I have a class, which has a delegate based system for sending different type of requests. it uses delegate to tell the object when the request is complete and also if it was a success o an error.
Now, I also have to check what type of request was it in response to take appropriate action.
I have wrapper class that should give me a block based interface for the same.
I pass a completion-block and an error-block to a request method which should internally use this delegate based class.
And when the response comes, should automatically call the appropriate handler for that request type and depending on success and error as well.
I saw a similar question on SO, but it was a little unclear to me, So please give a general idea of how to go about it instead of marking it as duplicate straight away.
Here is one way to do it. Use this RAExpendable class to dynamically build a delegate with a block based implementation.
Let's say your delegate is:
#protocol XDelegate
-(void) foo:(id)response;
#end
Add RAExpendable.h, RAExpendable.m from https://github.com/evadne/RAExpendable to your project. Dynamically add the delegate method:
RAExpendable *expendable = [RAExpendable new];
[expendable addMethodForSelector:#selector(foo:) types:"v#:#" block:^(id x, SEL sel, id response){
NSLog(#"response is %#", response);
}];
And set the expendable class as your delegate:
someObject.delegate = expendable;
Now, if you do this:
[expendable performSelector:#selector(foo:) withObject:#"OK"];
You get the string response is OK. Replace NSLog with whatever success/failure implementation you see fit. From now on, when you call foo:, the block executes instead.
If you want to modify this for your use case, note that the parameters for this example were v#:#, which according to the Type Encoding guide of the runtime means: void return, self, SEL, object. self and SEL are the two hidden parameters present on every Objective-C methods, the third parameter is the first non hidden parameter of the method. The signature of the block has to match the signature of the method.
With REKit, you can make a delegate dynamically like below:
id dynamicDelegate;
dynamicDelegate = [[NSObject alloc] init];
[dynamicDelegate respondsToSelector:#selector(foo:) withKey:nil usingBlock:^(id receiver, id response) {
NSLog(#"response is %#", response);
}];
someObject.delegate = dynamicDelegate;
Related
I have a property, that in Objective-C I created like this:
self.myProperty = [[MyClass alloc] initWithCompletionBlock:^(MyClass *object) {
dispatch_async(dispatch_get_main_queue(), ^{
[self doSomethingAfterInitialization];
});
}];
And it worked great. Initialization of the MyClass object could create an indeterminate amount of time, so I passed a completionHandler in to it. When it finished, doSomethingAfterInitalization: would handle business.
Now in Swift, I'm trying to create the same object and assign it to a property, with problems.
The property never will change, so it makes sense to me to create it as a Swift constant.
So I'm trying it like this:
let myProperty = MyClass(completionBlock:{ (MyClass) -> (Void) in dispatch_async(dispatch_get_main_queue(), doSomethingAfterInitialization())})
To me that seemed like a direct translation... but the Swift compiler tells me that's not correct, via the error
Use of instance member 'doSomethingAfterInitialization' on type 'MyViewController'; did you mean to use a value of type 'MyViewController' instead?
Well that didn't help much. So instead I tried changing the call to the doSomethingAfterInitialization function to self. doSomethingAfterInitialization(), in which case I see
Value of type '(NSObject) -> () -> TodayWidgetTableViewController' has no member 'doSomethingAfterInitialization'
Any idea how I can fix this? Obviously my initializer is a little weird in the first place, so I'm wondering if this is something that doesn't really translate at all to Swift.
I am trying to setup a OCMock to be verified.
I have a protocol, TaskManagerDelegate, that contains the following method,
- (void) addTasks:(NSArray * ) tasksToAdd;
After setting up my mock object like this,
id mockTaskManagerDelegate = [OCMockObject mockForProtocol:#protocol(TaskManagerDelegate)];
I assign the object to the class under test like this,
taskManager.Whatever = mockTaskManagerDelegate;
I call a method on my taskManager and then want to verify the addTasks method was called on the TaskManagerDelegate and that the array that was passed to it contains exactly one object.
So far I have used the OCMArg class to detect if a parameter is being passed in, but I am struggling to understand how to check that specific types are sent are sent to the mocks, or that the objects sent to mock pass certain tests (have a .count of exactly one for a example). I come from a C# background and would normally use Moq, where you can use lamda functions to do specific checks on parameters being sent to the mocked object.
Does any one know how to do this with OCMock or if for some conceptual reason it is not possible to do?
Thanks,
The features description on the OCMock site has this: ;-)
"If Objective-C blocks are available it is possible to check the argument with a block as follows:
[[mock expect] someMethod:[OCMArg checkWithBlock:^(id value) { /* return YES if value is ok */ }]];
Would that work for you? Are you in an environment where blocks aren't available?
