Use KVO for NSTextFields that are bound together - objective-c

I'm having trouble getting KVO working with text fields that are bound together in a Cocoa app. I have gotten this to work when setting strings in NSTextFields with buttons but it is not working with bindings. As always, any help from Stack Overflow would be greatly appreciated.
Purpose of my code is to:
bind several text fields together
when a number is input in one field, have the other fields automatically update
observe the changes in the text fields
Here's my code for MainClass which is an NSObject subclass:
#import "MainClass.h"
#interface MainClass ()
#property (weak) IBOutlet NSTextField *fieldA;
#property (weak) IBOutlet NSTextField *fieldB;
#property (weak) IBOutlet NSTextField *fieldC;
#property double numA, numB, numC;
#end
#implementation MainClass
static int MainClassKVOContext = 0;
- (void)awakeFromNib {
[self.fieldA addObserver:self forKeyPath:#"numA" options:0 context:&MainClassKVOContext];
[self.fieldB addObserver:self forKeyPath:#"numB" options:0 context:&MainClassKVOContext];
[self.fieldC addObserver:self forKeyPath:#"numC" options:0 context:&MainClassKVOContext];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if (context != &MainClassKVOContext) {
[super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
return;
}
if (object == self.fieldA) {
if ([keyPath isEqualToString:#"numA"]) {
NSLog(#"fieldA length = %ld", [_fieldA.stringValue length]);
}
}
if (object == self.fieldB) {
if ([keyPath isEqualToString:#"numB"]) {
NSLog(#"fieldB length = %ld", [_fieldB.stringValue length]);
}
}
if (object == self.fieldC) {
if ([keyPath isEqualToString:#"numC"]) {
NSLog(#"fieldC length = %ld", [_fieldC.stringValue length]);
}
}
}
+ (NSSet *)keyPathsForValuesAffectingNumB {
return [NSSet setWithObject:#"numA"];
}
+ (NSSet *)keyPathsForValuesAffectingNumC {
return [NSSet setWithObject:#"numA"];
}
- (void)setNumB:(double)theNumB {
[self setNumA:theNumB * 1000];
}
- (double)numB {
return [self numA] / 1000;
}
- (void)setNumC:(double)theNumC {
[self setNumA:theNumC * 1000000];
}
- (double)numC {
return [self numA] / 1000000;
}
- (void)setNilValueForKey:(NSString*)key {
if ([key isEqualToString:#"numA"]) return [self setNumA: 0];
if ([key isEqualToString:#"numB"]) return [self setNumB: 0];
if ([key isEqualToString:#"numC"]) return [self setNumC: 0];
[super setNilValueForKey:key];
}
#end
And here is the binding for one of the text fields:

Key-Value Observing on NSTextFields
In your -awakeFromNib method's implementation, you've written
[self.fieldA addObserver:self
forKeyPath:#"numA"
options:0
context:&MainClassKVOContext];
This doesn't do what you're hoping it will: self.fieldA is not key-value coding compliant for the key numA: if you try sending -valueForKey: or -setValue:forKey: with the key #"numA" to self.fieldA, you'll get the following exceptions:
[ valueForUndefinedKey:]: this class is not key value coding-compliant for the key numA.
and
[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key numA.
As a result, the NSTextField instances are not key-value observing compliant for #"numA", either: the first requirement to be KVO-compliant for some key is to be KVC-compliant for that key.
It is, however, KVO-compliant for, among other things, stringValue. This allows you to do what I described earlier.
Note: None of this is altered by the way that you've set up bindings in Interface Builder. More on that later.
The Trouble With Key-Value Observing on NSTextField's stringValue
Observing an NSTextField's value for #"stringValue" works when -setStringValue: gets called on the NSTextField. This is a result of the internals of KVO.
