I'm doing an App and I want to allow users to register from Fb, so, I thought of getting name, email and gender from Facebook, but cannot find a way to fetch the data, if anyone could help.
Here's an example of my code:
// extract the id's for which we will request the profile
NSArray *fbids = [NSArray arrayWithObjects:#"name",#"email",#"gender", nil];
// create the connection object
FBRequestConnection *newConnection = [[FBRequestConnection alloc] init];
// for each fbid in the array, we create a request object to fetch
// the profile, along with a handler to respond to the results of the request
for (NSString *fbid in fbids) {
// create a handler block to handle the results of the request for fbid's profile
FBRequestHandler handler =
^(FBRequestConnection *connection, id result, NSError *error) {
// output the results of the request
[self requestCompleted:connection forFbID:fbid result:result error:error];
};
// create the request object, using the fbid as the graph path
// as an alternative the request* static methods of the FBRequest class could
// be used to fetch common requests, such as /me and /me/friends
FBRequest *request = [[FBRequest alloc] initWithSession:FBSession.activeSession
graphPath:fbid];
// add the request to the connection object, if more than one request is added
// the connection object will compose the requests as a batch request; whether or
// not the request is a batch or a singleton, the handler behavior is the same,
// allowing the application to be dynamic in regards to whether a single or multiple
// requests are occuring
[newConnection addRequest:request completionHandler:handler];
}
// FBSample logic
// Report any results. Invoked once for each request we make.
- (void)requestCompleted:(FBRequestConnection *)connection
forFbID:fbID
result:(id)result
error:(NSError *)error {
// not the completion we were looking for...
if (self.requestConnection &&
connection != self.requestConnection) {
return;
}
// clean this up, for posterity
self.requestConnection = nil;
NSString *nombre;
NSString *localizacion;
NSString *genero;
NSString *cumpleanyos;
NSString *email;
if (error) {
// error contains details about why the request failed
nombre = error.localizedDescription;
} else {
// result is the json response from a successful request
NSDictionary *dictionary = (NSDictionary *)result;
// we pull the name property out, if there is one, and display it
nombre = (NSString *)[dictionary objectForKey:#"name"];
localizacion = (NSString *)[dictionary objectForKey:#"location"];
genero = (NSString *)[dictionary objectForKey:#"gender"];
cumpleanyos = (NSString *)[dictionary objectForKey:#"birthday"];
email = (NSString *)[dictionary objectForKey:#"email"];
}
}
I think the problem is with:
NSArray *fbids = [NSArray arrayWithObjects:#"name",#"email",#"gender", nil];
You'll need to use "FaceBook User Ids" try with:
NSString *camposUsuario = #"4,6";
NSArray *fbids = [camposUsuario componentsSeparatedByString:#","];
In this case "4" and "6" are "FaceBook User Ids".
If you want Request information for a specific user you need to know his "FaceBook User Id".
Related
I have run into a certain problem with my implementation which I don't really know how to solve. Could You please advise.
I'm trying to implement an NSManagedObject category class Photo+Flickr.m with one class method +(void)photoWithFlickrData:inManagedObjectContext:
What I would like to do is download data from Flickr API using NSURLSessionDownloadTask and then create Photo object and insert this new created object into database (if it's not already there). This part works fine.
And at the end I would like to return new created (or object that was found in db) Photo object. And this is where I run into problem. Since I'm using category I can't use instance variables. I can't really find any good solution to get this Photo object from inside this completionHandler block.
