How to test if an item exists in a telerik grid without causing an exception - vb.net

I have a rad grid bound to a collection of custom objects and occasionally I grab a rows index like this:
e.Item.ItemIndexHierarchical
at some point later when I want to retrieve that item (if it still exists) I use this:
gvAgendaItems.Items(HierarchicalIndexKey)
The problem is that sometimes the item doesn't exist anymore - and I'm OK with that - but I'd like to gracefully skip over the section of code that is working on the items it can find. As it stands, searching for an item using a no longer valid key throws an exception so I can't just check if the resulting item is nothing.
How can I test if that HierarchicalIndexKey is still valid without throwing an exception?

I don't see any elegant ways to do this in the Telerik documentation (leaving only blunt/inefficient ways, unfortunately).
You could loop through the items and match the HierarchicalIndexKey on each item's ItemIndexHierarchical:
int i = 0;
bool bIndexExists = false;
GridDataItem item = null;
for (i = 0; i <= gvAgendaItems.Items.Count - 1; i++) {
bIndexExists = gvAgendaItems.Items(i).ItemIndexHierarchical == HierarchicalIndexKey;
if (bIndexExists) {
item = gvAgendaItems.Items(HierarchicalIndexKey);
break;
}
}
You could wrap it in a Try/Catch block and simply fail silently.
GridDataItem item = null;
try {
item = gvAgendaItems.Items(HierarchicalIndexKey);
} catch (Exception ex) {
//fail silently without throwing an exception.
}
Looping will be more efficient with smaller datasources, where as wrapping will be more efficient with larger datasources (the breakpoint is when it takes more time to loop through the collection than it does to throw an exception).
Wish I had a better answer, but I hope this helps.

Related

Unable to save data from datagridview [duplicate]

I have some code and when it executes, it throws a IndexOutOfRangeException, saying,
Index was outside the bounds of the array.
What does this mean, and what can I do about it?
Depending on classes used it can also be ArgumentOutOfRangeException
An exception of type 'System.ArgumentOutOfRangeException' occurred in mscorlib.dll but was not handled in user code Additional information: Index was out of range. Must be non-negative and less than the size of the collection.
What Is It?
This exception means that you're trying to access a collection item by index, using an invalid index. An index is invalid when it's lower than the collection's lower bound or greater than or equal to the number of elements it contains.
When It Is Thrown
Given an array declared as:
byte[] array = new byte[4];
You can access this array from 0 to 3, values outside this range will cause IndexOutOfRangeException to be thrown. Remember this when you create and access an array.
Array Length
In C#, usually, arrays are 0-based. It means that first element has index 0 and last element has index Length - 1 (where Length is total number of items in the array) so this code doesn't work:
array[array.Length] = 0;
Moreover please note that if you have a multidimensional array then you can't use Array.Length for both dimension, you have to use Array.GetLength():
int[,] data = new int[10, 5];
for (int i=0; i < data.GetLength(0); ++i) {
for (int j=0; j < data.GetLength(1); ++j) {
data[i, j] = 1;
}
}
Upper Bound Is Not Inclusive
In the following example we create a raw bidimensional array of Color. Each item represents a pixel, indices are from (0, 0) to (imageWidth - 1, imageHeight - 1).
Color[,] pixels = new Color[imageWidth, imageHeight];
for (int x = 0; x <= imageWidth; ++x) {
for (int y = 0; y <= imageHeight; ++y) {
pixels[x, y] = backgroundColor;
}
}
This code will then fail because array is 0-based and last (bottom-right) pixel in the image is pixels[imageWidth - 1, imageHeight - 1]:
pixels[imageWidth, imageHeight] = Color.Black;
In another scenario you may get ArgumentOutOfRangeException for this code (for example if you're using GetPixel method on a Bitmap class).
Arrays Do Not Grow
An array is fast. Very fast in linear search compared to every other collection. It is because items are contiguous in memory so memory address can be calculated (and increment is just an addition). No need to follow a node list, simple math! You pay this with a limitation: they can't grow, if you need more elements you need to reallocate that array (this may take a relatively long time if old items must be copied to a new block). You resize them with Array.Resize<T>(), this example adds a new entry to an existing array:
Array.Resize(ref array, array.Length + 1);
Don't forget that valid indices are from 0 to Length - 1. If you simply try to assign an item at Length you'll get IndexOutOfRangeException (this behavior may confuse you if you think they may increase with a syntax similar to Insert method of other collections).
Special Arrays With Custom Lower Bound
First item in arrays has always index 0. This is not always true because you can create an array with a custom lower bound:
var array = Array.CreateInstance(typeof(byte), new int[] { 4 }, new int[] { 1 });
In that example, array indices are valid from 1 to 4. Of course, upper bound cannot be changed.