A Brief Trip Into KVO Internals
When you begin observing an key-value observing an object for the first time, the object's class is changed--its isa pointer is changed. You can see this happening by overriding -addObserver:forKeyPath:options:context:
- (void)addObserver:(NSObject *)observer
forKeyPath:(NSString *)keyPath
options:(NSKeyValueObservingOptions)options
context:(void *)context
{
NSLog(#"%p, %#", self->isa, NSStringFromClass(self->isa));
[super addObserver:observer
forKeyPath:keyPath
options:options
context:context];
NSLog(#"%p, %#", self->isa, NSStringFromClass(self->isa));
}
In general, the name of the class changes from Object to NSKVONotifying_Object.
If we had called -addObserver:forKeyPath:options:context: on an instance of Object with with the key path #"property"--a key for which instances of Object are KVC-compliant--when next we call -setProperty: on our instance of Object (in fact, now an instance of NSKVONotifying_Object), the following messages will be sent to the object
-willChangeValueForKey: passing #"property"
-setProperty: passing #"property"
-didChangeValueForKey: passing #"property"
Breaking within any of these methods reveal that they're called from the undocumented function _NSSetObjectValueAndNotify.
The relevance of all of this is that the method -observeValueForKeyPath:ofObject:change:context: is called on the observer that we added to our instance of Object for the key path #"property" from -didChangeValueForKey:. Here's the top of the stack trace:
-[Observer observeValueForKeyPath:ofObject:change:context:]
NSKeyValueNotifyObserver ()
NSKeyValueDidChange ()
-[NSObject(NSKeyValueObserverNotification) didChangeValueForKey:] ()
How does this relate to NSTextField and #"stringValue"?
In your previous setup, you were adding an observer to your text field on -awakeFromNib. This meant that your text field was already an instance of NSKVONotifying_NSTextField.
You would then press one or another button which in turn would call -setStringValue on your text field. You were able to observe this change because--as an instance of NSKVONotifying_NSTextField--your text field, upon receiving setStringValue:value actually received
willChangeValueForKey:#"stringValue"
setStringValue:value
didChangeValueForKey:#"stringValue"
As above, from within didChangeValueForKey:#"stringValue", all the objects which are observing the text field's value for #"stringValue" are notified that the value for this key has changed in their own implementations of -observeValueForKeyPath:ofObject:change:context:. In particular, this is true for the the object which you added as an observer for the text field in -awakeFromNib.
In summary, you were able to observe the change in the text field's value for #"stringValue" because you added yourself as an observer of the text field for that key and because -setStringValue was called on the text field.
So What's The Problem?
So far under the guise of discussing "The Trouble With Key-Value Observing on NSTextFields" we've only actually made sense of the opening sentence
Observing an NSTextField's value for #"stringValue" works when -setStringValue: gets called on the NSTextField.
And that sounds great! So what's the problem?
The problem is that -setStringValue: does not get called on the text field as the user is typing into it OR even after the user has ended editing (by tabbing out of the text field, for example). (Furthermore, -willChangeValueForKey: and -didChangeValueForKey: are not called manually. If they were, our KVO would work; but it doesn't.) This means that while our KVO on #"stringValue" works when -setStringValue: is called on the text field, it does NOT work when the user herself enters text.
TL;DR: KVO on the #"stringValue" of an NSTextField isn't good enough since it doesn't work for user input.
Binding An NSTextField's Value To A String
Let's try using bindings.
Initial Setup
Create an example project with a separate window controller (I've used the creative name WindowController) complete with XIB. (Here's the project I'm starting from on GitHub.) In WindowController.m added a property stringA in a class extension:
#interface WindowController ()
#property (nonatomic) NSString *stringA;
#end
In Interface Builder, create a text field and open the Bindings Inspector:
Under the "Value" header, expand the "Value" item:
The pop-up button next to the "Bind to" checkbox presently has "Shared User Defaults Controller" selected. We want to bind the text field's value to our WindowController instance., so select "File's Owner" instead. When this happens, the "Controller Key" field will be emptied and the "Model Key Path" field will be changed to "self".
We want to bind this text field's value to our WindowController instance's property stringA so change the "Model Key Path" to self.stringA:
At this point, we are done. (Progress so far on GitHub.) We have successfully bound the text field's value to our WindowController's property stringA.
