Do I have to use my personal fb account to manage my work's app? - facebook-apps

I need to create an app on a website for a non-profit that uploads information to their Facebook page. I've read that businesses can't create apps so I'm really lost. Is it necessary for me as a developer to open a personal account to manage this app for the non-profit? This is more of a business thing and not about me personally, so why does it need to be tied to me? Is there another way to do this?

Yes, apps need to be tied to at least one developer account - you don't have to enter much personal information or use it for anything else besides the app if you don't want to. Assuming this is client work you're going to eventually transfer ownership of the app to someone at the non-profit for stewardship anyway, and besides you'll need at least one Facebook account to test that the app works properly.
Unless ofc I'm misunderstanding your question...

Related

Is it possible to create an app with sign in based on location as well as other (e-mail, google, , etc)? And a workaround for fake location using VPN

I am working on an app that requires customers to sign up for an account and I want to make sure that the person signing in is in a selected location. My concern is that this would be easily bypassed if someone uses a VPN. Any way to work around that?
I haven't begun building the app yet but want to see what is possible with sign-in and sign-up.

Instagram doesn't approve my app with some partly irrelevant feedback

I have written an app which notifies users when someone make them unfollow (As like as any other apps in this area). Then, I got my app approved by Instagram. After six/seven attempts, they don't approve the app till now. I followed their instructions as feedback and fixed any probable privacy problem which my app might have. But I didn't get any bright answer from them as far.
I throw my app on the following use case:
My product helps brands and advertisers understand, manage their
audience and media rights.
And I wrote my API use cases as follows:
Thank you for considering our request to approve our application. The
required information for enabling live mode for our application is
explained in the following lines:
Q1: How your app does use the Instagram API?
First of all, our user (i.e. brands or advertisers) selects the “Unfollow Finder Service” on our application.
We redirect the user to Instagram login page, as indicated in API documentation, to authorize his account to accessing required scopes.
i. Note that we already told the user everything that we are going to
use.
We tend to call follow APIs whenever the authorized user clicks a button in our application.
Ultimately, we inform the authorized user with the information obtained from step 3.
Q2: How does it fall into one of the approved use cases?
The list of users who recently unfollowed/followed an
Instagram account are definitely crucial and beneficial for the brands
and advertisers on Instagram. In this way, they can get feedback
implicitly from their customers. Our service help them to manage their
audiences and provide better content for them. So, according to Q1,
our use case falls into “My product helps brands and advertisers
understand, manage their audience and media rights.” We never violate
the approved scopes and Instagram's privacy.
Q3: Who will be using your app?
In our region, lots of brands and businesses utilize
Instagram to publish their content. They are the users of our service
and can use it to improve their relation with their audiences. Kind
regards,
As you see, I'm trying to tell them everything in detail. But in my last submission, they declined me with the following feedback:
General issues:
Policy Violation ("Like", "Follow", "Comment" Exchange Program): Your
app shouldn't participate, enable or promote any “like”, “share”,
“comment” or “follower” exchange programs. In working to build a high
quality platform experience, we ask that you comply with our Platform
Policy (http://wwww.instagram.com/about/legal/terms/api/).
I just want permission on follower_list scope from them. The surprising part is that they noted me with almost irrelevant feedback. It seems that they do not want to approve my app at all.
Do I violate their privacy?
Does anyone face this problem? How can I fix it and had my app approved?
Sorry for asking this question here since I almost googled entire web (+Stackoverflow) and find no helpful answer. All of my previous attempts were gone away.
Thanks in advance.