My code:
#implementation Photo (Flickr)
+ (void)photoWithFlickrData:(NSDictionary *)photoDictionary
inManagedObjectContext:(NSManagedObjectContext *)context
{
NSString *placeId = [photoDictionary valueForKeyPath:FLICKR_PHOTO_PLACE_ID];
NSURL *urlInfoAboutPlace = [FlickrFetcher URLforInformationAboutPlace:placeId];
NSURLRequest *request = [NSURLRequest requestWithURL:urlInfoAboutPlace];
NSURLSessionConfiguration *configuration = [NSURLSessionConfiguration ephemeralSessionConfiguration];
NSURLSession *session = [NSURLSession sessionWithConfiguration:configuration];
NSURLSessionDownloadTask *task =
[session downloadTaskWithRequest:request
completionHandler:^(NSURL *localfile, NSURLResponse *response, NSError *error) {
if(!error) {
NSData *json = [NSData dataWithContentsOfURL:localfile];
NSDictionary *flickrPlaceDictionary = [NSJSONSerialization JSONObjectWithData:json
options:0
error:NULL];
dispatch_async(dispatch_get_main_queue(), ^{
Photo *photo = nil;
// flickr photo unique id
NSString *uniqueId = [photoDictionary valueForKeyPath:FLICKR_PHOTO_ID];
NSFetchRequest *dbRequest = [NSFetchRequest fetchRequestWithEntityName:#"Photo"];
dbRequest.predicate = [NSPredicate predicateWithFormat:#"uniqueId = %#", uniqueId];
NSError *error;
NSArray *reqResults = [context executeFetchRequest:dbRequest error:&error];
if (!reqResults || error || [reqResults count] > 1) {
//handle error
} else if ([reqResults count]) {
//object found in db
NSLog(#"object found!");
photo = [reqResults firstObject];
} else {
//no object in db so create a new one
NSLog(#"object not found, creating new one");
photo = [NSEntityDescription insertNewObjectForEntityForName:#"Photo"
inManagedObjectContext:context];
//set its properties
photo.uniqueId = uniqueId;
photo.title = [photoDictionary valueForKey:FLICKR_PHOTO_TITLE];
photo.region = [FlickrFetcher extractRegionNameFromPlaceInformation:flickrPlaceDictionary];
NSLog(#"title: %#", photo.title);
NSLog(#"ID: %#", photo.uniqueId);
NSLog(#"region: %#", photo.region);
}
});
}
}];
[task resume];
//how to get Photo *photo object???
//return photo;
}
I would really appreciate any suggestions on how to implement this.
Since you have async operations happening inside your blocks, you'll need to pass a completion handler (block) to your photoWithFlickrData:inManagedObjectContext: method and call it when you have valid photo data.
You'll need to add a new parameter to your method so you can pass in the completion handler. I'd do something like this:
+ (void)photoWithFlickrData:(NSDictionary *)photoDictionary
inManagedObjectContext:(NSManagedObjectContext *)context
withCompletionHandler:(void(^)(Photo *photo))completionHandler
Then, when you have a valid photo object, call completionHandler like so:
completionHandler(photo);
It looks like you'd want to put that at the very end of the block you're passing to dispatch_async:
/* ... */
dispatch_async(dispatch_get_main_queue(), ^{
Photo *photo = nil;
/* ... */
completionHandler(photo);
});
/* ... */
Then, you can call your method like so:
[Photo photoWithFlickrData:photoDictionary
inManagedObjectContext:context
withCompletionHandler:^(Photo* photo) {
/* use your valid photo object here */
}
];
Outside of your block before you call [session downloadTaskWithRequest:.....] define a variable like this
__block Photo *photoObject = nil;
Then inside the block after you finish setting its properties, set
photoObject = photo;
Now you can do whatever you want with the photoObject variable outside of the block.
Check out this Apple developer documentation on Blocks and Variables.
I am developing an iOS application in which I want to retrieve my facebook friends & send it to server for checking who are already using this app using their email or phone number. Once I get friends who are not using my application then I will show "Invite" button to send an email to their email address with app store link to download the app.
But as per facebook permissions , we can not retrieve the facebook friends email address.
Can anybody know how can I implement this feature in other way ?
Any kind of help is appreciated. Thanks.
you can not retrieve facebook friends email address but you can post on their wall whatever link you want to post i.e. app store link to download the app.