I had the same requirement and so created a category for it:
#implementation OCMArg (IsOfClass)
+ (id)isOfClass:(Class)aClass
{
BOOL (^classCheck)(id) = ^BOOL(id obj) {
return [obj isKindOfClass:aClass];
};
return [[OCMBlockConstraint alloc] initWithConstraintBlock:classCheck];
}
#end
This blog offers a nice solution for handling multiple NSURLConnections: make a custom "CustomURLConnection" class that has an additional tag property.
http://blog.emmerinc.be/index.php/2009/03/02/custom-nsurlconnection-class-with-tag/
http://blog.emmerinc.be/index.php/2009/03/15/multiple-async-nsurlconnections-example/
Basically, he has simply added a tag property to the exsisting NSURLConnection:
CustomURLConnection.m
- (id)initWithRequest:(NSURLRequest *)request delegate:(id)delegate startImmediately:(BOOL)startImmediately tag:(NSString*)tag {
self = [super initWithRequest:request delegate:delegate startImmediately:startImmediately];
if (self) {
self.tag = tag;
}
return self;
}
then, later in the normal NSURLConnection loading methods, you can do:
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
//Log the connection’s tag
CustomURLConnection *ttttag = (CustomURLConnection *)connection; // **HERE**
NSLog(#”%#”, ttttag.tag);
NSMutableData *dataForConnection = [self dataForConnection:(CustomURLConnection*)connection];
[connection release];
}
So, that's where I'm having trouble. The way I see it, this is how things go:
I create a "connection+tag"
The first code snippet I posted above creates a regular "connection" (no tag), which will eventually call the the normal NSURLConnection methods like connectionDidFinishLoading. What happens to the tag at this point?
In the connectionDidFinishLoading method I'm able to cast the connection back into a "connection+tag", then find that missing tag information that had been discarded. How?
Maybe I'm just confusing myself, but it seems as if the tag was discarded when it starts down the normal NSURLConnection path. But then by casting it as the subclass, I'm again able to recover the tag property. Where did it live/go in the mean time?
Could someone with a better understanding of inheritance explain this to me?
With this code:
[[CustomURLConnection alloc] initWithRequest:... delegate:... startImmediately:... startImmediately tag:...];
you create an instance of CustomURLConnection. Now here is where your understanding is wrong: this CustomURLConnection object can freely call all methods of its superclasses but it will always remain a CustomURLConnection. The tag is always there.
The methods that are defined in the superclass such as initWithRequest:delegate:startImmediately: don't know about the tag but they don't have to, either. When the delegate method gets called:
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
the connection argument is the very same CustomURLConnection that you created yourself above. The type in the method signature is different but that doesn't matter; because you know that this connection is of the CustomURLConnection type, you can just cast the connection object to the correct type and access the new property. But even if you wouldn't do that, the tag would still be there all the time.
I'm not sure what you mean by:
The first code snippet I posted above creates a regular "connection" (no tag).
What you've done here is create a subclass of NSURLConnection. Anywhere you can use the latter, you can use the former. NSURLConnection* means "a pointer to an NSURLConnection* or a subclass of it." So the original object you created was a CustomURLConnection and it included an extra ivar. That ivar doesn't disappear just because intermediary users refer to it by its superclass.
I must be doing something wrong, but the Automatic Reference Counting docs don't give me a hint on what it might be. What I'm doing is calling a method with a block callback from inside a delegate method. Accessing that same delegate from inside the block results in a bad access. The problem is the object I'm passing - loginController which is sending the message to its delegate - is clearly not released, when I don't access it inside the block I can call the method multiple times without an issue. Here's my code:
- (void)loginViewDidSubmit:(MyLoginViewController *)loginController
{
NSString *user = loginController.usernameLabel.text;
NSString *pass = loginController.passwordLabel.text;
__block MyLoginViewController *theController = loginController;
[self loginUser:user withPassword:pass callback:^(NSString *errorMessage) {
DLog(#"error: %#", errorMessage);
DLog(#"View Controller: %#", theController); // omit this: all good
theController = nil;
}];
}
NSZombieEnabled does not log anything and there is no usable stack trace from gdb. What am I doing wrong here? Thanks for any pointers!
Edit:
I figured the problem has a bigger scope - the callback above is called from an NSURLConnectionDelegate method (the block itself is a strong property for that delegate so ARC should call Block_copy()). Do I need to take special measurements in this scenario?
Flow (the loginController stays visible all the time):
loginController
[delegate loginViewDidSubmit:self];
View Delegate
(method shown above calls the loginUser: method, which does something like:)
httpDelegate.currentCallback = callback;
httpDelegate.currentConnection = // linebreak for readability
[[NSURLConnection alloc] initWithRequest:req
delegate:httpDelegate
startImmediately:YES];
NSURLConnectionDelegate
- (void)connection:(NSURLConnection *)aConnection
didFailWithError:(NSError *)error
{
if (NULL != currentCallback) {
currentCallback([error localizedDescription]);
self.currentCallback = NULL;
}
}
And this is where I get the bad access, but ONLY if I access that loginController variable...
