Hide FBFriendPickerViewController navbar when pushing onto UINavigationController - objective-c

Presenting an instance of FBFriendPickerViewController using presentViewController:animated:completion: is pretty straightforward and the class seems like it is meant for that use case. However, I want to push an instance of FBFriendPickerViewController onto an instance of UINavigationController using pushViewController:animated:.
Consider the following code as an example:
self.fbFriendPickerController = [[FBFriendPickerViewController alloc] init];
self.fbFriendPickerController.hidesBottomBarWhenPushed = YES;
// configure stuff
[[self navigationController] pushViewController:self.fbFriendPickerController animated:YES];
However, the problem is that the instance of FBFriendPickerViewController already has a top navigation bar. When pushed onto a UINavigationController, this results in two top navigation bars stacked vertically, as you can see in the screenshot below.
One solution would be to hide the top nav bar of the UINavigationController, but that creates an awkward transition and there is no back button. Any thoughts on the best way to keep the UINavigationController top nav bar but the hide the FBFriendPickerViewController top nav bar?

After looking through the Facebook iOS SDK source code on Github, I figured this out. FBFriendPickerViewController is a subclass of FBViewController. If you set the doneButton and cancelButton properties of any FBViewController to nil, FBViewController will remove the top navigation bar. As a result, the following code works:
self.fbFriendPickerController = [[FBFriendPickerViewController alloc] init];
self.fbFriendPickerController.hidesBottomBarWhenPushed = YES;
self.fbFriendPickerController.doneButton = nil;
self.fbFriendPickerController.cancelButton = nil;
// configure stuff
[[self navigationController] pushViewController:self.fbFriendPickerController animated:YES];

Related

Cant pop view controller

I have 2 views, TableController and WirelessController. While in TableController I need to pop the WirelessController view. This is what I've tried and nothing happens, no console output either.
WirelessController *wCon = [[WirelessController alloc] init];
[[wCon navigationController] popViewControllerAnimated:YES];
and this has the same problem.
[self navigationController] popViewControllerAnimated:YES];
Is it the fact that I'm using the UINavigationController when it's a view based app?
I think you mean to push, not pop...
WirelessController *wCon = [[WirelessController alloc] init];
[[self navigationController] pushViewControllerAnimated:YES];
Push adds a new item to the top of the stack; pop removes the top item from the stack.
Update
From your comments it seems that...
your first view is an instance of WirelessController.
from there you present a TableController modally
now you want to return to you wirelessController.
In this case you need to send a message back to the presenting view controller (wirelessController) asking it to dismiss the view controller it has presented (tableController)
In tableController:
[self presentingViewController] dismissViewControllerAnimated:YES
completion:nil]];
Whatever is going on, you certainly don't want to do this:
WirelessController *wCon = [[WirelessController alloc] init];
This line will create a new object. You want to return to an existing object.
Pushing and popping viewControllers is an activity generally associated with navigation controllers, which keep an array of managed viewControllers. In that case you would push to add a new controller to the top of the stack, and pop to remove it from the stack. In the absence of a navigation controller, there is no such stack, so push and pop make no sense.

How to display Kal's calendar in a TabBar Controller's UIVIew?

I am creating an iPad app using XCode 4 and Storyboards. I have a TabBar Controller with two UIViews. I have my iPad app and Kal in a workspace. I am trying to copy some of the Kal sample code to get the calendar to display. This is what I have copied (with minimal changes):
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// initialization...
KalViewController *kal = [[KalViewController alloc] init];
kal.title = #"Saori";
// configuration
kal.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:#"Today" style:UIBarButtonItemStyleBordered target:self action:#selector(showAndSelectToday)];
kal.delegate = self;
EventKitDataSource *dataSource = [[EventKitDataSource alloc] init];
kal.dataSource = dataSource;
// Setup the navigation stack and display it.
navController = [[UINavigationController alloc] initWithRootViewController:kal];
[window addSubview:navController.view];
[window makeKeyAndVisible];
return YES;
}
On the last 3 lines (Setup the navigation stack and display it) I am getting errors such as undeclared "navController", and "window". I don't believe the 3 lines belong in this app because I have the TabBar Controller, but I don't know what to replace them with to display the calendar.
How do I take my existing code and display the Kal calendar in the TabBar Controller's UIView?
You are right that you don't need the bottom 3 lines, but in fact, you don't need any of these lines. If you're using StoryBoards you should be able to setup your view stack entirely from there. The only thing you might need is to add the EventKit datasource to your Kal view controller, but you can do that from [KalViewController viewDidLoad:]. Your view stack should look like this:
Window -> Tab Bar Controller -> Nav Bar Controller -> Root View Controller
So by adding your Nav Bar view controller directly to the window, you're skipping the Tab bar controller entirely.

Several Navigation Controllers in an app

I have an app with navigation controller, but my app also has a simple separate view which is not a navigation controller part. And what I want to do is to add a brand new navigation controller to this view.
For my first navigation controller I used this code in my AppDelegate:
UINavigationController *navigationController = [[UINavigationController new] initWithRootViewController:viewController1];
navigationController.viewControllers = [NSArray arrayWithObject:viewController1];
self.window.rootViewController = navigationController;
But which code I should use, if I want to create a new Navigation Controller ?
Thanks !
UPDATE:
So, I made some pictures:
One the first pic there is a navigation controller (which is declared in AppDelegate). And It contains an info button. Then, when we press the button we move to another view (pic 2). And its just a navigation bar in this view, not an navigation controller. I wanna add a navigation controller, not a navigation bar in this view, so users will be able to use UITableView easily
We would need to know a little more about your intended view hierarchy, and application flow. But in the code you're posting, I'm not sure what is going on. Why not just:
UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:viewController1];
self.window.rootViewController = navController;
That said, you would create other UINavigationControllers exactly the same way.
Update:
When you press the info button on the first view, you could present the navigation controller modally I think.
- (IBAction)infoButtonAction:(id)sender;
{
// InfoTableViewController is the controller with Instructions, Contact, and something else
// my Russian isn't so good.
InfoTableViewController *tableController = [[InfoTableViewController alloc] initWithStyle:UITableViewStyleGrouped];
UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:tableController];
navController.modalPresentationStyle = UIModalPresentationFormSheet; // or whatever
[self presentModalViewController:navController animated:YES];
}
Note that I'm not dealing with memory management because I don't know if this is ARC or not. Is that how it should behave?

