I'm trying to have my app take a picture then pass the image onto another view for editing but I can't seem to figure out how to change views, how to add an "ID" to a view in the storyboard or how to pass data between views.
The communication between two UIViewControllers needs to be managed manually, however, if you are using storyboards to create your app, there's some things that you need to take into account.
Let's say you have FirstViewController and SecondViewController(Lets assume you have everything set up in your Storyboard). FirstViewController will pass a UIImage to SecondViewController and they will look something like this.
#interface FirstViewController : UIViewController
- (IBAction)transitionToNextViewController;
#property (retain, nonatomic) UIImage *image;
#end
#implementation FirstViewContoller
- (IBAction)transitionToNextViewController;
{
[self performSegueWithIdentifier:#"SegueIdentifier"];
}
#end
And:
#interface SecondViewController : UIViewController
#property (retain, nonatomic) UIImage *image;
#end
You are probably wondering how are you supposed to pass the image to the SecondViewController. Well, when using storyboards, your UIViewControllers will receive a call to their method prepareForSegue:sender: . All you have to do is set the image property for the second UIViewController there.
#implementation FirstViewController
- (IBAction)transitionToNextViewController;
{
[self performSegueWithIdentifier:#"SegueIdentifier"];
}
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
SecondViewController *secondViewController = (SecondViewController *)segue.destinationViewController; // You have to cast it
secondViewController.image = self.image;
}
#end
and that's it. To better understand Storyboards please read the apple docs here.
Related
I am a very beginner of objective c and I wanted to create a scene about using 2 child view controller in a master view controller which includes MapKit and TableView. I ve searched it on internet for 1 day and but I couldn't make any of solutions since I failed in different steps of each suggestions. I know that there are a lot of way to pass data between View Controllers and I thought the best way is using delegation logic in this situation. (let me know if I am wrong please). By the way, I can update or move the cursor onto specific location WHEN I set a dummy button on MapKitViewController, so MapKit part is not where I am failing at. I am pretty sure that the problem is about communication between 2 View Controllers which are active at the same time.
Problem:
Updating MapView by clicking a table row of TableView which includes location coordinate detail. Both children view are set on a MasterViewController by 2 container views.
Tried so far:
Created a method "goToLocation:(Location*) location" in MapViewController and sent parameters to this method from TableViewController. =>(Lat and Long parameters received by goToLocation() but MapKitView doesn't get updated)
Tried to create a delegate logic between MapView and TableView.=>(Probably I couldn't create it properly. Please see below)
What I want :
I want to know what part I am doing wrong. Is there a easy or proper way to achieve that ?
TableViewController.h
#class TableViewController; //define class
#protocol TableViewDelegate <NSObject> //define delegate protocol
//define delegate method to be implemented within another class
- (void) locationSelected: (TableViewController *) sender object:(Location *) location;
#end
#property (nonatomic, weak) id <TableViewDelegate> delegate; //define TableViewVCDelegate as delegate
TableViewController.m
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{
[self notifyNow:[_locations objectAtIndex:indexPath.row]];
}
- (void) notifyNow:(Location *) location {
//this will call the method implemented in your other class
[self.delegate locationSelected:self object:(Location *) location];
NSLog(#"Selected: %#",[location name]);
}
MapViewController.h
//make it a delegate for TableViewVCDelegate
#interface MapViewController : UIViewController <TableViewDelegate>
MapViewController.m
- (void)viewDidLoad {
_tableViewController = [[TableViewController alloc]init];
_tableViewController.delegate = self; //set its delegate to self somewhere
}
!!_ This Method Doesn't Get Triggered _!!
- (void)locationSelected:(TableViewController *)sender object:(Location *)location {
NSLog(#"%# is great!", [location name]);
}
MainViewController.m (Master/Root View Controller)
#import "MainViewController.h"
#import "MapViewController.h"
#import "TableViewController.h"
#interface MainViewController ()
#property (strong, nonatomic) IBOutlet UIView *topCont;
#property (strong, nonatomic) IBOutlet UIView *bottomCont;
#property (strong, nonatomic) IBOutlet UIView *safeArea;
#end
#implementation MainViewController
MapViewController *mapViewVC;
TableViewController *tableViewVC;
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
[self.navigationController setNavigationBarHidden:YES animated:YES];
tableViewVC = [self.storyboard instantiateViewControllerWithIdentifier:#"TableViewController"];
mapViewVC = [self.storyboard instantiateViewControllerWithIdentifier:#"TopChildVC"];
[self addChildViewController:tableViewVC];
[tableViewVC.view setFrame:CGRectMake(0.0f,
0.0f,
self.safeArea.frame.size.width,
self.safeArea.frame.size.height/2)];
[self.bottomCont addSubview:tableViewVC.view];
[tableViewVC didMoveToParentViewController:self];
[self addChildViewController:mapViewVC];
[mapViewVC.view setFrame:CGRectMake(0.0f,
0.0f,
self.safeArea.frame.size.width,
self.safeArea.frame.size.height/2)];
[self.topCont addSubview:mapViewVC.view];
[mapViewVC didMoveToParentViewController:self];
}
#end
I have a containerView into my viewController. My viewController has a UISegmentedControl.
