I have the following code for adding tooltip for onclick of a span id as shown below:
new dijit.Tooltip({
connectId: ['gridEditHelp'],
label: 'Double click on an item in the below table to perform inline editing of attributes',
position: ['above']
});
The problem is that I want the tooltip to be visible always on the web page.
Any ideas or existing API available for the same?
Use TooltipDialog instead - or else you will have to mess with the _MasterTooltip manager (there's more or less only one global, reusable tooltip). Then call dijit.popup.open - and never call .close
dijit.popup.open({
popup: new TooltipDialog({
id: 'myTooltipDialog',
style: "width: 300px;",
content: "<p>I have a mouse leave event handler that will close the dialog."
});,
around: dojo.byId('thenode')
});
Related
I have just started with Dojo widgets. Recently, I did this Dijit Horizontal Slider Sample,and I have been wondering how to make a tooltip follow the slider handle with the current slider value as the tooltip content.
I have tried the same but am facing two issues:
One, the tooltip appears at the end of the slider rather than constantly hovering on the slider handle.
Two, the tooltip displays a value only when I stop sliding rather than changing seamlessly.
How to overcome these?
If you want the tooltip to move with the slider, you have to find a way to open it from the slider handle, not from the entire horizontal slider widget. I do not know if the actual slider you move with the mouse is it's own widget or not. From the declarative sample online the HTML for the handle looks like this
<div data-dojo-attach-point="sliderHandle,focusNode" class="dijitSliderImageHandle dijitSliderImageHandleH" data-dojo-attach-event="press:_onHandleClick" role="slider" aria-valuemin="-10" aria-valuemax="10" tabindex="0" aria-valuenow="4" style="position: absolute;"></div>
So you can try something like the following, if you can get a reference to the sliderHandle object.
/*
* Create the tooltip dialog that you want to show (I use tooltip dialog,
* but you can do the same with basic tooltip)
*/
var myTooltipDialogbase = new ttdialog({
id: 'myTooltipDialogBase',
style: "width: 275px;"
});
Then in your event handler (in this example right mouse click) you open the popup
/**
* On right mouse click, opens the tooltip dialog
*/
on(sliderHandle, 'contextmenu', function (event) {
popup.open({
parent: sliderHandle,
popup: myTooltipDialogbase,
around: sliderHandle.domNode
});
});
EDIT:
For your second question, you can use the slider property onChange() to do something each time the value of the slider changes. You must set intermediateChanges=true so onChange is called when sliding. In your case, in onChange(), if you can get a reference to the tooltip, then change the value of one of the tooltip objects for every value change of the slider.
I want to open a dialog box when clicking on a cell.I am using dgrid/editor.
editor({field: "column1",label: "col1",editor: "text",editOn: "click"})
I am getting text box when using the above code.I want a dialog box.Please tell me how to get a dialog box.I am using OndemandGrid with JSONReststore to display the grid.
You don't need use editor to trigger a dialog, use click event on a cell is ok:
var grid = new declare([OnDemandGrid,Keyboard, Selection])({
store: Observable(new Memory({data: []}))
}, yourGridConatiner);
grid.on(".dgrid-content .dgrid-cell:click", function (evt) {
var cell = grid.cell(evt);
var data = cell.row.data;
/* your dialog creation at here, for example like below */
var dlg = new Dialog({
title: "Dialog",
className:"dialogclass",
content: dlgDiv //you need create this div using dojo.create or put-selector
});
dlg.show();
});
If you want show a pointer while mouse over that cell, you can style it at renderCell method with "cursor:pointer"
From the wiki:
editor - The type of component to use for editors in this column; either a string specifying a type of standard HTML input to create, or a Dijit widget constructor to instantiate.
You could provide (to editor) a button that pops up a dialog when clicked, but that would probably mean two clicks to edit a cell: one to focus or enter edit mode or otherwise get the button to appear and one to actually click the button.
You could also not bother with the editor plugin and attach a click event handler to the cell and pop up a dialog from there. You would have to manually save the changes back to your store if you went that route.
If I understand you right - you could try something like this:
function cellFormatter1(value) {
//output html-code to open your popup - ie. using value (of cell)
}
......
