How to save UIImages in view - objective-c

In my app I have two views: a mapView, and a detail view. The mapView has annotations, and the annotation views have right callout buttons that push the detail view onto the stack when the callout button is pressed. In the detail view, the user can take a picture that appears on the UIImage that is on the detail view controller. What I want is for a different image to be on the detail view controller for each annotation. I have read that I can use a singleton, and I have made a singleton class, but I do not know how to use it. Can someone help me out?
Here is some code:
My MKAnnotation class:
#import <CoreLocation/CoreLocation.h>
#import <MapKit/MapKit.h>
#interface MapPoint : NSObject <MKAnnotation>
{
NSString *_address;
CLLocationCoordinate2D _coordinate;
NSNumber *_identifier;
UIImage *_image;
}
- (id)initWithAddress:(NSString*)address
coordinate:(CLLocationCoordinate2D)coordinate
title:(NSString *)t
identifier:(NSNumber *)ident;
//This is a required property from MKAnnotation
#property (nonatomic, readonly) CLLocationCoordinate2D coordinate;
//This is an optional property from MKAnnotataion
#property (nonatomic, copy) NSString *title;
#property (nonatomic, readonly, copy) NSString *subtitle;
#property (nonatomic) BOOL animatesDrop;
#property (nonatomic) BOOL canShowCallout;
#property (copy) NSString *address;
#property (copy) NSNumber *identifier;
#property (copy,nonatomic) UIImage *image;
#end
#implementation MapPoint
#synthesize title, subtitle, animatesDrop, canShowCallout;
#synthesize address = _address, coordinate = _coordinate, identifier = _identifier, image = _image;
-(id)initWithAddress:(NSString *)address
coordinate:(CLLocationCoordinate2D)coordinate
title:(NSString *)t
identifier:(NSNumber *)ident
{
self = [super init];
if (self) {
_address = [address copy];
_coordinate = coordinate;
_identifier = ident;
[self setTitle:t];
NSDate *theDate = [NSDate date];
subtitle = [NSDateFormatter localizedStringFromDate:theDate
dateStyle:NSDateFormatterMediumStyle
timeStyle:NSDateFormatterMediumStyle];
}
return self;
}
#end
Here is the detail view controller:
#import <UIKit/UIKit.h>
#class P2OViewController;
#interface PinViewController : UIViewController <UINavigationControllerDelegate, UIImagePickerControllerDelegate,UITextFieldDelegate>
{
__weak IBOutlet UILabel *label;
__weak IBOutlet UIButton *removeButton;
NSString *addressForLabel;
__weak P2OViewController *_vc;
__weak NSNumber *_identifier;
}
#property (weak, nonatomic) IBOutlet UIImageView *imageView;
#property (weak, nonatomic) IBOutlet UILabel *label;
#property (weak, nonatomic) IBOutlet UIButton *removeButton;
#property (weak, nonatomic) P2OViewController *vc;
#property (weak, nonatomic) NSNumber *identifier;
-(void)takePicture:(id)sender;
-(void)buttonPressed:(id)sender;
#end
#import "PinViewController.h"
#import "MapPoint.h"
#import "P2OViewController.h"
#implementation PinViewController
#synthesize imageView, label, removeButton;
#synthesize vc = _vc, identifier = _identifier;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
UIBarButtonItem *pic = [[UIBarButtonItem alloc]initWithBarButtonSystemItem:UIBarButtonSystemItemCamera
target:self
action:#selector(takePicture:)];
[[self navigationItem]setRightBarButtonItem:pic];
}
return self;
}
-(void)takePicture:(id)sender
{
UIImagePickerController *imagePicker = [[UIImagePickerController alloc]init];
//If our device has a camera, we ant to take a picture, otherwise, we just pick from photo library
if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) {
[imagePicker setSourceType:UIImagePickerControllerSourceTypeCamera];
} else {
[imagePicker setSourceType:UIImagePickerControllerSourceTypePhotoLibrary];
}
[imagePicker setDelegate:self];
//Place the image picker on the screen
[self presentViewController:imagePicker
animated:YES
completion:nil];
}
-(void)imagePickerController:(UIImagePickerController *)picker
didFinishPickingMediaWithInfo:(NSDictionary *)info
{
//Get picked image from info dictionary
UIImage *image = [info objectForKey:UIImagePickerControllerOriginalImage];
//Put the image onto the screen in out image view
[imageView setImage:image];
//Take image picker off the screen - you must call this dismiss method
[self dismissViewControllerAnimated:YES
completion:nil];
}
#end

