Can IDEA automatically add Android support library? - intellij-idea

Is it possible with IDEA 12 (like with Eclipse) to automatically add Android support library either on demand or on project creation (like in Eclipse)?
So far we had to go to extras directory in Android SDK and copy the library manually. I wonder if it had changed?!

This functionality is missing right now, please submit a feature request.

Related

Location of GO SDK

I am a totally fresh user to GO programming language. I have downloaded the GO binary distribution go1.6.linux-amd64.tar.gz which is the latest for Ubuntu and started working with it. Currently, I can create simple GO programs and work using command line tools.
I have downloaded the IDEA IntelliJ 14.1.4 plugin for GO programming. When creating a project for this we need to set the SDK of GO. But so far I have been unable to find the SDK.
What is the location of the GO SDK? Is it available within the GO distribution or should we download it separately?
The IDEA plugin expects the location of the unpacked distribution for the "Go SDK".
It does check the version number and was just recently updated to support Go 1.6. Updating the plugin should fix the issue for you.

How to create an Eclipse plug-in for an SDK

I am trying to create an eclipse plug-in for an existing SDK. My main goal is to allow user to create a project that will automatically have the SDK jar file and will also load couple of examples. The main purpose is to free the user from the hassle of adding jar file and looking up the examples.
I am fairly new to this area of development. I have never created a plugin and was wondering if there are any specific tutorials or development guide for creating such a plugin.
Any help is appreciated!
It's a bit unclear what your requirements are, what the SDK are, what type of users you developing for. But the simplest solution would be to create a set of Eclipseprojects with a proper setup. Then your user would just import them and continue to build from them.
A more elaborate solution would be a new project wizard. So when the user goes to file -> new project, they will find a specific wizard this type of development. If this is what you are looking for, then this tutorial will offer a good starting point.

objective-c static library intellij appcode

New to objective-c. Finally found a tutorial that describes how to create and use a static library in x-code. I'm surprised that building and using libraries is such an arduous process. Is there a more efficient way to create and use static libraries?
I installed JetBrain app-code. But I can't follow the same steps since I can't figure out how to create a workspace in app-code.
Could someone please lists the steps for creating and using a static library in app-code?
Also, how can I change my build path in app-code? I tried to change the path in project properties...there is a text-box but its value keeps reverting back to the default?
I think I'm missing something, because the jet-brain products I've worked with (resharper for C#, and intell-j for Java) are very high quality.
Thanks in advance.
at this moment, AppCode doesn't have full project configuration facilities: you cannot create targets in it. This functionality will be added in the future versions.
Meanwhile, you can use Xcode to setup you project and then switch back to AppCode.
As for the build path reverting to the default, could you please file a bug report in the tracker?

importing one Xcode project into another

I am trying to import one of my xcode projects into another, and I was just wondering if there were some best practices for this task, or if anyone has any advice how to make this happen?
Thanks.
Not sure exactly what you mean by import.
If you want to do a framework then you'll want this.
Framework Docs
If you want to do a shared library then you'll want this.
Shared Libs
Just click on .xcodeproj file and it will be automatically opened in whatever version of xcode installed in your system and if the project was created in an older version just click on "Modernise Project" which you can find at the bottom of your xcode and xcode will take care of the rest.

Where is the libOAuth.a source?

Nowadays, I'm working on an iPhone project that is using social connections such as Twitter, Facebook..
When I tried to implement Twitter+OAuth solution into my project some another parts of project such as MySpace is giving error on oAuth implementation. It seems MySpace IOS SDK used old version of oAuthConsumer project.
So, I haven't find libOAuth.a source code. If I find it I will be handle my problem.
How do I find the libOAuth.a static library source ?
try downloading it from https://github.com/bengottlieb/Twitter-OAuth-iPhone/blob/master/Twitter+OAuth/Libraries%20&%20Headers/libOAuth.a?raw=true
Isn't this what you're looking for? And not only do you have to include it into the project but also make sure you copy into it. Then under Build Phases, you will have to add this to Link Binary to Libraries section.
You might find Google's new OAuth 2 library for Mac and iOS to be helpful.