I am using Core Data to store some information for my app.
I have a .xcdatamodeld file containing 8 entities, and I extract them on different views.
In one of the viewControllers, I call three of them. Like this:
AppDelegate *appDelegate = (AppDelegate *) [[UIApplication sharedApplication]delegate];
managedObjectContext = appDelegate.managedObjectContext;
NSManagedObjectContext *moc = [self managedObjectContext];
NSEntityDescription *entiAll = [NSEntityDescription entityForName:#"AllWeapons" inManagedObjectContext:moc];
NSFetchRequest *frAll = [[NSFetchRequest alloc] init];
[frAll setEntity:entiAll];
NSError *error = nil;
arrAll = [moc executeFetchRequest:frAll error:&error];
displayArray = [[NSMutableArray alloc]initWithArray:arrAll];
NSEntityDescription *entiRange = [NSEntityDescription entityForName:#"WeaponsRanged" inManagedObjectContext:moc];
NSFetchRequest *frRanged = [[NSFetchRequest alloc] init];
[frRanged setEntity:entiRange];
NSError *errorRanged = nil;
arrRange = [moc executeFetchRequest:frRanged error:&errorRanged];
NSLog(#"%i, %i", [arrRange count], [[moc executeFetchRequest:frRanged error:&errorRanged] count]);
NSEntityDescription *entiMelee = [NSEntityDescription entityForName:#"WeaponsMelee" inManagedObjectContext:moc];
NSFetchRequest *frMelee = [[NSFetchRequest alloc] init];
[frMelee setEntity:entiMelee];
NSError *errorMelee = nil;
arrMelee = [moc executeFetchRequest:frMelee error:&errorMelee];
NSLog(#"%i, %i", [arrMelee count], [[moc executeFetchRequest:frMelee error:&errorMelee] count]);
The problem is that the middle one (the one filling the arrRange-array) doesn't work..
arrAll logs out with all correct data, arrMelee logs out with all the correct data (x4 for some reason, don't know if this is related :S), but arrRange logs out as an empty array.
[arrRange count]; gives me 0, even though I know there is lots of data there.
I ran this code on the simulator, and found the .sqlite file, opened it in Firefox's SQLite Manager, and saw the correct data, 40 rows.
I went into the appDelegate, where I fill the CoreData when necessary, and saw that the method which downloads the data in JSON-format successfully sends it to the sqlite aswell.
Here I fill the CoreData with data from the json:
[self deleteAllObjects:#"WeaponsRanged"];
NSManagedObjectContext *context = [self managedObjectContext];
for(NSDictionary *item in jsonWeaponRanged)
{
WeaponsRanged *wr = [NSEntityDescription insertNewObjectForEntityForName:#"WeaponsRanged"
inManagedObjectContext:context];
///***///
wr.recoil = [item objectForKey:#"Recoil"];
///***///
NSError *error;
if(![context save:&error])
NSLog(#"%#", [error localizedDescription]);
}
And if I here do NSLog(#"%# - %#", wr.recoil, [item objectForKey:#"Recoil"]); I get the correct data. (Same data on both)
So. The correct data is obviously in the core. But my NSFetchRequest or something is failing. I am pretty noob at Objective-C, so it might be my bad code-grammar striking again. I realize I should use things again etc, not creating new objects all the time.. But cmon, this is my first app.. And if that is actually the problem, I might learn. But I'm stuck.
SOMETIMES I get data, sometimes I don't. It's weird. I re-launched the app, and got data from it, and now I don't.. I haven't found a pattern yet..
Anyone?
Or is there another way to request data from the entity?
I have some suggestions, too big for a comment.
