouped];
config.firstLoad = YES;
UINavigationController *configNav = [[UINavigationController alloc] initWithRootViewController:config];
if ([Utility isIpad]) {
configNav.modalPresentationStyle = UIModalPresentationFormSheet;
configNav.modalTransitionStyle = UIModalTransitionStyleCoverVertical;
[[AppDelegate instance].splitViewController presentModalViewController:configNav animated:YES];
} else {
[self presentModalViewController:configNav animated:YES];
}
If the iPad is in landscape mode while the app loads, the modalView is shown with an incorrect orientation:
I can rotate the iPad to fix this, but WHY does it load up wrong? I have shouldAutorotateToInterfaceOrientation: returning YES in my SiteConfiguration viewController. What could be causing this?
Be careful of where you choose to present your modal controller.
I've had experience with some custom modal controllers and setting the orientation of the modal controller (and its shadows!) in
- (void)viewDidLoad:(BOOL)animated
didn't always behave as expected.
Put your code (presentModalViewController:configNav animated:YES) in
- (void)viewDidAppear:(BOOL)animated
instead. (Do this as well with any code that sets a subviews frame or does any manipulation of layers, e.g. the shadow layer and shadow properties).
As far as I can tell, the rotation may not be apparent to subviews of the rotated view until after - (void)viewDidLoad:(BOOL)animated due to threading issues (one thread may start drawing your subview or modal controller's view before rotation is passed down to the subviews (and modal controllers) by the main thread). Someone with more experience with threads than myself might be able to shed more light on this.
shouldAutorotateToInterfaceOrientation: doesn't actually rotate the interface, the app does that upon receiving a UIDeviceOrientationDidChangeNotification notification.
Try adding a check for the device orientation in the -(void) viewDidAppear:(BOOL)animated method.
To force an interface rotation, use the following piece of code.
UIDeviceOrientation toInterfaceOrientation = [[UIDevice currentDevice] orientation];
[UIApplication sharedApplication].statusBarOrientation = toInterfaceOrientation;
In an alert view method I implemented the following (pretty standard) piece of code for popping a modal view:
else if (buttonIndex == 1) {
EmergencyPlanViewController *emergencyPlanView = [[[EmergencyPlanViewController alloc] init] autorelease];
[emergencyPlanView setModalTransitionStyle:UIModalTransitionStyleFlipHorizontal];
[self presentModalViewController:emergencyPlanView animated:YES];
}
Somehow it gives me a black screen as result. I can't find what is wrong here.
I created the window in my MainStoryBoard and customized the class of the viewcontroller in IB to EmergencyPlanViewController.
The viewDidLoad method of the emergencyPlanView is triggered but it looks like the view is not loaded. Anyone an idea what's wrong here?
EDIT:
To be clear, I am not using seperate xib-files in my project. I only use the storyboard
In the xib file, is your UIView set to the File Owner's view. That is probably the problem. Also if you just apply init, that will load the EmergencyPlanViewControllerinterface builder file with the same name:
EmergencyPlanViewController.xib
So make sure in that case that either:
The EmergencyPlanViewController nib is indeed: EmergencyPlanViewController.xib
or that you write instead of init: initWithNibName://whatever nib name here
I managed to fix the black screen issue when presenting a modal view controller by setting a background color to the view in Interface Builder. I noticed that by default the background color of the view is set to something like black/white (see picture attached), although it appears in white. I don't know exactly what does this mean or how it is responsible for showing a black screen, but setting a single color or texture fixed it. PS: I've faced this when migrating from iOS SDK 5 to 6.
ios6
Try this:-
EmergencyPlanViewController *emergencyPlanView=[[EmergencyPlanViewController alloc] initWithNibName:#"EmergencyPlanViewController" bundle:nil];
emergencyPlanView.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal;
[self.navigationController presentModalViewController:emergencyPlanView animated:YES];
i have got 2 GUIs and 2 Controllers
1 is called landscapeguicontroller and the second is called highguicontroller.
Now generally i call the highguicontroller, and when i rotate my iphone it detects that and then it shows the landscapeguicontroller:
Code:
landscapeguicontroller *neu =[[landscapeguicontroller alloc] initWithNibName:nil bundle:nil];
[self presentModalViewController:neu animated:YES];
[self dismissModalViewControllerAnimated:YES];
The Problem is that then the animation pushes the new window from the beyond side of the iphone up into the window.
In the Landscapeguicontroller,i have added to the the following lines:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
when i want go back to the highguicontroller i call:
[self dismissModalViewControllerAnimated:YES];
that all works , but just in the second animation i see the correct "rotation animation".
Have you got any suggestions?
So a short Problem description:
in the 1. animation from high to landscape, the landscape is pushed into the window
BUT in the 2. animation from landscape to high, the rotation looks like a real rotation...
i want the 1.animation look like the 2. animation
best regards
Ploetzeneder
To avoid "The Problem is that then the animation pushes the new window from the beyond side of the iphone up into the window.", try setting the view controller's modalTransitionStyle property to one of the following, whatever you prefer:
typedef enum {
UIModalTransitionStyleCoverVertical = 0,
UIModalTransitionStyleFlipHorizontal,
UIModalTransitionStyleCrossDissolve,
} UIModalTransitionStyle;
Also, if you want to avoid the animated rotation, you can set your shouldRotate... method to disallow other orientations, but then set up to receive notifications when the device physically changes orientations, and present your modal viewcontroller when in the appropriate orientation for it. See Apple's "AlternateViews" sample code for an example of this.
The notifications reflect the physical orientation of the device, and you can receive them whether the interface is allowed to change or not. (You can look at the UIApplications's statusBarOrientation property to see what orientation the UI is in).
It sounds like you want the sequence to go like this:
Physically rotate the device from portrait to landscape
Animate the portrait view (highguicontroller) to landscape
Push the landscape view (landscapeguicontroller) up from the new "bottom" of the screen
If that's right, you'll need to have something like the following in your highguicontroller implementation:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown;
}
This will take care of step 2 (it will rotate the portrait view to landscape in either direction).
Then you'll want something like this:
- (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation
{
if(fromInterfaceOrientation == UIInterfaceOrientationPortrait) {
[self presentModalViewController:landscapeguicontroller animated:YES];
}
else {
[self dismissModalViewControllerAnimated:YES];
}
}
That should present the landscape view after the rotation animation is complete and then dismiss it after the device is rotated back to portrait.
Hope that helps!