NSMutableDictionary crashes with "mutating message sent to immutable object" - objective-c

I have a class that has a NSMutableDictionary as a property:
#interface Alibi : NSObject <NSCopying>
#property (nonatomic, copy) NSMutableDictionary * alibiDetails;
#end
With the following constructor:
- (Alibi *)init
{
self = [super init];
_alibiDetails = [NSMutableDictionary dictionary];
return self;
}
and copy method:
- (Alibi *)copyWithZone:(NSZone *)zone
{
Alibi *theCopy = [[Alibi alloc] init];
theCopy.alibiDetails = [self.alibiDetails mutableCopy];
return theCopy;
}
When I try to call setObject:ForKey: I get a runtime error mutating method sent to immutable object.
I have the Alibi object declared in the view controller as #property (copy, nonatomic) Alibi * theAlibi; and I initialize it with self.theAlibi = [[Alibi alloc] init]; in viewDidLoad.
The line which crashes is:
NSString * recipient;
recipient = #"Boss";
[self.theAlibi.alibiDetails setObject:recipient forKey:#"Recipient"];
Please let me know what I am doing wrong here. I am coding for iOS 5 on iPhone.

You have a 'copy' property, which means exactly that - your NSMutableDictionary will get the -copy method called and return a regular NSDictionary before being assigned to the synthesized instance variable. This thread provides some information on some of your options as to solving this.

For the sake of completing this thread I will include my revised Alibi class below, this works as I require it to. If anyone notices any memory leaks or other issues, that would be appreciated.
#implementation Alibi
NSMutableDictionary *_details;
- (Alibi *)init
{
self = [super init];
_details = [NSMutableDictionary dictionary];
return self;
}
- (NSMutableDictionary *)copyDetails
{
return [_details mutableCopy];
}
- (NSMutableDictionary *)setDetails:(NSMutableDictionary *)value
{
_details = value;
return value;
}
- (void)addDetail:(id)value forKey:(id)key
{
[_details setObject:value forKey:key];
}
- (id)getDetailForKey:(id)key
{
return [_details objectForKey:key];
}
- (Alibi *)copyWithZone:(NSZone *)zone
{
Alibi *theCopy = [[Alibi alloc] init];
theCopy.serverId = [self.serverId copyWithZone:zone];
theCopy.user = [self.user copyWithZone:zone];
theCopy.startTime = [self.startTime copyWithZone:zone];
theCopy.endTime = [self.endTime copyWithZone:zone];
[theCopy setDetails:[self copyDetails]];
return theCopy;
}
#end

Related

property x not found on object of type y

Newbie here, working on a programmable calculator.
In the interface of the model class CalculatorBrain, I declare
#property (nonatomic, strong) NSMutableArray *whatHappenedSinceLastClear;
Then in the implementation I also declare
-(NSMutableArray *)whatHappenedSinceLastClear
{
if(!_whatHappenedSinceLastClear) _whatHappenedSinceLastClear = [[NSMutableArray alloc] init];
return _whatHappenedSinceLastClear;
}
and then
-(double)runProgram:(id)whatHappenedSinceLastClear
{
NSMutableArray *mutableCopyOfWhatHappenedSinceLastClear;
if ([program isKindOfClass:[NSArray class]]) {
mutableCopyOfWhatHappenedSinceLastClear = [whatHappenedSinceLastClear mutableCopy];
}
return [self popOffProgramStack:mutableCopyOfWhatHappenedSinceLastClear];
}
But in the ViewController, when I declare
-(IBAction)testPressed:(id)sender
{
CalculatorBrain *brain = self.brain;
brain = [[CalculatorBrain alloc] init];
NSMutableArray *program = brain.whatHappenedSinceLastClear;
[brain runProgram:program];
}
in the line NSMutableArray *program = brain.whatHappenedSinceLastClear; I get a message that says "property 'whatHappenedSinceLastClear' not found on object of type 'CalculatorBrain *'.
What am I doing wrong?
Try this:
replace:
NSMutableArray *program = brain.whatHappenedSinceLastClear;
by
NSMutableArray *program = [brain whatHappenedSinceLastClear];
and in brain.h
-(NSMutableArray *)whatHappenedSinceLastClear;
this should work.