Wrong Arguments
If you access an array using unvalidated arguments (from user input or from function user) you may get this error:
private static string[] RomanNumbers =
new string[] { "I", "II", "III", "IV", "V" };
public static string Romanize(int number)
{
return RomanNumbers[number];
}
Unexpected Results
This exception may be thrown for another reason too: by convention, many search functions will return -1 (nullables has been introduced with .NET 2.0 and anyway it's also a well-known convention in use from many years) if they didn't find anything. Let's imagine you have an array of objects comparable with a string. You may think to write this code:
// Items comparable with a string
Console.WriteLine("First item equals to 'Debug' is '{0}'.",
myArray[Array.IndexOf(myArray, "Debug")]);
// Arbitrary objects
Console.WriteLine("First item equals to 'Debug' is '{0}'.",
myArray[Array.FindIndex(myArray, x => x.Type == "Debug")]);
This will fail if no items in myArray will satisfy search condition because Array.IndexOf() will return -1 and then array access will throw.
Next example is a naive example to calculate occurrences of a given set of numbers (knowing maximum number and returning an array where item at index 0 represents number 0, items at index 1 represents number 1 and so on):
static int[] CountOccurences(int maximum, IEnumerable<int> numbers) {
int[] result = new int[maximum + 1]; // Includes 0
foreach (int number in numbers)
++result[number];
return result;
}
Of course, it's a pretty terrible implementation but what I want to show is that it'll fail for negative numbers and numbers above maximum.
How it applies to List<T>?
Same cases as array - range of valid indexes - 0 (List's indexes always start with 0) to list.Count - accessing elements outside of this range will cause the exception.
Note that List<T> throws ArgumentOutOfRangeException for the same cases where arrays use IndexOutOfRangeException.
Unlike arrays, List<T> starts empty - so trying to access items of just created list lead to this exception.
var list = new List<int>();
Common case is to populate list with indexing (similar to Dictionary<int, T>) will cause exception:
list[0] = 42; // exception
list.Add(42); // correct
IDataReader and Columns
Imagine you're trying to read data from a database with this code:
using (var connection = CreateConnection()) {
using (var command = connection.CreateCommand()) {
command.CommandText = "SELECT MyColumn1, MyColumn2 FROM MyTable";
using (var reader = command.ExecuteReader()) {
while (reader.Read()) {
ProcessData(reader.GetString(2)); // Throws!
}
}
}
}
GetString() will throw IndexOutOfRangeException because you're dataset has only two columns but you're trying to get a value from 3rd one (indices are always 0-based).
Please note that this behavior is shared with most IDataReader implementations (SqlDataReader, OleDbDataReader and so on).
You can get the same exception also if you use the IDataReader overload of the indexer operator that takes a column name and pass an invalid column name.
Suppose for example that you have retrieved a column named Column1 but then you try to retrieve the value of that field with
var data = dr["Colum1"]; // Missing the n in Column1.
This happens because the indexer operator is implemented trying to retrieve the index of a Colum1 field that doesn't exist. The GetOrdinal method will throw this exception when its internal helper code returns a -1 as the index of "Colum1".
Others
There is another (documented) case when this exception is thrown: if, in DataView, data column name being supplied to the DataViewSort property is not valid.
How to Avoid
In this example, let me assume, for simplicity, that arrays are always monodimensional and 0-based. If you want to be strict (or you're developing a library), you may need to replace 0 with GetLowerBound(0) and .Length with GetUpperBound(0) (of course if you have parameters of type System.Array, it doesn't apply for T[]). Please note that in this case, upper bound is inclusive then this code:
for (int i=0; i < array.Length; ++i) { }
Should be rewritten like this:
for (int i=array.GetLowerBound(0); i <= array.GetUpperBound(0); ++i) { }
Please note that this is not allowed (it'll throw InvalidCastException), that's why if your parameters are T[] you're safe about custom lower bound arrays:
void foo<T>(T[] array) { }
void test() {
// This will throw InvalidCastException, cannot convert Int32[] to Int32[*]
foo((int)Array.CreateInstance(typeof(int), new int[] { 1 }, new int[] { 1 }));
}
Validate Parameters
If index comes from a parameter you should always validate them (throwing appropriate ArgumentException or ArgumentOutOfRangeException). In the next example, wrong parameters may cause IndexOutOfRangeException, users of this function may expect this because they're passing an array but it's not always so obvious. I'd suggest to always validate parameters for public functions:
static void SetRange<T>(T[] array, int from, int length, Func<i, T> function)
{
if (from < 0 || from>= array.Length)
throw new ArgumentOutOfRangeException("from");
if (length < 0)
throw new ArgumentOutOfRangeException("length");
if (from + length > array.Length)
throw new ArgumentException("...");
for (int i=from; i < from + length; ++i)
array[i] = function(i);
}
If function is private you may simply replace if logic with Debug.Assert():
Debug.Assert(from >= 0 && from < array.Length);
Check Object State
Array index may not come directly from a parameter. It may be part of object state. In general is always a good practice to validate object state (by itself and with function parameters, if needed). You can use Debug.Assert(), throw a proper exception (more descriptive about the problem) or handle that like in this example:
class Table {
public int SelectedIndex { get; set; }
public Row[] Rows { get; set; }
public Row SelectedRow {
get {
if (Rows == null)
throw new InvalidOperationException("...");
// No or wrong selection, here we just return null for
// this case (it may be the reason we use this property
// instead of direct access)
if (SelectedIndex < 0 || SelectedIndex >= Rows.Length)
return null;
return Rows[SelectedIndex];
}
}
Validate Return Values
In one of previous examples we directly used Array.IndexOf() return value. If we know it may fail then it's better to handle that case:
int index = myArray[Array.IndexOf(myArray, "Debug");
if (index != -1) { } else { }
How to Debug
In my opinion, most of the questions, here on SO, about this error can be simply avoided. The time you spend to write a proper question (with a small working example and a small explanation) could easily much more than the time you'll need to debug your code. First of all, read this Eric Lippert's blog post about debugging of small programs, I won't repeat his words here but it's absolutely a must read.