iOS app consuming RESTful webservice for authentication

I am developing an app for iOS. I am planning to publish this app in app-store as free app. I would like to authorize app users via outside RESTful webservice. Is this practice against any Apple official guidelines and can be not approved by Apple app review?
The Apple Review Guidelines 11.1 states:
Apps that unlock or enable additional features or functionality with
mechanisms other than the App Store will be rejected.
It sounds clear, but I believe it is open to interpretation on behalf of their reviewers. My company has produced an app exactly as you describe and it not only passed but has been versioned up very recently. Like yours, this app consumes a web service and while the launch screen is public facing, the user must immediately authenticate on the screen after that to go any further.
Our app was not a good candidate for the enterprise store model, since the intention is to distribute to customers, not employees.
Also, and perhaps most telling, when you prepare to upload your binary the iTunes Connect portal has a place for you to enter demo account credentials for the testers to access protected content in your app. So I think you're OK. Screencap below taken from iTunes Connect.
UPDATE
Apparently, when submitting your app you can provide demo account information (#erikr98), implying that an app like yours could be tested by Apple and be approved in the store. I've seen apps like this and worked on them before, but was under the impression that you also had to provide some sort of functionality in the app outside of your "pay wall."
....
I think the answer is maybe. It sounds like you're hovering the line between a public app and an enterprise app. I'm going to assume your question could be rephrased like this:
"I make money from my customers through an existing process (probably on the web) and I want to allow them to use that functionality on iOS without giving 1/3 of that money to Apple via a paid-app or through In-App Purchase. If I build a free app and provide my current customers access to its content via their existing accounts (and through a login process) will Apple reject it?"
Apple's App Store Review Guidelines, Section 11, clearly states that if you allow users to upgrade the content, unlock features or abilities, or purchase content through your application, that purchase must be done through In-App Purchase.
However, in my experience I have found that Apple will not reject an application if it provides value to everyone, not just those with an account. If you provide some sort of benefit for someone without an account you stand a much better chance. In my case we had, 5 features available to the people without an account, and 10 features available for those that could login. Our app was approved and released to the App Store. This was last year.
Also, think about this from a reviewer's perspective at Apple: When you sit down to review an app, its probably not a good sign that you can't access any part of the app without a user name and password.
Look at the model that the newspapers use. Washington Post, for example, has a free app with a $15 In-App purchase that provides you access to their content. You get a limited number of free articles, first, though. See, they provide content for everyone even if on a limited basis. You can also sign into the application, which unlocks all content, if you already have a paying account.

For Twitter , how to create test user accounts?

Facebook allows you to create test user accounts that can only be used for testing purpose.
Does Twitter provide similar functionality ? I don't want to get my application blacklisted for creating fake user accounts; do I have to use my real user account for testing my application ? What strategies are your using for testing application with Twitter ?
As far as I know, there is nothing in Twitter's rules against creating account (unlike Facebook, where with the exception of test accounts, you're not allowed to create multiple accounts for testing purposes). So, you can just register the account like you normally would.
You might want to take a look at this post for some other tips for test accounts (hiding your tweets, deleting the account when you're done testing, etc.).
I'm currently creating a Twitter application and here are some of the strategies I'm using.
I create my accounts in combination with Gmail addresses. If I create a gmail account as user bob#gmail.com , I secure the Twitter name #bob on Twitter. That way it's kind of hard to forget where to email a lost password. I don't go crazy, as I don't need 100's of test accounts but I do have up to three.
I log on to my test accounts using Chrome because it will automatically recall your password as soon as you type in your Twitter name on the home page. That way it is easy to switch between them, but note that I find it hard sometimes to know which account is actually active because I'm constantly looking at other profiles. This gets confusing if I don't constantly look at the logged in user icon indicator.
Never, ever re-tweet anything unless you absolutely have to for a test case or use hash-tags unless for a test case. Unbelievably even on a completely un-publicized account, I had a few surprise Twitter users in my DB a few seconds after I re-tweeted a link.
on Localhost, close all your other browser windows while your testing. Especially if your calling the API through AJAX. You never know which sites you have open whom also call the Twitter API through AJAX, and this can seriously screw with your tests and rate limits. Especially when your developing live.
I would not recommend protecting your tweets. It's too limiting for most use cases.
For my site, I need to place a link in the tweets. Twitter will not
allow live links to http://localhost so you have to plan around
this and have a live test server sooner then you may anticipate.
Twitter has one of the easiest registration processes I have seen. You can quite easily create several test accounts; this is the only method I have used.
Here is a blog post about it.

