I have searched the forums regarding this and found no information on this error. I created a simple single view application in xcode and added code to create a test alert in viewDidLoad method.
- (void)viewDidLoad
{
[super viewDidLoad];
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Alert Test"
message:#"Alert Test"
delegate:self
cancelButtonTitle:#"Dismiss"
otherButtonTitles:nil];
[alert show];
// Do any additional setup after loading the view, typically from a nib.
}
I have not added any other code. When I run this on my iphone 4 it runs without any problem. But when I click the home button of my iphone 4 with the alert displayed I get the mentioned error.
Device: iphone 4
OS: iOS 5.1.1
Please help. Thanks in advance
you should not display the alertView in viewDidLoad, [UIAlertView show] displays the alertView using animation. we should avoid animation performance when we are not in screen/view , display the alertView in viewDidAppear instead.
EDIT:
-(void)viewDidLoad
{
[super viewDidLoad];
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(dismiss) name:#"UIApplicationWillResignActiveNotification" object:nil];
}
-(void)viewDidAppear:(BOOL)animated{
[super viewDidAppear:animated];
alert = [[UIAlertView alloc]initWithTitle:#"test" message:#"test" delegate:nil cancelButtonTitle:#"ok" otherButtonTitles:nil, nil];
[alert show];
}
//do not forget to add this in your header
-(void)dismiss{
[alert dismissWithClickedButtonIndex:-1 animated:NO];
}
Related
I am new to iOS.I am developing an application which contain notifications.While using the app when a notification arrives an alertView is displayed.Everything works fine but if notification arrives when another alertView is already displayed problem starts.Notification alertView is displayed above the existing alertView.When I click OK for the notification alertView UI navigates to a new view controller and there the fist alertView remains displayed.If i click on that alertView my app crashes.
Is there any way to close all the alertviews that is displayed, when I click on the notification alertView.
I got this solution
for (UIWindow* window in [UIApplication sharedApplication].windows)
{
NSArray* subviews = window.subviews;
if ([subviews count] > 0)
if ([[subviews objec`enter code here`tAtIndex:0] isKindOfClass:[UIAlertView class]])
[(UIAlertView *)[subviews objectAtIndex:0] dismissWithClickedButtonIndex:[(UIAlertView *)[subviews objectAtIndex:0] cancelButtonIndex] animated:NO];
}
But this code works for iOS6 not iOS7.
I want a corresponding code in iOS7.
Can anyone please help.Thanks in advance
UIAlertView *alert1 = [[UIAlertView alloc]initWithTitle:#"title" message:#"message" delegate:nil cancelButtonTitle:nil otherButtonTitles:nil];
[alert1 show];
[self performSelector:#selector(dismiss:) withObject:alert1 afterDelay:1.0];
-(void)dismiss:(UIAlertView*)alert
{
[alert dismissWithClickedButtonIndex:0 animated:YES];
}
I am having problem with AlertView. I am trying to use the UIAlertView and after click ok it will return back to the previous screen but it do not seems to work any advice ?
if (xGPSCoordinate==0 && yGPSCoordinate == 0) {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Title"
message:#"Failed to load the to get your current location"
delegate:self
cancelButtonTitle:#"Ok"
otherButtonTitles:nil, nil];
[alert show];
[alert release];
return;
[self.navigationController popViewControllerAnimated:YES];
}
or
if (xGPSCoordinate==0 && yGPSCoordinate == 0) {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"iPoly"
message:#"Failed to load the to get your current location"
delegate:self
cancelButtonTitle:#"Ok"
otherButtonTitles:nil, nil];
[alert show];
[alert release];
[self.navigationController popViewControllerAnimated:YES];
return;
}
both doesn't work
For this purpose you've to use UIAlertView's delegate method.
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex;
First use this in your #interface <UIAlertViewDelegate>
Then set the delegate, self.yourAlertView.delegate=self;
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex
{
if(buttonIndex==0)//first button which should be the OK button
{
[self.navigationController popViewControllerAnimated:YES];
}
}
use the delegate method of UIAlertView, see the answer given by iNoob. It does not make a sense if you write anything after the "return;" statement as the code below "return;" statement will never get executed.
refer apple developer link for more details on UIAlertView delegate http://developer.apple.com/library/ios/#DOCUMENTATION/UIKit/Reference/UIAlertViewDelegate_Protocol/UIAlertViewDelegate/UIAlertViewDelegate.html
or a simple tutorial on alert view
http://mobile.tutsplus.com/tutorials/iphone/uialertview/
You just need to implement UIAlerView Delegate Methods.
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex{}
write your code for Pop to previous Controller here.You can the clicked button index and on the basis of that you can use.Don't for Conform UIAlertViewDelegate to Interface.
I needed a button that causes a UIAlertView with actions to pop up.
Once the Alert pops up it needs to have 1 button to cancel and stay on the same page and 1 button that links you to another ViewController.
This is what I pieced together from some forums but I have no idea what I'm doing and it gives me about 9 error messages. Please Help!