You have source code, you have exception message with a stack trace. Go there, pick right line number and you'll see:
array[index] = newValue;
You found your error, check how index increases. Is it right? Check how array is allocated, is coherent with how index increases? Is it right according to your specifications? If you answer yes to all these questions, then you'll find good help here on StackOverflow but please first check for that by yourself. You'll save your own time!
A good start point is to always use assertions and to validate inputs. You may even want to use code contracts. When something went wrong and you can't figure out what happens with a quick look at your code then you have to resort to an old friend: debugger. Just run your application in debug inside Visual Studio (or your favorite IDE), you'll see exactly which line throws this exception, which array is involved and which index you're trying to use. Really, 99% of the times you'll solve it by yourself in a few minutes.
If this happens in production then you'd better to add assertions in incriminated code, probably we won't see in your code what you can't see by yourself (but you can always bet).
The VB.NET side of the story
Everything that we have said in the C# answer is valid for VB.NET with the obvious syntax differences but there is an important point to consider when you deal with VB.NET arrays.
In VB.NET, arrays are declared setting the maximum valid index value for the array. It is not the count of the elements that we want to store in the array.
' declares an array with space for 5 integer
' 4 is the maximum valid index starting from 0 to 4
Dim myArray(4) as Integer
So this loop will fill the array with 5 integers without causing any IndexOutOfRangeException
For i As Integer = 0 To 4
myArray(i) = i
Next
The VB.NET rule
This exception means that you're trying to access a collection item by index, using an invalid index. An index is invalid when it's lower than the collection's lower bound or greater than equal to the number of elements it contains. the maximum allowed index defined in the array declaration
Simple explanation about what a Index out of bound exception is:
Just think one train is there its compartments are D1,D2,D3.
One passenger came to enter the train and he have the ticket for D4.
now what will happen. the passenger want to enter a compartment that does not exist so obviously problem will arise.
Same scenario: whenever we try to access an array list, etc. we can only access the existing indexes in the array. array[0] and array[1] are existing. If we try to access array[3], it's not there actually, so an index out of bound exception will arise.
To easily understand the problem, imagine we wrote this code:
static void Main(string[] args)
{
string[] test = new string[3];
test[0]= "hello1";
test[1]= "hello2";
test[2]= "hello3";
for (int i = 0; i <= 3; i++)
{
Console.WriteLine(test[i].ToString());
}
}
Result will be:
hello1
hello2
hello3
Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
Size of array is 3 (indices 0, 1 and 2), but the for-loop loops 4 times (0, 1, 2 and 3). So when it tries to access outside the bounds with (3) it throws the exception.
A side from the very long complete accepted answer there is an important point to make about IndexOutOfRangeException compared with many other exception types, and that is:
Often there is complex program state that maybe difficult to have control over at a particular point in code e.g a DB connection goes down so data for an input cannot be retrieved etc... This kind of issue often results in an Exception of some kind that has to bubble up to a higher level because where it occurs has no way of dealing with it at that point.
IndexOutOfRangeException is generally different in that it in most cases it is pretty trivial to check for at the point where the exception is being raised. Generally this kind of exception get thrown by some code that could very easily deal with the issue at the place it is occurring - just by checking the actual length of the array. You don't want to 'fix' this by handling this exception higher up - but instead by ensuring its not thrown in the first instance - which in most cases is easy to do by checking the array length.
Another way of putting this is that other exceptions can arise due to genuine lack of control over input or program state BUT IndexOutOfRangeException more often than not is simply just pilot (programmer) error.
These two exceptions are common in various programming languages and as others said it's when you access an element with an index greater than the size of the array. For example:
var array = [1,2,3];
/* var lastElement = array[3] this will throw an exception, because indices
start from zero, length of the array is 3, but its last index is 2. */
The main reason behind this is compilers usually don't check this stuff, hence they will only express themselves at runtime.
Similar to this:
Why don't modern compilers catch attempts to make out-of-bounds access to arrays?

how to fix "Index was outside the bounds of the array" [duplicate]

I have some code and when it executes, it throws a IndexOutOfRangeException, saying,
Index was outside the bounds of the array.
What does this mean, and what can I do about it?