How can I send this selectedSegmentIndex selected at this moment and everytime when I change this?
I', trying with a property in the next class with prepareForSegue but this only send on first load..
Thanks!
Then Edit I'm getting: -[ViewController containerViewDidChangeSegmentIndex:]: unrecognized selector sent to instance 0x7f8db16286d0
FirstViewController (This contains A select and a containerView)
ViewController.h
#interface ViewController : UIViewController
#property (weak, nonatomic) IBOutlet UISegmentedControl *select;
#property (weak, nonatomic) IBOutlet UIView *container;
#property(nonatomic, assign) ContainerViewController * classLevelReference;
#end
ViewController.m
#interface ViewController ()
#end
#implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
[_select addTarget:self action:#selector(segmentChanged:) forControlEvents:UIControlEventValueChanged];
}
- (void)segmentChanged:(UISegmentedControl *)segment{
//since you've reference to your container view here, you can directly call its method here:
[self.classLevelReference containerViewDidChangeSegmentIndex:segment.selectedSegmentIndex];
}
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
//don't forget to check the segue id, if you've multiple segues
ContainerViewController *containerView = [segue destinationViewController];
self.classLevelReference = self;
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#end
ContainerViewController.h
#interface ContainerViewController : UIViewController
- (void)containerViewDidChangeSegmentIndex:(NSInteger)updatedIndex;
#end
ContainerView.m
#implementation ContainerViewController
- (void)containerViewDidChangeSegmentIndex:(NSInteger)updatedIndex{
//Do whatever you want with your updated index
NSLog(#"changing");
}
#end
You might want to make a method in your ContainerViewController.h like this:
#interface ContainerViewController:UIViewController
//.....other implementation here.
- (void)containerViewDidChangeSegmentIndex:(NSInteger)updatedIndex;
#end
Now implement this method in your ContainerViewController.m like this:
- (void)containerViewDidChangeSegmentIndex:(NSInteger)updatedIndex{
//Do whatever you want with your updated index
}
Now in your prepare for segue, save the reference to your ContainerViewController in a class-level variable :
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
//don't forget to check the segue id, if you've multiple segues
ContainerViewController *containerView = [segue destinationViewController];
self.classLevelReference = containerView;
}
Lastly in the FirstViewController.m, tell the container view when segment index changes.
- (void)viewDidLoad{
//.....your other implementation here.....
//add a listener to your segment's value changed action
[youregements addTarget:self action:#selector(segmentChanged:) forControlEvents:UIControlEventValueChanged];
}
- (void)segmentChanged:(UISegmentedControl *)segment{
//since you've reference to your container view here, you can directly call its method here:
[self.classLevelReference containerViewDidChangeSegmentIndex:segment.selectedSegmentIndex];
}
Important: you might've different names for the ContainerViewController and FirstViewController in your case, just apply the changes carefully.
Happy coding!
I would like to create a UITabbar like below but i don't know what is the logic to do that.
Here is the large answer:
First of all, you will need to create a UIView subclass to get a view that looks like the bar that you want. It can be composed by a background UIImageView and three buttons.
Then, the best thing would be to create a subclass of the UITabBarController and in its viewDidLoad or at any point where the flow will go through just once, you instantiate one view of type specified at first point. You should place the frame of this view in order to hide the original tabbar of the controller.
This would be the custom bar header file:
#interface CustomBar : UIView
{
}
#property (nonatomic, retain) UIImageView *backgroundView;
#property (nonatomic, retain) NSArray *buttons;
#end
You can easily complete the implementation. You can try to look for how to instantiate it with a nib file to make it easier to design it. In order to test, you can first just set the background color to green or something visible.
Then, this would be the subclass of the UITabBarController class:
#interface CustomTabBarController : UITabBarController
#property (nonatomic, retain) CustomBar *customBar;
#end
#implementation CustomTabBarController
- (void)viewDidLoad
{
[super viewDidLoad];
self.customBar = [[[CustomBar alloc] initWithFrame:[self.tabBar frame]] autorelease];
[self.view addSubview:self.customBar];
}
#end
Please, remember to implement the dealloc if you are not using ARC.