You surely have a class implementing the MKAnnotation protocol.
In this class simply add a UIImage property and assign to every annotation its custom image.
Then when presenting the detailed view you just pass around the annotation and access its image property you defined.
EDIT
In your PinViewController simply declare a property like this
#property(nonatomic, strong) MapPoint * annotation;
Before you present your PinViewController assign the corresponding annotation to it, doing something like
detailedController.annotation = theAnnotation;
Do whatever you need to do to get the image, then store it in the annotation in this way
self.annotation.image = theImage;
Now the annotation is storing the image, so as long as you keep it in memory it will be there available for you.
The next time you push the detailed view you can perform a check to see whether that annotation has already an image or not
if(nil != self.annotation.image) {
// do something
} else {
// do something else
}

Related

IBAction Method not being called when button is pushed. But View controller is being pushed

I am attempting to pass information from one viewController to another using a push segue with an IBAction button named *line. However from what I can tell this method is not being called and the NSLog(#"%#", see); I inserted to test the method is not displaying any message. Here is some code for the first viewController.
DetailController.m
#import "DetailController.h"
#import "City.h"
#import "ViewController.h"
#import "VideoController.h"
#import "Helper.h"
#interface DetailController ()
#property (nonatomic, strong) IBOutlet VideoController *videoViewController;
#end
#implementation DetailController
#synthesize city, ClubName, Price, Vip, Promo, remain,p,deal,money,camera,tweet,post;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
self.videoViewController = [[VideoController alloc] init];
[scroller setScrollEnabled:YES];
[scroller setContentSize:CGSizeMake(320,1400)];
[super viewDidLoad];
UIImage *highlightedButtonImage = [UIImage imageNamed:#"twitter.png"];
UIImage *highlightedButtonImage2 = [UIImage imageNamed:#"twitter2.png"];
[Helper customizeBarButton:self.tweet image:highlightedButtonImage highlightedImage:highlightedButtonImage2];
UIImage *faceButtonImage = [UIImage imageNamed:#"facebook.png"];
UIImage *faceButtonImage2 = [UIImage imageNamed:#"facebook2.png"];
[Helper customizeBarButton:self.post image:faceButtonImage highlightedImage:faceButtonImage2];
UIImage *taxiButtonImage = [UIImage imageNamed:#"taxi.png"];
UIImage *taxiButtonImage2 = [UIImage imageNamed:#"taxi2.png"];
[Helper customizeBarButton:self.taxi image:taxiButtonImage highlightedImage:taxiButtonImage2];
// Do any additional setup after loading the view.
UIFont *labelFont=[UIFont fontWithName:#"King Kikapu" size:15.0];
UIFont *myFont=[UIFont fontWithName:#"Deutsch Gothic" size:20.0];
UIFont *myFont2=[UIFont fontWithName:#"Deutsch Gothic" size:35.0];
UIFont *titleFont=[UIFont fontWithName:#"Pornstar" size:50.0];
NSString * name= self.city.clubName;
NSString * line= self.city.clubLine;
NSString * description= self.city.promo;
NSString * price= self.city.price;
NSString *ipCam= self.city.camera;
remain.font=labelFont;