Account Strategies on New Social Enabled Sites

So I'm in the midst of creating a Facebook Connect enabled site. The site in question will leverage your social graph - as defined by your facebook account - to do social things (what is really not important here). Here's the big question I have:
Are people still rolling their own authentication heuristic when using something like Facebook Connect? That is, are newer (FBConnect) sites today providing only FBConnect as an authentication strategy, or are they pairing it with other auth strategies (such as Google Auth, Open ID, etc)? What do you think is the best way to go? With Facebook having over 300,000,000 users now, is having 1 authentication strategy (FBConnect) enough? Or is it proper netiquette to provide users other means?
Some of the references I have been looking at today:
http://www.kenburbary.com/2009/08/five-reasons-companies-should-be-integrating-social-media-with-facebook-connect/
Increased Registration - Data from Facebook states that sites that use Facebook Conect as an alternate to account registration have seen a 30-300% increase in registration on their sites.
• Citysearch.com – Daily site registrations have tripled in the 4 months since Facebook Connect testing began
• Huffingtonpost.com – Since integrating with Facebook Connect, more than 33% of their new commentor registrations come through Facebook
• Cbsinsider.com – Over 85% of all new user registrations are coming from Facebook Connect
http://www.simtechnologies.net/facebook-connect-integration.php
"according to the current statistics using facebook connect increases 30-40% user traffic as compared to non-facebook connect websites."
http://wiki.developers.facebook.com/index.php/Connect/Authentication_and_Authorization
Our research has shown that sites that implement Facebook Connect see user registration rates increase by 30 - 200%.
No Need to Create Separate Accounts
In general, it's not a good practice to force a new user to create a separate account when registering on your site with Facebook Connect. You'll have the user's Facebook account information, and can create a unique identifier on your system for that user.
Just make sure you understand what Facebook user data you can store, or simply cache for 24 hours. See Storable Information for details.
If the user ever deactivates his or her Facebook account, you have a chance to contact the user to request the user create a new account on your site. When a user deactivates his or her account, we ping your account reclamation URL to notify you of the deactivation. Then Facebook sends the user an email regarding the deactivation. If the user has connected accounts with any Facebook Connect sites, and if your site has specified an account reclamation URL, the email will contain a section with your application logo, name, and reclamation link, in addition to an explanation about the link's purpose. For more information, see Reclaiming Accounts.
http://www.chrisbrogan.com/how-facebook-connect-points-the-way-towards-velvet-rope-networks/
The Drawbacks
Though there are advantages to using Facebook Connect for integration, there are some drawbacks, mostly from the marketer’s point of view. If you build out a social network project using Facebook Connect, Facebook gets all the information and you get none. You don’t get a database of users. You don’t get a way to message people participating in your event, except for “in stream,” the way everyone else is using the app. You don’t have any sense of demographics, nor any control abilities to block trolls or other unwanted types.
Crystal Beasley "All of the FB Connect sites we have built so far have incorporated "standard" accounts as well, even with the added complexity of supporting dual login methods."
There are still people who use mySpace (myself not included), and I know a several people coming out of college that have completely deleted their FB accounts to get rid of information of them they don't want potential employers to find (I know, there are a lot easier ways of doing this). If there are people who for whatever reason do not want to have a FB account, at least give them the option of creating a private google account.
Using ONLY Facebook as the register/login-method seems pretty dangerous to me. If you had a regular user management system, with Facebook Connect to speed up the process from a user-perspective is a good idea.
The Problem is somewhere else
if you really want to leverage the social graph only facebook brings "pure" data
the graphs people build at e.g. myspace arent telling much about that person and its social env. - at google neither
if you are just heading for viral spreading prefer the plattforms that share the best (just facebook again)