Testing It Out
If we set stringA to some value in -init, that value will show up in the text field when the window loads:
- (id)init
{
self = [super initWithWindowNibName:#"WindowController"];
if (self) {
self.stringA = #"hello world";
}
return self;
}
And already, we have set up bindings in the other direction as well; upon ending editing in the text field, the our window controller's property stringA is set. We can check this by overriding it's setter:
- (void)setStringA:(NSString *)stringA
{
NSLog(#"%s: stringA: <<%#>> => <<%#>>", __PRETTY_FUNCTION__, _stringA, stringA);
_stringA = stringA;
}
Reply Hazy, Try Again
After typing some text into the text field and pressing tab, we'll see printed out
-[WindowController setStringA:]: stringA: <<(null)>> => <<some text>>
This looks great. Why haven't we been talking about this all along??? There's a bit of a hitch here: the pesky pressing tab thing. Binding a text field's value to a string does not set the string value until editing has ended in the text field.
A New Hope
However, there is still hope! The Cocoa Binding Documentation for NSTextField states that one binding option available for an NSTextField is NSContinuouslyUpdatesValueBindingOption. And lo and behold, there is a checkbox corresponding to this very option in the Bindings Inspector for NSTextField's value. Go ahead and check that box.
With this change in place, as we type things in, the update to the window controller's stringA property is continuously logged out:
-[WindowController setStringA:]: stringA: <<(null)>> => <<t>>
-[WindowController setStringA:]: stringA: <<t>> => <<th>>
-[WindowController setStringA:]: stringA: <<th>> => <<thi>>
-[WindowController setStringA:]: stringA: <<thi>> => <<thin>>
-[WindowController setStringA:]: stringA: <<thin>> => <<thing>>
-[WindowController setStringA:]: stringA: <<thing>> => <<things>>
-[WindowController setStringA:]: stringA: <<things>> => <<things >>
-[WindowController setStringA:]: stringA: <<things >> => <<things i>>
-[WindowController setStringA:]: stringA: <<things i>> => <<things in>>
Finally, we're continuously updating the window controller's string from the text field. The rest is easy. As a quick proof of concept, add a couple more text fields to the window, bind them to stringA and set them to update continuously. You at this point have three synchronized NSTextFields! Here's the project with three synchronized text fields.
The Rest of the Way
You're wanting to setup three textfields that display numbers that have some relationship to each other. Since we're dealing with numbers now, we'll remove the property stringA from WindowController and replace it with numberA, numberB and numberC:
#interface WindowController ()
#property (nonatomic) NSNumber *numberA;
#property (nonatomic) NSNumber *numberB;
#property (nonatomic) NSNumber *numberC;
#end
Next we'll bind the first text field to numberA on File's Owner, the second to numberB, and so on. Finally we just need to add a property which is the quantity which is being represented in these different ways. Let's call that value quantity.
#interface WindowController ()
#property (nonatomic) NSNumber *quantity;
#property (nonatomic) NSNumber *numberA;
#property (nonatomic) NSNumber *numberB;
#property (nonatomic) NSNumber *numberC;
#end
We'll need the constant conversion factors to transform from the units of quantity to the units of numberA and so forth, so add
static float convertToA = 1000.0f;
static float convertToB = 573.0f;
static float convertToC = 720.0f;
(Of course, use the numbers that are relevant to your situation.) With this much, we can implement the accessors for each of the numbers:
- (NSNumber *)numberA
{
return [NSNumber numberWithFloat:self.quantity.floatValue * convertToA];
}
- (void)setNumberA:(NSNumber *)numberA
{
self.quantity = [NSNumber numberWithFloat:numberA.floatValue * 1.0f/convertToA];
}
- (NSNumber *)numberB
{
return [NSNumber numberWithFloat:self.quantity.floatValue * convertToB];
}
- (void)setNumberB:(NSNumber *)numberB
{
self.quantity = [NSNumber numberWithFloat:numberB.floatValue * 1.0f/convertToB];
}
- (NSNumber *)numberC
{
return [NSNumber numberWithFloat:self.quantity.floatValue * convertToC];
}
- (void)setNumberC:(NSNumber *)numberC
{
self.quantity = [NSNumber numberWithFloat:numberC.floatValue * 1.0f/convertToC];
}
All of the different number accessors are now just indirect mechanisms for accessing quantity, and are perfect for bindings. There is only one additional thing that remains to be done: we need to make sure that observers repoll all of the numbers whenever quantity is changed:
+ (NSSet *)keyPathsForValuesAffectingNumberA
{
return [NSSet setWithObject:#"quantity"];
}
+ (NSSet *)keyPathsForValuesAffectingNumberB
{
return [NSSet setWithObject:#"quantity"];
}
+ (NSSet *)keyPathsForValuesAffectingNumberC
{
return [NSSet setWithObject:#"quantity"];
}
Now, whenever you type into one of the textfields, the others are updated accordingly. Here's the final version of the project on GitHub.