1) after you create the WeaponsRanged, try reading them back:
for(NSDictionary *item in jsonWeaponRanged)
{
WeaponsRanged *wr = [NSEntityDescription insertNewObjectForEntityForName:#"WeaponsRanged"
inManagedObjectContext:context];
NSLog(#"IS WR Realized? %#", wr ? #"YES" : #"NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO WR");
///***///
wr.recoil = [item objectForKey:#"Recoil"];
///***///
NSError *error;
if(![context save:&error])
NSLog(#"%#", [error localizedDescription]);
}
// Now lets see if we can retrieve them:
{
NSEntityDescription *entiRange = [NSEntityDescription entityForName:#"WeaponsRanged" inManagedObjectContext:context];
NSFetchRequest *frRanged = [[NSFetchRequest alloc] init];
[frRanged setEntity:entiRange];
NSError *errorRanged = nil;
arrRange = [context executeFetchRequest:frRanged error:&errorRanged];
NSLog(#"Wrote %i items, read back %i items", [jsonWeaponRanged count], [arrRange count] );
}
2) In the viewController reading WeaponsRanged, add an assert before the fetch on mod:
NSLog(#"IS moc set? %#", moc ? #"YES" : #"NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO MOC");
EDIT:
3) Spread statements everywhere you access the MOC:
assert([NSThread isMainThread]);
[If you haven't used asserts before google and read up on the topic. These are a powerful tool for developers to find out about potential problems way before they manifest themselves in the gui or elsewhere. They are normally compiled out for release/distribution builds.]
This will force an exception if the thread is not the main thread, and then let you track down the reason by following the stack trace.
Nevermind! It was my own damn fault (yet again..).
The problem occured before the code I presented, and it turns out the data was never in the .sqlite-file when the problem was present.
This is what I had:
I collected data from the internet through json-request. I have told the app to check the "version" of the data through the internet, and if the data is outdated, then re-download it.
First, I download all data, then I add them to their own entity in Core Data. After downloading, I clear the current Core Data entity of the downloaded data. So on the top of each add-method it said i.e [self deleteAllObjectsOfEntity:#"WeaponsRanged"];, My whole problem was that in the addMelee-method, it ALSO said [self deleteAllObjectsOfEntity:#"WeaponsRanged"]; instead of #"WeaponsMelee", thus deleting all ranged weapons, and later adding melee to the melee entity. And that also proves that the other problem I mentioned of arrMelee logging out four times as much data as it should was caused by this.
The reason it sometimes worked was that the downloading is not happening in any ordered mode. So the addRanged was sometimes called before the addMelee. If ranged comes first, it clears the arrRanged, and fills it up with correct data, and THEN melee comes, and clears it out. When melee was called first, it cleared arrRanged and filled additional data to arrMelee, and THEN ranged comes and tries to clear an empty entity, and then fills it up with correct data.
The solution was obviously to change the entity deleted when adding it, as it was the wrong one.
Sorry.... :)
Related
So I am building in a hide function into my application. In my settings menu I have a UISwitch that should allow the user to hide themselves. I have created the UISwitch's IBAction like so:
-(IBAction)hideUserToggle:(id)sender {
AppDelegate *newAppDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate];
NSManagedObjectContext *context = [newAppDelegate managedObjectContext];
NSManagedObject *newOwner;
NSEntityDescription *entityDesc = [NSEntityDescription entityForName:#"LoggedInUser" inManagedObjectContext:context];
NSFetchRequest *request = [[NSFetchRequest alloc] init];
[request setEntity:entityDesc];
NSManagedObject *matches = nil;
NSError *error;
NSArray *objects = [context executeFetchRequest:request error:&error];
newOwner = [NSEntityDescription insertNewObjectForEntityForName:#"LoggedInUser" inManagedObjectContext:context];
if (_hideUser.on) {
if ([objects count] == 0) {
NSLog(#"%#",[error localizedDescription]);
} else {
matches = objects[0];
[newOwner setValue:#"userHidden" forKeyPath:#"isHidden"];
NSLog(#"%#",[matches valueForKeyPath:#"isHidden"]);
}
} else {
if([objects count] == 0) {
NSLog(#"%#",[error localizedDescription]);
} else {
matches = objects[0];
[newOwner setValue:#"userNotHidden" forKeyPath:#"isHidden"];
NSLog(#"%#",[matches valueForKeyPath:#"isHidden"]);
}
}
}
This should set the value of the Core Data String that I use to determine whether a person is hidden or not, which I use later in my code as a conditional for loading data. However when I test this feature it doesn't seem to update the persistent data store (Core Data) when the user has flipped the switch. I have looked around everywhere and I found a reference to there being a delay in updating Core Data here -> Why does IOS delay when saving core data via a UIManagedDocument, however it doesn't seem to provide the answer to my problem.