Custom Object becoming _NSCFString upon entry into NSMutableArray

I'm having issues placing a custom object (WSWCMPost) into an NSMutableArray and then accessing the data stored in it later. Below is the relevant code.
Here is "WSWCMPost.h"
#import <Foundation/Foundation.h>
#interface WSWCMPost : NSObject
{
NSString *postBody;
NSString *postTitle;
NSString *postID;
}
#property (nonatomic, retain) NSString *postBody, *postTitle, *postID;
- init;
- (id)initWithID: (NSString*)ID AndBody: (NSString*)body AndTitle: (NSString*)title;
- (NSString*)postBody;
- (NSString*)postTitle;
- (NSString*)postID;
Here is "WSWCMPost.m"
#import "WSWCMPost.h"
#implementation WSWCMPost
#synthesize postBody, postTitle, postID;
- (id)init {
self = [super init];
if(self) {
postID = #"none";
postBody = #"none";
postTitle = #"none";
}
}
- (id)initWithID: (NSString*)ID AndBody: (NSString*)body AndTitle: (NSString*)title {
postTitle = title;
postID = ID;
postBody = body;
}
#end
And here is the "viewDidLoad" method that is causing my issues
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
self.detailViewController = (WSWCMDetailViewController *)[[self.splitViewController.viewControllers lastObject] topViewController];
// getting an NSString
NSLog(#"Pulling saved blogs...");
NSUserDefaults *currentDefaults = [NSUserDefaults standardUserDefaults];
NSData *dataRepresentingSavedArray = [currentDefaults objectForKey:#"wswcmt1"];
if (dataRepresentingSavedArray != nil)
{
NSArray *oldSavedArray = [NSKeyedUnarchiver unarchiveObjectWithData:dataRepresentingSavedArray];
if (oldSavedArray != nil)
_objects = [[NSMutableArray alloc] initWithArray:oldSavedArray];
else
_objects = [[NSMutableArray alloc] init];
}
NSLog(#"Pulled saved blogs...");
NSLog(!_objects ? #"Yes" : #"No");
#try {
NSLog(#"_objects description: %#",[_objects description]);
NSLog(#"_objects[0] postID: %#",[[_objects objectAtIndex:0] postID]);
}
#catch (NSException *exception) {
NSLog(#"Caught exception %#", exception);
NSLog(#"Objects doesnt exist, allocating memory...");
_objects = [[NSMutableArray alloc] init];
WSWCMPost *testPost = [[WSWCMPost alloc] initWithID:#"noID" AndBody:#"noBody" AndTitle:#"noTitle"];
[_objects insertObject:testPost atIndex:0];
[[NSUserDefaults standardUserDefaults] setObject:[NSKeyedArchiver archivedDataWithRootObject:_objects] forKey:#"wswcmt1"];
}
if (!_objects ) {
NSLog(#"Objects doesnt exist...");
_objects = [[NSMutableArray alloc] init];
WSWCMPost *testPost = [[WSWCMPost alloc] initWithID:#"dne" AndBody:#"Dne" AndTitle:#"DNe"];
[_objects insertObject:testPost atIndex:0];
[[NSUserDefaults standardUserDefaults] setObject:[NSKeyedArchiver archivedDataWithRootObject:_objects] forKey:#"wswcmt"];
}
[self refreshButton:nil];
}
And finally, here is the output
2012-06-25 22:39:49.345 WSWCM[4406:907] Pulling saved blogs...
2012-06-25 22:39:49.352 WSWCM[4406:907] Pulled saved blogs...
2012-06-25 22:39:49.355 WSWCM[4406:907] Yes
2012-06-25 22:39:49.356 WSWCM[4406:907] _objects description: (null)
2012-06-25 22:39:49.358 WSWCM[4406:907] _objects[0] postID: (null)
2012-06-25 22:39:49.360 WSWCM[4406:907] Objects doesnt exist...
2012-06-25 22:39:49.363 WSWCM[4406:907] Refresh Triggered...
I think that is all of the relevant code. If i forgot anything let me know please. This issue has been bothering me for hours...
While I'm not positive why it's giving you NSStrings instead of just blowing up normally, the problem seems to stem from the fact that your custom class, WSWCMPost, does not conform to the NSCoding protocol. Make sure that your custom objects implement this protocol if you want to store them in NSUserDefaults, since it doesn't know how to serialize the data otherwise.
To be more exact, you'll have to add these methods to your class implementation:
