wcf async callback - wcf

I have WCF service which sends messages to its clients. I would like to call callback methods asynchronously. I have read this answer:
WCF asynchronous callback
But there is one problem. When I am generating IMyServiceCallback from WebServiceReference it contains both synchronous and asynchronous methods (while on the service side there is callback contract with only asynchronous methods - BeginCallbackMethod and EndCallbackMethod). What is more when I call from MyService to calback BeginCallbackMethod, on the client side (in callback implementation) it is using synchronous CallbackMethod. The question is why? Is there any way to configure it?

By default WCF will call the synchronous version of an operation if both sync and async are present; I don't know how (or if) you can change that logic, but one thing you can do is to simply remove the synchronous method from the generated callback interface. The callback code should continue to work, and it will use the asynchronous implementation instead. You can also just remove the [OperationContract] attribute from the synchronous version, to the same effect.

Related

ServiceStack: Reinstate pipeline when invoking a Service manually?

As a follow-up to this question, I wanted to understand how my invoking of a Service manually can be improved. This became longer than I wanted, but I feel the background info is needed.
When doing a pub/sub (broadcast), the normal sequence and flow in the Messaging API isn't used, and I instead get a callback when a pub/sub message is received, using IRedisClient, IRedisSubscription:
_subscription.OnMessage = (channel, msg) =>
{
onMessageReceived(ParseJsonMsgToPoco(msg));
};
The Action onMessageReceived will then, in turn, invoke a normal .NET/C# Event, like so:
protected override void OnMessageReceived(MyRequest request)
{
OnMyEvent?.Invoke(this, new RequestEventArgs(request));
}
This works, I get my request and all that, however, I would like it to be streamlined into the other flow, the flow in the Messaging API, meaning, the request finds its way into a Service class implementation, and that all normal boilerplate and dependency injection takes place as it would have using Messaging API.
So, in my Event handler, I manually invoke the Service:
private void Instance_OnMyEvent(object sender, RequestEventArgs e)
{
using (var myRequestService = HostContext.ResolveService<MyRequestService>(new BasicRequest()))
{
myRequestService.Any(e.Request);
}
}
and the MyRequestService is indeed found and Any called, and dependency injection works for the Service.
Question 1:
Methods such as OnBeforeExecute, OnAfterExecute etc, are not called, unless I manually call them, like: myRequestService.OnBeforeExecute(e) etc. What parts of the pipeline is lost? Can it be reinstated in some easy way, so I don't have to call each of them, in order, manually?
Question 2:
I think I am messing up the DI system when I do this:
using (var myRequestService = HostContext.ResolveService<MyRequestService>(new BasicRequest()))
{
myRequestService.OnBeforeExecute(e.Request);
myRequestService.Any(e.Request);
myRequestService.OnAfterExecute(e.Request);
}
The effect I see is that the injected dependencies that I have registered with container.AddScoped, isn't scoped, but seems static. I see this because I have a Guid inside the injected class, and that Guid is always the same in this case, when it should be different for each request.
container.AddScoped<IRedisCache, RedisCache>();
and the OnBeforeExecute (in a descendant to Service) is like:
public override void OnBeforeExecute(object requestDto)
{
base.OnBeforeExecute(requestDto);
IRedisCache cache = TryResolve<IRedisCache>();
cache?.SetGuid(Guid.NewGuid());
}
So, the IRedisCache Guid should be different each time, but it isn't. This however works fine when I use the Messaging API "from start to finish". It seems that if I call the TryResolve in the AppHostBase descendant, the AddScoped is ignored, and an instance is placed in the container, and then never removed.
What parts of the pipeline is lost?
None of the request pipeline is executed:
myRequestService.Any(e.Request);
Is physically only invoking the Any C# method of your MyRequestService class, it doesn't (nor cannot) do anything else.
The recommended way for invoking other Services during a Service Request is to use the Service Gateway.
But if you want to invoke a Service outside of a HTTP Request you can use the RPC Gateway for executing non-trusted services as it invokes the full Request Pipeline & converts HTTP Error responses into Typed Error Responses:
HostContext.AppHost.RpcGateway.ExecuteAsync()
For executing internal/trusted Services outside of a Service Request you can use HostContext.AppHost.ExecuteMessage as used by ServiceStack MQ which applies Message Request Request/Response Filters, Service Action Filters & Events.
I have registered with container.AddScoped
Do not use Request Scoped dependencies outside of a HTTP Request, use Singleton if the dependencies are ThreadSafe, otherwise register them as Transient. If you need to pass per-request storage pass them in IRequest.Items.