Related

Subclassing NSPopUpButton to add a bindable property

I'm trying to add a bindable property to a custom NSPopUpButton subclass.
I've created a "selectedKey" property, which is meant to store a NSString associated with selected menu item.
In control init, I set self as button target and an action for the button (valueChanged:), which in turn sets "selectedKey" in accordance with user selection:
#interface MyPopUpButton : NSPopUpButton {
NSMutableDictionary *_items;
NSString *_selectedKey;
}
#property(nonatomic, readwrite, copy) NSString* selectedKey;
- (void)addItemWithTitle:(NSString *)title andKey:(NSString *)key;
#end
#implementation MyPopUpButton
- (instancetype)initWithFrame:(NSRect)frameRect {
self = [super initWithFrame:frameRect];
if (self) {
_items = [NSMutableDictionary new];
[NSObject exposeBinding:#"selectedKey"];
[super setTarget:self];
[super setAction:#selector(valueChanged:)];
}
return self;
}
- (void)addItemWithTitle:(NSString *)title andKey:(NSString *)key {
[super addItemWithTitle:title];
[_items setValue:title forKey:key];
}
- (void)valueChanged:(id)sender {
for (NSString *aKey in [_items allKeys]) {
if ([[_items valueForKey:aKey] isEqualToString:[self titleOfSelectedItem]]) {
self.selectedKey = aKey;
}
}
}
- (void)setSelectedKey:(NSString *)selectedKey {
[self willChangeValueForKey:#"selectedKey"];
_selectedKey = selectedKey;
[self didChangeValueForKey:#"selectedKey"];
[self selectItemWithTitle:[_items valueForKey:selectedKey]];
}
#end
This seems to work as expected: "selectedKey" property is changed when user changes PopUpButton selection.
Unfortunately, trying to bind this property, doesn't work.
[selectButton bind:#"selectedKey" toObject:savingDictionary withKeyPath:key options:#{NSContinuouslyUpdatesValueBindingOption : #YES }]
When selection is changed bind object is not updated accordingly.
What am I doing wrong?
I've created a "selectedKey" property, which is meant to store an NSString associated with selected menu item.
Bindings is definitely the way to go here, but your use of bind:toObject:withKeyPath:options is incorrect.
The value that you pass to the first argument must be one of the predefined values made available by Apple for that particular control. For NSPopUpButton objects, the available values are documented in the NSPopUpButton Bindings Reference. When you look through this document you'll see that there is no selectedKey option. There is however a selectedValue which has the following description:
An NSString that specifies the title of the selected item in the NSPopUpButton.
Thus the correct way to set up the binding is as follows:
[self.btn bind:#"selectedValue"
toObject:self
withKeyPath:#"mySelectedString"
options:nil];
This is all you need to do: when the action selector is fired the property stored at the keyPath you passed in as the third argument will already have been updated. This means that you can (i) get rid of the setSelectedKey method entirely, (ii) remove exposeBinding line, and (iii) remove the code within valueChanged: - Cocoa has already done this bit.