You can give a look to my this thread.
Since facebook does not provide email address so the idea behind this solution to offer is that, you can send invite friend request with the link to your application at AppStore. I have briefly described the steps in link to follow in order to accomplish this case.
Invitation message might look like this:
I would like you to try XYZ game. Here is the link for this
Application at AppStore:
Facebook iOS SDK - get friends list
You can use FB Graph API(/me/invitable_friends) as below for getting non app friends -
// m_invitableFriends - global array which will hold the list of invitable friends
- (void) getAllInvitableFriends
{
NSMutableArray *tempFriendsList = [[NSMutableArray alloc] init];
NSDictionary *limitParam = [NSDictionary dictionaryWithObjectsAndKeys:#"100", #"limit", nil];
[self getAllInvitableFriendsFromFB:limitParam addInList:tempFriendsList];
}
- (void) getAllInvitableFriendsFromFB:(NSDictionary*)parameters
addInList:(NSMutableArray *)tempFriendsList
{
[FBRequestConnection startWithGraphPath:#"/me/invitable_friends"
parameters:parameters
HTTPMethod:#"GET"
completionHandler:^(
FBRequestConnection *connection,
id result,
NSError *error
) {
NSLog(#"error=%#",error);
NSLog(#"result=%#",result);
NSArray *friendArray = [result objectForKey:#"data"];
[tempFriendsList addObjectsFromArray:friendArray];
NSDictionary *paging = [result objectForKey:#"paging"];
NSString *next = nil;
next = [paging objectForKey:#"next"];
if(next != nil)
{
NSDictionary *cursor = [paging objectForKey:#"cursors"];
NSString *after = [cursor objectForKey:#"after"];
//NSString *before = [cursor objectForKey:#"before"];
NSDictionary *limitParam = [NSDictionary dictionaryWithObjectsAndKeys:
#"100", #"limit", after, #"after"
, nil
];
[self getAllInvitableFriendsFromFB:limitParam addInList:tempFriendsList];
}
else
{
[self replaceGlobalListWithRecentData:tempFriendsList];
}
}];
}
- (void) replaceGlobalListWithRecentData:(NSMutableArray *)tempFriendsList
{
// replace global from received list
[m_invitableFriends removeAllObjects];
[m_invitableFriends addObjectsFromArray:tempFriendsList];
//NSLog(#"friendsList = %d", [m_invitableFriends count]);
[tempFriendsList release];
}
For Inviting non app friend -
you will get invite tokens with the list of friends returned by me/invitable_friends graph api. You can use these invite tokens with FBWebDialogs to send invite to friends as below
- (void) openFacebookFeedDialogForFriend:(NSString *)userInviteTokens {
NSMutableDictionary *params = [NSMutableDictionary dictionaryWithObjectsAndKeys:
userInviteTokens, #"to",
nil, #"object_id",
#"send", #"action_type",
actionLinksStr, #"actions",
nil];
[FBWebDialogs
presentRequestsDialogModallyWithSession:nil
message:#"Hi friend, I am playing game. Come and play this awesome game with me."
title:nil
parameters:params
handler:^(
FBWebDialogResult result,
NSURL *url,
NSError *error)
{
if (error) {
// Error launching the dialog or sending the request.
NSLog(#"Error sending request : %#", error.description);
}
else
{
if (result == FBWebDialogResultDialogNotCompleted)
{
// User clicked the "x" icon
NSLog(#"User canceled request.");
NSLog(#"Friend post dialog not complete, error: %#", error.description);
}
else
{
NSDictionary *resultParams = [g_mainApp->m_appDelegate parseURLParams:[url query]];
if (![resultParams valueForKey:#"request"])
{
// User clicked the Cancel button
NSLog(#"User canceled request.");
}
else
{
NSString *requestID = [resultParams valueForKey:#"request"];
// here you will get the fb id of the friend you invited,
// you can use this id to reward the sender when receiver accepts the request
NSLog(#"Feed post ID: %#", requestID);
NSLog(#"Friend post dialog complete: %#", url);
}
}
}
}];
}
Developing an app for iOS, I need to know how to have instanced and available an object created when user authenticates.
