Converting NSString to array of chars inside For Loop - objective-c

I'm trying to use an existing piece of code in an iOS project to alphabetize a list of words in an array (for instance, to make tomato into amoott, or stack into ackst). The code seems to work if I run it on its own, but I'm trying to integrate it into my existing app.
Each word I want it to alphabetize is stored as an NSString inside an array. The issue seems to be that the code takes the word as an array of chars, and I can't get my NSStrings into that format.
If I use string = [currentWord UTFString], I get an error of Array type char[128] is not assignable, and if I try to create the char array inside the loop (const char *string = [curentWord UTF8String]) I get warnings relating to Initializing char with type const char discards qualifiers. Not quite sure how I can get around it – any tips? The method is below, I'll take care of storing the alphabetized versions later.
- (void) alphabetizeWord {
char string[128], temp;
int n, i, j;
for (NSString* currentWord in wordsList) {
n = [currentWord length];
for (i = 0; i < n-1; i++) {
for (j = i+1; j < n; j++) {
if (string[i] > string[j]) {
temp = string[i];
string[i] = string[j];
string[j] = temp;
}
}
}
NSLog(#"The word %# in alphabetical order is %s", currentWord, string);
}
}

This should work :
- (void)alphabetizeWord {
char str[128];
for (NSString *currentWord in wordList)
{
int wordLength = [currentWord length];
for (int i = 0; i < wordLength; i++)
{
str[i] = [currentWord characterAtIndex:i];
}
// Adding the termination char
str[wordLength] = 0;
// Add your word
}
}
EDIT : Sorry, didn't fully understand at first. Gonna check this out.

Related

How to Get the First Different Character Between 2 Strings in Objective-C (for iOS)?

I know I can loop through each character of two NSString objects using characterAtIndex: and compare them, but this approach would be very expensive if I use this function frequently.
Is there anything built in for this, or a more efficient way to do it?
The quickest way i can think of is to get a C string from it, and then iterate through the strings.
Just a quick example (fix it to your liking):
const char* myCString = [myNSStringInstance UTF8String];
const char* string2 = [nsstring2 UTF8String];
// Assume same length. You can fix this
for(i = 0; i < strlen(myCString); i++) {
if(myCString[i] != string2[i]) {
// Do something here...
}
}
It's a litte hackish, but you could get the c-string for each and then use pointer indexing. Same basic algorithm as your mentioned idea, but theoretically as efficient as you could reasonably expect a solution to be (just looking at two memory addresses and comparing their contents.
Pseudo code:
char *stringA = [stringA cStringUsingEncoding:NSUTF8StringEncoding];
char *stringB = [stringB cStringUsingEncoding:NSUTF8StringEncoding];
int mismatchIndex = -1;
for(int i = 0; i<shorterStringLength; i++) {
if (stringA[i] != stringB[i]) {
mismatchIndex = i;
break;
}
}

How do I convert a Hexa-Tri-Decimal number into an int in objective c?

The Hexa-Tri-Decimal number is 0-9 and A-Z. I know I can covert from hex with a NSScanner but not sure how to go about converting Hexa-Tri-Decimal.
For example I have a NSString with "0XPM" the int value should be 43690, "1BLC" would be 61680.
Objective C is built on top of C, and luckily enough you can use the functions there to accomplish the conversion. What you're looking for is strtol or one of it's sibling functions. If I recall correctly strtol handles up to base36 (the hexa-tri-decimal you refer to).
http://www.cplusplus.com/reference/clibrary/cstdlib/strtol/
I can only think to do this using C strings, as they offer easier access to individual characters.
This seemed like an interesting problem to solve, so I had a go at writing it:
int parseBase36Number(NSString *input)
{
const char *inputCString = [[input lowercaseString] UTF8String];
size_t inputLength = [input length];
int orderOfMagnitudeMultiplier = 1;
int result = 0;
// iterate backward through the number
for (int i = inputLength - 1; i >= 0; i--)
{
char inputChar = inputCString[i];
int charNumericValue;
if (isdigit(inputChar))
{
charNumericValue = inputChar - '0';
}
else if (islower(inputChar))
{
charNumericValue = inputChar - 'a' + 10;
}
else
{
// unhanded character, throw error
}
result += charNumericValue * orderOfMagnitudeMultiplier;
orderOfMagnitudeMultiplier *= 36;
}
return result;
}
NOTE: I've not tested this at all, so take care and let me know how it goes!