Depending on classes used it can also be ArgumentOutOfRangeException
An exception of type 'System.ArgumentOutOfRangeException' occurred in mscorlib.dll but was not handled in user code Additional information: Index was out of range. Must be non-negative and less than the size of the collection.
What Is It?
This exception means that you're trying to access a collection item by index, using an invalid index. An index is invalid when it's lower than the collection's lower bound or greater than or equal to the number of elements it contains.
When It Is Thrown
Given an array declared as:
byte[] array = new byte[4];
You can access this array from 0 to 3, values outside this range will cause IndexOutOfRangeException to be thrown. Remember this when you create and access an array.
Array Length
In C#, usually, arrays are 0-based. It means that first element has index 0 and last element has index Length - 1 (where Length is total number of items in the array) so this code doesn't work:
array[array.Length] = 0;
Moreover please note that if you have a multidimensional array then you can't use Array.Length for both dimension, you have to use Array.GetLength():
int[,] data = new int[10, 5];
for (int i=0; i < data.GetLength(0); ++i) {
for (int j=0; j < data.GetLength(1); ++j) {
data[i, j] = 1;
}
}
Upper Bound Is Not Inclusive
In the following example we create a raw bidimensional array of Color. Each item represents a pixel, indices are from (0, 0) to (imageWidth - 1, imageHeight - 1).
Color[,] pixels = new Color[imageWidth, imageHeight];
for (int x = 0; x <= imageWidth; ++x) {
for (int y = 0; y <= imageHeight; ++y) {
pixels[x, y] = backgroundColor;
}
}
This code will then fail because array is 0-based and last (bottom-right) pixel in the image is pixels[imageWidth - 1, imageHeight - 1]:
pixels[imageWidth, imageHeight] = Color.Black;
In another scenario you may get ArgumentOutOfRangeException for this code (for example if you're using GetPixel method on a Bitmap class).
Arrays Do Not Grow
An array is fast. Very fast in linear search compared to every other collection. It is because items are contiguous in memory so memory address can be calculated (and increment is just an addition). No need to follow a node list, simple math! You pay this with a limitation: they can't grow, if you need more elements you need to reallocate that array (this may take a relatively long time if old items must be copied to a new block). You resize them with Array.Resize<T>(), this example adds a new entry to an existing array:
Array.Resize(ref array, array.Length + 1);
Don't forget that valid indices are from 0 to Length - 1. If you simply try to assign an item at Length you'll get IndexOutOfRangeException (this behavior may confuse you if you think they may increase with a syntax similar to Insert method of other collections).
Special Arrays With Custom Lower Bound
First item in arrays has always index 0. This is not always true because you can create an array with a custom lower bound:
var array = Array.CreateInstance(typeof(byte), new int[] { 4 }, new int[] { 1 });
In that example, array indices are valid from 1 to 4. Of course, upper bound cannot be changed.
Wrong Arguments
If you access an array using unvalidated arguments (from user input or from function user) you may get this error:
private static string[] RomanNumbers =
new string[] { "I", "II", "III", "IV", "V" };
public static string Romanize(int number)
{
return RomanNumbers[number];
}
Unexpected Results
This exception may be thrown for another reason too: by convention, many search functions will return -1 (nullables has been introduced with .NET 2.0 and anyway it's also a well-known convention in use from many years) if they didn't find anything. Let's imagine you have an array of objects comparable with a string. You may think to write this code:
// Items comparable with a string
Console.WriteLine("First item equals to 'Debug' is '{0}'.",
myArray[Array.IndexOf(myArray, "Debug")]);
// Arbitrary objects
Console.WriteLine("First item equals to 'Debug' is '{0}'.",
myArray[Array.FindIndex(myArray, x => x.Type == "Debug")]);
This will fail if no items in myArray will satisfy search condition because Array.IndexOf() will return -1 and then array access will throw.
Next example is a naive example to calculate occurrences of a given set of numbers (knowing maximum number and returning an array where item at index 0 represents number 0, items at index 1 represents number 1 and so on):
static int[] CountOccurences(int maximum, IEnumerable<int> numbers) {
int[] result = new int[maximum + 1]; // Includes 0
foreach (int number in numbers)
++result[number];
return result;
}
Of course, it's a pretty terrible implementation but what I want to show is that it'll fail for negative numbers and numbers above maximum.
How it applies to List<T>?
Same cases as array - range of valid indexes - 0 (List's indexes always start with 0) to list.Count - accessing elements outside of this range will cause the exception.
Note that List<T> throws ArgumentOutOfRangeException for the same cases where arrays use IndexOutOfRangeException.
Unlike arrays, List<T> starts empty - so trying to access items of just created list lead to this exception.
var list = new List<int>();
Common case is to populate list with indexing (similar to Dictionary<int, T>) will cause exception:
list[0] = 42; // exception
list.Add(42); // correct
IDataReader and Columns
Imagine you're trying to read data from a database with this code:
using (var connection = CreateConnection()) {
using (var command = connection.CreateCommand()) {
command.CommandText = "SELECT MyColumn1, MyColumn2 FROM MyTable";
using (var reader = command.ExecuteReader()) {
while (reader.Read()) {
ProcessData(reader.GetString(2)); // Throws!