Set copy attribute to the property, or just call 'copy' method for the block.
- (void)loginUser:(NSString *)user withPassword:(NSString *)pass callback:(void (^callback)(NSString *))
{
callback = [callback copy];
The actual solution was that I had the block as a strong property, but it should have been a copy property! D'oh!
First "Solution":
I just found a way to prevent the bad access. As shown in my Edit above, the View Delegate forwards the block to the httpDelegate (an instance of another class), which in turn keeps a strong reference to the block. Assigning the block to a temporary variable and forwarding the temporary block variable solves the problem, for whatever reason. So:
This crashes on block execution, as described
httpDelegate.currentCallback = callback;
This works
MyCallbackType aCallback = callback;
httpDelegate.currentCallback = aCallback;
I'll accept this as the answer, if anybody has more insights I'm happy to revise my decision. :)
I figure what is happening there is that the loginController is dead right after calling its delegate. Therefore a crash occurs. Without more information I can think of possible scenarios only:
The block do not retains the loginController object (__block type modifier). If the block is executed asynchronously, the loginController might no longer be available if it was killed elsewere. Therefore, no matter what you want to do with it, you wont be able to access it inside the block and the app will crash. This could happen if the controller is killed after sending loginViewDidSubmit.
I think most likely this could be your situation: The loginController calls its delegate object. The delegate method ends up synchronously invoking the callback block that kills the controller. The controller is expected to be alive after invoking the delegate method. Killing it inside the delegate method, most likely will cause crashes to happen. To make sure this is the problem, simply nil the loginController in the delegate method and put an NSLog statement in the controller after calling the delegate, never mind the block, you will get a crash there.
Perhaps if you paste some code we could help more.
My best.
In order to use asynchronous http requests in objective c, you need to set a delegate to NSURLConnection. The problem is that I need to make multiple http requests, so having the same delegate (self) wont work.
What is the best way to go about this? Should I make a new delegate class for each http request? Are these delegates just NSObjects?
You have a few options. The two most most common are:
Make a new class for each connection (yes, a subclass of NSObject) and set them as delegates -- have them carry out whatever logic you need when the data is loaded
Set one class as the delegate and store references to all of your NSURLConnections. That way, when your delegate gets - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data called, you can test which NSURLConnection is being used (eg if ([connection == myConnection]) -- or whichever delegate method you're implementing)
What I do is make a class that will handle downloading a file, and notify me when it is done through a selector. I pass it a delegate, a selector and the Info it needs to perform the download.
- (void) downloadFileFrom:(NSString*) httpLocation respondAt:(SEL)selector on:(id)target withParam:(id)param
{
self.finishSelector = selector;
self.delegate = target;
self.responseParams = param;
}
the Class is its own NSURLConnection delegate. Therefore the instance is separated from the others that I may instantiate, And it handles creating its own result for me to work with. I hold onto the param object. which could be anything.
At the end of the download it does a performSelector: on the delegate. passing itself to the delegate.
if ([self.target respondsToSelector:self.selector])
{
[self.target performSelector:self.selector withObject:self.param];
}
then you can create an instance of the downloader and call your method... telling it where to reply to you.
MyDownloader downloader = [[MyDownloader alloc] init];
[downloader downloadFileFrom:#"http://www.mydomain.com/myimage" respondAt:#selector(myFileIsComplete:) on:self withParam: downloader];
[downloader autorelease];
another option is to create a #protocol for your class to respond at, and have you delegate conform to the responder.
That should work, but there is another option to consider. You could make a generic class that creates and calls the NSURLConnection provided they are common enough. Then keep an NSArray or NSDictionary of the classes. One for each connection.
Example: I have an app that needs to download several photos simultaneously. Therefore, I have a GetFlickrPhoto class. It has a custom init method that receives the URL and any other necessary info. Each individual class creates the NSURLConnection and can safely set the delegate to self
This helps keep things contained and very manageable/reusable.
To take it a step further:
The app I mentioned before, also needed to download JSON feeds. So I made a GenericDownload class that took in URL and asynchronously downloaded the NSData and then returned the NSData to the calling delegate via defined success/failure protocols. It didn't care what the NSData contained.
I remodeled GetFlickrPhoto to call GenericDownload and use the returned NSData for a photo. I then made a GetJSON class that also called GenericDownload and parsed the returned NSData into a JSON feed.
Takes a bit more time but in the end you will be glad for maintenance and future projects.