remain.text=#"VIP Remaining :";
p.font=labelFont;
p.text=#"Price :";
money.font=myFont;
deal.font=labelFont;
deal.text=#"Promotions :";
ClubName.font=titleFont;
ClubName.text=name;
Vip.font=myFont2;
Vip.text=line;
Price.font=myFont2;
Price.text=price;
Promo.font=myFont;
Promo.text=description;
}
- (IBAction)PostFacebook:(id)sender {
if ([SLComposeViewController isAvailableForServiceType:SLServiceTypeFacebook]) {
SLComposeViewController * facebook= [[SLComposeViewController alloc]init];
facebook= [SLComposeViewController composeViewControllerForServiceType:SLServiceTypeFacebook];
[facebook setInitialText:[NSString stringWithFormat:#"I'm heading to"]];
[self presentViewController:facebook animated:YES completion:nil];
[facebook setCompletionHandler:^(SLComposeViewControllerResult result){
NSString * output;
switch (result) {
case SLComposeViewControllerResultCancelled:
output=#"Action Cancelled";
break;
case SLComposeViewControllerResultDone:
output=#"Post Succesful";
default:
break;
}
UIAlertView *alert= [[UIAlertView alloc]initWithTitle:#"Facebook" message:output delegate:nil cancelButtonTitle:#"Okay" otherButtonTitles:nil, nil];
[alert show];
}];
}}
- (IBAction)PostTwitter:(id)sender {
if([SLComposeViewController isAvailableForServiceType:SLServiceTypeTwitter])
{
SLComposeViewController *tweetSheet= [SLComposeViewController composeViewControllerForServiceType:SLServiceTypeTwitter];
[tweetSheet setInitialText:#"I'm heading to"];
[self presentViewController: tweetSheet animated:YES completion:nil];
}
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (IBAction)line:(id)sender {
NSString *see=self.city.camera;
NSLog(#"%#", see);
UIStoryboard* storyboard = [UIStoryboard storyboardWithName:#"MainStoryboard"
bundle:nil];
self.videoViewController = [storyboard instantiateViewControllerWithIdentifier:#"Page3"];
self.videoViewController.city.camera= self.city.camera;
[self.navigationController pushViewController:self.videoViewController animated:YES];
}
#end
As a test I inserted NSLog(#"%#", see); into the IBAction method but this is not returning any value
DetailController.h
#import <UIKit/UIKit.h>
#import "VideoController.h"
#import <Social/Social.h>
#class City;
#interface DetailController : UIViewController {
IBOutlet UIScrollView *scroller;
}
#property (weak, nonatomic) IBOutlet UIBarButtonItem *taxi;
#property (strong,nonatomic) City *city;
#property (weak, nonatomic) IBOutlet UILabel *ClubName;
#property (weak, nonatomic) IBOutlet UILabel *Vip;
#property (weak, nonatomic) IBOutlet UILabel *Price;
#property (nonatomic, strong)NSString * camera;
#property (weak, nonatomic) IBOutlet UILabel *Promo;
#property (weak, nonatomic) IBOutlet UILabel *remain;
#property (weak, nonatomic) IBOutlet UILabel *p;
#property (weak, nonatomic) IBOutlet UILabel *deal;
#property (weak, nonatomic) IBOutlet UILabel *money;
#property (weak, nonatomic) IBOutlet UIBarButtonItem *tweet;
#property (weak, nonatomic) IBOutlet UIBarButtonItem *post;
- (IBAction)line:(id)sender;
#end
Thanks for any suggestions on why this method is not being called when the button is pushed
The only way for your IBAction to NOT get called is when the button is not appropriately connected to it. Double check that in the connections inspector.