Enumerate NSString characters via pointer

How can I enumerate NSString by pulling each unichar out of it? I can use characterAtIndex but that is slower than doing it by an incrementing unichar*. I didn't see anything in Apple's documentation that didn't require copying the string into a second buffer.
Something like this would be ideal:
for (unichar c in string) { ... }
or
unichar* ptr = (unichar*)string;
You can speed up -characterAtIndex: by converting it to it's IMP form first:
NSString *str = #"This is a test";
NSUInteger len = [str length]; // only calling [str length] once speeds up the process as well
SEL sel = #selector(characterAtIndex:);
// using typeof to save my fingers from typing more
unichar (*charAtIdx)(id, SEL, NSUInteger) = (typeof(charAtIdx)) [str methodForSelector:sel];
for (int i = 0; i < len; i++) {
unichar c = charAtIdx(str, sel, i);
// do something with C
NSLog(#"%C", c);
}
EDIT: It appears that the CFString Reference contains the following method:
const UniChar *CFStringGetCharactersPtr(CFStringRef theString);
This means you can do the following:
const unichar *chars = CFStringGetCharactersPtr((__bridge CFStringRef) theString);
while (*chars)
{
// do something with *chars
chars++;
}
If you don't want to allocate memory for coping the buffer, this is the way to go.
Your only option is to copy the characters into a new buffer. This is because the NSString class does not guarantee that there is an internal buffer you can use. The best way to do this is to use the getCharacters:range: method.
NSUInteger i, length = [string length];
unichar *buffer = malloc(sizeof(unichar) * length);
NSRange range = {0,length};
[string getCharacters:buffer range:range];
for(i = 0; i < length; ++i) {
unichar c = buffer[i];
}
If you are using potentially very long strings, it would be better to allocate a fixed size buffer and enumerate the string in chunks (this is actually how fast enumeration works).
I created a block-style enumeration method that uses getCharacters:range: with a fixed-size buffer, as per ughoavgfhw's suggestion in his answer. It avoids the situation where CFStringGetCharactersPtr returns null and it doesn't have to malloc a large buffer. You can drop it into an NSString category, or modify it to take a string as a parameter if you like.
-(void)enumerateCharactersWithBlock:(void (^)(unichar, NSUInteger, BOOL *))block
{
const NSInteger bufferSize = 16;
const NSInteger length = [self length];
unichar buffer[bufferSize];
NSInteger bufferLoops = (length - 1) / bufferSize + 1;
BOOL stop = NO;
for (int i = 0; i < bufferLoops; i++) {
NSInteger bufferOffset = i * bufferSize;
NSInteger charsInBuffer = MIN(length - bufferOffset, bufferSize);
[self getCharacters:buffer range:NSMakeRange(bufferOffset, charsInBuffer)];
for (int j = 0; j < charsInBuffer; j++) {
block(buffer[j], j + bufferOffset, &stop);
if (stop) {
return;
}
}
}
}
The fastest reliable way to enumerate characters in an NSString I know of is to use this relatively little-known Core Foundation gem hidden in plain sight (CFString.h).
NSString *string = <#initialize your string#>
NSUInteger stringLength = string.length;
CFStringInlineBuffer buf;
CFStringInitInlineBuffer((__bridge CFStringRef) string, &buf, (CFRange) { 0, stringLength });
for (NSUInteger charIndex = 0; charIndex < stringLength; charIndex++) {
unichar c = CFStringGetCharacterFromInlineBuffer(&buf, charIndex);
}
If you look at the source code of these inline functions, CFStringInitInlineBuffer() and CFStringGetCharacterFromInlineBuffer(), you'll see that they handle all the nasty details like CFStringGetCharactersPtr() returning NULL, CFStringGetCStringPtr() returning NULL, defaulting to slower CFStringGetCharacters() and caching the characters in a C array for fastest access possible. This API really deserves more publicity.
The caveat is that if you initialize the CFStringInlineBuffer at a non-zero offset, you should pass a relative character index to CFStringInlineBuffer(), as stated in the header comments:
The next two functions allow fast access to the contents of a string, assuming you are doing sequential or localized accesses. To use, call CFStringInitInlineBuffer() with a CFStringInlineBuffer (on the stack, say), and a range in the string to look at. Then call CFStringGetCharacterFromInlineBuffer() as many times as you want, with a index into that range (relative to the start of that range). These are INLINE functions and will end up calling CFString only once in a while, to fill a buffer. CFStringGetCharacterFromInlineBuffer() returns 0 if a location outside the original range is specified.
I don't think you can do this. NSString is an abstract interface to a multitude of classes that make no guarantees about the internal storage of the character data, so it's entirely possible there is no character array to get a pointer to.
If neither of the options mentioned in your question are suitable for your app, I'd recommend either creating your own string class for this purpose, or using raw malloc'ed unichar arrays instead of string objects.
This will work:
char *s = [string UTF8String];
for (char *t = s; *t; t++)
/* use as */ *t;
[Edit] And if you really need unicode characters then you have no option but to use length and characterAtIndex. From the documentation:
The NSString class has two primitive methods—length and characterAtIndex:—that provide the basis for all other methods in its interface. The length method returns the total number of Unicode characters in the string. characterAtIndex: gives access to each character in the string by index, with index values starting at 0.
So your code would be:
for (int index = 0; index < string.length; index++)
{
unichar c = [string characterAtIndex: index];
/* ... */
}
[edit 2]
Also, don't forget that NSString is 'toll-free bridged' to CFString and thus all the non-Objective-C, straight C-code interface functions are usable. The relevant one would be CFStringGetCharacterAtIndex