I am using OAuth2 method properly implementing gtm-oauth2 framework. The user entries, sees the login form displayed in a web view and correctly authenticates. In that moment, as detailed in the documentation, I go like this:
if (error != nil){
// Do whatever to control the error
}
else
{
// Authentication succeeded
// Assign the access token to the instance property for later use
self.accessToken = myAuth.accessToken;
[myAuth setShouldAuthorizeAllRequests:YES];
[self setAuth:myAuth];
// Display the access token to the user
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:#"Authorization Succeeded"
message:[NSString stringWithFormat:#"Access Token: %#", myAuth.accessToken]
delegate:self
cancelButtonTitle:#"Dismiss"
otherButtonTitles:nil];
[alertView show];
}
Later, in the same controller, I use the self.auth object like this to access my API once the user has authenticated:
[request setURL:getCartsURL];
[request setValue:self.accessToken forHTTPHeaderField:#"Authorization"];
[self.auth authorizeRequest:request
completionHandler:^(NSError *error) {
NSString *output = nil;
if (error) {
output = [error description];
} else {
// Synchronous fetches like this are a really bad idea in Cocoa applications
//
// For a very easy async alternative, we could use GTMHTTPFetcher
NSURLResponse *response = nil;
NSData *data = [NSURLConnection sendSynchronousRequest:request
returningResponse:&response
error:&error];
if (data) {
// API fetch succeeded
output = [[NSString alloc] initWithData:data
encoding:NSUTF8StringEncoding];
SBJsonParser *jsonParser = [SBJsonParser new];
// Parse the JSON into an Object
id parsed = [jsonParser objectWithString:output];
NSArray *arrayResponse = [[NSArray alloc] initWithArray:parsed];
} else {
// fetch failed
output = [error description];
}
}
}];
So far, I have been using a local instance of self.auth object, what happens to be insufficient if I want to have that object globally accessed from any point of the whole app. Ok for the init view controller, but not for the whole app.
I think I can somehow access this first view controller to get the object anytime I want it. But I guess we have better methods to have it globally instanced and accessible from any point of the app.
Can you please help me with this?
Thanks a lot.
You should use a Singleton. Here is a nice article on how to set one up.
You could change the [self setAuth:myAuth]; of that ViewController to set an object on the AppDelegate. Create it there and set it, then you'll be able to access it from anywhere.
[[UIApplication sharedApplication] delegate] will give you a pointer to your app delegate, the one that was automatically created when you made the project.
Currently playing around with GooglePlusSample with scope:
#"https://www.googleapis.com/auth/plus.me",
#"https://www.googleapis.com/auth/userinfo.email" and
#"https://www.googleapis.com/auth/userinfo.profile".
Tried calling auth.userEmail, auth.userData in callback method finishedWithAuth:error:, but both are empty...
-(void)finishedWithAuth:(GTMOAuth2Authentication *)auth error:(NSError *)error{
NSLog(#"Received Error %# and auth object==%#",error,auth);
if (error) {
// Do some error handling here.
} else {
[self refreshInterfaceBasedOnSignIn];
NSLog(#"email %# ",[NSString stringWithFormat:#"Email: %#",[GPPSignIn sharedInstance].authentication.userEmail]);
NSLog(#"Received error %# and auth object %#",error, auth);
// 1. Create a |GTLServicePlus| instance to send a request to Google+.
GTLServicePlus* plusService = [[GTLServicePlus alloc] init] ;
plusService.retryEnabled = YES;
// 2. Set a valid |GTMOAuth2Authentication| object as the authorizer.