- (id)initWithCoder:(NSCoder *)coder {
self = [self initWithID:[coder decodeObjectForKey:#"id"] AndBody:[coder decodeObjectForKey:#"body"] AndTitle:[coder decodeObjectForKey:#"title"]];
return self;
}
- (void)encodeWithCoder:(NSCoder *)coder {
[encoder encodeObject:postID forKey:#"id"];
[encoder encodeObject:postBody forKey:#"body"];
[encoder encodeObject:postTitle forKey:#"title"];
}
This will allow the data to be serialized by NSCoder. Once you've done this, you should clear all the information currently stored by NSUserDefaults to make sure that it doesn't contain any more NSStrings, but then everything should work properly. Of course, you'll have to update these two methods if you change the data stored by your WSWCMPost object.
Another thing to mention, you're having collisions with your getters/setters and their respective instance variables. So your implementation is:
interface
#interface WSWCMPost : NSObject
{
NSString *postBody; // don't need to do these anymore for properties
NSString *postTitle;
NSString *postID;
}
#property (nonatomic, retain) NSString *postBody, *postTitle, *postID;
implementation
#implementation WSWCMPost
#synthesize postBody, postTitle, postID;
- (id)init {
self = [super init];
if(self) {
postID = #"none"; // not prefixing your variables with 'self' so they are not getting retained
postBody = #"none";
postTitle = #"none";
}
}
#end
Here's how you should be writing those out:
interface
/** NOTE: No need to specify your instance variables here anymore, just the properties */
#interface WSWCMPost : NSObject
#property (nonatomic, retain) NSString *postID;
#property (nonatomic, retain) NSString *postTitle;
#property (nonatomic, retain) NSString *postBody;
implementation
#implementation WSWCMPost
/** Now you specify the corresponding instance variable name alongside the property name */
#synthesize postBody=_postBody, postTitle=_postTitle, postID=_postID;
- (id)init {
self = [super init];
if(self) {
self.postID = #"none"; //getting retained
self.postBody = #"none";
self.postTitle = #"none";
}
}
That would definitely cause data to be released too soon.
So the previous way you could type in self.postID or postID and the compiler wouldn't complain. The difference is when you type postID it is actually setting the member variable and not retaining it... where self.postID will release whatever it is currently set to and retain the new value if it's different.
By declaring your properties the new way, you have to either call the setter as self.postID or set the underlying instance variable as _postID. A lot of early iPhone books had you bang out properties that way and it just ends up causing all sorts of memory issues.
Hope this helps!
UPDATE!!!
You forgot to return self in your constructor ;) I bet that's it
- (id)init {
self = [super init];
if(self) {
self.postID = #"none"; //getting retained
self.postBody = #"none";
self.postTitle = #"none";
}
return self; // THIS IS WHY, you're constructor doesn't return an instance of the class... add this please
}
- (id)initWithID: (NSString*)ID AndBody: (NSString*)body AndTitle: (NSString*)title {
if(( self = [super init] ))
{
self.postTitle = title;
self.postID = ID;
self.postBody = body;
}
return self;
}
Your output definitely shows what was wrong in your code.
2012-06-25 21:51:07.691 WSWCM[4049:907] -[__NSCFString postID]: unrecognized selector sent to instance 0x1d003e80
2012-06-25 21:51:07.696 WSWCM[4049:907] Caught exception -[__NSCFString postID]: unrecognized selector sent to instance 0x1d003e80
These two lines tell you that NSString object does not recognize selector postID. This hint should be enough to find out where you need to see in depth.
See this Storing custom objects in an NSMutableArray in NSUserDefaults for more information.