The example below implements just two methods, but, if I've understood your intentions, they should be all you need:
- (void)awakeFromNib {
self.btn.target = self;
self.btn.action = #selector(popUpActivity:);
[self.btn bind:#"selectedValue"
toObject:self
withKeyPath:#"mySelectedString"
options:nil];
// I've added a couple of additional bindings here; they're
// not required, but I thought they'd be instructive.
[self.btn bind:#"content"
toObject:self
withKeyPath:#"myItems"
options:nil];
[self.btn bind:#"selectedIndex"
toObject:self
withKeyPath:#"mySelectedIndex"
options:nil];
// Now that you've set the bindings up, use them!
self.myItems = #[#"Snow", #"Falling", #"On", #"Cedars"];
self.mySelectedIndex = #3; // "Cedars" will be selected on startup
// no need to set value of mySelectedString, because it will be
// updated automatically by the selectedIndex binding.
NSLog("%#", self.mySelectedString) // -> "Cedars"
}
- (void)popUpActivity:(id)sender {
NSLog(#"value of <selectedIndex> -> %#", self.mySelectedIndex);
NSLog(#"value of <selectedString> -> %#", self.mySelectedString);
}
A final point worth making is that none of the above should be a part of an NSPopUpButton subclass. It looks like you can - and therefore should - do everything you need to do without a custom subclass of this control. In my demo-app the code above belongs to the ViewController class, you should try doing this also.

How can I insert text into UITextField at the current cursor position?

I'm trying to use the UITextField's "return" key to insert a custom character. Here's what my UITextFieldDelegate method looks like:
- (BOOL)textFieldShouldReturn:(UITextField *)textField {
[textField insertText:#"¶"];
return NO;
}
Unfortunately, this only works some of the time:
"one two|" --> move cursor --> "one| two" --> return --> "one¶| two" (OK)
"onetwo|" --> return --> "onetwo¶|" (OK)
"onetwo|" --> move cursor --> "one|two" --> return --> "onetwo¶|" (FAIL)
In the last case I would have expected "one¶|two".
How do I ensure that the inserted text is always inserted at the cursor position?
Thanks.
The problem is when you tap the return key on the keyboard, the text field sets the selected range (the cursor position) to the end of its text before it sends you the textFieldShouldReturn: message.
You need to keep track of the cursor position so you can restore it to its prior position. Let's say you have a reference to the text field in a property:
#interface ViewController () <UITextFieldDelegate>
#property (strong, nonatomic) IBOutlet UITextField *textField;
#end
You'll need an instance variable to hold the prior selected text range (from before the return key was tapped):
#implementation ViewController {
UITextRange *priorSelectedTextRange_;
}
Then you can write a method that saves the selected text range to the instance variable:
- (void)saveTextFieldSelectedTextRange {
priorSelectedTextRange_ = self.textField.selectedTextRange;
}
and in textFieldShouldReturn:, before you insert the pilcrow, you can change the selected text range back to its prior value:
- (BOOL)textFieldShouldReturn:(UITextField *)textField {
textField.selectedTextRange = priorSelectedTextRange_;
[textField insertText:#"¶"];
return NO;
}
But how can we make the system send the saveTextFieldSelectedTextRange message when we need it to?
The UITextFieldDelegate protocol doesn't have messages for changes to the selected range.
UITextField doesn't post any notifications for changes to the selected range.
The UITextInputDelegate protocol does have selectionWillChange: and selectionDidChange: messages, but the system sets the text field's inputDelegate to its own UIKeyboardImpl object when the text field begins editing, so we can't use the inputDelegate.
Key-value observing on the text field's selectedTextRange property isn't reliable. In my testing on the iOS 6.0 simulator, I don't get a KVO message when I move the cursor from the middle to the end of the text by tapping the text field.
The only way I can think of to reliably track changes to the text field's selected range is by adding an observer to the run loop. On every pass through the event loop, the observer runs before event processing, so it can grab the current selected range before it changes.