I want to be able flip the switch and save that value so that when the user swipes over to another view controller it is immediately aware that the user has gone into "hiding" or offline so it does not show certain information.
A NSManagedObjectContext is a scratchpad. Changes you make within the context exist only within the context unless or until you save them to the context's parent (either the persistent store itself or another context).
You're not saving them. I'd assume you're therefore not seeing the change elsewhere because you're using different contexts. Meanwhile the change eventually migrates because somebody else happens to save.
See -save: for details on saving.
(aside: the key-value coding [newOwner setValue:#"userHidden" forKeyPath:#"isHidden"]-style mechanism is both uglier and less efficient than using an editor-generated managed object subclass; hopefully it's just there while you're debugging?)
I have two view controllers. One a searchResults tableview controller (VC1) where the user see a list of rows matching a selection criteria and other ViewDetail (tableview controller) (VC2) where the user sees Detail for the chosen row of VC1. The info required to fetch detail for the chosen row along with the managedContext reference are passed from VC1 to VC2 in the prepareforsegue method of VC1 by setting the relevant properties of VC2. During my test, I switched between (using the navigation controller back button) VC1 and VC2 each time selecting a different row on VC1 to see the detail of a different item. This works normally for 7-15 times of switching but crashes suddenly after some attempts of switching. I have investigated this as far as I could but stuck without a solution and hence posting this. Please help. The error is that a particular Array is out of bounds for index 0. While I understand however, I do not expect this array which is populated by results of a fetch request to be empty. Hence I suspect that there is something wrong with the managedcontext. Snippet of code from VC2 is provided
//All this is in ViewDidLoad of VC2 App crashes at the last line of this snippet. trying to get an object at index 0 which is non existent but should not be ...
NSFetchRequest *request = [[NSFetchRequest alloc] init];
NSPredicate *predicate = [NSPredicate predicateWithFormat:#" cameraid == %#",(NSNumber *)self.selectedCameraid];
NSEntityDescription *entity = [NSEntityDescription entityForName:#"Cameras"
inManagedObjectContext:self.managedContext];
//Configure core data request
[request setEntity:entity];
[request setPredicate:predicate];
//Execute request
NSError *error = nil;
NSMutableArray *mutableFetchResults = [[self.managedContext executeFetchRequest:request error:&error] mutableCopy];
if (mutableFetchResults == nil) {
// Handle the error.
NSLog(#"Some error in fetching results");
}
NSLog(#"Mutable fetch results data %#",mutableFetchResults);
self.resultsArray = mutableFetchResults;
Cameras *rowdata = [self.resultsArray objectAtIndex:0]; //Cameras is a managed object
After a bit of further digging I found the issue... I am type casting a string as NSNumber (NSNumber *)self.selectedCameraid in the above code. Apparently this is what has been causing the crash. I converted the NSString object to a NSNumber object using NSNumberformatter and everything seems to work fine. I realised it is not safe to type cast objects in this manner.
i am stuck with my first GCD and first core-data using application =)
two views access the same data (which is handled by a single DAO).
if i wait for the current view to finish loading its content no problem occors when changing view.
however: if i change the view (its tabbased) while one controller tries to fetch data from my model, the new controller tries the same and the threads 'collide' and my application freezes.