[plusService setAuthorizer:[GPPSignIn sharedInstance].authentication];
GTLQueryPlus *query = [GTLQueryPlus queryForPeopleGetWithUserId:#"me"];
// *4. Use the "v1" version of the Google+ API.*
plusService.apiVersion = #"v1";
[plusService executeQuery:query
completionHandler:^(GTLServiceTicket *ticket,
GTLPlusPerson *person,
NSError *error) {
if (error) {
//Handle Error
} else
{
NSLog(#"Email= %#",[GPPSignIn sharedInstance].authentication.userEmail);
NSLog(#"GoogleID=%#",person.identifier);
NSLog(#"User Name=%#",[person.name.givenName stringByAppendingFormat:#" %#",person.name.familyName]);
NSLog(#"Gender=%#",person.gender);
}
}];
}
}
Once user is authenticated you can call [[GPPSignIn sharedInstance] userEmail] to get authenticated user's email.
This worked for me :
Firstly use the userinfo.email scope as per :
signInButton.scope = [NSArray arrayWithObjects:
kGTLAuthScopePlusMe,
kGTLAuthScopePlusUserinfoEmail,
nil];
Then define these methods :
- (GTLServicePlus *)plusService {
static GTLServicePlus* service = nil;
if (!service) {
service = [[GTLServicePlus alloc] init];
// Have the service object set tickets to retry temporary error conditions
// automatically
service.retryEnabled = YES;
// Have the service object set tickets to automatically fetch additional
// pages of feeds when the feed's maxResult value is less than the number
// of items in the feed
service.shouldFetchNextPages = YES;
}
return service;
}
- (void)fetchUserProfile {
// Make a batch for fetching both the user's profile and the activity feed
GTLQueryPlus *profileQuery = [GTLQueryPlus queryForPeopleGetWithUserId:#"me"];
profileQuery.fields = #"id,emails,image,name,displayName";
profileQuery.completionBlock = ^(GTLServiceTicket *ticket, id object, NSError *error) {
if (error == nil) {
// Get the user profile
GTLPlusPerson *userProfile = object;
// Get what we want
NSArray * userEmails = userProfile.emails;
NSString * email = ((GTLPlusPersonEmailsItem *)[userEmails objectAtIndex:0]).value;
NSString * name = userProfile.displayName;
NSString * profileId = userProfile.identifier;
} else {
// Log the error
NSLog(#"Error : %#", [error localizedDescription]);
}
};
GTLBatchQuery *batchQuery = [GTLBatchQuery batchQuery];
[batchQuery addQuery:profileQuery];
GTLServicePlus *service = self.plusService;
self.profileTicket = [service executeQuery:batchQuery
completionHandler:^(GTLServiceTicket *ticket,
id result, NSError *error) {
self.profileTicket = nil;
// Update profile
}];
}
And finally call the "fetchUserProfile" method in the "finishedWithAuth" as per :
- (void)finishedWithAuth: (GTMOAuth2Authentication *)auth
error: (NSError *) error
{
// An error?
if (error != nil) {
// Log
} else {
// Set auth into the app delegate
myAppDelegate *appDelegate = (myAppDelegate *)[[UIApplication sharedApplication] delegate];
appDelegate.auth = auth;
// Get user profile
self.plusService.authorizer = auth;
[self fetchUserProfile];
}
}
Note this may not be perfect as it's a 'work in progress', in particular re: getting the correct email address when the user has more than one but it's a start!
Good luck.
Steve
If you have Access not configured error check services in google api console. make sure you enable google plus api services.