}
}
}
}
GetString() will throw IndexOutOfRangeException because you're dataset has only two columns but you're trying to get a value from 3rd one (indices are always 0-based).
Please note that this behavior is shared with most IDataReader implementations (SqlDataReader, OleDbDataReader and so on).
You can get the same exception also if you use the IDataReader overload of the indexer operator that takes a column name and pass an invalid column name.
Suppose for example that you have retrieved a column named Column1 but then you try to retrieve the value of that field with
var data = dr["Colum1"]; // Missing the n in Column1.
This happens because the indexer operator is implemented trying to retrieve the index of a Colum1 field that doesn't exist. The GetOrdinal method will throw this exception when its internal helper code returns a -1 as the index of "Colum1".
Others
There is another (documented) case when this exception is thrown: if, in DataView, data column name being supplied to the DataViewSort property is not valid.
How to Avoid
In this example, let me assume, for simplicity, that arrays are always monodimensional and 0-based. If you want to be strict (or you're developing a library), you may need to replace 0 with GetLowerBound(0) and .Length with GetUpperBound(0) (of course if you have parameters of type System.Array, it doesn't apply for T[]). Please note that in this case, upper bound is inclusive then this code:
for (int i=0; i < array.Length; ++i) { }
Should be rewritten like this:
for (int i=array.GetLowerBound(0); i <= array.GetUpperBound(0); ++i) { }
Please note that this is not allowed (it'll throw InvalidCastException), that's why if your parameters are T[] you're safe about custom lower bound arrays:
void foo<T>(T[] array) { }
void test() {
// This will throw InvalidCastException, cannot convert Int32[] to Int32[*]
foo((int)Array.CreateInstance(typeof(int), new int[] { 1 }, new int[] { 1 }));
}
Validate Parameters
If index comes from a parameter you should always validate them (throwing appropriate ArgumentException or ArgumentOutOfRangeException). In the next example, wrong parameters may cause IndexOutOfRangeException, users of this function may expect this because they're passing an array but it's not always so obvious. I'd suggest to always validate parameters for public functions:
static void SetRange<T>(T[] array, int from, int length, Func<i, T> function)
{
if (from < 0 || from>= array.Length)
throw new ArgumentOutOfRangeException("from");
if (length < 0)
throw new ArgumentOutOfRangeException("length");
if (from + length > array.Length)
throw new ArgumentException("...");
for (int i=from; i < from + length; ++i)
array[i] = function(i);
}
If function is private you may simply replace if logic with Debug.Assert():
Debug.Assert(from >= 0 && from < array.Length);
Check Object State
Array index may not come directly from a parameter. It may be part of object state. In general is always a good practice to validate object state (by itself and with function parameters, if needed). You can use Debug.Assert(), throw a proper exception (more descriptive about the problem) or handle that like in this example:
class Table {
public int SelectedIndex { get; set; }
public Row[] Rows { get; set; }
public Row SelectedRow {
get {
if (Rows == null)
throw new InvalidOperationException("...");
// No or wrong selection, here we just return null for
// this case (it may be the reason we use this property
// instead of direct access)
if (SelectedIndex < 0 || SelectedIndex >= Rows.Length)
return null;
return Rows[SelectedIndex];
}
}
Validate Return Values
In one of previous examples we directly used Array.IndexOf() return value. If we know it may fail then it's better to handle that case:
int index = myArray[Array.IndexOf(myArray, "Debug");
if (index != -1) { } else { }
How to Debug
In my opinion, most of the questions, here on SO, about this error can be simply avoided. The time you spend to write a proper question (with a small working example and a small explanation) could easily much more than the time you'll need to debug your code. First of all, read this Eric Lippert's blog post about debugging of small programs, I won't repeat his words here but it's absolutely a must read.
You have source code, you have exception message with a stack trace. Go there, pick right line number and you'll see:
array[index] = newValue;
You found your error, check how index increases. Is it right? Check how array is allocated, is coherent with how index increases? Is it right according to your specifications? If you answer yes to all these questions, then you'll find good help here on StackOverflow but please first check for that by yourself. You'll save your own time!
A good start point is to always use assertions and to validate inputs. You may even want to use code contracts. When something went wrong and you can't figure out what happens with a quick look at your code then you have to resort to an old friend: debugger. Just run your application in debug inside Visual Studio (or your favorite IDE), you'll see exactly which line throws this exception, which array is involved and which index you're trying to use. Really, 99% of the times you'll solve it by yourself in a few minutes.
If this happens in production then you'd better to add assertions in incriminated code, probably we won't see in your code what you can't see by yourself (but you can always bet).
The VB.NET side of the story
Everything that we have said in the C# answer is valid for VB.NET with the obvious syntax differences but there is an important point to consider when you deal with VB.NET arrays.
In VB.NET, arrays are declared setting the maximum valid index value for the array. It is not the count of the elements that we want to store in the array.