So we actually need another instance variable, to hold the reference to our run loop observer:
#implementation ViewController {
UITextRange *priorSelectedTextRange_;
CFRunLoopObserverRef runLoopObserver_;
}
We create the observer in viewDidLoad:
- (void)viewDidLoad {
[super viewDidLoad];
[self createRunLoopObserver];
}
and we destroy it in both viewDidUnload and in dealloc:
- (void)viewDidUnload {
[super viewDidUnload];
[self destroyRunLoopObserver];
}
- (void)dealloc {
[self destroyRunLoopObserver];
}
To create the observer, we need a plain old C function for it to call. Here's that function:
static void runLoopObserverCallback(CFRunLoopObserverRef observer, CFRunLoopActivity activity, void *info) {
__unsafe_unretained ViewController *self = (__bridge ViewController *)info;
[self saveTextFieldSelectedTextRange];
}
Now we can actually create the observer and register it with the main run loop:
- (void)createRunLoopObserver {
runLoopObserver_ = CFRunLoopObserverCreate(NULL, kCFRunLoopAfterWaiting, YES, 0, &runLoopObserverCallback, &(CFRunLoopObserverContext){
.version = 0,
.info = (__bridge void *)self,
.retain = CFRetain,
.release = CFRelease,
.copyDescription = CFCopyDescription
});
CFRunLoopAddObserver(CFRunLoopGetMain(), runLoopObserver_, kCFRunLoopCommonModes);
}
and here's how we actually deregister the observer and destroy it:
- (void)destroyRunLoopObserver {
if (runLoopObserver_) {
CFRunLoopRemoveObserver(CFRunLoopGetMain(), runLoopObserver_, kCFRunLoopCommonModes);
CFRelease(runLoopObserver_);
runLoopObserver_ = NULL;
}
}
This approach works in my testing on the iOS 6.0 simulator.
What's happening here is that you're not keeping track of the insertion point, also known as the selection range.
And to do that, you need to get somewhat deeper into the guts of what UITextField can do.
Using UITextInput (accessible as a protocol that UITextField uses), you can fetch the "selectedTextRange" property which tells you where the caret (cursor, insertion point) is and that's where you should insert your special character. This should work if you set your object to be a delegate that conforms to the "UITextInput" protocol.

why nsstring is gone when used in another class?

in classA i have :
classB *classBI=[[classB alloc]init];
bits=[classBI data]; //bits has a property here in classA,it gets data from B/
UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(38.f, 20.f, 244.f, 43.f)];
label.text = bits;
in classB i have :
#property (nonatomic,retain) NSString *data; //in .h file
data=#"no data"; //at the init method of classB .
//then after a while when something is happen in classB , data is changed to :
data=[NSString stringWithFormat:#"data:%f,%f,%f,%f,%f,%f",
dataBits[0],dataBits[1],dataBits[2],dataBits[3],dataBits[4],dataBits[5] ];
classA is the main scene (cocos2d but it does not matter). at the start i can really see in the label that in classA the word "no data", but when data is changed in classB, i cant see that change in the label that is on screen. it stay with the word: "no data "
why is that ?
why i lost data ?
if i NSLOG data in classB ,right after it changed in there,i can see that its not null,and it has the new value. something is wrong with the instance of B ,in A, that get this string.
When you set the label's text to the string pointed to by bits, it is storing a reference to that string. Later when you change data, it is creating a new string which data is pointing to, but bits and the label both still have the original pointer which is looking at the original string. You want to update them whenever data is changed:
There are several approaches to take in this situation, but one of the easiest would be to observe the data property of classBI for changes, and update both bits and the label whenever it changes:
[classBI addObserver:self
forKeyPath:#"data"
options:NSKeyValueObservingOptionNew
context:NULL];
Then, whenever data changes, this method will be called:
// Note that you will need to get a reference to 'label' in order for this to work:
- (void) observeValueForKeyPath:(NSString*)keyPath ofObject:(id)object change:(NSDictionary*)change context:(void*)context {
if ([keyPath isEqual:#"data"]) {
bits = [change objectForKey:NSKeyValueChangeNewKey];
label.text = bits;
}
}

Objective-C bindings - Binding an enum to an NSPopupButton

I'm working on a project which would be ideally suit Cocoa bindings for the UI but I'm having an issue binding the value of an object property and can't find a suitable solution. The object is as follows:
typedef enum tagCSQuality {
kQualityBest = 0,
kQualityWorst = 1
} CSQuality;
#interface CSProfile : NSObject {
NSString *identifier;
NSString *name;
CSQuality quality;
}
In the XIB, I have an object controller whose content object is bound to a "currentSelection" property of the window controller which is an instance of the above object. I've then bound the name and identifier which all work as expected but I cannot see how I can bind the enums.
