I'm in the process of switching to Azure and had a question about my setup. I'm running 2 Azure websites....1 for test and 1 for production. I've linked my team foundation service account to my test website, which works great for continuous integration. When I'm happy with the build on the test site, I want to push it to the production website. The only way I can see how this can be done is to just manually deploy from my local machine straight to the production website, which I don't want to do. Is there any other way this can be done?
One way that I see is to link your TFS service to the production WebSite also. Then edit the build definition which was auto created during the linking, and make it not CI build (executed upon every check-in) but rather be a "Manual trigger". Then, when you want to push to production, trigger that build.
Update
Somehow I knew there will be question on editing the build definition. Just open the "Team Explorer", Navigate to "Builds", right click on your Build definition and click "Edit" on the context menu:
UPDATE 2
Despite the fact that this changes to pure TFS/Build definition question, I will just add - note that when you first linked your dev/test site, it created one build definition targeting that site. When you link the production website, to the same solution in your TFS, it will create another build definition targeting that production website. Now you will have two build definitions for the same Team Project. You, in fact can have as many build definitions as you like (you can even manually create ones). Rest is build configuration editing, deserving another question, most probably on ServerFault.
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I have vue project which published on Digital Ocean. The main problem is when i make some changes on FileZilla it is not affect on website. How can i solve this issue?
This is not an issue per-se. This is just the way how modern web development works. Vue.js (but also Nuxt) is using a bundler right now (Webpack, Vite are the most common), hence to go to production it needs to be bundled each time you push something to it.
If you upload something via FTP or SSH and edit some source code, a bundle step will be required in order to get any changes on the actual webapp.
Backend languages may not need that, for example you could SSH into a server and change some .php file, if you F5 the page it will be updated in real time. But this is not how frontend JS code works, it needs to be optimised.
Another thing, sending code via SSH/FTP is not really a good workflow because it is not easily trackable, no version-controlled, will not trigger any build flags in case of an error etc...
The best approach is to have a git repo + some build step included in some CI.
A common platform for it is Netlify, you connect a Github repo, you tell which command to use to build the project and each time you push some code, it may do some checks/tests/optimizations/etc... via Github Actions before being released automatically to production (updated on your webapp).
This workflow have a lot of benefits as one may tell but is also de-facto, the official/regular approach for modern Web development on the frontend.
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I want to design a wordpress development process like in following picture:
First I want to create a bitbucket repository for my Wordpress site. From this repository all our software developers should able to clone the site to their local machines for developing. For developing all developers should have one local database to test changes.
After a developer finished a task he should be able to push his changes to the repo. When a sprint is done I want to send all changes from the repo with Jenkins pipeline/job to the test environment. At this environment a tester should be able to test all new functions with a cloned database from the prod system (including the dev changes).
When all tests are successfully done I want be able to apply the database changes to the prod system (with a SQL script) and send all changes with an other Jekins pipeline/job to the prod system.
Do you think this can work? Whats with plugin updates? Can I setup environment variables for each system so the plugin updates can be just done on the dev machine?
I'm not sure if this could work because a plugin or plugin update creates a lot of new database changes and I think I need a tool who can display all changes like Sourcetree for git.
Is there someone who has expert knowledge with wordpress and this kind of development process and can share his experience with me?
Or do you think this process is not working with wordpress? If this is true it would be realy bad because I need a process like this.
Thanks a lot!
I don't really know Wordpress, but the process you describe is definitely possible (I've implemented similar solutions on Drupal and Adobe Experience Manager, for instance).
However...
It's hard.
In a CMS project, a change/new feature can include:
a code change (PHP, CSS, JavaScript)
a database structure change (e.g. a new table)
a database content change (e.g. a copy fix, or default/test content)
a configuration change
Working out which version should get what is really hard. You want a developer to commit a change, and have that change replicated on QA with test content - but once QA sign it off, you probably don't want to promote that test content to production. And config changes should probably flow between systems but with different values for each environment.
For managing the database changes, I've found a plug-in that monitors database changes; no idea how scriptable that is.
See WP Activity Log.
What I've done in the past in similar situations is write a script that creates the database definition for each change - so a developer can run that script, and commit it as part of their code change. It requires a lot of discipline, though - you can only modify the database structure by using the scripts.
The correct answer is yes you can do this. I know WordPress, Bit-bucket, GIT, SVN, Linux, Ubuntu exceptionally well. I have built a system very similar to what you describe and use it daily.
The problem stated is the CMS can get tricky. That is true, but you need to use the correct tools for the correct upgrades. So, WordPress ALREADY has versioning and revisions built into it. The DATABASE doesn't need to be involved at all
First off. The database doesn't need to be updated unless you are updating plugins. But for strict development no DB pushes are necessary. So have your developers check files in and out of Bit-bucket. When the lead developer approves the changes have him migrate / push to the MASTER BRANCH in your REPO. Inside of bit-bucket there is a tool called GIT HOOKS. You can trigger a php file on the server every time there is a push to the production branch. What the PHP file does is simply trigger the linux command GIT PULL which will update all the code on the server with what in on your PRODUCTION BRANCH. GIT PULL will also remove any files if files were removed etc. On the server you will have a "checked out" copy of the GIT repo and on linux the credentials after the first clone will be stored. Simply have your PHP file trigger a BASH script that does a GIT PULL. Done.
No matter how many developers you have there will always need to be a set of eyes that reviews the code changes and merges those into production. I.e. that is where the Lead Developer comes into play.
FYI. The only directories in your wordpress instance that needs to be in bitbucket is the THEME DIRECTORY and the PLUGINS directory. You DO NOT need to sync the entire WP install which is pretty large.