' declares an array with space for 5 integer
' 4 is the maximum valid index starting from 0 to 4
Dim myArray(4) as Integer
So this loop will fill the array with 5 integers without causing any IndexOutOfRangeException
For i As Integer = 0 To 4
myArray(i) = i
Next
The VB.NET rule
This exception means that you're trying to access a collection item by index, using an invalid index. An index is invalid when it's lower than the collection's lower bound or greater than equal to the number of elements it contains. the maximum allowed index defined in the array declaration
Simple explanation about what a Index out of bound exception is:
Just think one train is there its compartments are D1,D2,D3.
One passenger came to enter the train and he have the ticket for D4.
now what will happen. the passenger want to enter a compartment that does not exist so obviously problem will arise.
Same scenario: whenever we try to access an array list, etc. we can only access the existing indexes in the array. array[0] and array[1] are existing. If we try to access array[3], it's not there actually, so an index out of bound exception will arise.
To easily understand the problem, imagine we wrote this code:
static void Main(string[] args)
{
string[] test = new string[3];
test[0]= "hello1";
test[1]= "hello2";
test[2]= "hello3";
for (int i = 0; i <= 3; i++)
{
Console.WriteLine(test[i].ToString());
}
}
Result will be:
hello1
hello2
hello3
Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
Size of array is 3 (indices 0, 1 and 2), but the for-loop loops 4 times (0, 1, 2 and 3). So when it tries to access outside the bounds with (3) it throws the exception.
A side from the very long complete accepted answer there is an important point to make about IndexOutOfRangeException compared with many other exception types, and that is:
Often there is complex program state that maybe difficult to have control over at a particular point in code e.g a DB connection goes down so data for an input cannot be retrieved etc... This kind of issue often results in an Exception of some kind that has to bubble up to a higher level because where it occurs has no way of dealing with it at that point.
IndexOutOfRangeException is generally different in that it in most cases it is pretty trivial to check for at the point where the exception is being raised. Generally this kind of exception get thrown by some code that could very easily deal with the issue at the place it is occurring - just by checking the actual length of the array. You don't want to 'fix' this by handling this exception higher up - but instead by ensuring its not thrown in the first instance - which in most cases is easy to do by checking the array length.
Another way of putting this is that other exceptions can arise due to genuine lack of control over input or program state BUT IndexOutOfRangeException more often than not is simply just pilot (programmer) error.
These two exceptions are common in various programming languages and as others said it's when you access an element with an index greater than the size of the array. For example:
var array = [1,2,3];
/* var lastElement = array[3] this will throw an exception, because indices
start from zero, length of the array is 3, but its last index is 2. */
The main reason behind this is compilers usually don't check this stuff, hence they will only express themselves at runtime.
Similar to this:
Why don't modern compilers catch attempts to make out-of-bounds access to arrays?

How to remove old ArrayList items while simultaneously accessing new ones

I have a program that reads in a text file, adds certain objects to an ArrayList, then accesses them later in order to display the objects. However, the file is very big (8.5 million lines) and thus so is the ArrayList (which is what I assume causes my program to hang as soon as I run it.)
I would like to remove the older items in the ArrayList while I am accessing newer ones, so that I can keep the ArrayList small in size. It doesn't seem to be working with my current code- is this the right way to remove older items in an ArrayList?
Here is the relevant code:
void drawPoints() {
for (int i = 0; i < places.size(); i++) {
places.get(i).placeCoordinate();
places.get(i).fadeCoordinate();
if (i >= 1) {
places.remove(i - 1);
}
}
}
Some notes:
places is the ArrayList that at this point should be filled with objects from the file.
The function drawPoints() is called in the main draw() loop.
If you have a size you want to enforce, let's say 10, then you can simply do a check whenever you add something to the ArrayList:
ArrayList<Thing> list = new ArrayList<Thing>();
list.add(thing);
if(list.size() == 10){
list.remove(0); //removes the oldest thing
}
Or if you really want to remove stuff while you're looping over the ArrayList, you could simply loop backwards so the shifting of indexes doesn't interfere with the loop variable:
for (int i = places.size()-1; i >= 0; i--) {
places.get(i).placeCoordinate();
places.get(i).fadeCoordinate();
if (i >= 1) {
places.remove(i - 1);
}
}
Or you could use an Iterator:
ArrayList<Thing> list = new ArrayList<Thing>();
//create your Iterator
Iterator<Thing> iterator = list.iterator();
//loop over every Thing in the ArrayList
while(iterator.hasNext()){
Thing thing = iterator.next();
thing.doSomething();
if(thing.shouldBeRemoved()){
//Iterator allows you to remove stuff without messing up your loop
iterator.remove();
}
}

Neo4j Java API Concurrency v2.0M3: Exception when iterating over relationships while other threads creating new relationships concurrently

What I try to achieve here is to get the number of relationships of a particular node, while other threads adding new relationships to it concurrently. I run my code in a unit test with
TestGraphDatabaseFactory().newImpermanentDatabase() graph service.