Objective-c How properly mange multiple views and controllers

I have an aplication which initially there's a TabBarController, each tab is a ViewController and every one has a button which calls other controllers.
So how am I supose to structure this? Having one main rootviewController (if so, how?)? Or calling in the appdelegate only the tabBarController and in each the viewControllers inside the tab call the other controllers?
What's the best way so I can advance, go back and transition views nimbly?
Don't know if I made myself clear...
Thanks guys.
Generally you will start with the Template called "Tab Bar Application" and as of Xcode 4 starts by loading the MainWindow Nib, which hold a tab bar and the tab bar is set up in IB to have 2 view controllers, called "FirstViewController", and "SecondViewController"...
You can follow that pattern if it suites you, otherwise you may want to start with a view based application and add your own tab bar. I personally find it to be easier to control the tab bar, through the UITabBarDelegate, especially if you plan to do anything slightly esoteric.
Edit:
Basically one of two ways, if you plan to load a Navigation controller stack, or a single modal view.
1)
ThirdViewController * controller = [[ThirdViewController alloc] initWithNibName:#"ThirdViewController" bundle:nil];
UINavigationController * myNavigationController = [[UINavigationController alloc] initWithRootViewController:controller];
[self presentModalViewController:myNavigationController animated:YES];
[controller release];
[myNavigationController release];
2)
ThirdViewController * controller = [[ThirdViewController alloc] initWithNibName:#"ThirdViewController" bundle:nil];
[self presentModalViewController:controller animated:YES];
[controller release];
either way get back to the Tab environment by calling the following on the view controller that is calling present modal.
[self
dismissModalViewControllerAnimated:YES];

Using setViewController from UINavigationController on iPhone doesn't behave properly

I'm having a problem with an iPhone App using UINavigationController. When I'm using pushNavigationController, it works fine. The iPhone does its animation while switching to the next ViewController. But when using an array of ViewControllers and the setViewControllers method, it has a glitch in the animation which can grow into a clearly visible animation bug.
The following snippet is called in the root ViewController. Depending on a condition it should either switch to ViewController1, or it should directly go to ViewController2. In the latter case the user can navigate back to vc1, then to the root.
NSMutableArray* viewControllers = [NSMutableArray arrayWithCapacity:2];
// put us on the stack
[viewControllers addObject:self];
// add first VC
AuthentificationViewController* authentificationViewController =
[[[AuthentificationViewController alloc] initWithNibName:#"AuthentificationViewController" bundle:nil] autorelease];
[viewControllers addObject:authentificationViewController];
if (someCondition == YES)
{
UserAssignmentsListViewController* userAssignmentsListViewController =
[[[UserAssignmentsListViewController alloc] initWithNibName:#"UserAssignmentsOverviewViewController" bundle:nil] autorelease];
[viewControllers addObject:userAssignmentsListViewController];
}
[self.navigationController
setViewControllers:[NSArray arrayWithArray:viewControllers] animated:YES];
As you can see I'll add the first and maybe the second VC to the array, finally setting the navigationController stack with animation. This works properly if I only add the first controller. But in the case where the animation should go to the 2nd controller, the navigation bar's title won't be "flying in". Instead there is an empty title until the animation is finished. And, even worse, if I replace the navbar title with a custom button, this button will be displayed in the upper left corner until the animation is finished. That's quite a displaying bug.
I tried to use a workaround with multiple pushViewController methods, but the animation doesn't look / feel right. I want the navigation to do its animation in the same way as pushViewController does. The only difference here is, that I don't add a VC but set the whole stack at once. Is there another workaround here, or could this be considered as a framework's bug? I thought about using only pushNavController for VC2, then somehow insert VC1 into the stack, but that doesn't seem possible.
Thanks for all hints and advices. :-)
Technical data: I'm using iOS 4.2, compiling for 4.0.
Finally I found the solution. The mistake was that the new top-level NavigationController has not been initialized and loaded properly until the animation is done. In my case, UserAssignmentsListViewController has a viewDidLoad method that will not be called until animation is done, but it sets the navigation title (here: a UIButton). Therefore the animation fails.
The solution is to refer to an already initialized view controller when it comes to pushing it to the stack. So initialize our top-level VC somewhere:
// initialize our top-level controller
ViewController* viewController2 = [[[ViewController alloc]
initWithNibName:#"ViewController" bundle:nil] autorelease];
Then when pushing two or more VCs to the stack, the top level one is already initialized and the animation works (following the example from my original question):
NSMutableArray* viewControllers = [NSMutableArray arrayWithCapacity:2];
// put us on the stack, too
[viewControllers addObject:self];
ViewController* viewController1 = [[[ViewController alloc]
initWithNibName:#"ViewController" bundle:nil] autorelease];
[viewControllers addObject:viewController1];
if (someCondition == YES)
{
[viewControllers addObject:viewController2];
}
[self.navigationController
setViewControllers:[NSArray arrayWithArray:viewControllers] animated:YES];