So I'm trying to use the built in Twitter API in iOS 5 to retrieve a list of all the followers for a given user. In all the example documentation I can find, requests are made to the API passing inline blocks to be executed when the request returns, which is fine for most of the simpler stuff, BUT when I'm trying to get ~1000 followers, and the request is returning them paged in sizes ~100, I'm stuck on how to recursively call the request again using the 'next paging address' returned and processed inside the completion block. Here is the code:
- (void)getTwitterFollowers {
// First, we need to obtain the account instance for the user's Twitter account
ACAccountStore *store = [[ACAccountStore alloc] init];
ACAccountType *twitterAccountType =
[store accountTypeWithAccountTypeIdentifier:ACAccountTypeIdentifierTwitter];
// Request access from the user for access to his Twitter accounts
[store requestAccessToAccountsWithType:twitterAccountType
withCompletionHandler:^(BOOL granted, NSError *error) {
if (!granted) {
// The user rejected your request
NSLog(#"User rejected access to his account.");
}
else {
// Grab the available accounts
NSArray *twitterAccounts =
[store accountsWithAccountType:twitterAccountType];
if ([twitterAccounts count] > 0) {
// Use the first account for simplicity
ACAccount *account = [twitterAccounts objectAtIndex:0];
// Now make an authenticated request to our endpoint
NSMutableDictionary *params = [[NSMutableDictionary alloc] init];
[params setObject:#"1" forKey:#"include_entities"];
// The endpoint that we wish to call
NSURL *url = [NSURL URLWithString:#"http://api.twitter.com/1/followers.json"];
// Build the request with our parameter
request = [[TWRequest alloc] initWithURL:url
parameters:params
requestMethod:TWRequestMethodGET];
[params release];
// Attach the account object to this request
[request setAccount:account];
[request performRequestWithHandler:^(NSData *responseData, NSHTTPURLResponse *urlResponse, NSError *error) {
if (!responseData) {
// inspect the contents of error
FullLog(#"%#", error);
}
else {
NSError *jsonError;
followers = [NSJSONSerialization JSONObjectWithData:responseData
options:NSJSONReadingMutableLeaves
error:&jsonError];
if (followers != nil) {
// THE DATA RETURNED HERE CONTAINS THE NEXT PAGE VALUE NEEDED TO REQUEST THE NEXT 100 FOLLOWERS,
//WHAT IS THE BEST WAY TO USE THIS??
FullLog(#"%#", followers);
}
else {
// inspect the contents of jsonError
FullLog(#"%#", jsonError);
}
}
}];
} // if ([twitterAccounts count] > 0)
} // if (granted)
}];
[store release];
}
Ideally I'd like some way to listen for this data being returned, check for a next page value and if it exists, reuse the code block and append the data returned. I', sure there must be a 'best-practice' way to achieve this, any help would be much appreciated!
To use any block recursively you have to declare it first and define it later. Try this:
__block void (^requestPageBlock)(NSInteger pageNumber) = NULL;
requestPageBlock = [^(NSInteger pageNumber) {
// do request with some calculations
if (nextPageExists) {
requestPageBlock(pageNumber + 1);
}
} copy];
// now call the block for the first page
requestPageBlock(0);
To expand on #Eimantas' answer, your request handler is expecting a specific block signature, so you need a different way to handle the page number.
-(void)getTwitterFollowers {
// set up request...
__block int page = 0;
__block void (^requestHandler)(NSData*, NSHTTPURLResponse*, NSError*) = null;
__block TWRequest* request = [[TWRequest alloc] initWithURL:url
parameters:params
requestMethod:TWRequestMethodGET];
requestHandler = [^(NSData *responseData, NSHTTPURLResponse *urlResponse, NSError *error) {
followers = [NSJSONSerialization JSONObjectWithData:responseData
options:NSJSONReadingMutableLeaves
error:&jsonError];
if (followers != nil) {
// process followers
page++;
NSMutableDictionary *params = [NSMutableDictionary dictionaryWithDictionary:request.parameters];
// update params with page number
request = [[TWRequest alloc] initWithURL:url
parameters:params
requestMethod:TWRequestMethodGET];
[request performRequestWithHandler:requestHandler];
}
} copy];
// now call the block for the first page
[request performRequestWithHandler:requestHandler];
}