LoadLibrary MSVCRT Issue - dll

There are two questions that confuse me:
I read from the Microsoft website that we can not use different C runtime in the same project. Say I have a dll compiled with /MT flag, then I can not use the dll in a /MD compiled project. My question is that if I use LoadLibrary() to load the dll, is it also necessary that I have the same C Runtime? What's the potential danger if I don't?
I think with the /MT flag, the runtime is statically linked into the binary file. But for one of my dll project, I made a dll with /MT. However, when I dumpbin.exe /dependents mydll, it shows that MSVCR100.dll is a dependent. My question is that why the dll is still dependent on MSVCR100.dll?

1) No, that's not a requirement. This happens in any program, the Windows DLLs use their own CRT for example. Mixing CRTs in one program is however very dangerous and can cause very hard to diagnose problems. The Windows apis were carefully designed to avoid those problems, they never require code to release memory that was allocated in a DLL, don't use exceptions, don't use standard C++ library classes, don't depend on locale or any other kind of shared CRT state. The kind of things that go wrong when you mix. Restricting yourself to a C or COM api helps a lot to avoid these traps.
2) This will happen when you link code that was compiled with /MD. Common with .libs you link.
You stay out of trouble by always using /MD when you have DLLs in your project and compiling all code with the exact same compiler and options. Static libraries you didn't build yourself are very troublesome, avoid them.

Regarding your 2. question, the dependency is indirect. Your DLL uses a DLL which depends on MSVCR100.dll. Using Dependency walker you can see the dependency tree of your component and see which library is directly and indirectly dependent.

Related

How to specify a binary to use some specific dll files?

We are developing audio plugins which are dynamic libraries. This made it very hard to use 3rd-party libraries such as Qt, as our product DLL would search for Qt's DLL on host DAW program's executable directory, and it is impossible to install our dependent DLLs to that position (you don't know which host will be used, and host may even be installed later than the plugin).
I've made some brief search on this problem, the few answers direct me to a Microsoft technology called side-by-side assembly, and I'm almost drawn in the huge documentation and concepts on that. So my question is:
How to make my DLL to load several specific dependent DLLs located at path_to_plugin/MyPlugin_dependents/xxx.dll?
Or is there any examples to side-by-side assembly that simply do this and is much simpler than the official example?

Determine which DLL and/or OCX files are actually used by my program?

My software is written in VB6. For diagnostic purposes I need to determine the actual DLL / OCX files which are loaded and used by the application on a customer's computer.
Since VB6 DLLs (including OCX files) are COM libraries they are loaded indirectly based on information in the registry. This means it is possible that a different file is being used than what was used in development / testing environments. Sometimes in a client environment this can cause malfunctions which are hard to diagnose without this information.
(My plan is to build a diagnostic readout window in my program that shows the libraries that the program is using at that moment.)
You can use the Dependency Walker to find which DLL your program depend on.
But the OCX are not so easy to find because they are loaded at run-time based on the application dependencies and the registered components through the Windows registry. But you have to already know which OCX components your application references - from the Tools > References and all the places you call CreateObject.
There are many ways in which runtime dependencies on DLLs (or OCX files) can be established. Ideally you would need to account for all of them:
This answer is specific to VB6 but many other programming languages would work similarly.
Mechanisms which establish runtime dependencies:
At Compile time for traditional dynamically-linked libraries (DLLs which are not COM)
Files are (as their name suggests) dynamically loaded at runtime based on the linking process done at the end of compilation
This includes VB6 code which has used a statement like: Declare Function … Lib …
(In .NET this would mean calling out into “native code”)
To identify: Inspect the source code.
To identify without sources: These can be detected by a tool like Dependency Walker
At Compile time for COM DLLs
In VB6 this is known as “early binding”.
This includes VB6 code which has explicitly set a reference to a DLL or OCX.
Note that the dependency is actually on the COM class or interface GUID, and not explicitly on the DLL file itself.
To identify: These are listed in the project VBP.
To identify (alternate): If you don't have the VBP or source code, these dependencies can generally be revealed by by IMPORT statements in OLEView. You might need to look up some GUIDs from there in the registry to see what actual DLL files are used.
At Compile time for statically-linked libraries (not COM, not DLLs)
Library code is included in the EXE or DLL which is being compiled. Therefore there is no runtime dependency to anything external.
As far as I am aware, this is not possible for VB6 programs. Something like a C linker could use libraries like this. A rough equivalent in .NET would be using ILMerge to combine assemblies.
At Runtime for traditional DLLs (not COM)
DLLs can be loaded arbitrarily using Win32 API such as LoadLibrary().
To identify: You have to look at the source to know what might happen.
Alternately if you don't have the source you could use tools like Process Explorer and/or Process Monitor to observe a running instance and see what DLLs actually get loaded.
At Runtime for COM DLLs
Classes can be loaded arbitrarily using eg VB6 CreateObject() calls.
In VB6 this is known as “late binding”
Which DLL will be used to provide the class will be determined by the process’s activation context. The activation context is established by the app manifest file (if there is one) or the Windows registry otherwise (the normal default for VB6 programs).
To identify: You have to look at the source to know what might happen. You also need to know what the configuration state will be on the PC that runs the code - which DLL files are registered, assuming a manifest is not used.
Alternative for no source code: as in the case above
Important: dependencies can be chained. So really you need to "walk the links" of all the dependencies until you build up a complete mapping of what is required. Somewhere in that mapping you can draw a line between what you need to deploy and what the operating system or other runtime environment can be relied on to provide. (IMO for VB6, that line should be drawn rather liberally).
You may be thinking that all this makes the task very difficult or tedious – I totally agree. :)