cannot access mutable array in singleton

singleton.h
#import <Foundation/Foundation.h>
#interface CrestronControllerValues : NSObject {
NSString* ipAddress;
NSString* portNumber;
NSString* phoneAddress;
NSString* cameleonVersion;
NSString* systemName;
NSString* iPID;
NSString* systemFeedBackName;
NSString* dJoinConnectedFB;
NSString* dJoinLow;
NSString* dJoinHigh;
NSString* aJoinLow;
NSString* aJoinHigh;
NSString* sJoinLow;
NSString* sJoinHigh;
NSMutableArray *currentPhonebookEntriesTelepresence;
NSMutableArray *currentPhonebookEntriesVideoChat;
NSMutableArray *currentPhonebookEntriesAudioChat;
}
#property (nonatomic, retain) NSString* ipAddress;
#property (nonatomic, retain) NSString* portNumber;
#property (nonatomic, retain) NSString* phoneAddress;
#property (nonatomic, retain) NSString* cameleonVersion;
#property (nonatomic, retain) NSMutableArray *currentPhonebookEntriesTelepresence;
#property (nonatomic, retain) NSMutableArray *currentPhonebookEntriesVideoChat;
#property (nonatomic, retain) NSMutableArray *currentPhonebookEntriesAudioChat;
#property (nonatomic, retain) NSString* systemName;
#property (nonatomic, retain) NSString* iPID;
#property (nonatomic, retain) NSString* systemFeedBackName;
#property (nonatomic, retain) NSString* dJoinConnectedFB;
#property (nonatomic, retain) NSString* dJoinLow;
#property (nonatomic, retain) NSString* dJoinHigh;
#property (nonatomic, retain) NSString* aJoinLow;
#property (nonatomic, retain) NSString* aJoinHigh;
#property (nonatomic, retain) NSString* sJoinLow;
#property (nonatomic, retain) NSString* sJoinHigh;
+ (id)sharedManager;
#end
i have my singleton.m:
static CrestronControllerValues *sharedMyManager= nil;
#implementation CrestronControllerValues
#synthesize ipAddress, portNumber ,systemName, iPID, systemFeedBackName, dJoinConnectedFB, dJoinLow, dJoinHigh, aJoinLow, aJoinHigh, sJoinLow, sJoinHigh, cameleonVersion, currentPhonebookEntriesAudioChat, currentPhonebookEntriesTelepresence, currentPhonebookEntriesVideoChat, phoneAddress;
+(CrestronControllerValues*)sharedManager
{
#synchronized(self) {
if(!sharedMyManager) {
sharedMyManager = [CrestronControllerValues alloc];
sharedMyManager = [sharedMyManager init];
}
}
}
+(id)alloc
{
#synchronized(self)
{
NSAssert(sharedMyManager == nil, #"Attempted to allocate a second instance of a singleton.");
sharedMyManager = [super alloc];
return sharedMyManager;
}
return nil;
}
-(id)init {
self = [super init];
if (self != nil) {
// initialize stuff here
self.ipAddress = #"10.8.40.64";
self.portNumber = 41794;
self.systemName = #"";
self.iPID = 3;
self.cameleonVersion = nil;
self.currentPhonebookEntriesAudioChat = [[NSMutableArray alloc]initWithObjects:nil];
self.currentPhonebookEntriesTelepresence = [[NSMutableArray alloc]initWithObjects:nil];
self.currentPhonebookEntriesVideoChat = [[NSMutableArray alloc]initWithObjects:nil];
self.phoneAddress = nil;
self.systemFeedBackName = #"";
self.dJoinConnectedFB = 5000;
self.dJoinLow = 1;
self.dJoinHigh = 1000;
self.aJoinLow = 1;
self.aJoinHigh = 1000;
self.sJoinLow = 1;
self.sJoinHigh = 1000;
}
return self;
}
return self;
}
-(void)setPhoneAddress:(NSString *)phoneaddress
{
#synchronized(self) {
if (phoneAddress != phoneaddress)
{
[phoneAddress release];
phoneAddress = [phoneaddress retain];
}
}
}
-(NSString*)getPhoneAddress
{
return phoneAddress;
}
-(void)setCurrentPhonebookEntriesAudioChat:(NSMutableArray *)entries
{
#synchronized(self) {
if (currentPhonebookEntriesAudioChat != entries)
{
[currentPhonebookEntriesAudioChat release];
currentPhonebookEntriesAudioChat = [entries retain];
}
}
}
-(NSMutableArray*)getCurrentPhonebookEntriesAudioChat
{
return currentPhonebookEntriesAudioChat;
}
-(void)setCurrentPhonebookEntriesTelepresence:(NSMutableArray *)entries
{
#synchronized(self) {
if (currentPhonebookEntriesTelepresence != entries)
{
[currentPhonebookEntriesTelepresence release];
currentPhonebookEntriesTelepresence = [entries retain];
}
}
}
-(NSMutableArray*)getCurrentPhonebookEntriesTelepresence
{
return currentPhonebookEntriesTelepresence;
}
-(void)setCurrentPhonebookEntriesVideoChat:(NSMutableArray *)entries
{
#synchronized(self) {
if (currentPhonebookEntriesVideoChat != entries)
{
[currentPhonebookEntriesVideoChat release];
currentPhonebookEntriesVideoChat = [entries retain];
}
}
}
-(NSMutableArray*)getCurrentPhonebookEntriesVideoChatLocal
{
return currentPhonebookEntriesVideoChat;
}
-(void)setCameleonVersion:(NSString *)cameleonversion
{
cameleonVersion = cameleonversion;
}
-(NSString*)getCameleonVersion
{
return cameleonVersion;
}
-(void)setIPaddress:(NSString *)ipaddress
{
ipAddress = ipaddress;
}
-(NSString*)getIPaddress
{
return ipAddress;
}
-(void)setPortNumber:(NSString *)portnumber
{
portNumber = portnumber;
}
-(NSString*)getPortNumber
{
return portNumber;
}
-(void)setSystemName:(NSString *)systemname
{
systemName = systemname;
}
-(NSString*)getSystemName
{
return systemName;
}
-(void)setIPID:(NSString *)ipid
{
iPID=ipid;
}
-(NSString*)getIpid
{
return iPID;
}
-(void)setSystemFeedBackName:(NSString *)systemfeedbackname
{
systemFeedBackName=systemfeedbackname;
}
-(NSString*)getSystemFeedBackName
{
return systemFeedBackName;
}
-(void)setDJoinConnectedFB:(NSString *)djoinconnectedfb
{
dJoinConnectedFB = djoinconnectedfb;
}
-(NSString*)getDJoinConnectedFB
{
return dJoinConnectedFB;
}