My code is executed by ~50 threads, and it looks something like this:
int numOfRels = 0;
try {
Iterable<Relationship> rels = parentNode.getRelationships(RelTypes.RUNS, Direction.OUTGOING);
while (rels.iterator().hasNext()) {
numOfRels++;
rels.iterator().next();
}
}
catch(Exception e) {
throw e;
}
// Enforce relationship limit
if (numOfRels > 10) {
// do something
}
Transaction tx = graph.beginTx();
try {
Node node = createMyNodeAndConnectToParentNode(...);
tx.success();
return node;
}
catch (Exception e) {
tx.failure();
}
finally {
tx.finish();
}
The problem is once a while I get a "ArrayIndexOutOfBoundsException: 1" in the try-catch block above (the one surrounding the getRelationships()). If I understand correctly Iterable is not thread-safe and causing this problem.
My question is what is the best way to iterate over constantly changing relationships and nodes using Neo4j's Java API?
I am getting the following errors:
Exception in thread "Thread-14" org.neo4j.helpers.ThisShouldNotHappenError: Developer: Stefan/Jake claims that: A property key id disappeared under our feet
at org.neo4j.kernel.impl.core.NodeProxy.setProperty(NodeProxy.java:188)
at com.inbiza.connio.neo4j.server.extensions.graph.AppEntity.createMyNodeAndConnectToParentNode(AppEntity.java:546)
at com.inbiza.connio.neo4j.server.extensions.graph.AppEntity.create(AppEntity.java:305)
at com.inbiza.connio.neo4j.server.extensions.TestEmbeddedConnioGraph$appCreatorThread.run(TestEmbeddedConnioGraph.java:61)
at java.lang.Thread.run(Thread.java:722)
Exception in thread "Thread-92" java.lang.ArrayIndexOutOfBoundsException: 1
at org.neo4j.kernel.impl.core.RelationshipIterator.fetchNextOrNull(RelationshipIterator.java:72)
at org.neo4j.kernel.impl.core.RelationshipIterator.fetchNextOrNull(RelationshipIterator.java:36)
at org.neo4j.helpers.collection.PrefetchingIterator.hasNext(PrefetchingIterator.java:55)
at com.inbiza.connio.neo4j.server.extensions.graph.AppEntity.create(AppEntity.java:243)
at com.inbiza.connio.neo4j.server.extensions.TestEmbeddedConnioGraph$appCreatorThread.run(TestEmbeddedConnioGraph.java:61)
at java.lang.Thread.run(Thread.java:722)
Exception in thread "Thread-12" java.lang.ArrayIndexOutOfBoundsException: 1
at org.neo4j.kernel.impl.core.RelationshipIterator.fetchNextOrNull(RelationshipIterator.java:72)
at org.neo4j.kernel.impl.core.RelationshipIterator.fetchNextOrNull(RelationshipIterator.java:36)
at org.neo4j.helpers.collection.PrefetchingIterator.hasNext(PrefetchingIterator.java:55)
at com.inbiza.connio.neo4j.server.extensions.graph.AppEntity.create(AppEntity.java:243)
at com.inbiza.connio.neo4j.server.extensions.TestEmbeddedConnioGraph$appCreatorThread.run(TestEmbeddedConnioGraph.java:61)
at java.lang.Thread.run(Thread.java:722)
Exception in thread "Thread-93" java.lang.ArrayIndexOutOfBoundsException
Exception in thread "Thread-90" java.lang.ArrayIndexOutOfBoundsException
Below is the method responsible of node creation:
static Node createMyNodeAndConnectToParentNode(GraphDatabaseService graph, final Node ownerAccountNode, final String suggestedName, Map properties) {
final String accountId = checkNotNull((String)ownerAccountNode.getProperty("account_id"));
Node appNode = graph.createNode();
appNode.setProperty("urn_name", App.composeUrnName(accountId, suggestedName.toLowerCase().trim()));
int nextId = nodeId.addAndGet(1); // I normally use getOrCreate idiom but to simplify I replaced it with an atomic int - that would do for testing
String urn = App.composeUrnUid(accountId, nextId);
appNode.setProperty("urn_uid", urn);
appNode.setProperty("id", nextId);
appNode.setProperty("name", suggestedName);
Index<Node> indexUid = graph.index().forNodes("EntityUrnUid");
indexUid.add(appNode, "urn_uid", urn);
appNode.addLabel(LabelTypes.App);
appNode.setProperty("version", properties.get("version"));
appNode.setProperty("description", properties.get("description"));
Relationship rel = ownerAccountNode.createRelationshipTo(appNode, RelTypes.RUNS);
rel.setProperty("date_created", fmt.print(new DateTime()));
return appNode;
}
I am looking at org.neo4j.kernel.impl.core.RelationshipIterator.fetchNextOrNull()
It looks like my test generates a condition where else if ( (status = fromNode.getMoreRelationships( nodeManager )).loaded() || lastTimeILookedThereWasMoreToLoad ) is not executed, and where currentTypeIterator state is changed in between.
RelIdIterator currentTypeIterator = rels[currentTypeIndex]; //<-- this is where is crashes
do
{
if ( currentTypeIterator.hasNext() )
...