In the case that you would be building custom Plugins, again, it is just code that is stored in the plugins directory. If your custom plugins are built correctly and require the use of Databases then when they are activated they will immediately build the WP DB's that are needed. Likewise, correctly built plugin will also drop its own custom table when uninstalled.
You will need to sync the 2 below directories.
Plugins folder resides in: wp-content/plugins/
Themes Folder is wp-content/themes/SELECTED_THEME
Any additional questions just ask and I am here.
From my experience it is always better to allow each developer to have their own Branch and to setup the the Dev server a dedicated master branch for quality control. you can check out some documentation on how to set this up https://plixxer.com/docs/server-management/website-quality-control/
basically you want to have a live server and dev server. The live server should only ever pull from the REPO and and the Dev and coders can pull or Push from the repo. My team treats the dev server as a quality checking station. If the current live code is not up to our standards the entire dev is rolled back to what is live on the master branch. When code in the master succeeds our standards we pull from the master branch onto the live server. Each developer should have their own branch for testing on their local server. Let me know if you need some help on setting up a local environment with GIT.
You will want to make a distinction around "build" and another around "release". The workflow I understand is that developers call their local workstations "dev", and pull request their work to the develop branch (you may have already read through Gitflow). Then, using your choice of CI automation, you get the latest source into a build area and do that - build it. Check out Ansible. If you have BitBucket, maybe you also want to organize your sprint with the likes of Jira? Then you have pretty seemless integration of your sprint objectives with actual branches containing the relative work/source. Ansible can help you automate builds and releases to the point where you are doing daily builds, and running the unit tests across your builds in the various integration environments.
During builds, you would have different configuration files being factored in depending on the target environment. This is how to care for environment configuration. It is part of the build process, and ideally all configuration is possible through the build. For example, a connection string might be different across the environment if you are having different databases to isolate migration of schema changes. For example, in a Angular application you would execute ng b --prod to build production and this would bring in a production configuration file during build to change the connection string (for example).
More about configuration specific to environments... you can also include post deployment scripts that get deployed and executed after files are uploaded so that they will configure the environment as required.
Ask your questions below, and I will do my best to build this out into a comprehensive guide.
We need to migrate our VSTS team project. I already saw that this is an eagerly awaited feature from the Visual Studio user Voice.
However, in our case the new team project is to be in the same VSTS account. Is there a way to do this while also keeping version control change history? Keeping the change history available as part of the old team project is unfortunately not an option as we will lose access to the old team project soon after migration.
If somebody has done this before with the help of any of the below tools, then it would be great if they can share their experience:
VSTS copy project
VSTS sync migrator
OpsHub
It's a bit unclear what you're about to migrate from where. And why you'd lose access to the existing project. And you have different options based on the current source control type selected.
One option which you could try is to create 2 new accounts and leave the whole old account in read-only state. That should leave the history available to everyone. You can then spin up as many new accounts as you want, using just the latest version of the sources.
Git
If it's a Git repository it's as simple as making a local clone of the whole repo, creating a new team project in VSTS and pushing the clone into its second home.
TFVC
If it's TFVC, it's much harder. I've used OpsHub in the past which works reasonably well, but in our case completely got stuck in a couple of strange merge situations. Those were probably created as part of work done back when that team project was hosted in TFS 2008, so you may be luckier than we were.
You could decide to move to Git as part of your migration. Use git-tfs to create a local git repository with all your TFVC history and then push that into a bare Git repository in your new team project. Or use the TFVC import tool. There's quite a bit of documentation on this subject.
The VSTS Sync Migrator supports a snapshot without history as far as I can tell. Which would not suit you.
VSTS Copy Project doesn't support TFVC, and is no option in this case.
An option that's missing from your list is Timely Migration, it supports TFVC to TFVC migrations among other options. I've used them a long time ago to copy data between TFS servers. Back then they were working exactly as advertised.
Is there a way to stop the worklight plugin from firing the migration script?
Most of our team has 6.1.0.01-20140418-0637
but one other member of our team has 6.1.0.01-20140515-1501.
When he downloads the app from svn, it seems the upgrade/migration script runs and removes all customization in the (shell)native directories and sets them back to default.
I have two questions:
Is there a parameter to tell worklight not to fire the migration script?
Should the migration script be running on minor version changes?
Why does the upgrade script wipe out all customizations/plugins in the (shell)native directory
No
Yes
Unknown - if you are an IBM customer or business partner, please open a Problem Management Record (PMR) so the development team could look into it (provide a link to this question and a demo project if possible as well).
Working in a team environment, we have a Team Foundation Server that also contains a Team Build component. It is configured to automatically build all projects and solutions at specific times or on request.
We develop a product that is built with several solultions that depend on eachother. When things have been changed in one solution, it has to be rebuilt locally manually in both debug and release mode so that changes take effect in another solution that depends on it.
Also when a developer retrieves all sources the first time, he has to build all solutions manually in the correct order to get a working environment.
What is the best way to automate things like this? Create .cmd files that trigger the correct msbuild files? Using a program such as CruiseControl.NET?
What do you people do to maintain a clean local development environment?
What I did for our Team was to provide a Visual Studio Solution which contains all projects. Then I created a simple .cmd file which uses the commmandline tools of Visual Studio to build this solution with their respective debug/release/profile configurations. This is a one step build solution that can be used from every engineering machine.
The next level is the continuous integration system that is setup to check for changes every 15 min and start a build if there are changes in the VCS. I'm using hudson as our CI system. The CI system is used to build the native projects, the java projects as well as the flex stuff. Since everything can be build from the commandline it's pretty easy to use it with hudson or CruiseControl.NET.