Compile Solution without DLL's Visual Studio Managed C++

I'm very new at C++ Managed and Visual Studio keep this in mind. Ive programmed an application that makes it easy for users to bind keys in counterstrike, found here:
https://sites.google.com/site/intrepidprojects/
The first error I ran into with my friends testing the program was "msvcr120D.dll is missing". Which lead me to finding that I have to set the runtime library to Multi-threaded (/MTd), if I don't want the users to download the Visual Studio c++ dll's . When I choose this option I was given the error that /MTd and /clr are incompatible. So I turned the common runtime support to no support. Now all of the namespaces are invalid such as 'System', 'Collections', etc.
My question is how do I produce a stand alone application without needing the dll's? Every solution I have come across leads me to more errors I do not understand.
Again, the language I am using is c++/cli. Sorry If I am not using the proper lingo to communicate my errors I am teaching this on my own.I am aware that this question has been asked many times before, but the answers are not leading me to solutions.
My question is how do I produce a stand alone application without needing the dll's? basically: you don't. Just have them install the CRT runtime - the'll need it anyway sooner or later as you're not the only one writing programs targetting that toolset (btw, you tagged the question VS2012 but those dlls are normally for VS2013?). As an alternative you could look for all the needed dlls (msvcr120.dll, msvcp120.dll etc, use Dependency Walker) on your filesystem and put them in the same directory as your executable, that works as well because of how the path is searched for dlls. But it's a bit messy.
Furtermore missing msvcr120D means you are building your project with the Debug configuration (that is what the D stands for), but you should build with Release configuration when shipping to users as the runtime installer only installs release versions.
Select MT without DLL in VC++/C Code generation section in solution properties. Worked for me.

JNA try to Access native DLL and get module not found error, Dependencies are missing

I have Visual Studio 2010 installed and have a project I got from someone else which I can build successfully without any errors. I get a Wrapper.dll,
which I would like to access using JNA.
I am using Win7 64-bit.
But I get the error: java.lang.UnsatisfiedLinkError: Unable to load library 'Wrapper': The specified module could not be found.
Wrapper.dll of course is in the correct folder and it is a 32-bit dll and my Java program also uses a JRE with 32-bit, so this is not the cause of the error.
I used DependencyWalker to check whether *.dlls are missing:
MSVCP80.DLL
MSVCR80.DLL
GPSVC.DLL
IESHIMS.DLL
And yes there are some missing.
Can I conclude that the error is related with that these DLLs are missing?
But why does Visual Studio compile correctly then and does not throw an error?
How to solve this in order to access these functions in Wrapper.dll?
I also read that downloading dll's might not be the right thing to do!
(I know that Wrapper.dll relies on another dll or sourcecode which was built in Visual Studio 2005, if that is of interest.)
EDIT:
I found out, that Wrapper.dll relies on three other dlls which probably were built on MSVS2005. These require the above mentioned DLL's (checked with dependencywalker) and I guess therefore Wrapper.dll also links them.
So what do I actually do to get rid of these old dll's?
Would I need to build the other three DLLs with VS2010 or
is this a problem which always will appear, meaning, that you need to copy paste old DLLs in order to use the precompiled Libraries which are dependent on those.
Is there a way, that the program would run on any other system as well without copy pasting these DLL's?
All required DLLs must be available to the system for loading. If you define jna.library.path, that is where JNA will look for the initially loaded DLL, as well as any dependent DLLs. In addition, java.library.path (which is essentially PATH) will be searched for dependent DLLs.
MSVS often uses paths in addition to PATH when building, debugging, and running code within that environment.
Solutions:
a) remove dependencies you don't really need; this may include telling MSVS to build your DLL differently
b) include non-system DLLs next to your custom DLL (or include their location in PATH/java.library.path)
EDIT
a) you can include the offending DLLs in the same directory as yours. this is fairly low impact on the target system, but if they are DLLs that are expected to be on any system, you shouldn't have to do so. It's preferable to adjust java.library.path so that all system DLLs are accessible.
b) you can recompile your dependent DLLs and be more careful about backward compatibility and explicit linkage. Depending on features used by the DLLs, though, you may not be able to remove the dependencies.
MSVC[RP]80.DLL are C and C++ runtimes, respectively; you may or may not be able to link against a previous version.
IESHIMS.DLL is part of IE and should be on the system, but likely in a path inaccessible to your program.
GPSVC.DLL has to do with group security policy, so it should be available on the system (modulo whenever the DLL was introduced).

Using Microsoft's Assemblies in Mono Runtime

I would like to test my app under the Mono runtime (to see if the SIMD support can offer me any performance improvements). I am compiling my app with csc.exe (in Visual Studio 2005) and then running it as mono.exe --debug MyApp.exe. However, Mono is using their own implementation of the core libraries (System.IO, etc.) which have some stuff not implemented.
Is it possible to tell the Mono runtime to use the core libraries shipped by Microsoft, rather than their own?
(Yes, I do realize that this would mean I'd have to distribute both MS .NET 2.0 and Mono with my app. If SIMD support is helpful for me, I'll eliminate these dependencies and use Mono's implementation. For now, I just want to test out the SIMD stuff without having to make a whole lot of other changes.)
You could put Microsoft's assemblies in your app's bin folder, and I think they would be picked up and used. If nothing else, you can put Microsoft's assemblies in Mono's GAC so it would have no choice but to use them.
Having said that, I highly doubt Microsoft's assemblies will work due to coupling between the assemblies and the runtime. (That is, the assemblies probably make private calls into the runtime that are different than Mono's runtime.)