-(void)setDJoinLow:(NSString *)djoinlow
{
dJoinLow=djoinlow;
}
-(NSString*)getDJoinLow
{
return dJoinLow;
}
-(void)setDJoinHigh:(NSString *)djoinhigh
{
dJoinHigh = djoinhigh;
}
-(NSString*)getDJoinHigh
{
return dJoinHigh;
}
-(void)setAJoinLow:(NSString *)ajoinlow
{
aJoinLow = ajoinlow;
}
-(NSString*)getAJoinLow
{
return aJoinLow;
}
-(void)setAJoinHigh:(NSString *)ajoinhigh
{
aJoinHigh = ajoinhigh;
}
-(NSString*)getAJoinHigh
{
return aJoinHigh;
}
-(void)setSJoinLow:(NSString *)sjoinlow
{
sJoinLow = sjoinlow;
}
-(NSString*)getSJoinLow
{
return sJoinLow;
}
-(void)setSJoinHigh:(NSString *)sjoinhigh
{
sJoinHigh = sjoinhigh;
}
-(NSString*)getSJoinHigh
{
return sJoinHigh;
}
- (void)dealloc
{
[self.ipAddress release];
[self.iPID release];
[self.portNumber release];
[self.currentPhonebookEntriesVideoChat release];
[self.currentPhonebookEntriesTelepresence release];
[self.currentPhonebookEntriesAudioChat release];
[self.aJoinHigh release];
[self.aJoinLow release];
[self.cameleonVersion release];
[self.sJoinHigh release];
[self.sJoinLow release];
[self.dJoinHigh release];
[self.dJoinLow release];
[self.dJoinConnectedFB release];
[super dealloc];
}
#end
and then i use it in 3 classes total
in one i set values:
if i read values from the CCV (sharedobject) i get the correct values. but this is in the same class as they are set from
CCV = [CrestronControllerValues sharedManager];
CCV.currentPhonebookEntriesAudioChat = currentPhonebookEntriesAudioChat;
and another i read the values:
(these show/read as nil)
switch (viewOptions) {
case 1:
[self setTableArray:CCV.currentPhonebookEntriesVideoChat];
break;
case 2:
[self setTableArray:CCV.currentPhonebookEntriesVideoChat];
break;
case 3:
[self setTableArray:CCV.currentPhonebookEntriesTelepresence];
break;
case 4:
[self setTableArray:CCV.currentPhonebookEntriesAudioChat];
break;
default:
[self setTableArray:CCV.currentPhonebookEntriesVideoChat];
break;
}
but besides the class that i actually set the values in i do not get the filled array when i access it from another class
i have done NSLOG(#"%#", CCV) and from what i can see all three classes have the same pointer so the shared instance seems to be working
Here is a simplier singleton pattern, less code is more:
#implementation MySingleton
static MySingleton* _sharedMySingleton = nil;
+(MySingleton*)sharedMySingleton
{
#synchronized([MySingleton class])
{
if (!_sharedMySingleton)
_sharedSingleton = [[MySingleton alloc] init];
}
return _sharedMySingleton;
}
sharedMyManager has not been set at the time you are initializing the ivars.
In a init it is best practice to set the ivars directly, that is do not use setters such as created by #synthesize, the class is not completely established so calling methods on it is not a great idea.
A singleton is just a class like any other class with one exception, there is only one. Also all the extra methods to guarantee a singleton are really just noise that is best not present--but that is a matter of taste.
Consider:
sharedMyManager = [[super allocWithZone:NULL] init];
Rewrite it as:
id x = [super allocWithZone:NULL];
id y = [x init];
sharedMyManager = y;
When init is executed, the assignment to sharedMyManager hasn't been evaluated yet. Thus, sharedMyManager is nil and all your assignments are no-ops in your init method.
In your init method, you should always refer to your instance variables through self; either by directly assignment to them (which is a reference to self, really) or using the setter methods directly (i.e. self.foo = 442;).
(This is what #CocoaFu said, but clarified)
Looking at the code a little more closely, there are a ton of problems with it.
NSString properties should be copy, not retain.
you are leaking all of the currentPhonebookEntries* mutable arrays.
Getter methods should not have the prefix get*
there is no need to implement any of those getter/setter methods when using #synthesize (and you are actually creating two getter methods for each; one with and one without the get prefix).
the dealloc method should either directly release the instance variables or it should set the properties to nil; the [self.ivar release] is discouraged.
The code I showed above is merely illustrative. If your init still assigns through sharedMyManager, you didn't fix the problem.
so in the end all i can do is apologize. none of you had the code that you would have needed to see what was going on.
here is the array being saved (aboved was abridged (bad idea))
if ([phonebookEntriesAudioChat count] >=8) {
[CCV setCurrentPhonebookEntriesAudioChat:phonebookEntriesAudioChat];
[phonebookEntriesAudioChat removeAllObjects];
}
basically i was tring to add an item to the array from a socket return. getting one address up to 8 for each return/message. so i populated a temporary array (phonebookEntriesAudioChat) and added one to it for each message and once it got to 8 saved it to my singleton (CCV). but some how (and im still trying to figure this out) it would get to 8, be saved, temporary array cleared, then resaved the array (an empty one) to the singleton.
thanks for all the help and direction, i know i dont get points for my own answer if one of you wants some easy points just re answer with a simliar description as this and ill give u the check. otherwise im just going to vote up ur comments and mark this as the answer in a day or two.