Calling WCF in async manner from client makes the WCF service also act in async manner?

When a WCF service is called in an async manner from a client, then we know that the client app is NOT blocked.
But is the thread on the WCF side blocked while executing the async method call OR the WCF releases the thread it uses to initiate the method call ?
For example, if I call the 'Add' method in an async manner from an ASP.Net app, as in code below, will the service instance in back-end wait till method completes? The WCF uses an InstanceContext of PerCall.
CalculatorClient client = new CalculatorClient();
// AddAsync
double value1 = 100.00D;
double value2 = 15.99D;
client.AddCompleted += new EventHandler<AddCompletedEventArgs>(AddCallback);
client.AddAsync(value1, value2);
WCF support for asynchronous calls are strictly a client-side feature only.
In-fact the service has no way (and should not have) of telling the difference between two clients, one making a synchronous call and the other making an asynchronous call.
This is true regardless of whether the client is making a call via an async proxy, or directly via async invocation.
It is easy to show this is true with a thought experiment; ANY wcf service can be called asynchronously, and additionally this is REGARDLESS of the binding selected - therefore this must be solely a client-side facility.

Asynchronous WCF

I am trying to create a WCF service that supports asynchronous calls. I followed all samples and tutorials I could find, and all of them have the customary pattern of one synchronous method, and the async Begin and End such as:
[OperationContract(AsyncPattern = false)]
string GetData(int value);
[OperationContract(AsyncPattern = true)]
IAsyncResult BeginGetData(int value, AsyncCallback callback, object asyncState);
string EndGetData(IAsyncResult result);
However, only the synchronous GetData gets called, no matter what I do on the client side. Fiddler tells me that the message is always the same:
<s:Envelope
xmlns:s="http://schemas.xmlsoap.org/soap/envelope/"><s:Body><GetData
xmlns="http://tempuri.org/"><value>0</value></GetData></s:Body></s:Envelope>
When I remove the synchronous GetData interface, the async method now is properly called.
Is this normal behavior? Is there anything else I should do to support sync and async versions of a method?
This is a common misconception. You assume that you need to make the server asynchronous in order for the client to be able to make async calls. This is not true. Server and client are 100% independent. They are separated by a binary wire protocol.
The message that you see in Fiddler is always the same because SOAP does not know anything about sync or async. At the SOAP level your decision does not manifest itself. For that reason the client cannot observe your server-side decision, either.
This means you can just make the server synchronous in still have a truely async client, or the other way around.
In any case, you should only implement one pattern on the server: Either sync or async. Never both. Get rid of one of your implementations. From a functional standpoint it doesn't matter which one stays.
I'm pulling up important information from the comments here:
It is hard to fit an explanation about when to use server-side async
into this comment box. In short, don't use it on the server by
default. Use it if special circumstances make it attractive or
necessary.
On a meta-level let me point out that async IO has become
a fad that should not be followed lightly. The community is in a very
unfortunate state of misinformation about this right now.

Async WFC server side like IHttpAsyncHandler

I'd like to be able to create a WCF service that the client see as synchronous, but is implemented server side as asynchronous. I know that ASP.NET allows me to do this by implementing the IHttpAsyncHandler, but can't seem to find the equivalent in WCF.
This is a service that exists already and we'd like to move over to an asynchronous implement server side, without changing the client. Is this possible?
If you are on .Net 4.5 change the OperationContract methods in service contract interface to return Task<type> instead of type. In the class that implements the interface use the async modifier on the methods and use await inside following the Task based Asynchronous Pattern
See http://msdn.microsoft.com/en-us/library/ms734701
http://channel9.msdn.com/Events/TechEd/NorthAmerica/2012/DEV326

Force a client to call a method on the service?

I'm wondering if there's any way to force a client to call a specific method on a duplex WCF service. My situation is this, my service implementation is going to keep a collection of subscribers. The problem with this approach is, what if the client doesn't call Subscribe()? I was thinking that in my client interface, I'd have a method called Subscribe, but that doesn't get me anywhere since the code to actually call the service can still be left out of the implementation. Is this possible?
Thanks!
Duplex WCF service uses WCF session so you can mark your Subscribe method with:
[OperationContract(IsInitiating=true)]
void Subscribe();
All other methods will have IsInitiating=false and because of that Subscribe method will have to be the first method called to start a new session. You can also have special method with IsTerminating=true to close the session.