...
while ( !currentTypeIterator.hasNext() )
{
if ( ++currentTypeIndex < rels.length )
{
currentTypeIterator = rels[currentTypeIndex];
}
else if ( (status = fromNode.getMoreRelationships( nodeManager )).loaded()
// This is here to guard for that someone else might have loaded
// stuff in this relationship chain (and exhausted it) while I
// iterated over my batch of relationships. It will only happen
// for nodes which have more than <grab size> relationships and
// isn't fully loaded when starting iterating.
|| lastTimeILookedThereWasMoreToLoad )
{
....
}
}
} while ( currentTypeIterator.hasNext() );
I also tested couple locking scenarios. The one below solves the issue. Not sure if I should use a lock every time I iterate over relationships based on this.
Transaction txRead = graph.beginTx();
try {
txRead.acquireReadLock(parentNode);
long numOfRels = 0L;
Iterable<Relationship> rels = parentNode.getRelationships(RelTypes.RUNS, Direction.OUTGOING);
while (rels.iterator().hasNext()) {
numOfRels++;
rels.iterator().next();
}
txRead.success();
}
finally {
txRead.finish();
}
I am very new to Neo4j and its source base; just testing as a potential data store for our product. I will appreciate if someone knowing Neo4j inside & out explains what is going on here.
This is a bug. The fix is captured in this pull request: https://github.com/neo4j/neo4j/pull/1011
Well I think this a bug. The Iterable returned by getRelationships() are meant to be immutable. When this method is called, all the available Nodes till that moment will be available in the iterator. (You can verify this from org.neo4j.kernel.IntArrayIterator)
I tried replicating it by having 250 threads trying to insert a relationship from a node to some other node. And having a main thread looping over the iterator for the first node. On careful analysis, the iterator only contains the relationships added when getRelationship() was last called. The issue never came up for me.
Can you please put your complete code, IMO there might some silly error. The reason it cannot happen is that the write locks are in place when adding a relationship and reads are hence synchronized.

Writing Custom Rule for Android-Lint

Q (tldr;): How do I use the JavaScanner in android-lint to check if a particular function call with a specific string as a parameter has been surrounded by a try/catch block.
Details: I have completed the android-lint tutorials on the official site and have gone through the source of the existing lint-checks. However, I can't seem to grasp the workflow for this AST-based parsing of JavaScanner. What I'm trying to achieve is to catch a function that sets a specific property and surround it with a try/catch block. For example:
MyPropertySettings.set("SOME_PROPERTY", "SOME_VAL");
should not trigger the lint rule but:
MyPropertySettings.set("SOME_SENSITIVE_PROPERTY", "SOME_VAL");
should because it's not surrounded by a try/catch block with SetPropertyException. I don't want to introduce the try/catch to the function itself because it only throws the exception in extremely rare cases (and the internals of the function are based on some reflection mojo).
For this question, even a workflow/hint would be fine. If I can get the first few steps, I might be able to grasp it better.
Update:
After some more study, I have found that I need to set the set function above in getApplicableMethodNames() and then, somehow read the property of that function to decide if the check applies. That part should be easy.
Surrounding try/catch would be more difficult and I gather I would need to do some "flow analysis". How is the question now.
Well, along with the getApplicableMethodNames() method, you need to override the visitMethod() function. You will get the MethodInvocationNode. Just fetch the arguments passed in the invocation using the node.astArguments() function. This returns a list of arguments that you can iterate through using a StrictListAccessor. Check the arguments passed and if it matches your criterion, run a loop and keep calculating the parent node of the invocation node till a try node is found. If it is a try node, then you can get a list of catches using node.astCatches(). Scan the list and find the appropriate exception. If not found, then report.
You can code like this:
check if it is surrounded by try/catch:
#Override
public void visitMethod(JavaContext context, AstVisitor visitor, MethodInvocation node) {
// check the specified class that invoke the method
JavaParser.ResolvedMethod method = (JavaParser.ResolvedMethod) context.resolve(node);
JavaParser.ResolvedClass clzz = method.getContainingClass();
boolean isSubClass = false;
// sSupportSuperType = {"class name"};
for (int i = 0; i < sSupportSuperType.length; i++) {
if (clzz.isSubclassOf(sSupportSuperType[i], false)) {
isSubClass = true;
break;
}
}
if (!isSubClass) return;
// check if surrounded by try/catch
Node parent = node;
while (true) {
Try tryCatch = context.getParentOfType(parent, Try.class);
if (tryCatch == null) {
break;
} else {
for (Catch aCatch : tryCatch.astCatches()) {
TypeReference catchType = aCatch.astExceptionDeclaration().astTypeReference();
}
parent = tryCatch;
}
}
// get the arguments string
String str = node.astArguments().first().toString();
if (!str.startsWith("\"SOME_PROPERTY\"")) {
context.report(ISSUE, node, context.getLocation(node), "message");
}
}
before this you have to define the specific method by override:
#Override
public List<String> getApplicableMethodNames() {
return Collections.singletonList("set");
}