Tool for Designing Program OOP Structure [closed] - oop

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Is there a tool, online or off, that will allow you to create and visualize a OOP structure so that you can plan your software before you code?
I'm looking for something that will allow me to lay out all my classes and put in method names and property names, this way I can look at the entire design at once and see what could be made better before I actually go in and write all that code.

There are many tools like that, some free some very expensive. If you live in the Microsoft world Visual Studio comes with wonderful designer. Otherwise search for "UML modelling tools" on your favorite search engine...

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tool to help understand project? [closed]

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I have big project (not mine) in java EE , at first when I looked at it there were many many classes, when I try to understand a method of class there is another class which calls method in it and again and again, It's really hard to understand the code (there is no documentation) is there any tool to help me ?
Unfortunately there aren't really any tools to help with this, the most that you can hope is that someone created a UML Doc for the code you're viewing. However, as this is not the case, the best place to start is at the main method and slowly traverse the setup. I find that it helps to keep notes and diagrams, describing (functionally) what things do and in what order they happen.

Do source code optimizers exist? [closed]

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Are there any tools out there which perform source code optimization? I know compilers perform optimization on intermediate representations, but I am interested in seeing how an automated tool might perform source level optimization.
Yes. You are interested in program transformation systems, which allow you to express optimizations as "source to source" transformations. People have done a lot of this, but these tools are not widely known.
"Sounds quite dangerous..." All technology is dangerous if misused, and incredibly useful when applied to the right problem.

2D physic engine for VB? [closed]

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I would like to use a physic engine to make a 2D motorbike game in Visual Studio 2010, in a Windows Form (VB language).
It looks like I can import some C# DLLs of physic engines, but I don't find any that are already exported in DLL and that are ready and simple to use. I want to do this for school and push the subject further.
I found this one : http://www.planet-source-code.com/vb/scripts/ShowCode.asp?txtCodeId=8679&lngWId=10
But it is really basic and there is no documentation. I think I will build my own from what I remember from my physics classes and with Internet's support.

Visual Basic (for Applications) Learning Resources [closed]

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As resident techie I have been charged with teaching some colleagues VB specifically for use with Excel.
My main duties involve MySQL and Objective-C and haven't touched VB since University. While I'm not worried about the prospect of learning VB (how hard can it be, right?). I have no clue on where to point my "students" to start.
Any good books? Online tutorials? I will of-course be sending them to SO.
I like VBA Developer's Handbook by Getz and Gilbert for a book. On the internets, I always wind up at ozgrid.com and cpearson.com.
About.com often has good stuff.
After that maybe some Free VBA Tutorials
Google search came up with - http://www.vbtutor.net/VBA/vba_tutorial.html this one is very basic and probably you will just have to breeze thru it and then probably move on to my personal favorite www.ozgrid.com

Best Practices/Software for Object-Oriented Analysis [closed]

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I read this book:
Head First Object-Oriented Analysis and Design
Now i am looking forward to find a Software that make it easy to collect all my Ideas etc (specific Software for OOA).
At the moment i am using my Whiteboard to collect/design Ideas etc. Afterwards i am taking pictures of it and add text to our Wiki/Trac.
At school, we're using Objecteering, which is easy to use, integrated to Eclipse, but not free.
IMO blank paper is a must, but not always the easier to share and to edit.
Install mediawiki (the stuff that powers wikipedia, don't settle for anything less you will need the full feature set eventually) and put all your ideas in there. This makes it easy to refine them and to improve then as time goes by.