the freeze occurs in this line of code of my DAO:
NSArray *results = [managedObjectContext executeFetchRequest:fetch error:&error];
reloadAllMonth() accesses the fetch routine of my DAO
how i load the data in the first controller:
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^(void) {
[self reloadAllMonth];
dispatch_async(dispatch_get_main_queue(), ^(void) {
[self.allMonthTable reloadData];
});
in the second viewcontroller the first thing i do is update my DAO, this of course uses (beneath others) the very same fetch routine i called before:
[self.dataHandler updateData];
i have tried two approaches so far:
first using a c-semaphore:
-(NSArray *)fetchAllMonthExpenses{
//#return: array of all expenses in month (day & month type)
NSNumber *monthNumber = [self getMonthNumber:[NSDate date]];
NSEntityDescription *exp = [NSEntityDescription entityForName:#"Expense" inManagedObjectContext:managedObjectContext];
NSFetchRequest *fetch = [[NSFetchRequest alloc]init];
[fetch setEntity:exp];
[fetch setPredicate:[NSPredicate predicateWithFormat:#"month == %#",monthNumber]];
NSError *error = nil;
sem_wait(&isLoading);
NSArray *results = [self.managedObjectContext executeFetchRequest:fetch error:&error];
sem_post(&isLoading);
return results;
}
second using the synchronized directive
-(NSArray *)fetchAllMonthExpenses{
//#return: array of all expenses in month (day & month type)
NSNumber *monthNumber = [self getMonthNumber:[NSDate date]];
NSEntityDescription *exp = [NSEntityDescription entityForName:#"Expense" inManagedObjectContext:managedObjectContext];
NSFetchRequest *fetch = [[NSFetchRequest alloc]init];
[fetch setEntity:exp];
[fetch setPredicate:[NSPredicate predicateWithFormat:#"month == %#",monthNumber]];
NSError *error = nil;
#synchronized(self.class){
NSArray *results = [self.managedObjectContext executeFetchRequest:fetch error:&error];
return results;
}
}
sadly both of the approaches did not work, the application freezes whatever i do.
so my question is: what am i doing wrong (as i mentioned first time using threads), what am i missing, where should i look?
this has been keeping me busy for 2 days now and i cant seem to wrap my head around it :/
An NSManagedObjectContext and all of the NSManagedObjects inside it are not thread safe.
Whatever thread you use to create the context, that needs to be the only thread where you do anything relating to that context. Even just reading values from one of the managed object must be done on that thread and not on any other thread.
If you need two threads which both deal with the same database, you've got two options:
use dispatch_sync() to jump into the other thread momentarily to perform all read/write operations on the managed objects and/or the context
Or:
create a second NSManagedObjectContext in the other thread for the same database, and keep any changes made to the two contexts in sync.
The first option is much easier, but may remove much of the benefits of threading. The second option is harder, but it can be done, and there is a fairly good API for keeping two contexts on different threads in sync.
Lookup the Core Data Programming Guide for more details.
Cheers,
I'm experiencing a problem with core data, I guess I'm just looking in the wrong direction again.
My managedObjectContext will return an empty NSSet if I call registeredObjects on it. If I execute a fetch beforehand however, it will return the same objects that as the fetch did just a moment ago.
There's no multithreading going on.
Here's what I do:
[self setupContext]; // This will set up managedObjectContext, which is a property of this class
// Fetching...
NSFetchRequest *request = [[NSFetchRequest alloc] init];
NSEntityDescription *foo = [NSEntityDescription entityForName:#"Foo" inManagedObjectContext:managedObjectContext];
[request setEntity:foo];
NSError *fetchError = nil;
NSArray *fetchResults = [managedObjectContext executeFetchRequest:request error:&ftchError];
NSLog(#"Fetch returned %i objects.", [fetchResults count]);
[request release];
// Done fetching...
NSArray *allObjects = [[managedObjectContext registeredObjects] allObjects];
NSLog(#"Context contains %i objects...", [allObjects count]);
The store contains 30 objects. If I run the code above, both NSLogs will report five objects. If I remove the fetch part between the two comments, it will report zero objects for the whole context.
Note that I am at no point commiting or otherwise changing the contexts contents.
Do I need to force the context into refreshing itself first? I've never done this before though and I don't recall registeredObjects failing on me like this on other occasions in the first place.
Any suggestions appreciated!
Toastor
You may be confused about what registeredObjects means. This is the set of objects that are currently in the NSManagedObjectContext. This is not the set of objects in the store, just the ones in the context. If you haven't fetched or otherwise registered the objects in the context, then they won't be in registeredObjects.
I have a UITableView that displays a subset of a large number of entities named "Documents". The subset is defined by another entity "Selection". Selections are named, ordered list of documents.
It Works fine, except when I want to change the displayed selection at run time. I get only a blank list.