{field: "column1",label: "col1", formatter: cellFormatter1 }
I have a custom menubutton in my tinyMCE editor that uses specific HTML elements elsewhere on the page as the menu items. I use a jQuery selector to get the list of elements and then add one each as a menu item:
c.onRenderMenu.add(function(c,m) {
m.add({ title: 'Pick One:', 'class': 'mceMenuItemTitle' }).setDisabled(1);
$('span[data-menuitem]').each(function() {
var val = $(this).html();
m.add({
title: $(this).attr("data-menuitem"),
onclick: function () { tinyMCE.activeEditor.execCommand('mceInsertContent', false, val) }
});
});
});
My problem is that this only happens once when the button is first clicked and the menu is first rendered. The HTML elements on the current page will change occasionally based on user clicks and some AJAX, so I need this selector code to run each time the menu is rendered to make sure the menu is fully up-to-date. Is that possible?
Failing that, is it possible to dynamically update the control from the end of my AJAX call elsewhere in the page? I'm not sure how to access the menu item and to update it. Something using tinyMCE.activeEditor.controlManager...?
Thanks!
I found a solution to this problem, though I'm not sure it's the best path.
It doesn't look like I can make tinyMCE re-render the menu, so instead I've added some code at the end of my AJAX call: after it has updated the DOM then it manually updates the tinymce drop menu.
The menu object is accessible using:
tinyMCE.activeEditor.controlManager.get('editor_mybutton_menu')
where mybutton is the name of my custom control. My quick-and-dirty solution is to call removeAll() on this menu object (to remove all the current menu items) and then to re-execute my selector code to find the matching elements in the (new) DOM and to add the menu items back based on the new state.
It seems to work just fine, though tweaks & ideas are always welcome!
When setting up dojo connections to onmouseover and onmouseout, and then adding content on mouseover, dojo fires the onmouseout event at once, since there is new content. Example:
dojo.query(".star").parent().connect("onmouseover", function() {
dojo.query("span", this).addContent("<img src='star-hover.jpg'>");
}).connect("onmouseout", function() {
dojo.destroy(dojo.query("img", this)[0]);
});
The parent() is a <td>, and the .star is a span. I want to add the hover image whenever the user hovers the table cell. It works as long as the cursor doesn't hover the image, because that will result in some serious blinking. Is this deliberate? And is there a way around it?
Edit: Just tried out something similar with jQuery, and it works as expected (at least as I expected it to work.)
$(".star").parent().hover(function() {
$("span", this).append("<img src='star-hover.jpg'>");
}, function() {
$("img", this).remove();
});
This will show the image when hovering, and remove only when moving the cursor outside the table cell.
The reason it works with jQuery in your example is because .hover uses the normalized onmouseenter/onmouseleave events. If you were to connect to those, it would work in Dojo as expected. Also, a simulation of .hover for Dojo would be:
dojo.NodeList.prototype.hover = function(over, out){
return this.onmouseenter(over).onmouseleave(out || over);
}
Then you'd just:
dojo.query("...").hover(function(e){ .. }, function(e){ .. });
The differences between mouseeneter and mouseover are why you are seeing the behavior of an immediate onmouseout firing.
i have a module. I need it to be able to display a modal dialog.
Seems like I need to inject a div into the main DOM and then parse it. Is this the right approach. Are there samples (or even a util- seems like this would not be that uncommon)
There are samples for almost everything in DojoCampus and in the tests directory:
var pane = dojo.byId('thirdDialog');
thirdDlg = new dijit.Dialog({
id: "dialog3",
refocus:false,
title: "Programatic Dialog Creation"
},pane);
Note that this particular widget doesn't need to be inserted to the DOM manually - it appends itself to the end of the page. Here the second parameter to the Dialog constructor - pane - is a reference to the node whose content should be displayed inside the Dialog.
UPDATE: Based on the new information you should try this:
dojo.require("dijit.Dialog");
dojo.addOnLoad(function() {
secondDlg = new dijit.Dialog({
title: "Programatic Dialog Creation",
style: "width: 300px",
content: "Insert text here"
});
secondDlg.show()
});
As shown here, you can pass Dialog content in the content attribute. (This sample is executable in FireBug on any page that includes Dojo.)
UPDATE: So, you want to have a form inside the Dialog? Nothing special here. Hey, you can even have a dijit form over there! Be sure to check out that DojoCampus article on Dialogs to learn how Dialog can communicate with a dijit form.
dojo.require("dijit.Dialog");
dojo.require("dijit.form.TextBox");
dojo.addOnLoad(function() {
secondDlg = new dijit.Dialog({
title: "Programatic Dialog Creation",
style: "width: 300px",
content: "<h2>Sample Form</h2>" +
"name: <input dojoType='dijit.form.TextBox' type='text' name='name' id='name'>"
});
secondDlg.show()
});
(Again this sample is executable in FireBug on any page that includes Dojo.)