NSNotification arrived with broken object

i'm posting notification in this manner:
...
IVSession *newSession = [[[IVSession alloc] initWithDictionary:propertyDict] autorelease];
NSDictionary *notifParams = [NSDictionary dictionaryWithObject:newSession forKey:#"session"];
NSNotification *newSessionNotif = [NSNotification notificationWithName:IVNewSessionNotificaiton object:self userInfo:notifParams];
...
IVSession interface:
#interface IVSession : IVMappableObject {
NSString *_ssid;
NSNumber *_uid;
}
#property (nonatomic,retain) NSString *sessionID;
#property (nonatomic,retain) NSNumber *userID;
and init method:
- (id)initWithDictionary:(NSDictionary*)dict
{
if ((self = [super init]))
{
NSDictionary *mapping = [self elementToPropertyMappings];
for (NSString *key in mapping)
[self setValue:[dict objectForKey:key] forKey:[mapping objectForKey:key]];
}
return self;
}
but at the method, called for this notification, i'm receiving broken newSession object - its properties ssid and uid are invalid summaries:
-(void)didOpenSession:(NSNotification *)newSession
{
if (receivedSession)
[receivedSession release];
receivedSession = [[newSession userInfo] objectForKey:#"session"];
}
where is my fault?
code looks ok to me... have you verified that the IVSession object contains what you expect it to, after assembling things, but prior to posting the notification?