Ideally I would like an NSPopupButton to display "Best" and "Worst" and pick the correct enum value. I have updated the enum to have an explicit numeric value and I believe that I need a value transformer to convert the values but I'm stuck on exactly how this could be implemented.
Can anyone help me out or point me in the right direction?
Thanks,
J
You can use an NSValueTransformerfor this.
Since the enumeration values are integers only, they are encapsulated in an NSNumber object.
An valid transformer could look like the following.
+(Class)transformedValueClass {
return [NSString class];
}
-(id)transformedValue:(id)value {
CSQuality quality = [value intValue];
if (quality == kQualityBest)
return #"Best";
else if (quality == kQualityWorst)
return #"Worst";
return nil;
}
This can be bound to the Selected Value binding of the NSPopupButton.
If you want to create a bidirectional binding (i.e. be able to select something in the NSPopupButton you have to add the following code for the reverse transformation:
+(BOOL)allowsReverseTransformation {
return YES;
}
-(id)reverseTransformedValue:(id)value {
if ([#"Worst" isEqualToString:value])
return [NSNumber numberWithInt: kQualityWorst];
else if ([#"Best" isEqualToString:value])
return [NSNumber numberWithInt: kQualityBest];
return nil;
}
An enum is not an object. Cocoa bindings are a way to connect model objects to view objects.
If you are using Interface Builder, you can embed enum represented integer for each NSMenuItem items through property panel. Then select NSPopUpButton and specify binding 'selected tag' to the property with key path.
In this example, assume, IB's file owner is CSProfile. Prepare NSPopUpButton with two NSMenuItem items and tag them with 0(kQualityBest) and 1(kQualityWorst). Then navigate 'selected tag' of NSPopUpButton and check bind to 'File's owner'(CSProfile) with Model Key Path 'quality'.
#interface CSProfile : NSObject {
NSString *identifier;
NSString *name;
CSQuality quality;
}
#property (assign) CSQuality quality;

Why are my Cocoa bindings broken?

I have a window with an NSTextField (in Snow Leopard), which I have binded to an NSString function in my WindowController class. This string will combine information about my table view's selection and count, provided by my array controller. It gets an initial value, "0 0", but doesn't ever update, when the selection or count changes. The binding looks like this (File's Owner is MyWindowController):
I implemented + (NSSet *)keyPathsForValuesAffecting<key> (below), but the binding never updates, even when the array controller's total count and selection change.
(Additional troubleshooting performed) I had originally been using the Display Pattern Value binding of the NSTextField, but I needed more complicated logic than that binding afforded. I then started listening to the selection changed/changing events of the TableView that displays the array controller's contents and changing the Display Pattern Value bindings dynamically, but that felt like a hack, and overly complicated.
I'm sure there's something I'm missing, but I can't tell what. Does anyone have any ideas? I've read through Apple's key-value-observing documentation, and this seems to be all that's necessary. I've checked, and my keyPathsForValuesAffectingMyString is getting called, but myString only gets called once. I've distilled my code below (updated x3).
Update 1/21
I'm still plugging away trying to figure this out. When I addObserver to self for the arrayController key paths, the notifications do fire as expected, so my key paths and the key value observing mechanism is fine. When I call [self didChangeValueForKey:#"myString"]; within my observeValueForKeyPath method for the same keys, the binding still doesn't update, leading me to believe it's a bindings problem rather than a KVO problem. I'm going to be reading up on the bindings mechanism more...
