Animation in a table view cell - objective-c

I'm not sure if it is possible to achieve, but my costumer wants that when user taps a table view cell, an animation of a UIView sliding from left to right is committed, leaving the content under the UIView visible.
My concern is about how to trigger gesture recognizer added to the upper UIVIew for the animation and do not enter in conflict with didSelectRowatIndex: table view delegate method.
Is it possible to achieve?
Mant thanks!

Search on CocoaControls.com for this kind of control, there are plenty of open-source code that does this already.
After searching for "cell" on www.cocoacontrols.com I can already find the following ones:
JBSlidingTableviewCell
LRSlidingTableviewCell
ZKRevealingTablecellView
DMSlidingCell
TISwipeableTableview
And there is probably more.

Related

Add Gesture Reconizer Outside UItableView Inside ContentOffSetView

I have added content offset to my UITableView.
For better positioning of my Table and now, I would like to dismiss my UITableView When User taps on the Content Offset Part of My table view.
How can i add this?
Strictly i dont want to add anymore views above the table in my screen.
Have done like Reference to the answer
https://stackoverflow.com/a/39062209/5215474
Without seeing exact code, I would do the following:
Add a UIGestureRecognizer to UITableView
Use a combination of scroll position and the point touched in screenspace to determine if a touch happened where you want.

How to add UITableView to one of several subviews using storyboard

I have one UIViewController with two UIViews on it. In the Navigation bar, when one button is pushed one of the UIViews is displayed and when the other button is pushed the other UIView is displayed. I want to put a UITableView on one of the views. However, the UITableView requires the UIViewController to use the UITableViewDelegate and UITableViewDataSource. Having implemented this for my UIView (subview) containing the UTTableView, when I click on the button for the other view, which does not contain a table, I get errors and the application croaks.
I am assuming (possibly incorrectly) that my issue is that I am trying to use the same UIViewController for both subviews, but only one contains a table.
Question 1) Is it possible to do what I described above? Meaning, if I had a problem then something was not connected up correctly.
So, I went down a path of creating two separate UIViewControllers; one for each view. Not sure this is the smart approach. Now I am just looking for advice on the best way to do this. Thank you in advance for your help.
To be more clear about what I am trying to do. I want the blue view to be put where the pink view is when the first button on the bar is clicked and I want the yellow view to be put where the pink view is when the second button is clicked. Essentially the pink view will never be displayed and may not even need to be on the UtilityViewController.
Having each as a UIViewController (or a subclass thereof) is the way to go about what you are trying to do. The UITabBarController does this already: https://developer.apple.com/library/ios/documentation/uikit/reference/UITabBarController_Class/Reference/Reference.html

Custom Table in UIViewController Objective-C

I want to create table view inside of UIViewController like a below picture (I mean the second screen)
what is the best solution? "creating UIViewController then tableView and inside of tableView having custom cell"?
would you please give me some hint?
Thanks in advance!
So basically you want the tableview to not fill up the entire space. Yes, you can surely do UIViewController, let it implement UITableViewDelegate and UITableViewDataSource protocols, throw in a tableview and hook up the protocols, and use custom cells.
If you only want the tableview to not fill up the space horizontally (but it can still scroll all the way until it reaches your navbar), then you can just create a UITableViewController, and set up your cell background in the way you want. More specifically, you create 640px (or 320px) wide background images still, but only the central 600px, say, is filled in. The 20px to the right and left are transparent. (You need png to do this, of course) If you apply this background to your cells and apply another background to your self.view, then you can actually see your view background under the 20px on the two sides.
Note that if you choose the second approach, the cells are still full width; it's just that you are visually making them look like narrower. That's perfectly ok, but you need to customize your highlight background, too.
Looking at your picture, it seems you need to create UINavigation Controller as your parent view controller and add UITabBarViewController as its rootview. then in your second tab when your click on the cell inside the table, you pushview to another view which displays your picture
create a tab bar controller project. Every tabbar item will be a navigation controller.
Tat way u can manage both the navigation and tabs.

The same UI as in Contacts (buttons and a table view in the same place)

Please go to your Contacts app, and choose one of your contacts.
You'll see that the view has labels, buttons and a table view all in the same view. And you can also scroll it around.
I want to set up the same kind of UI.
How would I organize things in interface builder to accomplish this? I would imagine I’d have to create a regular UIViewController subclass, and create a XIB file with a scroll view, which in turn contains the buttons and table view? I tried, but it doesn't give me the desired effect. For example, the view refuses to “bounce” upon scrolling.
You have to create a UITableViewController and create the Table you want.
The buttons are costum Table cells in the UITableView with round rect buttons in it. They have selectors to call methods.
Edit: Wrong answer, poster wants something different, but I'll let the answer stand because people might land here while searching.
What you probably want is the ABPeoplePickerNavigationController. Apple has sample code that demonstrates how to use it.
It might be using tableview or might be just a UIVIew with ScrollView and labels+buttons. You approach is right and it'll bounce if your view size is larger than your screen size

how to write inside a cell of UITableView

How do I write inside a cell of UITableView using TouchesBegan and TouchesEnd methods?
A UITableView scrolls and so cells move. What you are talking about would pretty much prohibit a table from being able to scroll. Of course you could have a static table or some other table which never scrolls and so you think that's ok.
In that case, handling touch events in a UITableViewCell is the same as handling the touch events in any other UIView. You could use a add a UIGestureRecognizer to the view and pull interaction that way or access the information through the UIResponder.
On thing to remember is, make sure userInteractionEnabled is set to YES if you are going straight through the UIResponder otherwise you'll just end up ignoring the events.