Character replacing in a string

suppose I have string like "this str1ng for test" now i want to check if character at position [i-1] and [i+1] are both alphabet but character at [i] is number, like this example in word "str1ng" then character at position [i] replaced by appropriate alphabet.
or vice versa.
I need this for post processing for output of OCR. TQ
You might have an easier time using Regular Expressions.
NSString are immutable, so you'll have to create a new NSMutableString from it, and mutate this copy, or to allocate a unichar* buffer, copy data from the NSString, perform the correction, and then recreate a new NSString from the result. Once you're working on a mutable copy of the string, you can use whatever algorithm you want.
So you'll need to have a function like that:
- (NSString*)correctOCRErrors:(NSString*)string
{
BOOL hasError = NO;
for (int i = 0; i < [string length]; ++ i)
{
if (isIncorrect([string characterAtIndex:i]))
{
hasError = YES;
break;
}
}
if (hasError)
{
unichar* buffer = (unichar*)malloc([string length]);
for (int i = 0; i < [string length]; ++ i)
{
unichar chr = [string characterAtIndex:i];
if (isIncorrect(chr))
chr = correctChar(chr);
buffer[i] = chr;
}
string = [[[NSString alloc] initWithCharactersNoCopy:buffer length:[string length] freeWhenDone:YES] autorelease];
}
return string;
}
You can access character in a NSString by passing a message charAtIndex:(NSUInteger)index.
And now you can get the ascii value at the particular index you are interested in and change it according to your requirement.
NSString Ref
Hope this is helpful !

obtaining objective c nsstring from c char[]

code below.
i'm tryind to obtain string answers like "a1", "c4"
this is what i'm having instead of "a1": "adresse finale: \340}00\214"
with this prinf:
printf("\nadresse finale: %s",[self convertCGPointToSquareAdress:self.frame.origin]);
the method is:
-(NSString *) convertCGPointToSquareAdress:(CGPoint ) point{
int x= point.x /PIECE_WIDTH;
int y=point.y/PIECE_WIDTH;
char lettreChiffre[2];
//char chiffre;
NSString *squareAdress;
//ascii a=97 , b=98... h=105
for (int i=97; i<105; i++) {
for (int j=8; j>0; j--) {
if(i-97==x && j-1==y ){
NSLog(#"enterrrrrrrrrred if convertCGPointToSquareAdress");
lettreChiffre[0]=i;
lettreChiffre[1]=(char) j;
printf(" lettreChiffre: %s ", lettreChiffre);
NSString *squareAdress=[NSString stringWithFormat:#"%s", lettreChiffre];
break;
}
}
}
return squareAdress;
}
can you please help me?
thanks in advance.
There are three problems I can see with your code:
1.
When you do
lettreChiffre[1]=(char) j;
remember j is a number between 1 and 8, so you're getting the ASCII character whose value is j, not the character 1...8. You should use
lettreChiffre[1]= '0' + j;
2.
lettreChiffre is a char array of length 2, which means there's no room for the terminal null character. This may work, but may give you gibberish. You should instead declare
char lettreChiffre[3];
lettreChiffre[2] = '\0';
3.
You're trying to use printf to print an NSString, which it can't do. Either use
NSLog(#"adresse finale: %#", mynsstring)
or convert the NSString back to a C-string:
printf("adresse finale: %s", [mynsstring UTF8String]);
Also, as noted by #dreamlax, you don't really need the loop. I assumed you were doing something else and ran into this trouble, so we're not really seeing the full code. But, if this is really the entirety of your code, then you can simply remove the loop as #dreamlax suggested.
What is the purpose of the loop? You have a loop that essentially brute forces a matrix to calculate the “square address”. Your method will also return an uninitialized pointer if x is greater than 8.
Your entire method could be made much simpler.
- (NSString *) convertCGPointToSquareAdress:(CGRect) point
{
unsigned int x = point.x / PIECE_WIDTH;
unsigned int y = point.y / PIECE_WIDTH;
// Do some range checking to ensure x and y are valid.
char lettreChiffre[3];
lettreChiffre[0] = 'a' + x;
lettreChiffre[1] = '1' + y;
lettreChiffre[2] = '\0';
return [NSString stringWithCString:letterChiffre encoding:NSASCIIStringEncoding];
}