#interface MyWindowController : NSWindowController {
IBOutlet NSArrayController *arrayController;
}
- (NSArrayController *)arrayController;
- (NSString *)myString;
#end
#implementation MyWindowController
+ (NSSet *)keyPathsForValuesAffectingMyString {
return [NSSet setWithObjects:
#"arrayController.arrangedObjects",
#"arrayController.selection",
nil];
}
- (NSArrayController *)arrayController {
return arrayController;
}
- (NSString *)myString {
// Just as an example; I have more complicated logic going on in my real code
return [NSString stringWithFormat:#"%#, %#",
[arrayController valueForKeyPath:#"arrangedObjects.#count"],
[arrayController valueForKeyPath:#"selection.#count"]];
}
#end
I’ve verified this exact same bug. Someone on Cocoabuilder had a guess as to why the bug happens:
http://www.cocoabuilder.com/archive/cocoa/284396-why-doesn-nsarraycontroller-selection-et-al-fire-keypathsforvaluesaffectingkey.html#284400
I can’t speak as to whether this explanation is true, but I certainly can’t get +keyPathsForValues… to work with NSArrayControllers.
I've got a workaround, but I'm not happy about it, since it shouldn't be necessary, and I would still prefer to get the bindings working properly. I won't accept this answer, and will delete it if someone posts an actual fix. </disclaimer>
#interface MyWindowController : NSWindowController {
IBOutlet NSArrayController *arrayController;
IBOutlet NSTextField *fieldThatShouldBeBinded;
}
- (NSString *)myString;
#end
#implementation MyWindowController
- (void)awakeFromNib {
[arrayController addObserver:self
forKeyPath:#"selection"
options:0
context:NULL];
[arrayController addObserver:self
forKeyPath:#"arrangedObjects"
options:0
context:NULL];
}
- (void)observeValueForKeyPath:(NSString *)keyPath
ofObject:(id)object
change:(NSDictionary *)change
context:(void *)context {
if( object == arrayController )
[fieldThatShouldBeBinded setStringValue:[self myString]];
}
- (NSString *)myString {
return [NSString stringWithFormat:#"%#, %#",
[arrayController valueForKeyPath:#"arrangedObjects.#count"],
[arrayController valueForKeyPath:#"selection.#count"]];
}
#end
Make sure that the arrayController outlet is connected in Interface Builder. I'm guessing that it's nil.
Don't use the #count keyword. Bindings and KVO on array controllers will get updated when the content changes. If that doesn't work, then there is a problem somewhere else.
Another option is to use the display pattern bindings instead of a composite property. Bind Display Pattern Value1 to arrayController.arrangedObjects.#count and Display Pattern Value2 to arrayController.selection.#count, and set the pattern to "%{value1}#, %{value2}#"
I met the same problem and found another way (but it is still workaround).
You have to declare dynamic workaround property. In implementation section, just return new empty object for it. Now, you can KVO this workaround property.
#property(nonatomic,retain) NSArray *workaround;
#dynamic workaround;
- (NSArray *)workaround { return [NSArray array]; } // new *every* time
- (void)setWorkaround:(NSArray *)unused { }
+ (NSSet *)keyPathsForValuesAffectingMyString { return [NSSet setWithObject:#"workaround"]; }
To get this work, you still need to manually bind self.workaround to arrayController.selectedObjects (or whatever):
- (void)awakeFromNib // or similar place
{
[super awakeFromNib];
[self bind:#"workaround" toObject:arrayController withKeyPath:#"selectedObjects" options:nil];
}
Manual binding works as expected, workaround is updated with what you have bound it to. But KVO tests whether property value is really changed (and stops propagating if it is the same). If you return new self.workaround value every time, it works.
Warning: never call -[setWorkaround:] by yourself — this will effectively flush the other side of binding (arrayController.selectedObjects in this case).
This method has some benefits: you avoid centralized observeValueForKeyPath:... and your logic is in the right place. And it scales well, just add workaround2, 3, and so on for similar cases.