Passing map-data between ViewController

I nearly followed this post. The viewcontroller will push via storyboard. Here the relevant code:
ViewController.m:
-(void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control
{
NSLog(#"%#", view.annotation.title);
MapPoint *annView = view.annotation;
DetailViewController *dvc = [self.storyboard instantiateViewControllerWithIdentifier:#"DetailViewController"];
dvc.title = #"my own Details";
dvc.titleTMP = annView.title;
dvc.subtitleTMP = annView.subtitle;
[self.navigationController pushViewController:dvc animated:YES];
}
MapPoint.h:
#interface MapPoint : NSObject <MKAnnotation>
{
NSString *_title;
NSString *_subtitle;
CLLocationCoordinate2D _coordinate;
UIImage *_storeImage;
}
#property (copy) NSString *title;
#property (copy) NSString *subtitle;
#property (nonatomic, readonly) UIImage *storeImage;
#property (nonatomic, readonly) CLLocationCoordinate2D coordinate;
- (id)initWithTitle:(NSString*)title subtitle:(NSString*)subtitle coordinate:(CLLocationCoordinate2D)coordinate storeImage:(UIImage*)storeImage;
and DetailViewController:
#interface DetailViewController : UIViewController
#property (strong, nonatomic) IBOutlet UIImageView *branchImage;
#property (strong, nonatomic) IBOutlet UILabel *titleLabel;
#property (strong, nonatomic) IBOutlet UITextView *textView;
I think my mistake is in the calloutAccessoryControlTapped method but I dont know what is the real reason for this issue.
If you use a storyboard, can use prepareForSegue method and set within a class similarly as you have made.
I post a portion of code
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
if([segue.identifier isEqualToString:#"Brs"]){
NSLog(#"segue %# ",[segue identifier]);
[segue.destinationViewController setPath:[ris_xml objectAtIndex:index_post-1] ];
}
}
In this example I set attribute "Path" of next UIViewController only if his identifier is "Brs".
For use this method is need set UIviewController identifier into storyboard right panel.
Using this isn't need to instantiate new UIViewController if you have it in storyboard.
I solved it by thinking about loading sequence.
All what to do is create temporary #properties
#interface DetailViewController : UIViewController
#property (strong, nonatomic) IBOutlet UIImageView *branchImage;
#property (strong, nonatomic) IBOutlet UILabel *titleLabel;
#property (strong, nonatomic) IBOutlet UITextView *textView;
#property (nonatomic) NSString *titleTMP; //added
#property (nonatomic) NSString *subtitleTMP; //added
and do
-(void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control
{
NSLog(#"%#", view.annotation.title);
MapPoint *annView = view.annotation;
DetailViewController *dvc = [self.storyboard instantiateViewControllerWithIdentifier:#"DetailViewController"];
dvc.title = #"my own Details";
dvc.titleTMP = annView.title;
dvc.subtitleTMP = annView.subtitle;
[self.navigationController pushViewController:dvc animated:YES];
}
The DetailViewController:
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
titleLabel.text = titleTMP;
textView.text = subtitleTMP;
}

checking which map view annotation is tapped on mkmapview

I am having problem in knowing which annotation is tapped on MKMapView.
let me explain my problem, there is a simple view controller on which map view is loaded.
my annotation class "MapViewAnnotation.h" is as follows
#interface MapViewAnnotation : NSObject <MKAnnotation>
{
NSString *title;
CLLocationCoordinate2D coordinate;
NSString *sID;
NSString *zipCode;
}
#property (nonatomic, copy) NSString *title;
#property (nonatomic, assign) CLLocationCoordinate2D coordinate;
#property (nonatomic, retain) NSString *sID;
#property (nonatomic, retain) NSString *zipCode;
- (id)initWithTitle:(NSString *)titleOfPin andStoreId:(NSString *)storeIdForDetails andCoordinate:(CLLocationCoordinate2D)coordinateOfPin andZipCode:(NSString *)zip;
here is my "MapViewAnnotation.m" file.
#import "MapViewAnnotation.h"
#import <MapKit/MapKit.h>
#implementation MapViewAnnotation
#synthesize title, coordinate,storeId,zipCode;
- (id)initWithTitle:(NSString *)titleOfPin andStoreId:(NSString *)storeIdForDetails andCoordinate:(CLLocationCoordinate2D)coordinateOfPin andZipCode:(NSString *)zip
{
[super init];
title = titleOfPin;
coordinate = coordinateOfPin;
sID = storeIdForDetails;
zipCode = zip;
return self;
}
-(void)dealloc
{
[title release];
[super dealloc];
}
#end
and this is my viewcontroller.m file
- (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control
{
//I want to access the sID property of that annotation here. PLEASE HELP ME HOW CAN I DO THAT
if (!storeDetailControllerObject) {
storeDetailControllerObject = [[StoreDetailController alloc]init];
}
// storeDetailControllerObject.storeId = [view.annotation storeId];
[self.navigationController pushViewController:storeDetailControllerObject animated:YES];
From the MKMapViewDelegate protocol reference:
- (void)mapView:(MKMapView *)mapView didSelectAnnotationView:(MKAnnotationView *)view;
If you handle the event in this method you may know which annotation was selected.
You have to set the MKMapView's delegate and to declare that you class implements the MKMapViewDelegate.
This should work:
MapViewAnnotation *mapViewAnnotation = (MapViewAnnotation*)view.annotation;
if( [mapViewAnnotation isKindOfClass:[MapViewAnnotation class]] ){
storeDetailControllerObject.storeId = mapViewAnnotation.storeId;
}