The thing I am not sorting out here is how to create the communication between the buttons from the custombar and the tabbarcontroller. This should be solved by delegates. If you need help with that, I will complete that too.
Good luck!
I have three viewControllers in my storyboard and three viewController classes for each of them. From my main viewController, I am opening a navigation viewController in a 'modal' type segue, which is a multi step form and has two views in it. When the user hits 'Finish' on the last (which is second) view, the modal is dismissed and user is back to the main screen.
I am doing this with delegates. and the code for the finish button is also in a delegate and is placed on the main viewController's implementation file. In achieving this I passed the delegate from main view to the navigation's first view, and then from the first view on clicking 'next', I passed the delegate to the second (last) view (which has the finish button).
the passing of delegate from main to navigation's first page is like this:
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([segue.identifier isEqualToString:#"CreateCast"])
{
UINavigationController *navigationController = segue.destinationViewController;
CreateCastStepOneVC *createCastStepOneVC = [[navigationController viewControllers] objectAtIndex:0];
createCastStepOneVC.delegate = self;
}
}
the passing of delegate from navigation's first view to second view is like this:
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([segue.identifier isEqualToString:#"ToCastStepTwo"])
{
CreateCastStepTwoVC *createCastStepTwoVC =
segue.destinationViewController;
createCastStepTwoVC.delegate = delegate;
}
}
Things are done well and delegate is doing its job as required. But a warning pops up which is a concern:
Passing '_weak id' to parameter of
incompatible type 'id'
Property declaration in first navigation view is like this:
#property (nonatomic, weak) id <CreateCastStepOneVCDelegate> delegate;
Property declaration is second navigation view is like this:
#property (nonatomic, weak) id <CreateCastStepTwoVCDelegate> delegate;
How have you declared the delegate property on CreateCastStepTwoVC? Also,
are your delegates conforming to a protocol you have defined?
A typical declaration for a delegate property would look something like this:
#property (nonatomic, __unsafe_unretained) id<MyProtocol> delegate;
or if you're not using a protocol (not recommended):
#property (nonatomic, __unsafe_unretained) id delegate;
EDIT:
Having seen your property declarations, you need to change weak to __unsafe_unretained as per this question: Recommended way to declare delegate properties with ARC
You can subclass UINavigationController and add a custom protocol in your subclass. With this approach you will be able to call your delegate from all your view controllers inside your navigation controller. For example, this is the way I used to do that:
#class CustomNavigationController;
#protocol CustomNavControllerDelegate <NSObject>
- (void)editImageController:(CustomNavControllerDelegate *)controller
didFinishPickingMediaWithInfo:(NSDictionary *)info;
- (void)editImageControllerDidCancel:(CustomNavControllerDelegate *)controller;
#end
#interface CustomNavigationController : UINavigationController
#property (nonatomic, weak) id <UINavigationControllerDelegate, CustomNavControllerDelegate> delegate;
#end
In this example I've implemented a similar functionality to a UIImagePickerController. In fact, this is the way the picker is implemented if you look at it's declaration file.
I'm having a lot of trouble with what seems like a very simple thing. I cannot update a UILabel programmatically from a Navigation-based iOS App. I don't want to use a button as this label is designed to report the status of an external system, and should update on launch. There is no need to make the user go though the extra step on touching the button if I don't have to.
The following is a somewhat exhaustive list of the steps I've taken. I'm sorry if some of this seems unnecessary, but in my experience even the smallest forgotten step can be the cause of the issue.
From a fresh Navigation-based App in Xcode here are the steps I'm taking:
Replace UITableView with a generic UIView class
Re-wire File's Owner's view outlet to the new UIView
Add a UILabel to the center of the UIView, make the text centered, and leave the default text.
Save and Exit Interface Builder
RootViewController.h
#import <UIKit>
#interface RootViewController : UIViewController {
UILabel *myLabel;
}
#property (nonatomic, retain) IBOutlet UILabel *myLabel;
#end
RootViewController.m
#import "RootViewController.h"
#implementation RootViewController
#synthesize myLabel;
...
Removed TableView stuff from RootViewController.m
Wire IBOutlet myLabel to the Label in RootViewController.xib
Save and Exit Interface Builder
tempNavAppAppDelegate.m
...
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
// Add the navigation controller's view to the window and display.
[self.window addSubview:navigationController.view];
[self.window makeKeyAndVisible];
RootViewController *rootViewCont = navigationController.visibleViewController;
rootViewCont.myLabel.text = #"test";
NSLog(#"Label Text: %#", rootViewCont.myLabel.text);
return YES;
}
...