Basically, I need to change the predicate that my NSFetchedResultsController holds so that the new predicate uses the another Selection. I couldn't make it work. My last attempt is to get rid of the NSFetchedResultsController altogether and reallocate it:
- (void) displaySelection:(Selection *)aSet
{
self.currentSelection = aSet;
self.fetchedResultsController = nil;
// methods here don't all use the property but directly the ivar, so we must trigger the getter
[self fetchedResultsController];
[self.tableView reloadData];
}
And of course, the NSFetchedResultsController getter does the right thing:
- (NSFetchedResultsController *)fetchedResultsController
{
if (fetchedResultsController != nil) { return fetchedResultsController; }
NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init];
NSEntityDescription *entity = [NSEntityDescription entityForName:#"DocInSelection" inManagedObjectContext:managedObjectContext];
[fetchRequest setEntity:entity];
NSPredicate *predicate = [NSPredicate predicateWithFormat:#"selection.identifier like %#", currentSelection.identifier];
[fetchRequest setPredicate:predicate];
<snip>
[fetchRequest setSortDescriptors:sortDescriptors];
NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:nil cacheName:#"Root"];
aFetchedResultsController.delegate = self;
self.fetchedResultsController = aFetchedResultsController;
<snip>
return fetchedResultsController;
}
This code works the first time, because the Initial Selection is set. When displaySelection: is called, though, the tableview becomes blank.
A very similar question was asked at NSFetchedResultsController fetch request - updating predicate and UITableView
And the answer was to get rid of the NSFetchedResultsController. I don't want to do that, because NSFetchedResultsController brings a lot of useful goodies here (eg caching, partial loading...). The question still stands: how to "switch" data in a UITableView backed by a NSFetchedResultsController, where "switch" means having a different predicate, or even (not in my case) a different entity.
Note for the sake of completeness, that since the many-to-many relationship from Selection to Document is ordered, it is handled through an in-between lightweight entity called DocInSelection, which has an "ordering" property and two many-to-one relationships to Document and Selection.
Thanks for any suggestion.
Since NSFetchedResultsController(FRC) is an object, you can store instances of it like any other object.
One useful technique is to initialize and store several FRC in a dictionary and then set the tableview controller's fetchedResultController attribute to the FRC you need at the moment. This is useful for situations such as having a segmented control to sort on different attributes or entities in the same table. This technique has the advantage of maintaining the individual FRC caches which can speed fetches up significantly.
Just make sure to send the tableview itself a beginUpdates before you swap controllers and then an endUpdates when you are done. This prevents the table from asking for data in the narrow window when the FRC are being swapped out. Then call reloadData.
After I posted my question, I tried a variant of the code the OP of the other question showed. It works for me. Here it is:
- (void) displaySelection:(Selection *)aSet
{
if (aSet != self.currentSelection) {
self.currentSelection = aSet;
NSFetchRequest *fetchRequest = [[self fetchedResultsController] fetchRequest];
NSPredicate *predicate = nil;
NSEntityDescription *entity = nil;
entity = [NSEntityDescription entityForName:#"DocInSelection" inManagedObjectContext:managedObjectContext];
predicate = [NSPredicate predicateWithFormat:#"selection.identifier like %#", currentSelection.identifier];
[fetchRequest setEntity:entity];
[fetchRequest setPredicate:predicate];
[NSFetchedResultsController deleteCacheWithName:#"Root"];
NSError *error = nil;
if (![[self fetchedResultsController] performFetch:&error]) {
NSLog(#"Unresolved error %#, %#", error, [error userInfo]);
abort();
}
}
[self.tableView reloadData];
}
While this may work there's a note in the iOS Reference Library that troubles me:
Important: You must not modify the
fetch request. For example, you must
not change its predicate or the sort
orderings.
Source: NSFetchedResultsController Class Reference
This additional note doesn't exist in the iOS 3.2 Reference Library.
Just wanted to point this out.
An important note: if you "overwrite" a fetchController object make sure you clear its .delegate first - otherwise you'll get crashes when deleting rows, etc as the old fetchController and its delegate get events.