How to send array to subview and then print into label?

Working over storyboard.
I've created View Controller (storyboard) and then in middle of content added subview from xib file.
I want to add xib (UIView) like as subview into ViewController and send object with data and print that data into label but I don't know how.
Here is my code.
ViewController.h
#import <UIKit/UIKit.h>
#interface ViewController : UIViewController {
UIView *subView;
}
#property (strong, nonatomic) IBOutlet UIView *subView; //connected over IB
#end
ViewController.m
#import "OfferViewController.h"
#import "OfferLocation.h"
#interface OfferViewController ()
#end
#implementation OfferViewController
#synthesize subView;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
OfferLocation *location = [[OfferLocation alloc] initWithFrame:CGRectZero];
[self.subView addSubview:location];
}
...
#end
and here is subview:
OfferLocation.h
#import <UIKit/UIKit.h>
#interface OfferLocation : UIView{
UIView *view;
UILabel *locationLabel;// here is that label taht I want to print into
}
#property (nonatomic, retain) IBOutlet UIView *view;// connected over IB
#property (nonatomic, retain) IBOutlet UILabel *locationLabel;
#end
OfferLocation.m
#import "OfferLocation.h"
#implementation OfferLocation
#synthesize view, locationLabel;
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self)
{
locationLabel.text = #"some text"; //this is not working
NSArray *subviewArray = [[NSBundle mainBundle] loadNibNamed:#"OfferLocation" owner:self options:nil];
UIView *tempView = [subviewArray objectAtIndex:0];
[self addSubview:tempView];
}
return self;
}
subView never seems to be initialized and loaded to the view or presented. Therefore you cannot see it.
Try calling:
self.view = self.subView // or subView; // or [self.view addSubview:self.subView // or subview];
or something similiar
Then declare a UILabel and initialize it with whatever text you want and add it to subview:
UILabel *label = [[UILabel alloc] initWithString:#"StackOverflow rocks!"];
[self.subView addSubview:label];
// or [self.view addSubview:label];
Differing on how you set subView.
What is this data you want to set on label's text? If it is a data type use the specifiers in the string.
%i // for int
%# // for string or object adress
%c // for char
%f // for float
etc...