Build/Run
The Label shows as "Label" not "test". And the log reports:tempNavApp[94186:207] Label Text: (null)
I've tried a number of different ways to get this done, but any help would be appreciated.
The Journey
After discovering that my rootViewCont.myLabel was also nil, thanks to the help of mprudhom, I decided to test and see if I could assign myLabel.text a value in RootViewController.m's - (void)viewDidLoad method.
It worked, I was able to change the text directly from the RootViewController. But while this proved my View Controller wasn't broken, it did not solve my initial desire to change the UILabel from tempNavAppAppDelegate.m.
Elliot H. then suggested that navigationController.visibleViewController wasn't actually returning a view controller. I had tested for the value of rootViewCont and it came back as a RootViewController, but Elliot's suggestion got me thinking about the app's lifecycle and when the different parts of my code was actually loaded up.
So I started printing an NSLog at each step of the launch process (application:didFinishLaunchingWithOptions:, applicationDidBecomeActive:, viewDidLoad, viewDidAppear:), and discovered to my surprise that [self.window makeKeyAndVisible]; does not mean that the view will load before application:didFinishLaunchingWithOptions: is complete.
With that knowledge in hand I knew where the problem was. The solution (or at least my solution) seems to be NSNotificationCenter. I have now registered for notifications in tempNavAppAppDelegate and I am broadcasting a notification in RootViewController's viewDidAppear: method.
The Pertinent Code
RootViewController.h:
#interface RootViewController : UIViewController {
IBOutlet UILabel *myLabel;
}
#property (nonatomic, retain) UILabel *myLabel;
#end
RootViewController.m:
#implementation RootViewController
#synthesize myLabel;
- (void)viewDidLoad {
[super viewDidLoad];
NSParameterAssert(self.myLabel);
}
- (void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
[[NSNotificationCenter defaultCenter] postNotificationName:#"viewDidAppear" object:self];
}
tempNavAppAppDelegate.h:
#interface tempNavAppAppDelegate : NSObject {
UIWindow *window;
UINavigationController *navigationController;
}
#property (nonatomic, retain) IBOutlet UIWindow *window;
#property (nonatomic, retain) IBOutlet UINavigationController *navigationController;
- (void)viewDidAppearNotification:(id)notification;
#end
tempNavAppAppDelegate.m:
#implementation tempNavAppAppDelegate
#synthesize window;
#synthesize navigationController;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[self.window addSubview:navigationController.view];
[self.window makeKeyAndVisible];
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(viewDidAppearNotification:) name:#"viewDidAppear" object:nil];
return YES;
}
- (void)viewDidAppearNotification:(id)notification
{
NSString *noteClass = [NSString stringWithFormat:#"%#", [[notification object] class]];
if ([noteClass isEqualToString:#"RootViewController"]) {
RootViewController *noteObject = [notification object];
noteObject.myLabel.text = #"Success!";
}
}
If this code is printing nil:
rootViewCont.myLabel.text = #"test";
NSLog(#"Label Text: %#", rootViewCont.myLabel.text);
Then almost certainly it is because rootViewCont.myLabel itself is nil. Try logging the value of rootViewCont.myLabel as well and you'll see.
Are you sure you wired up the label to your UILabel IBOutput declaration in Interface Builder? That's most commonly the problem.
I personally always assert all my expected outlets in viewDidLoad so that I catch early on when the outlets have been (accidentally or not) been decoupled in Interface Builder. E.g.:
- (void)viewDidLoad {
[super viewDidLoad];
NSParameterAssert(rootViewCont.myLabel);
}
your interface should look like this
#import <UIKit>
#interface RootViewController : UIViewController {
// IBOutlet here...
IBOutlet UILabel *myLabel;
}
#property (nonatomic, retain) UILabel *myLabel;
#end
Is visibleViewController actually returning the view controller? My guess is since application:didFinishLaunchingWithOptions: hasn't returned yet, it's possible UINavigationController hasn't properly configured that property to return yet, even though you've added the navigation controller's subview to the view hierarchy, it's probably that visibleViewController isn't valid until after viewDidAppear: is called on the view controller in question.
Try having an IBOutlet to the RootViewController directly, or create it programmatically, and then assign the label text.
Just a general reminder: If an object is nil (in this case visibleViewController would be returning nil), and you send it a message, you won't crash, because messages to nil are valid and won't do anything. When you call the myLabel accessor on the rootViewCont object, if rootViewCont is nil, myLabel will return nil always.