-(IBAction)Alert:(id)sender {
UIAlertView *Alert = [[UIAlertView alloc] initWithTitle:#"Alert"
message:#"Warning! By entering the Tutorial, all data will be lost. Are you sure you want to continue?"
delegate:self
cancelButtonTitle:#"Return to Data Collection"
otherButtonTitles:#"Continue", nil];
[Alert Show];
[Alert Release];
}
- (void)Alert:(UIAlertView *)Alert clickedButtonAtIndex:(NSInteger)buttonIndex
{
if(Alert.tag==0) {
if(buttonIndex == 1)//OK button pressed
{
Tutorial *Info = [[Tutorial alloc] initWithNibName:nil bundle:nil];
[self presentModalViewController:Info animated:YES];
}
The first box of code works so that when I press a button on my home screen an alert with 2 buttons pops up.
However, I can't get the second button to link me to the next ViewController.
Objective-C is case-sensitive.
[Alert show];
[Alert release];
and
- (void)alertView:(UIAlertView *)Alert clickedButtonAtIndex:(NSInteger)buttonIndex
(How do you think, it can work, if you rename the methods???)
remove if(Alert.tag==0) {
Why are you not passing a name for a nib-file here: Tutorial *Info = [[Tutorial alloc] initWithNibName:nil bundle:nil];
Please stick to coding conventions. objects are named in camelCase.
Conclusion
get you a good book or videos to learn from the beginning. Some resources to do so.
I'm trying to integrate sending mail into my app, but I end up with 2 warnings. I am using Obj-C, the Cocos2d Framework. This is my code.
-(void) mailTapped: (id) sender {
MFMailComposeViewController *composer = [[MFMailComposeViewController alloc] init];
composer.mailComposeDelegate = self;
if ([MFMailComposeViewController canSendMail]) {
[composer setToRecipients:[NSArray arrayWithObjects:#"", nil]];
[composer setSubject:#"Check Out This Awesome App!"];
[composer setMessageBody:#"I found this great game on the App Store! It's called Mole Attack. It's a side scroller with an epic story. You can check out some screenshots of the gameplay and download it here. Download link - " isHTML:NO]; //Include link and pics
[self presentModalViewController:composer animated:YES]; // <--- warning - GameOver (name of class) may not respond to '-presentModalViewController:animated:'
}
}
-(void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error {
[self dismissModalViewControllerAnimated:YES]; // <--- warning - GameOver may not respond to '-dismissModalViewControllerAnimated:YES'
if (result == MFMailComposeResultFailed) {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Failed" message:#"The email was not sent. You must be in wifi or 3G range. Try again later." delegate:nil cancelButtonTitle:#"Ok" otherButtonTitles:nil];
[alert show];
[alert release];
}
}
Thanks in advance!
Are you sure your GameOver class is inheriting from UIViewController? That's the class that defines the two methods that you're getting warnings about.
After I choose a picture through the UIImagePickerController interface from the Photo Library, the Photo Library view stays displayed, even though I've called dismissModelViewControllerAnimated in imagePickerController:didFinishPickingImage:editingInfo.
Has anyone seen this? These are the three relevant methods I'm using:
- (IBAction)choosePictureFromLibrary:(id)sender {
if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypePhotoLibrary]) {
UIImagePickerController* picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.allowsImageEditing = YES;
picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
[self presentModalViewController:picker animated:YES];
[picker release];
}
else {
UIAlertView* alert = [[UIAlertView alloc] initWithTitle:#"Error accessing Photo Library" message:#"This device does not support a Photo Library." delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
[alert release];
}
}
- (void)imagePickerController:(UIImagePickerController*)picker didFinishPickingImage:(UIImage*)image editingInfo:(NSDictionary*)editingInfo {
UIAlertView* alert = [[UIAlertView alloc] initWithTitle:#"Picture picked!" message:#"You picked a picture!" delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
[alert release];
[picker dismissModalViewControllerAnimated:YES];
}
- (void)imagePickerControllerDidCancel:(UIImagePickerController*)picker {
[picker dismissModalViewControllerAnimated:YES];
}
I would have thought that calling imagePickerController:didFinishPickingImage:editingInfo would completely dismiss the Photo Library view, but it doesn't seem to. Is there anything else I have to do to make it go away?
You need to access the viewController of the picker not the picker itself. Try this line instead.
[[picker parentViewController] dismissModalViewControllerAnimated:YES];
You can just call
[self dismissModalViewControllerAnimated:YES];
to dismiss any modal view controller on top of the current view.
This makes sense since you present the view controller by calling:
[self presentModalViewController:picker animated:YES];
Just an update to the answers to this
[self dismissModalViewControllerAnimated:YES];
has been deprecated in iOS 6.0 so you now need to use.
[self dismissViewControllerAnimated:YES completion:nil];
Not a huge change but for anyone that looks at this question and they are using iOS 6.0 they will need an updated answer.
[self presentModalViewController:filePicker animated:YES];
has also been deprecated in favor of
[self presentViewController:filePicker animated:YES completion:nil];