Converting UITextField to UILabel through view Controllers

I'm sure there is a simple explanation for this.
I am looking to transfer the data (not store) but transfer the text the user types into a text field and display it as a UILabel in another ViewController.
I already know how to convert text entered by the user into a label on the same viewcontroller.
I guess my problem is importing.
the .h:
#interface ViewController : UIViewController {
IBOutlet UITextField *firstPerson;
IBOutlet UITextField *secondPerson;
IBOutlet UIButton *calculateButton;
NSString *firstName;
NSString *secondName;
}
#property (nonatomic, retain) IBOutlet UITextField *firstPerson;
#property (nonatomic, retain) IBOutlet UITextField *secondPerson;
#property (nonatomic, retain) NSString *firstName;
#property (nonatomic, retain) NSString *secondName;
#property (nonatomic, retain) IBOutlet UIButton *calculateButton;
-(IBAction)calculate;
#end
the .m:
-(IBAction)calculate {
//Linked to UIButton
//This is the first View Controller.
// firstName = firstPerson.text;
// secondName = secondPerson.text;
secondViewController = [[ShowStats alloc] init];
}
my secondview controller .m (ShowStats):
#import "ShowStats.h"
#import "ViewController.h"
- (void)viewDidLoad
{
firstName = firstPerson.text;
secondName = secondPerson.text;
[super viewDidLoad];
}
Many thanks!
EDIT
ViewController.h
#import <UIKit/UIKit.h>
#import "ShowStats.h"
#interface ViewController : UIViewController {
IBOutlet UITextField *firstPerson;
IBOutlet UITextField *secondPerson;
IBOutlet UIButton *calculateButton;
//NSString *firstName;
// NSString *secondName;
}
#property (nonatomic, retain) IBOutlet UITextField *firstPerson;
#property (nonatomic, retain) IBOutlet UITextField *secondPerson;
//#property (nonatomic, retain) NSString *firstName;
//#property (nonatomic, retain) NSString *secondName;
#property (nonatomic, retain) IBOutlet UIButton *calculateButton;
-(IBAction)calculate;
#end
ViewController.m
#import "ViewController.h"
#import "ShowStats.h"
#implementation ViewController
#synthesize firstPerson, secondPerson;
//#synthesize firstName, secondName;
#synthesize calculateButton;
ShowStats *secondViewController;
-(IBAction)calculate {
secondViewController = [[ShowStats alloc] init];
secondViewController.firstName = firstPerson.text;
}
ShowStats.h
#interface ShowStats : UIViewController{
IBOutlet UILabel *nameStats;
}
#property (nonatomic, retain) IBOutlet UILabel *nameStats;
#property (nonatomic, retain) NSString *firstName;
#property (nonatomic, retain) NSString *secondName;
#end
ShowStats.m
- (void)viewDidLoad
{
nameStats.text = [NSString stringWithFormat:#"%#", firstName];
//secondLabel.text = self.secondName;
[super viewDidLoad];
}
Make these properties in ShowStats class
#property (nonatomic, retain) NSString *firstName;
#property (nonatomic, retain) NSString *secondName;
and change this to this
-(IBAction)calculate {
secondViewController = [[ShowStats alloc] init];
secondViewController.firstName = firstPerson.text;
secondViewController.secondName = secondPerson.text;
}
then set these strings to UILablel in your viewDidLoad
In ShowStats.h, add the following:
#property(nonatomic, copy) NSString* firstName;
#property(nonatomic, copy) NSString* secondName;
In ShowStats.m add/update the following:
#synthesize firstName, secondName;
//...
- (id) init {
if (self = [super init]) {
self.firstName = nil;
self.secondName = nil;
//...
}
return self;
}
- (void) dealloc {
self.firstName = nil;
self.secondName = nil;
//...
[super dealloc];
}
- (void)viewDidLoad {
//or even better, do this in viewWillAppear instead
firstLabel.text = self.firstName;
secondLabel.text = self.secondName;
//...
[super viewDidLoad];
}
Finally, in ViewController.m, implement calculate like this:
-(IBAction)calculate {
//Linked to UIButton
//This is the first View Controller.
// firstName = firstPerson.text;
// secondName = secondPerson.text;
secondViewController = [[ShowStats alloc] init];
secondViewController.firstName = firstPerson.text;
secondViewController.secondName = secondPerson.text;
//display the view controller here
[secondViewController autorelease];
}
If it is a navigation then in your SecondViewController you can call:
ViewController *viewController = [self.navigationController.viewControllers objectAtIndex:0];
firstName = [[viewController firstPerson] text];
secondName = [[viewController secondPerson] text];
Or you could do the following for a Single View app:
AppDelegate *appDelegate = [[UIApplication sharedApplication] delegate];
ViewController *viewController = [appDelegate viewController];
firstName = [[viewController firstPerson] text];
secondName = [[viewController secondPerson] text];
* EDIT *
Add two labels to your .h file (nonatomic, retain) & synthesize in .m . Initialize the labels in viewDidLoad then set them (assuming they are called label1 and label2):
[label1 setText:firstName];
[label2 setText:secondName];