performSelectorInBackground with multiple params

How can I call a method with multiple params like below with performSelectorInBackground?
Sample method:
-(void) reloadPage:(NSInteger)pageIndex firstCase:(BOOL)firstCase;
The problem is that performSelectorInBackground:withObject: takes only one object argument. One way to get around this limitation is to pass a dictionary (or array) of arguments to a "wrapper" method that deconstructs the arguments and calls your actual method:
- (void)callingMethod {
NSDictionary * args = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInteger:pageIndex], #"pageIndex",
[NSNumber numberWithBool:firstCase], #"firstCase",
nil];
[self performSelectorInBackground:#selector(reloadPageWrapper:)
withObject:args];
}
- (void)reloadPageWrapper:(NSDictionary *)args {
[self reloadPage:[[args objectForKey:#"pageIndex"] integerValue]
firstCase:[[args objectForKey:#"firstCase"] boolValue]];
}
- (void)reloadPage:(NSInteger)pageIndex firstCase:(BOOL)firstCase {
// Your code here...
}
This way you're only passing a "single" argument to the backgrounding call, but that method can construct the multiple arguments you need for the real call (which will take place on the same backgrounded thread).
I've just found this question and wasn't happy with any of the answers. In my opinion neither make good use of the tools available, and passing around arbitrary information in arrays and dictionaries generally worries me.
So, I went and wrote a small NSObject category that will invoke an arbitrary selector with a variable number of arguments:
Category Header
#interface NSObject (NxAdditions)
-(void)performSelectorInBackground:(SEL)selector withObjects:(id)object, ... NS_REQUIRES_NIL_TERMINATION;
#end
Category Implementation
#implementation NSObject (NxAdditions)
-(void)performSelectorInBackground:(SEL)selector withObjects:(id)object, ...
{
NSMethodSignature *signature = [self methodSignatureForSelector:selector];
// Setup the invocation
NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:signature];
invocation.target = self;
invocation.selector = selector;
// Associate the arguments
va_list objects;
va_start(objects, object);
unsigned int objectCounter = 2;
for (id obj = object; obj != nil; obj = va_arg(objects, id))
{
[invocation setArgument:&obj atIndex:objectCounter++];
}
va_end(objects);
// Make sure to invoke on a background queue
NSInvocationOperation *operation = [[NSInvocationOperation alloc] initWithInvocation:invocation];
NSOperationQueue *backgroundQueue = [[NSOperationQueue alloc] init];
[backgroundQueue addOperation:operation];
}
#end
Usage
-(void)backgroundMethodWithAString:(NSString *)someString array:(NSArray *)array andDictionary:(NSDictionary *)dict
{
NSLog(#"String: %#", someString);
NSLog(#"Array: %#", array);
NSLog(#"Dict: %#", dict);
}
-(void)someOtherMethod
{
NSString *str = #"Hello world";
NSArray *arr = #[#(1337), #(42)];
NSDictionary *dict = #{#"site" : #"Stack Overflow",
#"url" : [NSURL URLWithString:#"http://stackoverflow.com"]};
[self performSelectorInBackground:#selector(backgroundMethodWithAString:array:andDictionary:)
withObjects:str, arr, dict, nil];
}
Well, I have used this:
[self performSelectorInBackground:#selector(reloadPage:)
withObject:[NSArray arrayWithObjects:pageIndex,firstCase,nil] ];
for this:
- (void) reloadPage: (NSArray *) args {
NSString *pageIndex = [args objectAtIndex:0];
NSString *firstCase = [args objectAtIndex:1];
}
with performSelectorInBackground you can only pass one argument, so make a custom object for this method to hold your data, itll be more concise than an ambiguous dictionary or array. The benefit of this is you can pass the same object around when done containing several return properties.
#import <Foundation/Foundation.h>
#interface ObjectToPassToMethod : NSObject
#property (nonatomic, strong) NSString *inputValue1;
#property (nonatomic, strong) NSArray *inputArray;
#property (nonatomic) NSInteger returnValue1;
#property (nonatomic) NSInteger returnValue2;
#end
and pass that object to your method:
ObjectToPassToMethod *obj = [[ObjectToPassToMethod alloc] init];
obj.inputArray = #[];
obj.inputValue1 = #"value";
[self performSelectorInBackground:#selector(backgroundMethod:) withObject:obj];
-(void)backgroundMethod:(ObjectToPassToMethod*)obj
{
obj.returnValue1 = 3;
obj.returnValue2 = 90;
}
make sure to clean up the object when done to prevent memory leaks